[Info]
name = "Navy Base" ;One Piece (GBA)
author = "Ace000"

[Camera]
startx = 0
starty = 0
boundleft = -45
boundright = 45
boundhigh = -40
boundlow = 0
verticalfollow = .2
floortension = 0
tension = 50

[PlayerInfo]
;--- Player 1 ---
p1startx = -70          
p1starty = 0            
p1startz = 0            
p1facing = 1            

;--- Player 2 ---
p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1

;--- Common ---
leftbound  = -1000 
rightbound =  1000 
topbound  =  0     
botbound  =  0     

[Scaling]
topz     = 0       
botz     = 50      
topscale = 1       
botscale = 1.2     

[Bound]
screenleft = 15    
screenright = 15   

[StageInfo]
zoffset = 200
autoturn = 1
resetBG = 1

[Shadow]
intensity = 96
color = 0,0,0
yscale = .3
fade.range = 0,0

[Reflection]
intensity = 0

[Music]
bgmusic = music/navybase.mp3
bgvolume = 0

[BGdef]
spr = navybase.sff
debugbg = 0

[BG ceu]
type = normal
spriteno = 1, 1
delta = 1, .2
mask = 0
tile = 1, 0
tilespacing = 0,0
window = 0,0, 319, 239

[BG montanha]
type = normal
spriteno = 1, 2
start = 0, 0
delta = .5, .3
mask = 1
tile = 1, 0
tilespacing = 0,0
window = 0,0, 319, 239

[BG arvores]
type = normal
spriteno = 1, 0
start = 0, 0
delta = .6, .4
mask = 1
tile = 1, 0
tilespacing = 0,0
window = 0,0, 319, 239

[BG fundo]
type  = normal
spriteno = 0, 0
layerno = 0                
start = 0, 0
delta = .7, .5
trans = none
mask  = 1
tile  = 1, 0
tilespacing = 0,0
window = 0,0, 319, 239

[BG chao]
type  = normal
spriteno = 0, 1
start = 0, 185
delta = 1, 1
mask = 1
velocity = 0, 0
tile = 1, 0
tilespacing = 0, 0
