<?xml version="1.0"?>
<resource>
<progress_file var="Progress.xml" />
<fonts>
<big_font var="Font_big.fnt" space="-5" />
<font var="PuzzleComix.fnt" space="0" />
<font_loading var="Font_big.fnt" space="-4" />
<font_expense var="numbers.fnt" space="-8" />
</fonts>
<packs>
<loading_pack var="DATA/loading" />
<menu_pack var="DATA/menu" />
<book_pack var="DATA/book" />
<level_pack var="DATA/level" />
<pocket_pack var="DATA/pocket" />
<gui_pack var="DATA/gui" />
<trofei_pack var="DATA/trofei" />
<effects_pack var="DATA/effects" />
<fonts_pack var="DATA/fonts" />
<music_pack var="DATA/music" />
<pre_pack var="DATA/pre" />
<low_pack var="DATA/low" />
<hi_pack var="DATA/hi" />
<mid_pack var="DATA/mid" />
</packs>
<main_screen>
<up_panel var="up_panel.png" />
<menu_panel var="menu_panel.png" />
<button_top var="top_button.png" />
<button_trophy var="trophy_button.png" />
<button_compleat var="compleate_button.png" />
<button_play var="play_button.png" />
<button_cut var="cut_button.png" />
<button_exit var="exit_button.png" />
<button_settings var="settings_button.png" />
<border var="Border.png" />
<pencils var="left_corner.png" />
<USB_flash_drive var="right_corner.png" />
<white_plain var="white_plain.png" />
<shadow var="QSadow.png" />
<save_delete var="button_trash.png" />
<next_page var="button_right.png" />
<prev_page var="button_left.png" />
<linoleum var="lenolium.jpg" />
</main_screen>
<book>
<b1_1 var="1-1.png" />
<b1_2 var="1-2.png" />
<b1_3 var="1-3.png" />
<b2_1 var="2-1.png" />
<b2_2 var="2-2.png" />
<b2_3 var="2-3.png" />
<b3_1 var="3-1.png" />
<b3_2 var="3-2.png" />
<b3_3 var="3-3.png" />
<b4_1 var="4-1.png" />
<b4_2 var="4-2.png" />
<b4_3 var="4-3.png" />
<b5_1 var="5-1.png" />
<b5_2 var="5-2.png" />
<b5_3 var="5-3.png" />
</book>
<particle>
<snow var="1trackbar_but.png" />
<blow var="cursor_stars1.png" />
<bonus var="bonus.png" />
<ice var="ice_piece.png" />
</particle>
<cursor var="Cursor.png" />
<gallery_button var="gallery_button.png" />
<gui>
<ok_button var="button_ok.png" />
<cancel_button var="button_cancel.png" />
<flat var="button_flat.png" />
<slider_plus var="slider_right.png" />
<slider_minus var="slider_left.png" />
<slider var="slider_3.png" />
<check_box var="checkbox_button.png" />
<window_mini var="window_mini.png" />
<window var="window_standart.png" />
</gui>
<window_trophy>
<back var="trofi_fon.png" />
<magnifer var="zoom.png" />
<file_extemsion var=".png" />
<collector var="trofi_sobiratel" />
<jigsaw_master var="trofi_master" />
<endurence var="trofi_terpenie" />
<meditation var="trofi_meditaciya" />
<inconstancy var="trofi_nepostoyanstvo" />
<sage var="trofi_mudrec" />
<lord var="trofi_povelitel.png" />
</window_trophy>
<window_liders>
<back var="liderboard_fon.png" />
<table var="liderboard_tablica.png" />
<under_table var="under_table.png" />
</window_liders>
<window_change_player>
<back var="players_fon.png" />
<item var="players_stroke.png" />
<list_back var="Names_back.png" />
<edit_box var="edit_name_box.png" />
</window_change_player>
<window_settings>
<violin var="violin.png" />
<gear var="gear.png" />
<fortepiano var="fortepiano.png" />
</window_settings>
<window_scores var="score_fon.png" />
<window_change_resolution var="select_fon.png" />
<change_puzzle_screen var="check_rotate.png" />
<exit_question var="ExitQ.png" />
<save_question var="window_save_fon.png" />
<choice_color_back var="window_standart_2_2.png" />
<up_score_punel var="score_panel.png" />
<change_player var="change_player.png" />
<rotation_text var="rotation_text.png" />
<play_panel>
<panel var="PlayPanel.png" />
<exit var="exit_button.png" />
<frame var="button_ghost.png" />
<hint var="button_hint.png" />
<image var="button_image.png" />
<sort var="button_sort.png" />
<magnifer var="button_magnifier.png" />
<border var="button_border.png" />
<settings var="settings_button.png" />
</play_panel>
<fly_frame>
<x1 var="x1_button.png" />
<x2 var="x2_button.png" />
<x3 var="x3_button.png" />
<close var="close_button.png" />
</fly_frame>
<pocket>
<button var="button_pocket.png" />
<p2_1 var="pocket2-1.png" />
<p1_2 var="pocket1-2.png" />
<p1_1 var="pocket1-1.png" />
<p2_2 var="pocket2-2.png" />
</pocket>
<level_win>
<complit var="complit_tablica.png" />
<replay var="button_replay.png" />
<rot_yes var="complit_rotation.png" />
<rot_no var="complit_no_rotation.png" />
</level_win>
<loading_screen>
<background var="loadwin.png" />
<gear var="Loading.png" />
</loading_screen>
<author_screen>
<blue_pic var="avtor_fon.png" />
</author_screen>
<faq_screen>
<mouse var="windows_FAQ_fon2.png" />
<pocket var="windows_FAQ_fon1.png" />
<mouse_2 var="windows_FAQ_fon3.png" />
</faq_screen>
<sound>
<button_disabled var="button_disabled.ogg" />
<button_over var="button_over.ogg" />
<button_play_press var="button_play_press.ogg" />
<button_press var="button_press.ogg" />
<close_pocket var="close_pocket.ogg" />
<element_arrive var="element_arrive.ogg" />
<element_connection_high var="element_connection_high.ogg" />
<element_connection_med var="element_connection_med.ogg" />
<element_connection_low var="element_connection_low.ogg" />
<element_pickup var="element_pickup.ogg" />
<element_put var="element_put.ogg" />
<element_rotation var="element_rotation.ogg" />
<element_rotation_wrong var="element_rotation_wrong.ogg" />
<game_01 var="game_01.ogg" />
<game_02 var="game_02.ogg" />
<groups_arrive var="groups_arrive.ogg" />
<gui_click var="gui_click.ogg" />
<level_win var="level_win.ogg" />
<puzzle_over var="puzzle_over.ogg" />
<puzzle_selection var="puzzle_selection.ogg" />
<tools_hint var="tools_hint.ogg" />
<tools_sort var="tools_sort.ogg" />
<use_pocket var="use_pocket.ogg" />
<window_close var="window_close.ogg" />
<window_open var="window_open.ogg" />
<tools_on var="tools_on.ogg" />
<tools_off var="tools_off.ogg" />
</sound>
</resource>
