<?xml version="1.0" encoding="utf-8" ?>
<LanguageData>
		
		<MessageSiegersAssaulting>来自1}包围殖民地的{0}开始突击殖民地。</MessageSiegersAssaulting>
		
		<MessageRaidersBeginningAssault>来自{1}的{0}开始了他们的进攻。</MessageRaidersBeginningAssault>
		<MessageRaidersDetectedEarlyAssault>来自{1}的{0}发现了你并提前开始了进攻。</MessageRaidersDetectedEarlyAssault>
		<MessageRaidersKidnapping>来自{1}{的}打算绑架他们能带走的人并离开。</MessageRaidersKidnapping>
		
		<MessageRaidersLeaving>来自{1}的{0}离开了。</MessageRaidersLeaving>
		<MessageRaidersGivenUpLeaving>来自{1}的{0}放弃并离开了。</MessageRaidersGivenUpLeaving>
		<MessageRaidersSatisfiedLeaving>来自{1}的{0}对于他们造成的破坏满意了并离开了。</MessageRaidersSatisfiedLeaving>
		
		<MessageFightersFleeing>来自{1}的{0}正在逃跑。</MessageFightersFleeing>
		<MessageFriendlyFightersLeaving>来自{1}的友好{0}离开了。</MessageFriendlyFightersLeaving>
		

		
		<MessageShipHasLeftCommsRange>{0}离开了通讯范围。</MessageShipHasLeftCommsRange>
		<MessageNeedBeaconToTradeWithShip>你需要一个轨道交易信标才能和飞船交易。</MessageNeedBeaconToTradeWithShip>
	
		<MessageBillComplete>清单完成: {0}。</MessageBillComplete>
		<MessageFullyHealed>{0}完全康复了。</MessageFullyHealed>

		<MessagePrisonerIsEscaping>囚犯{0}正在逃跑。</MessagePrisonerIsEscaping>
		
		<MessageRecruitSuccess>{0}成功招募了{1}(成功率{2})。</MessageRecruitSuccess>
		<MessageRecruitFail>{0}没能成功招募{1}(成功率{2})。</MessageRecruitFail>
		<MessageRecruitFailBecauseLoyalty>{0}没能成功招募{1}。(囚犯忠诚值低于最低要求)</MessageRecruitFailBecauseLoyalty>
		
		
		<MessageTraderCannotAfford>商人无法支付这笔交易。</MessageTraderCannotAfford>
		<MessageColonyCannotAfford>殖民地无法支付这笔交易。</MessageColonyCannotAfford>
		<MessageColonyNotEnoughSilver>可用于交易的银石不足。</MessageColonyNotEnoughSilver>
		<MessageTraderNotEnoughSilver>商人没有足够的银石。</MessageTraderNotEnoughSilver>
		
		<MessageCriticalAlert>严重警报: {0}</MessageCriticalAlert>
		
		<MessageMustDesignateHarvestableFood>必须指定长有食物并长成的植物。</MessageMustDesignateHarvestableFood>
		<MessageMustDesignateHarvestableWood>必须指定可收获木头并长成的树木。</MessageMustDesignateHarvestableWood>
		<MessageMustDesignatePlants>必须指定植物。</MessageMustDesignatePlants>
		<MessageMustDesignateHaulable>必须指定可以搬运的物品。</MessageMustDesignateHaulable>
  
</LanguageData>