<?xml version="1.0" encoding="utf-8" ?>
<PawnKindDefs>


  <PawnKindDef>
    <defName>Mercenary</defName>
    <label>Mercenary</label>
    <race>Human</race>
    <pointsCost>70</pointsCost>
    <defaultFactionType>Pirate</defaultFactionType>
    <recruitDifficulty>80</recruitDifficulty>
    <backstoryCategory>Raider</backstoryCategory>
    <isFighter>true</isFighter>
    <outfits>
      <li>
        <def>BasicShirtAndVestAndJacket</def>
        <commonality>30</commonality>
      </li>
      <li>
        <def>BasicShirtAndVestAndDuster</def>
        <commonality>30</commonality>
      </li>
      <li>
        <def>AdvancedArmor</def>
        <commonality>15</commonality>
      </li>
    </outfits>
    <moneyForWeapons>
      <min>400</min>
      <max>700</max>
    </moneyForWeapons>
    <weaponTags>
      <li>Gun</li>
    </weaponTags>
    <inventoryOptions>
      <skipChance>0.95</skipChance>
      <thingDef>Silver</thingDef>
      <countRange>
        <min>100</min>
        <max>400</max>
      </countRange>
    </inventoryOptions>
  </PawnKindDef>


  <PawnKindDef>
    <defName>MercenarySniper</defName>
    <label>Mercenary sniper</label>
    <race>Human</race>
    <pointsCost>90</pointsCost>
    <defaultFactionType>Pirate</defaultFactionType>
    <recruitDifficulty>70</recruitDifficulty>
    <backstoryCategory>Raider</backstoryCategory>
    <isFighter>true</isFighter>
    <outfits>
      <li>
        <def>BasicShirtAndDuster</def>
        <commonality>30</commonality>
      </li>
      <li>
        <def>BasicShirtAndVestAndJacket</def>
        <commonality>30</commonality>
      </li>
      <li>
        <def>BasicShirtAndVestAndDuster</def>
        <commonality>30</commonality>
      </li>
      <li>
        <def>AdvancedArmor</def>
        <commonality>15</commonality>
      </li>
    </outfits>
    <moneyForWeapons>
      <min>510</min>
      <max>600</max>
    </moneyForWeapons>
    <weaponTags>
      <li>SniperRifle</li>
    </weaponTags>
    <inventoryOptions>
      <skipChance>0.95</skipChance>
      <thingDef>Silver</thingDef>
      <countRange>
        <min>100</min>
        <max>200</max>
      </countRange>
    </inventoryOptions>

  </PawnKindDef>




  <PawnKindDef>
    <defName>Grenadier</defName>
    <label>Grenadier</label>
    <race>Human</race>
    <pointsCost>60</pointsCost>
    <defaultFactionType>Pirate</defaultFactionType>
    <recruitDifficulty>70</recruitDifficulty>
    <backstoryCategory>Raider</backstoryCategory>
    <isFighter>true</isFighter>
    <outfits>
      <li>
        <def>BasicShirtAndDuster</def>
        <commonality>30</commonality>
      </li>
      <li>
        <def>BasicShirtAndVestAndJacket</def>
        <commonality>30</commonality>
      </li>
      <li>
        <def>BasicShirtAndVestAndDuster</def>
        <commonality>30</commonality>
      </li>
    </outfits>
    <moneyForWeapons>
      <min>100</min>
      <max>300</max>
    </moneyForWeapons>
    <weaponTags>
      <li>Grenade</li>
    </weaponTags>
    <inventoryOptions>
      <skipChance>0.95</skipChance>
      <thingDef>Silver</thingDef>
      <countRange>
        <min>80</min>
        <max>200</max>
      </countRange>
    </inventoryOptions>

  </PawnKindDef>


</PawnKindDefs>