-- Persistent Data
local multiRefObjects = {

} -- multiRefObjects
local obj1 = {
	["rooms"] = {
		["RoomRentable"] = true;
		["RoomShooter2"] = false;
		["RoomMine4"] = false;
		["RoomHeal3"] = false;
		["RoomShooter"] = false;
		["RoomFreeze4"] = false;
		["BulletHaloOneShot3"] = false;
		["RoomRentable3"] = false;
		["RoomHeal2"] = false;
		["RoomShooter3"] = false;
		["RoomRentable5"] = false;
		["RoomMine"] = false;
		["BulletHaloOneShot4"] = false;
		["RoomMine2"] = false;
		["RoomHeal"] = false;
		["BulletHaloOneShot2"] = true;
		["RoomRentable2"] = false;
		["FreezeOneShot"] = false;
		["RoomFreeze5"] = false;
		["RoomShooter5"] = false;
		["RoomRentable4"] = true;
		["RoomHeal5"] = false;
		["RoomFreeze2"] = false;
		["RoomMine3"] = true;
		["RoomFreeze"] = false;
		["RoomMine5"] = false;
		["RoomFreeze3"] = false;
		["RoomHeal4"] = true;
		["BulletHaloOneShot"] = false;
		["RoomShooter4"] = true;
	};
	["next_level"] = "level_data_4_5";
	["bpm"] = 451;
	["waves"] = {
		[2] = {
			["KidAngryEnemy"] = 10;
			["GroundEnemy"] = 6;
			["enemies"] = {
				[1] = {
					["t"] = "KidAngryEnemy";
					["count"] = 10;
				};
				[2] = {
					["t"] = "GroundEnemy";
					["count"] = 6;
				};
				[3] = {
					["t"] = "GullEnemy";
					["count"] = 0;
				};
			};
			["time"] = 10;
			["GullEnemy"] = 0;
		};
		[5] = {
			["KidEnemy"] = 0;
			["enemies"] = {
				[1] = {
					["t"] = "KidEnemy";
					["count"] = 0;
				};
				[2] = {
					["t"] = "KidAngryEnemy";
					["count"] = 0;
				};
				[3] = {
					["t"] = "GullEnemy";
					["count"] = 0;
				};
			};
			["time"] = 10;
			["KidAngryEnemy"] = 0;
			["GullEnemy"] = 0;
		};
		[12] = {
			["MechanicAngryEnemy"] = 0;
			["enemies"] = {
				[2] = {
					["t"] = "FlyAngryEnemy";
					["count"] = 2;
				};
				[5] = {
					["t"] = "GullAngryEnemy";
					["count"] = 10;
				};
				[3] = {
					["t"] = "PlaneAngryEnemy";
					["count"] = 2;
				};
				[7] = {
					["t"] = "GroundRatEnemy";
					["count"] = 0;
				};
				[1] = {
					["t"] = "MechanicAngryEnemy";
					["count"] = 0;
				};
				[4] = {
					["t"] = "DinoAngryEnemy";
					["count"] = 2;
				};
				[6] = {
					["t"] = "DinoZombieEnemy";
					["count"] = 2;
				};
			};
			["FlyAngryEnemy"] = 2;
			["PlaneAngryEnemy"] = 2;
			["DinoAngryEnemy"] = 2;
			["GullAngryEnemy"] = 10;
			["time"] = 15;
			["DinoZombieEnemy"] = 2;
			["GroundRatEnemy"] = 0;
		};
		[11] = {
			["enemies"] = {
			};
			["time"] = 10;
		};
		[4] = {
			["enemies"] = {
				[1] = {
					["t"] = "MechanicAngryEnemy";
					["count"] = 2;
				};
			};
			["time"] = 10;
			["MechanicAngryEnemy"] = 2;
		};
		[10] = {
			["PlaneAngryEnemy"] = 5;
			["BalloonAngryEnemy"] = 10;
			["enemies"] = {
				[1] = {
					["t"] = "PlaneAngryEnemy";
					["count"] = 5;
				};
				[4] = {
					["t"] = "GullEnemy";
					["count"] = 0;
				};
				[2] = {
					["t"] = "BalloonAngryEnemy";
					["count"] = 10;
				};
				[3] = {
					["t"] = "GullAngryEnemy";
					["count"] = 10;
				};
			};
			["time"] = 20;
			["GullAngryEnemy"] = 10;
			["GullEnemy"] = 0;
		};
		[9] = {
			["enemies"] = {
			};
			["time"] = 5;
		};
		[8] = {
			["CloudAngryEnemy"] = 3;
			["FlyEnemy"] = 2;
			["enemies"] = {
				[1] = {
					["t"] = "FlyEnemy";
					["count"] = 2;
				};
				[2] = {
					["t"] = "FlyAngryEnemy";
					["count"] = 0;
				};
				[3] = {
					["t"] = "BeeEnemy";
					["count"] = 0;
				};
				[4] = {
					["t"] = "CloudAngryEnemy";
					["count"] = 5;
				};
			};
			["time"] = 10;
			["FlyAngryEnemy"] = 0;
			["BeeEnemy"] = 0;
		};
		[3] = {
			["enemies"] = {
				[2] = {
					["t"] = "GullEnemy";
					["count"] = 0;
				};
				[1] = {
					["t"] = "MechanicAngryEnemy";
					["count"] = 6;
				};
			};
			["time"] = 10;
			["MechanicAngryEnemy"] = 6;
			["GullEnemy"] = 0;
		};
		[7] = {
			["enemies"] = {
			};
			["time"] = 10;
		};
		[1] = {
			["KidEnemy"] = 0;
			["time"] = 5;
			["enemies"] = {
				[1] = {
					["t"] = "KidEnemy";
					["count"] = 0;
				};
				[4] = {
					["t"] = "GullEnemy";
					["count"] = 0;
				};
				[2] = {
					["t"] = "CloudBossEnemy";
					["count"] = 0;
				};
				[3] = {
					["t"] = "KidAngryEnemy";
					["count"] = 0;
				};
			};
			["CloudBossEnemy"] = 0;
			["KidAngryEnemy"] = 0;
			["GullEnemy"] = 0;
		};
		[6] = {
			["KidEnemy"] = 2;
			["GroundRatEnemy"] = 10;
			["GullAngryEnemy"] = 2;
			["time"] = 10;
			["enemies"] = {
				[4] = {
					["t"] = "GullAngryEnemy";
					["count"] = 8;
				};
				[1] = {
					["t"] = "KidEnemy";
					["count"] = 2;
				};
				[2] = {
					["t"] = "GroundRatEnemy";
					["count"] = 10;
				};
				[3] = {
					["t"] = "KidAngryEnemy";
					["count"] = 2;
				};
			};
			["KidAngryEnemy"] = 2;
		};
	};
	["money"] = 2142;
	["name"] = "Born on the Hot Pavement";
	["filename"] = "4_4";
}
return obj1
