<?xml version="1.0" encoding="utf-8" ?>
<data>
	<videoSponsors>
		<videoSponsor id="ENERGY">
			<res type="energy" valueS="energy" qty="1"/>
		</videoSponsor>	
	</videoSponsors>
	<buyLevelCosts>
		<costs>
			<cost valueS="hardcurrency" type="currency" value="" qty="40" />
      </costs>
	</buyLevelCosts>
	<score>
		<score_ho> 
			<score_time coefBase="0.5" penaltyByMilliSec="2000" timeNoPenalty="0.6" timeHighPenalty="0.5" timeMediumPenalty="2" penaltyMediumByMilliSec="3000" timeSlowPenalty="100" coefSlowPenalty="0.995" />
			<score_object point="10000"/>
			<score_hint base="0" penalty="0" time="5800" />
			<score_combo time="3000" bonus="10000"/>
			<score_remaining_hit point="3000" />
			<score_remaining_time point="1500"/>
		</score_ho>
		<score_diff> 
			<score_time coefBase="0.5" penaltyByMilliSec="2000" timeNoPenalty="0.6" timeHighPenalty="0.5" timeMediumPenalty="2" penaltyMediumByMilliSec="3000" timeSlowPenalty="100" coefSlowPenalty="0.995" />
			<score_object point="10000"/>
			<score_hint base="0" penalty="0" time="5800" />
			<score_combo time="3000" bonus="10000"/>
			<score_remaining_hit point="3000" />
			<score_remaining_time point="1500"/>
		</score_diff>
		<score_vrac> 
			<score_time coefBase="0.5" penaltyByMilliSec="2000" timeNoPenalty="0.6" timeHighPenalty="0.5" timeMediumPenalty="2" penaltyMediumByMilliSec="3000" timeSlowPenalty="100" coefSlowPenalty="0.995" />
			<score_object point="10000"/>
			<score_hint base="0" penalty="0" time="5800" />
			<score_combo time="3000" bonus="10000"/>
			<score_remaining_hit point="3000" />
			<score_remaining_time point="1500"/>
		</score_vrac>
		<score_puzzle> 
			<score_time coefBase="0.5" penaltyByMilliSec="2000" timeNoPenalty="0.6" timeHighPenalty="0.5" timeMediumPenalty="2" penaltyMediumByMilliSec="3000" timeSlowPenalty="100" coefSlowPenalty="0.995" />
			<score_object point="10000"/>
			<score_hint base="0" penalty="0" time="5800" />
			<score_combo time="5000" bonus="10000"/>
			<score_remaining_hit point="3000" />
			<score_remaining_time point="1500"/>
		</score_puzzle>
		<score_ho_picture> 
			<score_time coefBase="0.5" penaltyByMilliSec="2000" timeNoPenalty="0.6" timeHighPenalty="0.5" timeMediumPenalty="2" penaltyMediumByMilliSec="3000" timeSlowPenalty="100" coefSlowPenalty="0.995" />
			<score_object point="10000"/>
			<score_hint base="0" penalty="0" time="5800" />
			<score_combo time="3000" bonus="10000"/>
			<score_remaining_hit point="3000" />
			<score_remaining_time point="1500"/>
		</score_ho_picture>
	</score>
	<boosters>
		<booster id="boost_hint_ho" value="5800" liaison="BTN_BOOST_LOUPE" condition=""/>
		<booster id="boost_cigale" value="6" liaison="BTN_BOOST_RAYON_X" condition=""/>
		<booster id="boost_cigale_vrac" value="6" liaison="BTN_BOOST_BINOCLE_VRAC" condition=""/>
		<booster id="boost_bombe" value="1" liaison="BTN_BOOST_BOMBE" condition=""/>
		<booster id="boost_bombe_puzzle" value="1" liaison="BTN_BOOST_BOMBE_PUZZLE" condition=""/>
		<booster id="boost_hint_puzzle" value="1" liaison="BTN_BOOST_SWITCH" condition=""/>
		<booster id="boost_add_combo" value="4" liaison=""  condition=""/>
		<booster id="boost_add_combo2" value="8" liaison=""  condition=""/>
		<booster id="boost_add_combo_incentive" value="6" liaison="BTN_BOOST_COMBO" condition="2" />
		<booster id="boost_add_time" value="15" liaison=""  condition=""/>
		<booster id="boost_add_time_endgame" value="15" liaison=""  condition=""/>
