<?xml version="1.0" encoding="UTF-8"?>
<!-- Created with TexturePacker http://texturepacker.com-->
<!-- $TexturePacker:SmartUpdate:6396ada39454fa14dbca88369aab9be9$ -->
<!--Format:
n  => name of the sprite
x  => sprite x pos in texture
y  => sprite y pos in texture
w  => sprite width (may be trimmed)
h  => sprite height (may be trimmed)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
-->
<TextureAtlas imagePath="bunny.png" width="74" height="23">
    <sprite n="fall.png" x="0" y="0" w="21" h="19"/>
    <sprite n="idle.png" x="21" y="0" w="18" h="19"/>
    <sprite n="idle2.png" x="39" y="0" w="16" h="23"/>
    <sprite n="jump.png" x="55" y="0" w="19" h="21"/>
</TextureAtlas>
