Initialize engine version: 4.3.2f1 (0517a5ae8669)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdx32.dll 8.15.10.2869]
    Renderer: Intel(R) G41 Express Chipset
    Vendor:   Intel
    VRAM:     695 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\soft\JYEP\MirrorMoonEP_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\soft\JYEP\MirrorMoonEP_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\soft\JYEP\MirrorMoonEP_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\soft\JYEP\MirrorMoonEP_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\JYEP\MirrorMoonEP_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\soft\JYEP\MirrorMoonEP_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\JYEP\MirrorMoonEP_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\soft\JYEP\MirrorMoonEP_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\soft\JYEP\MirrorMoonEP_Data\Managed\SteamworksManaged.dll (this message is harmless)
Loading D:\soft\JYEP\MirrorMoonEP_Data\Managed\SteamworksManaged.dll into Unity Child Domain
- Completed reload, in  0.069 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\soft\JYEP\MirrorMoonEP_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: D:\soft\JYEP\MirrorMoonEP_Data\Managed\Boo.Lang.dll (this message is harmless)
UnloadTime: 0.829058 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 438.
Total: 1.438467 ms (FindLiveObjects: 0.059520 ms CreateObjectMapping: 0.044160 ms MarkObjects: 0.389760 ms  DeleteObjects: 0.097152 ms)

LoadSeasons
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

this is the text: Thank you for updating. Change-Log available in the Discussions page of the MirrorMoon EP Steam Community Portal. Also, *MirrorMoon EP Official Soundtrack* now available! Click below to listen!
http://santaragione.bandcamp.com/album/mirrormoon-ep-original-soundtrack
http://www.mirrormoongame.com/mmphp/
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(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

