<?xml version="1.0" encoding="UTF-8"?>
<!-- Created with TexturePacker http://texturepacker.com-->
<!-- $TexturePacker:SmartUpdate:15601a98e2367d0b6240a113cb72fa03$ -->
<!--Format:
n  => name of the sprite
x  => sprite x pos in texture
y  => sprite y pos in texture
w  => sprite width (may be trimmed)
h  => sprite height (may be trimmed)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
-->
<TextureAtlas imagePath="umbrella.png" width="144" height="36">
    <sprite n="thrust1.png" x="0" y="0" w="36" h="36"/>
    <sprite n="thrust2.png" x="36" y="0" w="36" h="36"/>
    <sprite n="thrust3.png" x="72" y="0" w="36" h="36"/>
    <sprite n="thrust4.png" x="108" y="0" w="36" h="36"/>
</TextureAtlas>
