include gui/styles.txt
include gui/hogGui/pickListGuiSingleItem.txt
include gui/hogGui/bonusListGui.txt
include gui/hogGui/recycleListGui.txt

style headingColour
{
	colourRGBA = 856021ff			
}

style edgeColour
{
	colourRGBA = ffe54cff				
}

style labelFont
{
	font = fonts/clarendon.ttf
	fontSize = 14
}

style buyCoinsButton
{
	fsCButtonComponent
	{
		buttonImage = gui/hogGui/buyCoins.png
		buttonDownImage = gui/hogGui/buyCoinsOver.png

		fsCTextSpriteComponent
		{
			standardButtonFont
			buttonTextColour
			name = buyCoins
			textKey = buyCoins
			posX = -20 posY = -2
		}
	}
}

style menuButton
{
	fsCButtonComponent
	{
		buttonImage = gui/hogGui/menu.png
		buttonDownImage = gui/hogGui/menuOver.png
		fsCTextSpriteComponent
		{
			name = GameGuiOptionsButton
			textKey = menubutton
			standardButtonFont
			fontSize = 7
			colourRGBA = 443308ff
			posX = 9 posY = -4
		}
	}
}

style lostAndFoundButton
{
	fsCButtonComponent
	{
		name = lostAndFoundButton
		buttonImage = gui/hogGui/lostAndFound.png
		buttonDownImage = gui/hogGui/lostAndFoundOver.png
	}
}

style achievementsButton
{
	fsCButtonComponent
	{
		name = achievementsButton
		buttonImage = gui/hogGui/achievements.png
		buttonDownImage = gui/hogGui/achievementsOver.png
	}
}

fsCGameGui
{
	name = GameGui
	modal = false

	fsCSpriteComponent
	{
		name = GameGuiBackground
		image = gui/hogGui/hogGuiBg.png
		posY = 318
		
		recyclePickList
		{
			posX = -345 posY = -52
		}
		
		hogPickListSingle
		{
			posY = -2
		}

		bonusPickList
		{
			posX = -435 posY = -19
		}
		
		fsCSpriteComponent
		{
			name = GameGuiRightPanel
			image = gui/hogGui/hogRightPanel.png
			posX = 409 posY = -31

			hintButton
			{
				posX = 5 posY = -15
			}

			ghostModeButton
			{
				posX = 57 posY = 56
			}
			
			achievementsButton
			{
				posX = -61 posY = 71
				action = "loadGuiTut gui/achievements/achievements.txt"
			}
					
			menuButton
			{
				posX = -75 posY = -7
				action = "loadGui gui/pauseMenu/pauseMenu.txt"
			}
		}

		fsCButtonComponent
		{
			name = GameGuiSubSceneExitButton
			buttonImage = gui/hogGui/subSceneExit.png
			buttonDownImage = gui/hogGui/subSceneExitOver.png
			posX = 0 posY = -120
		}

		lostAndFoundButton
		{
			posX = -344 posY = 42
			action = "loadGuiTut gui/lostAndFound/lostAndFound.txt"
		}

	}
	
	fsCSpriteComponent
	{
		name = topGuiBackground
		image = gui/hogGui/hogGuiTop.png
		posY = -357

		fsCButtonComponent
		{
			name = GameGuiCoinsButton
			buttonImage = gui/hogGui/souvenirs.png
			buttonDownImage = gui/hogGui/souvenirsOver.png
			posX = 137 posY = 10
			action = "loadGuiTut gui/souvenirs/souvenirs.txt"
		}	
		fsCButtonComponent
		{
			name = GameGuiBuyButton
			buttonImage = gui/hogGui/buy.png
			buttonDownImage = gui/hogGui/buyOver.png
			posX = -130 posY = 10
			action = "loadGuiTut gui/shopMenu/shopMenu.txt"
		}

		fsCTextSpriteComponent
		{
			name = currency
			textKey = items
			standardButtonFont
			colourRGBA = ffe54cff			
			posX = 20 posY = -2
			width = 300 height = 50
		}

	}

}
