<?xml version="1.0"?>
<dialogues>

  <dialogue id="24">
    <mood value="0"/>
    <enter id="1" image="0" left="1" block="0"/>
    <enter id="2" image="1025" right="1" x="640" pitch="1.15"/>
    <goto id="1000" flag="Misc-GameOver"/>
    <text id="2" text="What do you want? State your business!"/>
    <choices>
      <choice text="I know you took my parents!" flag="Quest-Parents" value="11">
        <mood value="3"/>
        <text id="1" text="Blunderbuss, I know that you're the one behind my parents' disappearance!"/>
        <text id="1" text="There's no use trying to hide it!"/>
        <text id="2" text="Hide what? I have NO idea what you're talking about."/>
        <text id="2" text="You peasants and your crazy ideas!"/>
        <mood value="0"/>
      </choice>
      <choice text="What about these sheep?" flag="Quest-Parents" value="12">
        <text id="1" text="I found these sheep inside here..."/>
        <text id="2" text="So?"/>
        <text id="1" text="Why do you have sheep in a mansion?!"/>
        <text id="2" text="Is that really any of your business?"/>
        <text id="2" text="More to the point, have you found anything related to your parents?"/>
        <mood value="4"/>
        <text id="1" text="Well... No... Not exactly."/>
        <mood value="0"/>
        <text id="2" text="Like I told you, I have nothing to do with that."/>
      </choice>
      <choice text="What about these sheep?" flag="Quest-Parents" value="13">
        <text id="1" text="I found these sheep inside here..."/>
        <text id="2" text="So?"/>
        <text id="1" text="Why do you have sheep in a mansion?!"/>
        <text id="2" text="Is that really any of your business?"/>
        <text id="2" text="More to the point, have you found anything related to your parents?"/>
        <mood value="4"/>
        <text id="1" text="Well... No... Not exactly."/>
        <mood value="0"/>
        <text id="2" text="Like I told you, I have nothing to do with that."/>
      </choice>
      <choice text="The sheep are my parents!" flag="Quest-Parents" value="14">
        <goto id="2"/>
      </choice>
      <choice text="The sheep are my parents!" flag="Quest-Parents" value="15">
        <goto id="2"/>
      </choice>
      <choice text="You transmogrified my parents!" flag="Quest-Vengeance" value="1">
        <mood value="3"/>
        <text id="1" text="Blunderbuss, you fiend! You forced my parents to drink a transmogrification potion that turned them into sheep!"/>
        <text id="1" text="Then you burned down Wildhollow! You're a horrible, horrible man..."/>
        <text id="2" text="Now look here $NAME$!"/>
        <text id="2" text="You don't know everything that's going on here."/>
        <text id="1" text="I know everything! You're an evil man who..."/>
        <wait value="1"/>
        <mood value="0"/>
        <text id="1" text="Wait..."/>
        <wait value="1"/>
        <mood value="2"/>
        <text id="1" text="How do you know my name?"/>
        <wait value="2"/>
        <mood value="3"/>
        <text id="1" text="Never mind that! You're going to pay for what you did to my parents and Wildhollow!"/>
        <text id="1" text="I'm going to make you sorry you ever crossed me and my family."/>
        <text id="2" text="Before you say anything else I would like to give you a friendly word of advice."/>
        <text id="2" text="I am a wealthy man, and while you were busy transforming back your parents I hired the best lawyers available around here."/>
        <text id="2" text="With my army of lawyers behind me I'm untouchable!"/>
        <text id="2" text="BWA HA HA HA HAAAA!"/>
        <text id="1" text="You... You... You..."/>
        <text id="2" text="Cat got your tongue, child?"/>
        <text id="2" text="Please leave the premises, or my guards will throw you out."/>
        <enter id="5" info="3"/>
        <exit id="5"/>
        <flag name="Quest-Vengeance" value="2"/>
        <goto id="1"/>
      </choice>
      <choice text="I'm gonna get you!" flag="Quest-Vengeance" value="2">
        <mood value="3"/>
        <text id="1" text="I'm gonna get you, Blunderbuss!"/>
        <text id="2" text="No, you're not. You see, I have the finest lawyers in Tawyn City to aid me."/>
        <text id="2" text="There's nothing you can do against me!"/>
      </choice>
      <choice text="You're going down!" item="Cease and desist letter">
        <mood value="3"/>
        <text id="1" text="Blunderbuss, you're going down!"/>
        <text id="2" text="Haha! Not a chance. I'm protected by the finest lawyers in Tawyn City!"/>
        <text id="2" text="There's nothing you can do against me!"/>
        <text id="1" text="Oh really?"/>
        <text id="2" text="Yes really!"/>
        <mood value="1"/>
        <text id="1" text="Oh reeeeeally...?"/>
        <wait value="1"/>
        <text id="2" text="Do you have something to tell me? Stop making vague insinuations and state your business in that case!"/>
        <text id="1" text="I just wanted to savor this feeling a moment."/>
        <text id="1" text="Here, read this and weep!"/>
        <enter id="5" item="Cease and desist letter" remove="1"/>
        <exit id="5"/>
        <item name="Cease and desist letter" number="-1"/>
        <text id="2" text="What? You've enlisted the help of Thompson & McKenzie? That's inconceivable!"/>
        <text id="1" text="Read on, Blunderbuss!"/>
        <text id="2" text="I must submit myself to the local authorities immediately?! This is inconceivable!"/>
        <mood value="0"/>
        <text id="1" text="That word you keep using... I don't think it means what you think it means."/>
        <mood value="1"/>
        <text id="1" text="Because you're most definitely going down!"/>
        <mood value="3"/>
        <text id="1" text="At last I'll have my revenge on you. This will teach you not to mess with me and my family!"/>
        <text id="2" text="This will teach me nothing."/>
        <text id="2" text="You may have bested my lawyers but I still have one defense you won't get past..."/>
        <text id="2" text="Get out of here, or I shall have Adamant eat you alive!"/>
        <mood value="2"/>
        <exit id="2"/>
        <enter id="3" image="1030" right="1" x="800" pitch="0.80"/>
        <wait value="1"/>
        <text id="1" text="Uh... Uh... Uh..."/>
        <text id="1" text="Nice doggie...?"/>
        <enter id="5" info="3"/>
        <exit id="5"/>
        <flag name="Quest-Vengeance" value="4"/>
        <exit id="3"/>
        <goto id="1"/>
      </choice>
      <choice text="Stop hiding behind that beast!" flag="Quest-Vengeance" value="4">
        <mood value="3"/>
        <text id="1" text="You can't hide behind that creature forever, Blunderbuss!"/>
        <text id="2" text="Can't I? We shall see about that!"/>
        <exit id="2"/>
        <enter id="3" image="1030" right="1" x="800" pitch="0.80"/>
        <mood value="2"/>
        <wait value="1"/>
        <text id="1" text="Uh... Uh... Uh..."/>
        <text id="1" text="I'll go away now! Please don't eat me!"/>
        <exit id="3"/>
        <goto id="1"/>
      </choice>
      <choice text="Stop hiding behind that beast!" flag="Quest-Vengeance" value="5">
        <mood value="3"/>
        <text id="1" text="You can't hide behind that creature forever, Blunderbuss!"/>
        <text id="2" text="Can't I? We shall see about that!"/>
        <exit id="2"/>
        <enter id="3" image="1030" right="1" x="800" pitch="0.80"/>
        <mood value="2"/>
        <wait value="1"/>
        <text id="1" text="Uh... Uh... Uh..."/>
        <text id="1" text="I'll go away now! Please don't eat me!"/>
        <exit id="3"/>
        <goto id="1"/>
      </choice>
      <choice text="En garde, Blunderbuss!" flag="Quest-Vengeance" value="6">
        <mood value="3"/>
        <text id="1" text="En garde, Blunderbuss! Now you're gonna get it!"/>
        <text id="2" text="Oh really? Have you forgotten about my little pet?"/>
        <text id="1" text="Yeah, well I've got a pet of my own! One that's gonna teach your pet a little lesson!"/>
        <game id="12"/>
        <goto id="3" flag="ResultChooseAnimal" value="0"/>
        <text id="1" text="$SPECIAL$, you're my fiercest animal. I choose you!"/>
        <location id="128"/>
        <goto id="1"/>
      </choice>
      <choice text="Bye!">
        <goto id="1"/>
      </choice>
    </choices>

