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Subject: Game of Life manual
Date: Mon, 20 Sep 2004 10:30:22 +0200
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD><TITLE>Game of Life manual</TITLE>
<META http-equiv=3DContent-Type content=3D"text/html; =
charset=3Dwindows-1252">
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<BODY bgColor=3D#ffffff>
<CENTER><IMG height=3D150 alt=3D"John Conway's Game of Life"=20
src=3D"file:///C:/Documents%20and%20Settings/Edwin%20Martin/Mijn%20docume=
nten/Develop/GameOfLife/new%20site/standalone/manual/head.gif"=20
width=3D500> </CENTER>
<H3>The Game</H3>
<P>The Game of Life is not your typical computer game. It is a 'cellular =

automaton', and was invented by Cambridge mathematician John Conway.</P>
<P>This game became widely known when it was mentioned in an article =
published=20
by Scientific American in 1970. It consists of a collection of cells =
which,=20
based on a few mathematical rules, can live, die or multiply. Depending =
on the=20
initial conditions, the cells form various patterns throughout the =
course of the=20
game.</P>
<H3>The Rules</H3>
<DL>
  <DT><B>For a space that is 'populated':</B>=20
  <DD>Each cell with one or no neighbors dies, as if by loneliness.=20
  <DD>Each cell with four or more neighbors dies, as if by =
overpopulation.=20
  <DD>Each cell with two or three neighbors survives.=20
  <DT><B>For a space that is 'empty' or 'unpopulated'</B>=20
  <DD>Each cell with three neighbors becomes populated. </DD></DL>
<H3>The Controls</H3><IMG height=3D409=20
src=3D"file:///C:/Documents%20and%20Settings/Edwin%20Martin/Mijn%20docume=
nten/Develop/GameOfLife/new%20site/standalone/manual/illustrated.png"=20
width=3D558>=20
<P>Choose a figure from the pull-down menu or make one yourself by =
clicking on=20
the cells with a mouse. A new generation of cells (corresponding to one=20
iteration of the rules) is initiated by the 'Next' button. The 'Start' =
button=20
advances the game by several generations. Game speed is regulated by the =

Slow-Fast-Hyper pull-down menu. With the Big-Medium-Small pull-down menu =
you can=20
change the size of the cells, like you are zooming in or out of the =
grid.</P>
<P>You can open or save shapes from the File menu. You can also drag =
shape files=20
from your harddisk or from a web page to the program. On Windows you can =
open a=20
shape file (with the .cells file extension) by double clicking it.</P>
<H3>The Game Online</H3>
<P>The latest version, the Life Lexicon and other information can be =
found=20
online.</P>
<UL>
  <LI><A href=3D"http://www.bitstorm.org/gameoflife/">Game of Life =
applet</A>=20
  <LI><A href=3D"http://www.bitstorm.org/gameoflife/standalone/">Game of =
Life=20
  download</A>=20
  <LI><A href=3D"http://www.bitstorm.org/gameoflife/lexicon/">Life =
Lexicon</A>=20
  (compilation of shapes by Stephen A. Silver)=20
  <LI><A href=3D"http://www.bitstorm.org/gameoflife/code/">Game of Life =
source=20
  code</A> (for programmers) </LI></UL>
<H3>The History</H3>
<P>The first version was a simple Java applet written in Java 1.0 and =
put online=20
on July 3, 1996.</P>
<P>1.1: Double buffering to screen; faster paint<BR>1.2: Arrowkeys =
changed;=20
better use of `synchronized'<BR>1.3: Select speed from drop down menu =
and draw=20
with mouse<BR>1.4: Use Java 1.1 events, change 13 deprecated methods, =
some=20
refactoring. 2003-11-08<BR>1.5: Lots of refactoring, zooming, large=20
improvements. 2004-09-20 </P>
<H3>The License</H3><PRE style=3D"BORDER-RIGHT: darkgray 1px solid; =
PADDING-RIGHT: 4px; BORDER-TOP: darkgray 1px solid; PADDING-LEFT: 4px; =
PADDING-BOTTOM: 4px; BORDER-LEFT: darkgray 1px solid; PADDING-TOP: 4px; =
BORDER-BOTTOM: darkgray 1px solid">The Game of Life is invented by John =
Conway.

This license is about this software (the program, documentation and =
graphics).

Copyright 1996-2004 Edwin Martin <EDWIN@BITSTORM.ORG>

This software is freeware, which means:

You are free to use this software.

You are free to distribute the software in unmodified form.
</PRE>
<P><I>Life is a bit</I> - <A =
href=3D"http://www.bitstorm.org/edwin/en/">Edwin=20
Martin</A> &lt;<A=20
href=3D"mailto:edwin@bitstorm.org">edwin@bitstorm.org</A>&gt;</P></BODY><=
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