-- Persistent Data
local multiRefObjects = {

} -- multiRefObjects
local obj1 = {
	["rooms"] = {
		["RoomRentable"] = true;
		["RoomShooter2"] = false;
		["RoomMine4"] = false;
		["RoomHeal3"] = false;
		["RoomShooter"] = false;
		["RoomRentable3"] = false;
		["RoomHeal2"] = false;
		["RoomShooter3"] = false;
		["RoomRentable5"] = false;
		["RoomShooter4"] = false;
		["RoomMine2"] = false;
		["RoomRentable2"] = false;
		["RoomRentable4"] = false;
		["RoomHeal5"] = false;
		["RoomMine3"] = false;
		["RoomMine"] = false;
		["RoomHeal"] = false;
		["RoomHeal4"] = false;
		["RoomShooter5"] = false;
		["RoomMine5"] = false;
	};
	["next_level"] = "level_data_1_2";
	["filename"] = "1_1";
	["waves"] = {
		[2] = {
			["KidEnemy"] = 0;
			["enemies"] = {
				[1] = {
					["t"] = "KidEnemy";
					["count"] = 0;
				};
				[2] = {
					["t"] = "CloudEnemy";
					["count"] = 0;
				};
				[3] = {
					["t"] = "GullEnemy";
					["count"] = 0;
				};
			};
			["time"] = 5;
			["CloudEnemy"] = 0;
			["GullEnemy"] = 0;
		};
		[5] = {
			["enemies"] = {
				[2] = {
					["t"] = "GullEnemy";
					["count"] = 6;
				};
				[1] = {
					["t"] = "GullAngryEnemy";
					["count"] = 3;
				};
			};
			["time"] = 10;
			["GullAngryEnemy"] = 3;
			["GullEnemy"] = 6;
		};
		[4] = {
			["GullAngryEnemy"] = 3;
			["time"] = 5;
			["enemies"] = {
				[2] = {
					["t"] = "GullEnemy";
					["count"] = 0;
				};
				[1] = {
					["t"] = "GullAngryEnemy";
					["count"] = 3;
				};
			};
			["GullEnemy"] = 0;
		};
		[3] = {
			["KidEnemy"] = 0;
			["enemies"] = {
				[1] = {
					["t"] = "KidEnemy";
					["count"] = 0;
				};
				[2] = {
					["t"] = "CloudEnemy";
					["count"] = 0;
				};
				[3] = {
					["t"] = "GullEnemy";
					["count"] = 8;
				};
			};
			["time"] = 10;
			["CloudEnemy"] = 0;
			["GullEnemy"] = 8;
		};
		[1] = {
			["KidEnemy"] = 0;
			["enemies"] = {
				[1] = {
					["t"] = "KidEnemy";
					["count"] = 0;
				};
				[2] = {
					["t"] = "CloudEnemy";
					["count"] = 0;
				};
				[3] = {
					["t"] = "GullEnemy";
					["count"] = 4;
				};
			};
			["time"] = 10;
			["CloudEnemy"] = 0;
			["GullEnemy"] = 4;
		};
	};
	["money"] = 918;
	["name"] = "CLEAN ROOMS";
	["bpm"] = 400;
}
return obj1
