Initialize engine version: 4.5.0f6 (fd4616464986)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.1422]
    Renderer: NVIDIA GeForce GTX 650 Ti 
    Vendor:   NVIDIA
    VRAM:     973 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\RimWorld492Win\RimWorld492Win_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\RimWorld492Win\RimWorld492Win_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\RimWorld492Win\RimWorld492Win_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\RimWorld492Win\RimWorld492Win_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\RimWorld492Win\RimWorld492Win_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\RimWorld492Win\RimWorld492Win_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\RimWorld492Win\RimWorld492Win_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\RimWorld492Win\RimWorld492Win_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.155 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
Platform assembly: D:\RimWorld492Win\RimWorld492Win_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\RimWorld492Win\RimWorld492Win_Data\Managed\System.Core.dll (this message is harmless)
RimWorld 0.5.492 rev34040
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Platform assembly: D:\RimWorld492Win\RimWorld492Win_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: D:\RimWorld492Win\RimWorld492Win_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Duplicate def-linked translation key: Muffalo.label in language zh-CN
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Duplicate def-linked translation key: Squirrel.label in language zh-CN
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Duplicate def-linked translation key: Boomrat.label in language zh-CN
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Duplicate def-linked translation key: Human.label in language zh-CN
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Duplicate def-linked translation key: Mechanoid_Centipede.label in language zh-CN
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Def-linked translation error: Found no Verse.ThingDef named DebrisRock to match DebrisRock.label
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Def-linked translation error: Found no Verse.ThingDef named DebrisSlag to match DebrisSlag.label
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 27.850510 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 2629.
Total: 5.326546 ms (FindLiveObjects: 0.084670 ms CreateObjectMapping: 0.093009 ms MarkObjects: 4.239940 ms  DeleteObjects: 0.095895 ms)

Initializing new game with mods Core
 
(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Platform assembly: D:\RimWorld492Win\RimWorld492Win_Data\Managed\Boo.Lang.dll (this message is harmless)