		<booster id="boost_add_time_incentive" value="15" liaison="BTN_BOOST_TEMPS" condition="5" />
		<booster id="boost_add_hits" value="4" liaison=""  condition=""/>
		<booster id="boost_add_hits2" value="8" liaison=""  condition=""/>
		<booster id="boost_add_hits_endgame" value="4" liaison=""  condition=""/>
		<booster id="boost_add_hits_endgame2" value="8" liaison=""  condition=""/>
		<booster id="boost_add_hits_incentive" value="4" liaison="BTN_BOOST_COUPS" condition="2" />
		<booster id="boost_object_magic" value="125000" liaison=""  condition=""/>
		<booster id="boost_object_magic_incentive" value="125000" liaison="BTN_BOOST_OBJET_MAGIQUE" condition="2" />
		<booster id="boost_easy_combo" value="2" liaison="BTN_BOOST_EASY_COMBO" condition="" />
		<booster id="boost_shield" value="1" liaison="BTN_BOOST_ARMURE" condition="" />
	</boosters>
	<bonusCombos>
		<bonusCombo type="bronze" nbCombo="2" points="50000"/>
		<bonusCombo type="silver" nbCombo="3" points="85000"/>
		<bonusCombo type="gold" nbCombo="4" points="100000"/>
	</bonusCombos>
	<bonusObjectives>
		<bonusObjective type="time" timeMin="9000" timeMax="11000" duration="5000" value="10000" />
		<bonusObjective type="combos" timeMin="9000" timeMax="11000" duration="5000" value="2" />
		<bonusObjective type="hits" timeMin="9000" timeMax="11000" duration="5000" value="2" />
	</bonusObjectives>
	<lastValues last_level="chap10_puzz1" last_chapter="chap10" idStory_lastChapter="10" />
	<grids>
		<grid id="1" heightTop="65" heightBottom="375" width="128" height="146"/><!--8*4 pièces, grille de 32-->
		<grid id="2" widthLeft="128" widthRight="128" heightTop="84" heightBottom="400" width="128" height="108"/><!--6*5 pièces, grille de 30-->
		<grid id="4" heightTop="84" heightBottom="400" width="128" height="108"/><!--8*5 pièces, grille de 40-->
		<grid id="5" widthLeft="128" widthRight="128" heightTop="84" heightBottom="400" width="128" height="108"/><!--6*5 pièces, grille de 30-->
		<grid id="6" widthLeft="128" widthRight="128" heightTop="65" heightBottom="395" width="128" height="94"/><!--6*6 pièces, grille de 36-->	
		<grid id="7" widthLeft="262" widthRight="262" heightTop="61" heightBottom="463" width="100" height="100"/><!-- 5*5 pièces, grille de 25-->		
		<grid id="8" widthLeft="0" widthRight="514" heightTop="65" heightBottom="395" width="102" height="94"/><!--5*6 pièces, grille de 30-->
		<grid id="9" heightTop="84" heightBottom="400" width="128" height="108"/><!--8*5 pièces, grille de 40-->
		<grid id="10" widthLeft="514" widthRight="0" heightTop="65" heightBottom="395" width="102" height="94"/><!--5*6 pièces, grille de 30-->
		<grid id="11" widthLeft="157" widthRight="167" heightTop="111" heightBottom="413" width="100" height="100"/><!--5*6 pièces, grille de 30-->
		<grid id="12" widthLeft="57" widthRight="167" heightTop="211" heightBottom="413" width="100" height="100"/><!--  -->
		<grid id="13" widthLeft="12" widthRight="12" heightTop="111" heightBottom="413" width="100" height="100"/><!--  -->
	</grids>
	<levelValues>
		<value name="TIME_TUTO_HINT" value="15000"/>
		<value name="TIME_TUTO_HINT_DURATION" value="5000"/>
		<value name="TIME_SLOW_DOWN" value="5000"/>
		<value name="TIME_COOL_DOWN" value="5000"/>
		<value name="NUM_CLICK_SLOW_DOWN" value="5"/>
		<value name="TIME_BLITZ" value="60"/>
		<value name="TIME_WARNING" value="30"/>
		<value name="TIME_END_GAME" value="15"/>
		<value name="COMBO_DECREASING" value="10=1.1;15=1.2;20=1.3;25=1.4;30=1.5;35=1.6;40=1.8;50=2.0"/>
