[Main]
Folder=Act3
[Scene1_DiningRoom0]
1Area=(319,355) (388,180)
1HO=Diningroom,1,BookB
2Area=(123,558) (774,98)
2Cursor=Down
2Jump=Act2/Scene12_Corridor
2Sound=FootstepStone
3Area=(516,148) (71,205)
3Focus=Scene1_Focus
4Area=(299,66) (124,159)
4Text=这是一幅坚忍战士的画作，画作的保存状况良好。
FocusDisable=0
Image=Scene1_DiningRoom.jpg
Item1=ParasolRoseDisk
Item1Pos=(962, 316)
Items=1
Music=
TriggerAreas=4
[Scene1_DiningRoom1]
1Area=(299,66) (124,159)
1Text=这是一幅坚忍战士的画作，画作的保存状况良好。
2Area=(489,142) (124,206)
2Cursor=Right
2Jump=Scene2_ThroneRoom
2Sound=FootstepMarble
3Area=(123,558) (774,98)
3Cursor=Down
3Jump=Act2/Scene12_Corridor
3Sound=FootstepStone
4Area=(319,355) (388,180)
4HO=Diningroom,1,BookB
5Area=(319,355) (388,180)
5HO=Diningroom,2,HorseSignFire
6Area=(319,355) (388,180)
6HO=Diningroom,3,KingTombstone
FocusDisable=0
Image=Scene1_DiningRoom_V1.jpg
Item1=ParasolRoseDisk
Item1Pos=(962, 316)
Items=1
Music=
TriggerAreas=6
[Scene1_DoorEvent0]
1RemoveInventory=CrownKey
2Variation=Scene1_DiningRoom
2VariationValue=1
3Sound=Slot1
4Variation=Scene1_Focus
4VariationValue=1
Condition1Item=CrownKey
Conditions=1
Events=4
[Scene1_DoorEvent1]
1Text=门被锁住了。铜质的门把上雕刻着一个特别的皇冠。
2Sound=Doorlock
Conditions=0
Events=2
[Scene1_Focus0]
1Area=(345,313) (222,267)
1Event=Scene1_DoorEvent
FocusDisable=0
Image=Scene1_Focus.jpg
Music=
TriggerAreas=1
[Scene1_Focus1]
FocusDisable=1
Image=Scene1_Focus_V1.jpg
Music=
TriggerAreas=0
[Scene2_Focus0]
1Area=(369,154) (391,423)
1Event=Scene2_PlaceBook
2Area=(388,233) (243,256)
2Event=Scene2_PlaceBook
FocusDisable=0
Image=Scene2_Focus.jpg
Music=
TriggerAreas=1
[Scene2_Focus1]
1Area=(403,142) (355,441)
1Event=Scene2_PlaceBook
2Area=(388,233) (243,256)
2Event=Scene2_PlaceBook
FocusDisable=0
Image=Scene2_Focus_V1.jpg
Music=
TriggerAreas=1
[Scene2_Focus2]
1Area=(369,154) (391,423)
1Event=Scene2_PlaceBook
2Area=(388,233) (243,256)
2Event=Scene2_PlaceBook
FocusDisable=0
Image=Scene2_Focus_V2.jpg
Music=
TriggerAreas=1
[Scene2_Focus3]
1Area=(843,234) (181,302)
1Text=路塌了。
FocusDisable=1
Image=Scene2_Focus_V3.jpg
Music=
TriggerAreas=0
[Scene2_PlaceBook0]
1RemoveInventory=BookA
2Sound=Slot2
3Variation=Scene2_Focus
3VariationValue=1
Condition1Variation=Scene2_Focus
Condition1VariationValue=0
Condition2Item=BookA
Conditions=2
Events=3
[Scene2_PlaceBook1]
1RemoveInventory=BookB
2Sound=Slot2
3Variation=Scene2_Focus
3VariationValue=2
Condition1Variation=Scene2_Focus
Condition1VariationValue=0
Condition2Item=BookB
Conditions=2
Events=3
[Scene2_PlaceBook2]
1RemoveInventory=BookB
2Sound=Slot2
3Variation=Scene2_Focus
3VariationValue=3
4Variation=Scene2_ThroneRoom
4VariationValue=2
