Initialize engine version: 4.3.3f1 (c8ca9b6b9936)
GfxDevice: creating device client; threaded=1
Direct3D:
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    VRAM:     695 MB (via DXGI)
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Begin MonoManager ReloadAssembly
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\AntiCheatToolkit.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\AntiCheatToolkit.dll into Unity Child Domain
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Loading D:\soft\jxkj\Goscurry_Data\Managed\Elixis.dll into Unity Child Domain
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\ES2.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\ES2.dll into Unity Child Domain
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\HO2DToolkit.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\HO2DToolkit.dll into Unity Child Domain
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\HODebugFramework.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\HODebugFramework.dll into Unity Child Domain
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\HOPoolOperatorV2.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\HOPoolOperatorV2.dll into Unity Child Domain
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\HOTween.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\HOTween.dll into Unity Child Domain
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\Conn.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\Conn.dll into Unity Child Domain
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\GameCore.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\GameCore.dll into Unity Child Domain
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\Goscurry.Assemblies.dll (this message is harmless)
Loading D:\soft\jxkj\Goscurry_Data\Managed\Goscurry.Assemblies.dll into Unity Child Domain
- Completed reload, in  0.090 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\soft\jxkj\Goscurry_Data\Managed\System.Core.dll (this message is harmless)
Last played version: 
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

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UnloadTime: 4.650269 ms
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UnloadTime: 3.689879 ms
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UnloadTime: 4.111130 ms
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Unloading 152 unused Assets to reduce memory usage. Loaded Objects now: 3289.
Total: 3.538582 ms (FindLiveObjects: 0.413570 ms CreateObjectMapping: 0.104448 ms MarkObjects: 2.154637 ms  DeleteObjects: 0.202753 ms)