	</levelValues>
	<fake_characters>
		<fake_character id="1" name="FAKE_CHARACTER_01_NAME" firstname="BOSS_01_TITLE" picture="avatar_01"/><!--Elena-->
		<fake_character id="2" name="FAKE_CHARACTER_02_NAME" firstname="BOSS_03_TITLE" picture="avatar_02"/><!--Brad-->
		<fake_character id="3" name="FAKE_CHARACTER_03_NAME" firstname="BOSS_04_TITLE" picture="avatar_03"/><!--Ashley-->
		<fake_character id="4" name="FAKE_CHARACTER_04_NAME" firstname="BOSS_08_TITLE" picture="avatar_04"/><!--Yang-->
		<fake_character id="5" name="FAKE_CHARACTER_05_NAME" firstname="BOSS_02_TITLE" picture="avatar_05"/><!--Connor-->
		<fake_character id="6" name="FAKE_CHARACTER_06_NAME" firstname="BOSS_06_TITLE" picture="avatar_06"/><!--nouveau-->
	</fake_characters>
	<fake_scores>
		<fake_score stepId="3" multiplicator="1.0254" stepIdMax="3" multiplicatorMax="1.0254"/>
		<fake_score stepId="2" multiplicator="1.9989" stepIdMax="3" multiplicatorMax="0.9827"/>
		<fake_score stepId="2" multiplicator="1.6595" stepIdMax="3" multiplicatorMax="0.9745"/>
		<fake_score stepId="1" multiplicator="1.5931" stepIdMax="3" multiplicatorMax="0.9612"/>
		<fake_score stepId="1" multiplicator="1.2989" stepIdMax="3" multiplicatorMax="0.9523"/>
		<fake_score stepId="1" multiplicator="1" stepIdMax="3" multiplicatorMax="0.94"/>
	</fake_scores>
	<rect_popups>
		<popup name="btn_daily_bonus_off" rect="21,19,8,8"/>
		<popup name="fond_cadre_gui_haut" rect="15,16,11,11"/>
		<popup name="fond_nom" rect="15,16,11,11"/>
		<popup name="btn_daily_bonus_on" rect="21,19,8,8"/>
		<popup name="fond_daily_bonus" rect="37,39,7,7"/>
		<popup name="cadre_verrou" rect="19,17,5,5"/>
		<popup name="cadre_send_gift" rect="19,17,5,5"/>
		<popup name="bulle_fond" rect="22,23,3,3"/>
		<popup name="fond_image_dial" rect="27,27,4,295"/>	
		<popup name="fond_verrou" rect="37,39,7,7"/>
		<popup name="btn_buy_verrou_off" rect="19,15,4,4"/>
		<popup name="btn_buy_verrou_on" rect="19,15,4,4"/>
		<popup name="ligne_fond_horizontal" rect="12,3,2,2"/>
		<popup name="ligne_fond_vertical" rect="2,8,2,2"/>
		<popup name="tuto_bulle_01" rect="34,24,7,7"/>
		<popup name="piece_optim_off" rect="32,32,2,2"/>
		<popup name="piece_optim_on" rect="32,32,2,2"/>
		<popup name="cadre_verrou_02" rect="19,17,5,5"/>
		<popup name="btn_tuto_off" rect="34,26,8,8"/>
		<popup name="btn_tuto_on" rect="34,26,8,8"/>
		<popup name="btn_skip_off" rect="17,17,2,2"/>
		<popup name="btn_skip_on" rect="17,17,2,2"/>

		<popup name="btn_double_01_off" rect="24,27,6,6"/>
		<popup name="btn_double_02_off" rect="24,27,6,6"/>
		<popup name="btn_double_03_off" rect="24,27,6,6"/>
		<popup name="btn_double_01_on" rect="24,27,6,6"/>
		<popup name="btn_double_02_on" rect="24,27,6,6"/>
		<popup name="btn_double_03_on" rect="24,27,6,6"/>
		<popup name="btn_dial_txt_skip_off" rect="19,18,3,3"/>
		<popup name="btn_dial_txt_skip_on" rect="19,18,3,3"/>
		<popup name="btn_dial_next_off" rect="29,9,4,4"/>
		<popup name="btn_dial_next_on" rect="29,9,4,4"/>
		<popup name="btn_map_retour_off" rect="36,25,2,2"/>
		<popup name="btn_map_retour_on" rect="36,25,2,2"/>
		<popup name="btn_retour_gui_haut_off" rect="20,10,2,2"/>
		<popup name="btn_retour_gui_haut_on" rect="20,10,2,2"/>
		<popup name="btn_base_bleu_off" rect="41,25,2,2"/>
		<popup name="btn_base_orange_off" rect="41,25,2,2"/>
		<popup name="btn_base_rouge_off" rect="41,25,2,2"/>
		<popup name="btn_base_turquoise_off" rect="41,25,2,2"/>
