<?xml version="1.0" encoding="UTF-8"?>
<!-- Created with TexturePacker http://texturepacker.com-->
<!-- $TexturePacker:SmartUpdate:45e8f25e9903d08f9578b62dcbed110c$ -->
<!--Format:
n  => name of the sprite
x  => sprite x pos in texture
y  => sprite y pos in texture
w  => sprite width (may be trimmed)
h  => sprite height (may be trimmed)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
-->
<TextureAtlas imagePath="crystal.png" width="165" height="51">
    <sprite n="crystal1.png" x="0" y="0" w="33" h="51"/>
    <sprite n="crystal2.png" x="33" y="0" w="33" h="51"/>
    <sprite n="crystal3.png" x="66" y="0" w="33" h="51"/>
    <sprite n="crystal4.png" x="99" y="0" w="33" h="51"/>
    <sprite n="crystal5.png" x="132" y="0" w="33" h="51"/>
</TextureAtlas>