5Sound=Dooropen
Condition1Variation=Scene2_Focus
Condition1VariationValue=1
Condition2Item=BookB
Conditions=2
Events=5
[Scene2_PlaceBook3]
1RemoveInventory=BookA
2Sound=Slot2
3Variation=Scene2_Focus
3VariationValue=3
4Variation=Scene2_ThroneRoom
4VariationValue=2
5Sound=Dooropen
Condition1Variation=Scene2_Focus
Condition1VariationValue=2
Condition2Item=BookA
Conditions=2
Events=5
[Scene2_PlaceBook4]
1Text=书架上少了一些书籍。
Condition1Variation=Scene2_Focus
Condition1VariationValue=0
Conditions=1
Events=1
[Scene2_PlaceBook5]
1Text=书架上仍缺少一本书。
Conditions=0
Events=1
[Scene2_ThroneRoom0]
1Area=(843,234) (181,302)
1Text=残骸堵住了门。
2Area=(123,543) (774,113)
2Cursor=Down
2Jump=Scene1_DiningRoom
2Sound=FootstepMarble
3Area=(550,282) (87,170)
3Custom=House
4Area=(260,254) (101,245)
4Custom=Flash
4Focus=Scene2_Focus
FocusDisable=0
Image=Scene2_ThroneRoom.jpg
Music=
TriggerAreas=4
[Scene2_ThroneRoom1]
1Area=(843,234) (181,302)
1Text=残骸堵住了门。
2Area=(123,539) (774,117)
2Cursor=Down
2Jump=Scene1_DiningRoom
2Sound=FootstepMarble
3Area=(541,276) (103,176)
3Cursor=Up
3Jump=Scene4_GodmotherRoom
3Sound=FootstepMarble
4Area=(260,254) (101,245)
4Custom=Flash
4Focus=Scene2_Focus
FocusDisable=0
Image=Scene2_ThroneRoom_V1.jpg
Music=
TriggerAreas=4
[Scene2_ThroneRoom2]
1Area=(257,254) (112,245)
1Cursor=Left
1Jump=Scene3_Blocked
1Sound=FootstepStone
2Area=(550,282) (87,170)
2Cursor=Up
2Jump=Scene4_GodmotherRoom
2Sound=FootstepMarble
3Area=(123,536) (774,120)
3Cursor=Down
3Jump=Scene1_DiningRoom
3Sound=FootstepMarble
4Area=(843,234) (181,302)
4Text=残骸堵住了门。
FocusDisable=0
Image=Scene2_ThroneRoom_V2.jpg
Music=
TriggerAreas=4
[Scene3_Blocked0]
1Area=(198,80) (286,320)
1Text=纺锤间就在前头了，但是我没办法穿过这片锋利的荆棘地。
2Area=(122,531) (778,125)
2Cursor=Down
2Jump=Scene2_ThroneRoom
2Sound=FootstepDirt
3Area=(551,331) (125,167)
3Event=Scene3_Shield
FocusDisable=0
Image=Scene3_Blocked.jpg
Music=
TriggerAreas=3
[Scene3_Blocked1]
1Area=(198,80) (286,320)
1Text=纺锤间就在前头了，但是我没办法穿过这片锋利的荆棘地。
2Area=(121,512) (779,146)
2Cursor=Down
2Jump=Scene2_ThroneRoom
2Sound=FootstepDirt
3Area=(198,80) (286,320)
3Text=房间里有东西，我得想办法进去。
FocusDisable=0
Image=Scene3_Blocked_V1.jpg
Item1=Shield
Item1Pos=(611, 423)
Items=1
Music=
TriggerAreas=2
[Scene3_Shield0]
1RemoveInventory=Knife
2Variation=Scene3_Blocked
2VariationValue=1
3Sound=Machete
Condition1Item=Knife
Conditions=1
Events=3
[Scene3_Shield1]
1Text=盾牌被紧紧地包裹在藤蔓中。
Condition1Variation=Scene3_Blocked
Condition1VariationValue=0
Conditions=1
Events=1
[Scene4_GodmotherRoom0]
1Area=(660,126) (78,239)
1Text=这些雕像真实得可怕。就像他们真的在瞪着我一样。
2Area=(310,99) (163,265)
2Text=这些雕像真实得可怕。就像他们真的在瞪着我一样。
