<particleEmitterConfig>
  <texture name="rewardCollection"/>
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  <speed value="200"/>
  <speedVariance value="30"/>
  <particleLifeSpan value="0.32"/>
  <particleLifespanVariance value="0.93"/>
  <angle value="279.40000000000003"/>
  <angleVariance value="87.8"/>
  <gravity x="0.00" y="0.00"/>
  <radialAcceleration value="0.00"/>
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  <radialAccelVariance value="0.00"/>
  <tangentialAccelVariance value="0"/>
  <startColor red="0.27" green="0.61" blue="1" alpha="1"/>
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  <finishColor red="1.00" green="0.31" blue="0.7000000000000001" alpha="0.00"/>
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  <startParticleSize value="62.33"/>
  <startParticleSizeVariance value="34.84"/>
  <finishParticleSize value="0"/>
  <FinishParticleSizeVariance value="5.00"/>
  <duration value="-1.00"/>
  <emitterType value="0"/>
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  <maxRadiusVariance value="0.00"/>
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  <rotatePerSecond value="0.00"/>
  <rotatePerSecondVariance value="0.00"/>
  <blendFuncSource value="770"/>
  <blendFuncDestination value="1"/>
  <rotationStart value="0.00"/>
  <rotationStartVariance value="70.52"/>
  <rotationEnd value="0"/>
  <rotationEndVariance value="0"/>
</particleEmitterConfig>