Corril Slayer
By Eric Ruth Games

Version 1.00 - The pre GDC release! 2/22/12
Version 1.01 - Removed coding that let you skip to the final boss! 3/2/12


Summary:

Corril Slayer is a 2D action/platformer developed for the PC by Eric Ruth.
The player controls the protagonist, Sam, as he adventures through creepy
landscapes uncovering stories, battling the undead, and hunting down famous
supernatural internet legends.  Special power up items can be found that
unlock various upgrades to Sam's abilities.





Story:

Samuel Asherton, genetic scientist and bio-engineering major, has one fatal
flaw; a crippling gambling addiction.  After a series of rough encounters
with the Atlantic City tables, Sam has found himself in a great deal of 
financial debt with the New Jersey underground.  Upon not being able to
make good on his fiscal situation, Sam was kidnapped, tortured and left
for dead with a home-made lobotomy, courtesy of the mob.

However, this would not be Sam's last moment of life...

Upon awakening, our hero slowly became aware of his situation.  The
botched lobotomy had, in fact, opened his senses to the wonders of the
ethereal plane.  In short, Sam could now see ghosts, and they were
EVERYWHERE!  Sam also quickly learned that not all spirits are evil.
Some are just lost souls that glide woefully through space and time,
searching for whatever keeps their hearts chained to our world.

With this new outlook on life and death, Sam took to the road, leaving
behind everything for an unsure future.  After some time, Sam found himself
in New Orleans, Louisianna where he befriended a middle-aged psychic
that went by Mz Mileeda.  Her senses were more open to the afterlife than your
run-of-the-mill card reader, and she was able to feel unearthly evils
scattered across the world.  So, together, she and Sam would combine talents
to hunt down and remove the vile creatures of the night, wherever they
may be.





Controls:

At the beginning of the game, the player can choose one of two control
presets built in as an options screen between the Title and the Stage
Select.

Control Setup 1:

Up - W
Down - S
Left - A
Right - D
Shoot - H
Jump - U
Ghost vision - Space
Start/Pause - Enter

Control Setup 2:

Up - Up Arrow
Down - Down Arrow
Left - Left Arrow
Right - Right Arrow
Shoot - Z
Jump - X
Ghost vision - Space
Start/Pause - Enter

F4 toggles between Full Screen and Windowed.
Esc brings up a menu that allows you to quit out of the game



Gameplay Goals:

The player has the ability to traverse the 5 given stages in any order
they choose.  The player can also revisit stages in their search for
hidden items and haunted relics that will unfold aditional story and
secret power-ups!  The hidden story items must be found in numerical
order so that the final relic may be obtained.  Each boss has a specific
pattern you must learn in order to defeat them and finally unlock the
ultimate Boss battle.





Frequently Asked Questions:



Q: What happens if I find a bug/problem?

A: We will happily take bug reports!  Send us an e-mail to:
bugs@purebang.com with information about where the bug
happened, on what stage and with what characters/objects.  We
will address the issue and release updates as needed.



Q: Can I contact you if I have questions about the game?

A: yes, you can, but PLEASE read this "read me" first to make sure
your questions are not answered somewhere within its text.  If you
can't find the answer, then yes, go ahead and contact us.






Soundtrack:

The soundtrack for this game was provided by Midnight Syndicate, a
gothic band comprised of Edward Douglas and Gavin Goszka.

Track List:

"Darkness Descends" from Out of the Darkness (Cemetery Stage)
"Haunted Nursery" from Out of the Darkness (Title Screen)
"Unrest In The East Wing" from Gates of Delirium (Boss Battles)
"Noctern Aeternus" from Realm of Shadows (Hotel Stage)
"The Summoning" from Realm of Shadows (Stage Select)
"Soliloquy" from Realm of Shadows (Mansion Stage)
"Black Woods" from Realm of Shadows (Final Boss Fight)
"The Night Beckons" from Realm of Shadows (Woods Stage)
"Harbored Souls" from Realm of Shadows (Game Over Screen)
"Time Outside of Time" from The 13th Hour (Lighthouse Stage)
"Blackest Rose" from Vampyre Symphonies (Story)
 
All music Copyright 1998-2005 Midnight Syndicate. Published by
Linfaldia Records (BMI).  All rights reserved. Used with permission. 





System Requirements:

Windows ME/2000 or higher
Direct X 7 or higher



"Corril Slayer" was created by Eric Ruth
in 3 & 1/2 months using Yo Yo Games' Game Maker 8.1 Pro and distributed
by Pure Bang Games, LLC.



www.ericruthgames.com
www.purebang.com

contact@purebang.com






Special Thanks:

Jordan Millner
Innovate Baltimore
Piki Geek
MAGfest
Ben Walsh
David Croach
David Riley
Yu Zun Kang
Jake Kaufman
& all of the blogs who mentioned/promoted our work!