		<popup name="btn_base_vert_off" rect="41,25,2,2"/>
		<popup name="btn_base_violet_off" rect="41,25,2,2"/>
		<popup name="btn_bleu_off" rect="41,25,2,2"/>
		<popup name="btn_vert_off" rect="41,25,2,2"/>
		<popup name="btn_violet_off" rect="41,25,2,2"/>
		<popup name="btn_rouge_off" rect="41,25,2,2"/>
		<popup name="btn_orange_off" rect="41,25,2,2"/>
		<popup name="btn_turquoise_off" rect="41,25,2,2"/>
		<popup name="btn_base_bleu_on" rect="41,25,2,2"/>
		<popup name="btn_base_orange_on" rect="41,25,2,2"/>
		<popup name="btn_base_rouge_on" rect="41,25,2,2"/>
		<popup name="btn_base_turquoise_on" rect="41,25,2,2"/>
		<popup name="btn_base_vert_on" rect="41,25,2,2"/>
		<popup name="btn_base_violet_on" rect="41,25,2,2"/>
		<popup name="btn_bleu_on" rect="41,25,2,2"/>
		<popup name="btn_vert_on" rect="41,25,2,2"/>
		<popup name="btn_violet_on" rect="41,25,2,2"/>
		<popup name="btn_rouge_on" rect="41,25,2,2"/>
		<popup name="btn_orange_on" rect="41,25,2,2"/>
		<popup name="btn_turquoise_on" rect="41,25,2,2"/>
		<popup name="fleche_achievement_01_off" rect="46,45,2,2"/>
		<popup name="fleche_achievement_01_on" rect="46,45,2,2"/>
		<popup name="fond_bulle_dial" rect="51,56,2,2"/>
		<popup name="fond_popup_01" rect="58,51,2,2"/>
		<popup name="fond_popup_02" rect="58,51,2,2"/>
		<popup name="fond_popup_03" rect="58,51,2,2"/>
		<popup name="fond_popup_04" rect="58,51,2,2"/>
		<popup name="fond_popup_05" rect="58,51,2,2"/>
		<popup name="fond_popup_06" rect="58,51,2,2"/>
		<popup name="fond_highscore" rect="31,52,2,2"/>
		<popup name="fond_hihghscore_02" rect="31,52,2,2"/>
		<popup name="cadre_ho_picture" rect="48,42,2,2"/>
		<popup name="fond_gui_bas" rect="26,61,2,2"/>
		<popup name="fond_gui_haut" rect="50,27,2,2"/>
		<popup name="fond_vignette_shop" rect="23,21,2,2"/>
		<popup name="fond_timer" rect="13,27,2,2"/>
		<popup name="fond_selecteur" rect="123,24,2,2"/>
		<popup name="guibas_object1" rect="23,17,2,2"/>
		<popup name="btn_objectif" rect="54,22,2,2"/>
		<popup name="fond_send_gift" rect="39,36,2,2"/>
		<popup name="btn_help" rect="24,57,2,2"/>
		<popup name="btn_check_05_off" rect="30,30,4,4"/>
		<popup name="btn_check_05_on" rect="30,30,4,4"/>
		<popup name="btn_check_05_roll" rect="30,30,4,4"/>
		<popup name="fond_popup_intro_level" rect="58,51,2,2" />
		<popup name="fond_popup_intro_level_cadre_noir" rect="23,21,4,4" />
		<popup name="fond_popup_collections" rect="58,51,2,2"/>
		<popup name="fond_popup_achievment" rect="58,51,2,2"/>
		<popup name="cadre_achievment" rect="22,22,2,2" />
		<popup name="btn_shop_off" rect="26,32,2,2" />
		<popup name="btn_shop_on" rect="26,32,2,2" />
		<popup name="fond_case_shop" rect="19,10,3,3" />
		<popup name="fond_case_shop_02" rect="19,10,3,3" />
		<popup name="btn_collection_vert" rect="23,17,2,2" />
		<popup name="fond_popup_intro_level_booster" rect="28,33,2,2" />
		<popup name="fond_objectif_etoile" rect="11,11,4,4" />
		<popup name="cadre_nom_dial" rect="80,25,2,2"/>
		<popup name="fond_vert_sales_event" rect="20,20,5,5"/>
	</rect_popups>
	<interfaceFacebook width="810" height="607"/>
	<globalSettings>
		<setting name="sound_pblv_rand_min" value="30" />
		<setting name="sound_pblv_rand_max" value="40" />
		<setting name="sound_pblv_vol" value="0.6" />
	</globalSettings>
	<incentive>
		<setting name="num_loose_to_show" value="4" />
		<setting name="level_story_min" value="8" />
		<setting name="proba_promo" value="5" />
	</incentive>
</data>