    <label id="3"/>
    <mood value="4"/>
    <text id="1" text="Or... Well... I don't have one right NOW but..."/>
    <text id="2" text="Hahahaha! You pathetic peasant! Get out of my sight!"/>
    <goto id="1"/>

    <label id="2"/>
    <mood value="3"/>
    <text id="1" text="Blunderbuss! The sheep I found inside your mansion are my parents, magically transformed!"/>
    <text id="2" text="Really?"/>
    <text id="1" text="Yeah, really!"/>
    <text id="2" text="Is that so? And how do you know that?"/>
    <mood value="2"/>
    <text id="1" text="Well... They... Told me."/>
    <wait value="1"/>
    <text id="1" text="I mean... A mage taught me how to speak sheep and..."/>
    <wait value="1"/>
    <mood value="3"/>
    <text id="1" text="Either way, they told me all about what you did!"/>
    <mood value="0"/>
    <text id="2" text="Listen here child."/>
    <text id="2" text="Even if you somehow knew how to speak sheep there's no one else who can understand them."/>
    <text id="2" text="So take your fairy-tale stories someplace else, and leave me be!"/>
    <goto id="1"/>

    <label id="1000"/>
    <text id="2" text="Well then, $NAME$. It's all over. How do you feel?" flag="Misc-GameOver"/>
    <text id="1" text="I don't really know. I guess I should be angry at you, or at my parents..." flag="Misc-GameOver"/>
    <text id="1" text="But I just feel happy that everything is back to normal." flag="Misc-GameOver"/>
    <text id="2" text="I'm sorry that I caused you so much trouble. I really should have thought about the consequences of my actions before acting." flag="Misc-GameOver"/>
    <text id="1" text="It's okay. I... Guess I forgive you." flag="Misc-GameOver"/>
    <text id="2" text="Thank you. That means a lot to me." flag="Misc-GameOver"/>
    <goto id="1"/>

    <label id="1"/>
    <exit id="1"/>
    <exit id="2"/>
  </dialogue>

</dialogues>
