<?xml version="1.0" encoding="utf-8"?>
<DefPackage-SoundDef>
  <SoundDef>
    <defName>Pawn_Muffalo_Wounded</defName>
    <label></label>
    <description></description>
    <eventNames />
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Animal/Muffalo/Muffalo_Pain</clipFolderPath>
          </li>
        </grains>
        <volumeRange>
          <min>20</min>
          <max>20</max>
        </volumeRange>
        <pitchRange>
          <min>0.9311765</min>
          <max>1.091765</max>
        </pitchRange>
        <repeatMode>NeverTwice</repeatMode>
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>
  <SoundDef>
    <defName>Pawn_Muffalo_Death</defName>
    <label></label>
    <description></description>
    <eventNames />
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Animal/Muffalo/Muffalo_Death</clipFolderPath>
          </li>
        </grains>
        <volumeRange>
          <min>20</min>
          <max>20</max>
        </volumeRange>
        <pitchRange>
          <min>0.9311764</min>
          <max>1.068824</max>
        </pitchRange>
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>
  <SoundDef>
    <defName>Pawn_Rodent_Wounded</defName>
    <label></label>
    <description></description>
    <eventNames />
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Animal/Rodent/Rodent_Pain</clipFolderPath>
          </li>
        </grains>
        <volumeRange>
          <min>10</min>
          <max>10</max>
        </volumeRange>
        <pitchRange>
          <min>1.298236</min>
          <max>1.61</max>
        </pitchRange>
      </li>
    </subSounds>
  </SoundDef>
  <SoundDef>
    <defName>Pawn_Rodent_Death</defName>
    <label></label>
    <description></description>
    <eventNames />
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Animal/Rodent/Rodent_Death</clipFolderPath>
          </li>
        </grains>
        <volumeRange>
          <min>10</min>
          <max>10</max>
        </volumeRange>
        <pitchRange>
          <min>1.39</min>
          <max>1.573529</max>
        </pitchRange>
      </li>
    </subSounds>
  </SoundDef>
  <SoundDef>
    <defName>Pawn_Boomrat_Wounded</defName>
    <label></label>
    <description></description>
    <eventNames />
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Animal/Boomrat/Boomrat_Pain</clipFolderPath>
          </li>
        </grains>
        <volumeRange>
          <min>15</min>
          <max>15</max>
        </volumeRange>
        <pitchRange>
          <min>1.206471</min>
          <max>1</max>
        </pitchRange>
      </li>
    </subSounds>
  </SoundDef>
  <SoundDef>
    <defName>Pawn_Boomrat_Death</defName>
    <label></label>
    <description></description>
    <eventNames />
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Animal/Boomrat/Boomrat_Death</clipFolderPath>
          </li>
        </grains>
        <volumeRange>
          <min>15</min>
          <max>15</max>
        </volumeRange>
        <pitchRange>
          <min>1.504706</min>
          <max>1.596471</max>
        </pitchRange>
      </li>
    </subSounds>
  </SoundDef>
  <SoundDef>
    <defName>Pawn_Muffalo_Call</defName>
    <label></label>
    <description></description>
    <eventNames />
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Animal/Muffalo/Muffalo_Calls</clipFolderPath>
          </li>
        </grains>
        <volumeRange>
          <min>10</min>
          <max>10</max>
        </volumeRange>
        <pitchRange>
          <min>0.9770588</min>
          <max>1.137647</max>
        </pitchRange>
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>
  <SoundDef>
    <defName>Pawn_Muffalo_Angry</defName>
    <label></label>
    <description></description>
    <eventNames />
    <maxVoices>2</maxVoices>
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Animal/Muffalo/Muffalo_Angry</clipFolderPath>
          </li>
        </grains>
        <volumeRange>
          <min>25</min>
          <max>25</max>
        </volumeRange>
        <pitchRange>
          <min>0.9541176</min>
          <max>1.137647</max>
        </pitchRange>
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>
  <SoundDef>
    <defName>Pawn_Rodent_Angry</defName>
    <label></label>
    <description></description>
    <eventNames />
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Animal/Rodent/Rodent_Angry</clipFolderPath>
          </li>
        </grains>
        <volumeRange>
          <min>15</min>
          <max>15</max>
        </volumeRange>
        <pitchRange>
          <min>0.8852941</min>
          <max>1.275294</max>
        </pitchRange>
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>
  <SoundDef>
    <defName>Pawn_Rodent_Call</defName>
    <label></label>
    <description></description>
    <eventNames />
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Animal/Rodent/Rodent_Call</clipFolderPath>
          </li>
        </grains>
        <volumeRange>
          <min>10</min>
          <max>12</max>
        </volumeRange>
        <pitchRange>
          <min>0.9311765</min>
          <max>1.128235</max>
        </pitchRange>
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>
  <SoundDef>
    <defName>Pawn_Boomrat_Angry</defName>
    <label></label>
    <description></description>
    <eventNames />
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Animal/Boomrat/Boomrat_Angry</clipFolderPath>
          </li>
        </grains>
        <volumeRange>
          <min>20</min>
          <max>20</max>
        </volumeRange>
        <pitchRange>
          <min>0.9311765</min>
          <max>1.091765</max>
        </pitchRange>
        <sustainLoop>False</sustainLoop>
      </li>
    </subSounds>
  </SoundDef>
  <SoundDef>
    <defName>Pawn_Boomrat_Call</defName>
    <label></label>
    <description></description>
    <eventNames />
    <subSounds>
      <li>
        <grains>
          <li Class="AudioGrain_Folder">
            <clipFolderPath>Pawn/Animal/Boomrat/Boomrat_Call</clipFolderPath>
          </li>
        </grains>
        <volumeRange>
          <min>8</min>
          <max>8</max>
        </volumeRange>
        <pitchRange>
          <min>0.9082353</min>
          <max>1.114706</max>
        </pitchRange>
      </li>
    </subSounds>
  </SoundDef>
</DefPackage-SoundDef>