3Area=(577,125) (76,242)
3Event=Scene4_IvyWand
4Area=(468,388) (127,62)
4Text=铭牌上写着：“集合我们的力量，我们将在接下来的千年里制衡野玫瑰的诅咒。”
5Area=(481,84) (90,285)
5Custom=Flash
5Event=Scene4_RoseWand
6Area=(123,558) (774,98)
6Cursor=Down
6Jump=Scene2_ThroneRoom
6Sound=FootstepStone
FocusDisable=0
Image=Scene4_GodmotherRoom.jpg
Item1=BookA
Item1Pos=(221, 503)
Items=1
Music=
TriggerAreas=6
[Scene4_GodmotherRoom1]
1Area=(123,558) (774,98)
1Cursor=Down
1Jump=Scene2_ThroneRoom
1Sound=FootstepStone
2Area=(481,84) (90,285)
2Text=这些雕像真实得可怕。就像他们真的在瞪着我一样。
3Area=(468,388) (127,62)
3Text=铭牌上写着：“集合我们的力量，我们将在接下来的千年里制衡野玫瑰的诅咒。”
4Area=(577,125) (76,242)
4Event=Scene4_IvyWand
5Area=(310,99) (163,265)
5Text=这些雕像真实得可怕。就像他们真的在瞪着我一样。
FocusDisable=0
Image=Scene4_GodmotherRoom_V1.jpg
Music=
TriggerAreas=6
6Area=(660,126) (78,239)
6Text=这些雕像真实得可怕。就像他们真的在瞪着我一样。
[Scene4_GodmotherRoom2]
1Area=(660,126) (78,239)
1Text=这些雕像真实得可怕。就像他们真的在瞪着我一样。
2Area=(310,99) (163,265)
2Text=这些雕像真实得可怕。就像他们真的在瞪着我一样。
3Area=(577,125) (76,242)
3Text=这些雕像真实得可怕。就像他们真的在瞪着我一样。
4Area=(468,388) (127,62)
4Text=铭牌上写着：“集合我们的力量，我们将在接下来的千年里制衡野玫瑰的诅咒。”
5Area=(481,84) (90,285)
5Custom=Flash
5Event=Scene4_RoseWand
6Area=(123,558) (774,98)
6Cursor=Down
6Jump=Scene2_ThroneRoom
6Sound=FootstepStone
FocusDisable=0
Image=Scene4_GodmotherRoom_V2.jpg
Music=
TriggerAreas=6
[Scene4_GodmotherRoom3]
1Area=(123,558) (774,98)
1Cursor=Down
1Jump=Scene2_ThroneRoom
1Sound=FootstepStone
2Area=(310,99) (429,265)
2Text=这些雕像真实得可怕。就像他们真的在瞪着我一样。
FocusDisable=0
Image=Scene4_GodmotherRoom_V3.jpg
Item1=WhiteRoseRoseDisk
Item1Pos=(533,406)
Items=1
Music=
TriggerAreas=2
[Scene4_IvyWand0]
1RemoveInventory=IvyWand
2Sound=Slot2
3Variation=Scene4_GodmotherRoom
3VariationValue=2
Condition1Variation=Scene4_GodmotherRoom
Condition1VariationValue=0
Condition2Item=IvyWand
Conditions=2
Events=3
[Scene4_IvyWand1]
1RemoveInventory=IvyWand
2Sound=Slot2
3Variation=Scene4_GodmotherRoom
3VariationValue=3
Condition1Variation=Scene4_GodmotherRoom
Condition1VariationValue=1
Condition2Item=IvyWand
Conditions=2
Events=3
[Scene4_IvyWand2]
1Text=这座雕像下面长着小小一株常春藤.
Conditions=0
Events=1
[Scene4_RoseWand0]
1RemoveInventory=RoseWand
2Sound=Slot2
3Variation=Scene4_GodmotherRoom
3VariationValue=1
Condition1Variation=Scene4_GodmotherRoom
Condition1VariationValue=0
Condition2Item=RoseWand
Conditions=2
Events=3
[Scene4_RoseWand1]
1RemoveInventory=RoseWand
2Sound=Slot2
3Variation=Scene4_GodmotherRoom
3VariationValue=3
Condition1Variation=Scene4_GodmotherRoom
Condition1VariationValue=2
Condition2Item=RoseWand
Conditions=2
Events=3
[Scene4_RoseWand2]
1Text=这座雕像少了一根魔杖; 它周围全是干枯的玫瑰花瓣.
Conditions=0
Events=1
