<?xml version="1.0" encoding="UTF-8"?>
<!-- Created with TexturePacker http://texturepacker.com-->
<!-- $TexturePacker:SmartUpdate:ed50db5d8cec7a1c119382246a3f327d$ -->
<!--Format:
n  => name of the sprite
x  => sprite x pos in texture
y  => sprite y pos in texture
w  => sprite width (may be trimmed)
h  => sprite height (may be trimmed)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
-->
<TextureAtlas imagePath="hold.png" width="332" height="83">
    <sprite n="hold1.png" x="0" y="0" w="83" h="83"/>
    <sprite n="hold2.png" x="83" y="0" w="83" h="83"/>
    <sprite n="hold3.png" x="166" y="0" w="83" h="83"/>
    <sprite n="hold4.png" x="249" y="0" w="83" h="83"/>
</TextureAtlas>
