Initialize engine version: 4.3.0f4 (e01000627d60)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3489]
    Renderer: NVIDIA GeForce GTX 650 Ti 
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\Mechanic.Escape.CHS-ALI213\Mechanic Escape\MechanicEscape_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\Mechanic.Escape.CHS-ALI213\Mechanic Escape\MechanicEscape_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Mechanic.Escape.CHS-ALI213\Mechanic Escape\MechanicEscape_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\Mechanic.Escape.CHS-ALI213\Mechanic Escape\MechanicEscape_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Mechanic.Escape.CHS-ALI213\Mechanic Escape\MechanicEscape_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\Mechanic.Escape.CHS-ALI213\Mechanic Escape\MechanicEscape_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\962打包\game\Mechanic.Escape.CHS-ALI213\Mechanic Escape\MechanicEscape_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\962打包\game\Mechanic.Escape.CHS-ALI213\Mechanic Escape\MechanicEscape_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.184 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
Platform assembly: D:\962打包\game\Mechanic.Escape.CHS-ALI213\Mechanic Escape\MechanicEscape_Data\Managed\System.Core.dll (this message is harmless)
UnloadTime: 0.272612 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 523.
Total: 1.159405 ms (FindLiveObjects: 0.025016 ms CreateObjectMapping: 0.012828 ms MarkObjects: 0.101668 ms  DeleteObjects: 0.071520 ms)

UnloadTime: 0.359527 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 336.
Total: 1.021495 ms (FindLiveObjects: 0.013149 ms CreateObjectMapping: 0.010583 ms MarkObjects: 0.068954 ms  DeleteObjects: 0.135985 ms)

UnloadTime: 0.297308 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1621.
Total: 3.690212 ms (FindLiveObjects: 0.061578 ms CreateObjectMapping: 0.018601 ms MarkObjects: 0.211675 ms  DeleteObjects: 2.523750 ms)

UnloadTime: 0.828100 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 392 unused Assets to reduce memory usage. Loaded Objects now: 2733.
Total: 1.807581 ms (FindLiveObjects: 0.119949 ms CreateObjectMapping: 0.033034 ms MarkObjects: 0.338039 ms  DeleteObjects: 0.484288 ms)

UnloadTime: 1.835484 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 610 unused Assets to reduce memory usage. Loaded Objects now: 454.
Total: 1.628298 ms (FindLiveObjects: 0.032713 ms CreateObjectMapping: 0.021167 ms MarkObjects: 0.128288 ms  DeleteObjects: 0.652345 ms)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1699)

UnloadTime: 0.472100 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 6373.
Total: 1.635033 ms (FindLiveObjects: 0.157153 ms CreateObjectMapping: 0.063502 ms MarkObjects: 0.574410 ms  DeleteObjects: 0.033996 ms)

Platform assembly: D:\962打包\game\Mechanic.Escape.CHS-ALI213\Mechanic Escape\MechanicEscape_Data\Managed\Boo.Lang.dll (this message is harmless)
OnApplicationQuit: STEAM SHUTDOWN
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

