<?xml version="1.0" encoding="UTF-8"?>
<!-- Created with TexturePacker http://www.codeandweb.com/texturepacker-->
<!-- $TexturePacker:SmartUpdate:2007d5626e417e73eb1b1da1056c2633:1/1$ -->
<!--Format:
n  => name of the sprite
x  => sprite x pos in texture
y  => sprite y pos in texture
w  => sprite width (may be trimmed)
h  => sprite height (may be trimmed)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
-->
<TextureAtlas imagePath="cityflag.png" width="128" height="128">
    <sprite n="cityflag0.png" x="86" y="96" w="42" h="31"/>
    <sprite n="cityflag1.png" x="43" y="96" w="42" h="31"/>
    <sprite n="cityflag10.png" x="86" y="64" w="42" h="31"/>
    <sprite n="cityflag11.png" x="43" y="64" w="42" h="31"/>
    <sprite n="cityflag2.png" x="86" y="32" w="42" h="31"/>
    <sprite n="cityflag3.png" x="43" y="32" w="42" h="31"/>
    <sprite n="cityflag4.png" x="0" y="96" w="42" h="31"/>
    <sprite n="cityflag5.png" x="0" y="64" w="42" h="31"/>
    <sprite n="cityflag6.png" x="0" y="32" w="42" h="31"/>
    <sprite n="cityflag7.png" x="86" y="0" w="42" h="31"/>
    <sprite n="cityflag8.png" x="43" y="0" w="42" h="31"/>
    <sprite n="cityflag9.png" x="0" y="0" w="42" h="31"/>
</TextureAtlas>
