Initialize engine version: 4.1.5f1 (ed5ea3281df6)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3182]
    Renderer: NVIDIA GeForce GTX 650 Ti 
    Vendor:   NVIDIA
    VRAM:     971 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\P31RestKit.dll (this message is harmless)
Loading E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\P31RestKit.dll into Unity Child Domain
- Completed reload, in  0.161 seconds
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\System.dll (this message is harmless)
Platform assembly: E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\System.Core.dll (this message is harmless)
The file 'E:/962打包/game/jfmkdc/Garfield_Master7_Data/sharedassets1.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 9791764 > 9791756]
 
(Filename:  Line: 276)

Mismatched serialization in the builtin class 'Shader'. (Read 580 bytes but expected 572 bytes)
 
(Filename:  Line: 1168)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2830 unused Assets to reduce memory usage. Loaded Objects now: 771.
Total: 4.851252 ms (FindLiveObjects: 0.103272 ms CreateObjectMapping: 0.259785 ms MarkObjects: 0.530475 ms  DeleteObjects: 3.628336 ms)

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Total: 0.932020 ms (FindLiveObjects: 0.069917 ms CreateObjectMapping: 0.050994 ms MarkObjects: 0.530796 ms  DeleteObjects: 0.008659 ms)

Binding to local socket 0.0.0.0
Sending NAT type detection request, local port 59719
Unsupported: Hidden/Dof/DX11Dof
Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
 
(Filename: ..\..\Physics\src\NpActor.cpp Line: 134)

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Platform assembly: E:\962打包\game\jfmkdc\Garfield_Master7_Data\Managed\Boo.Lang.dll (this message is harmless)
Returning nat detection result to the user
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9482.
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Total: 4.718793 ms (FindLiveObjects: 0.401544 ms CreateObjectMapping: 0.311421 ms MarkObjects: 3.721666 ms  DeleteObjects: 0.016677 ms)

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Total: 5.434967 ms (FindLiveObjects: 0.466651 ms CreateObjectMapping: 0.504176 ms MarkObjects: 4.183507 ms  DeleteObjects: 0.015394 ms)

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Total: 4.812765 ms (FindLiveObjects: 0.420788 ms CreateObjectMapping: 0.303724 ms MarkObjects: 3.777472 ms  DeleteObjects: 0.016998 ms)

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Total: 5.224252 ms (FindLiveObjects: 0.449973 ms CreateObjectMapping: 0.382622 ms MarkObjects: 4.109099 ms  DeleteObjects: 0.016356 ms)

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Total: 4.803785 ms (FindLiveObjects: 0.415977 ms CreateObjectMapping: 0.284481 ms MarkObjects: 3.794791 ms  DeleteObjects: 0.019243 ms)

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Total: 5.231949 ms (FindLiveObjects: 0.450294 ms CreateObjectMapping: 0.362095 ms MarkObjects: 4.127060 ms  DeleteObjects: 0.015073 ms)

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Total: 5.343561 ms (FindLiveObjects: 0.466330 ms CreateObjectMapping: 0.395451 ms MarkObjects: 4.163943 ms  DeleteObjects: 0.016356 ms)

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Total: 5.281982 ms (FindLiveObjects: 0.445483 ms CreateObjectMapping: 0.341890 ms MarkObjects: 4.203712 ms  DeleteObjects: 0.017639 ms)

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Total: 5.032460 ms (FindLiveObjects: 0.459595 ms CreateObjectMapping: 0.340286 ms MarkObjects: 3.943927 ms  DeleteObjects: 0.015715 ms)

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Total: 4.747979 ms (FindLiveObjects: 0.400903 ms CreateObjectMapping: 0.301800 ms MarkObjects: 3.680614 ms  DeleteObjects: 0.016356 ms)

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Total: 9.035722 ms (FindLiveObjects: 0.083067 ms CreateObjectMapping: 0.246956 ms MarkObjects: 0.551001 ms  DeleteObjects: 7.853537 ms)

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Total: 1.279362 ms (FindLiveObjects: 0.123157 ms CreateObjectMapping: 0.066710 ms MarkObjects: 0.645935 ms  DeleteObjects: 0.140155 ms)

Unsupported: Hidden/Dof/DX11Dof
Shader 'Garfield/Mud': fallback shader 'Garfield-Lightmap-Diffuse' not found
Shader 'Garfield/RealtimeReflectionInWaterFlow': fallback shader 'Garfield-Lightmap-Diffuse' not found
Renderer 'City_Car_JeepRed' is registered with more than one LODGroup ('City_Car_JeepRed' and 'City_Car_JeepRed').
 
(Filename:  Line: 202)

Renderer 'City_Car_JeepRed' is registered with more than one LODGroup ('City_Car_JeepRed' and 'City_Car_JeepRed').
 
(Filename:  Line: 202)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

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Total: 2.129278 ms (FindLiveObjects: 0.151381 ms CreateObjectMapping: 0.079218 ms MarkObjects: 1.528564 ms  DeleteObjects: 0.074728 ms)

