<?xml version="1.0"?>

<data>
<units>
	<unit id="1" img="units/2.png" air="0" health="1" strength="1" armor="0" speed="90" type="0" />										<!-- worg -->
	<unit id="4" img="units/5.png" air="0" health="3" strength="1" armor="0" speed="90" type="0" />										<!-- scout rider -->
	<unit id="0" img="units/1.png" air="0" health="4" strength="1" armor="0" speed="60" type="0" /> 									<!-- trooper -->
	<unit id="7" img="units/8.png" air="0" health="3" strength="1" armor="0" speed="60" type="0" r="100.0" healer="1" /> 				<!-- healer -->
	<unit id="2" img="units/3.png" air="0" health="3" strength="1" armor="0" speed="40" type="0" r="100.0" summon="1" blocktower="1" />	<!-- shaman -->
	<unit id="5" img="units/6.png" air="0" health="5" strength="2" armor="0" speed="60" type="0" commander="1"/>						<!-- chief -->
	<unit id="8" img="units/9.png" air="0" health="5" strength="3" armor="0" speed="40" type="0" carrier="1" />							<!-- carrier/porter -->
	<unit id="9" img="units/10.png" air="0" health="10" strength="3" armor="0" speed="40" type="0" ice="1"/>							<!-- icetroll -->
	<unit id="6" img="units/7.png" air="0" health="10" strength="3" armor="0" speed="40" type="0" stone="1" />							<!-- stonetroll -->
	<unit id="3" img="units/4.png" air="1" health="7" strength="4" armor="0" speed="90" type="0" />										<!-- wyverntroll -->
	<unit id="10" img="units/11.png" air="1" health="10" strength="3" armor="0" speed="40" type="0" straight="1" />						<!-- dragon -->

</units>

<towers>
	<!-- Dart-->
	<tower id="100" strength="0.5" r="200" speed="150" aimed="1" cooldown="2.3" img="towers/tower1_0.png" type="1" air="1" rotating="1">
		<upgrade id="1001" r="200" level="1" req="0" levelid="1" aimed="1" img="towers/tower1_1.png" speed="200" strength="0.5" cooldown="2.3" dotDamage="1" air="1" rotating="1"/>
		<upgrade id="1002" r="200" level="1" req="0" levelid="2" aimed="1" img="towers/tower1_2.png" speed="200" strength="0.5" cooldown="2.3" holdunit="1" damage="type" air="1" rotating="1"/>

	</tower>

	<!-- Ballista -->
	<tower id="101" strength="1" r="200" speed="150" cooldown="2.5" img="towers/tower2_0.png" pierce="1" type="1" aimed="0" air="1" rotating="1">
		<upgrade level="1" req="0" r="200" levelid="1" img="towers/tower2_1.png" speed="200" strength="1" pierce="1" cooldown="2.3" special="" damage="type" aimed="1" air="1" rotating="1"/>
		<upgrade level="1" req="0" r="200" levelid="2" img="towers/tower2_2.png" speed="200" strength="2" pierce="1" cooldown="2" special="" damage="type" aimed="1" air="1" rotating="1"/>

	</tower>

	<!-- Trebuchet -->
	<tower id="102" strength="2" r="200" speed="150" cooldown="1" img="towers/tower3_0.png" type="1" aimed="1" splash="1" air="0" rotating="1">
		<upgrade level="1" req="0" r="200" levelid="1" img="towers/tower3_1.png" speed="200" strength="2" cooldown="1" firesplash="1" special="" damage="type" aimed="1" air="0" rotating="1"/>
		<upgrade level="1" req="0" r="200" levelid="2" img="towers/tower3_2.png" speed="200" strength="3" cooldown="1" special="" damage="type" aimed="1" air="0" rotating="1"/>

	</tower>

	<!-- Magic -->
	<tower id="103" strength="0.5" r="200" speed="150" cooldown="1" img="towers/tower4_0.png" type="1" aimed="1" aoe="1" air="0" rotating="0">
		<upgrade level="1" req="0" r="200" levelid="1" img="towers/tower4_1.png" speed="200" strength="0.5" cooldown="1" aoe="1" dotDamage="1" special="" damage="type" aimed="0" air="0" rotating="0" />
		<upgrade level="1" req="0" r="200" levelid="2" img="towers/tower4_2.png" speed="200" strength="0.5" cooldown="1" stun="1" aimed="0" air="0" rotating="0" />

	</tower>
</towers>

<specials>
	<!-- AOE Effect -->
	<special id="0" r="200" alias="AOE1" />
</specials>

</data>