r.skycolor = 24,26,28
r.loadskyspheregradient skies\grad5b.bmp
r.sunbeta = 40
r.distantfogcolor = 161, 189, 197
r.distantfogstart = 0.01 
r.distantfogend = 0.95

v.swcontrast = 0


shader render_sky
{
  depth_write 0

  render_skysphere

  alpha 160
  color 128, 128, 128
  blend_replace
  model sky\skyplane.cmf
  texture skies\StormSky3.TGA
  calc_skymapping 4
  render_skyplane
}

exec DATA\AREAS\drm25\Scripts\camera.cfg 
exec DATA\AREAS\drm25\Scripts\mission.cfg
exec DATA\AREAS\drm25\Scripts\game.cfg  
exec DATA\AREAS\drm25\Scripts\localgfx.cfg 
exec DATA\AREAS\drm25\Scripts\waypoints_proc.cfg 