<?xml version="1.0" encoding="utf-8"?>
<MiniGames>
  <MiniGame episode="1" level="10" hero="7">
    <Phase type="3" length="2"  angle="2" message="take_slice"/>
    <Phase type="4" length="1" angle="1" flags="1" dist="150" speed="30" message="frighten_bird" sound="hercules_bow_shot_harpy" effect="hera_hit"/>
    <Phase type="3" length="3" angle="2" message="take_slice"/>
    <Phase type="4" length="1" angle="1" flags="1" dist="150" speed="35" message="frighten_bird" sound="hercules_bow_shot_harpy" effect="hera_hit"/>
    <Phase type="3" length="1" angle="1" message="take_slice"/>
    <Phase type="2" length="10" angle="7" speed="9" flags="1" dist="350" message="fight_ghosts" sound="hercules_bow_shot_stone"  effect="collect41" effect2="ghost_appear"/>
    <Phase type="3" length="1" angle="6" message="take_slice"/>
    <Phase type="2" length="10" angle="7" speed="10" flags="1" dist="350" message="fight_ghosts" sound="hercules_bow_shot_stone"  effect="collect41" effect2="ghost_appear"/>
    <Phase type="3" length="1" angle="6" message="take_slice"/>
    <Phase type="4" length="1" angle="6" speed="40" flags="1" dist="150" message="frighten_bird" sound="hercules_bow_shot_harpy" effect="hera_hit"/>
    <Phase type="2" length="12" angle="6" speed="11" flags="1" dist="350" message="fight_ghosts" sound="hercules_bow_shot_stone" effect="collect41" effect2="ghost_appear"/>
    <Phase type="3" length="2" angle="6" message="take_slice"/>
    <Phase type="4" length="1" angle="6" speed="55" flags="1" dist="150" message="frighten_bird" sound="hercules_bow_shot_harpy" effect="hera_die"/>
    <Phase type="3" length="3" angle="1" message="take_slice"/>
  </MiniGame>
  <MiniGame episode="2" level="10">
    <Phase type="6" length="4" speed="2" angle="0" sound="timpani" message="beat_timpani" effect="timpani_hit" effect2="fail"/>
    <Phase type="1" length="6" speed="30" flags="4" message="catch_thief" sound="thief_out" effect="thief_disappear" sound2="monster_spawn" effect2="thief_appear"/>
    <Phase type="6" length="4" speed="2" angle="0" sound="timpani" message="beat_timpani" effect="timpani_hit" effect2="fail"/>
    <Phase type="2" length="8" speed="9" message="fight_birds" sound="bird_out" sound2="harpy_spawn" effect="bird_disappear"/>
    <Phase type="6" length="4" speed="2" angle="0" sound="timpani" message="beat_timpani" effect="timpani_hit" effect2="fail"/>
    <Phase type="1" length="9" speed="25" flags="4" message="catch_thief" sound="thief_out" effect="thief_disappear" sound2="monster_spawn" effect2="thief_appear"/>
    <Phase type="6" length="4" speed="2" angle="0" sound="timpani" message="beat_timpani" effect="timpani_hit" effect2="fail"/>
    <Phase type="1" length="12" speed="20" flags="4" message="catch_thief" sound="thief_out" effect="thief_disappear" sound2="monster_spawn" effect2="thief_appear"/>
    <Phase type="2" length="11" speed="11" message="fight_birds" sound="bird_out" sound2="harpy_spawn" effect="bird_disappear"/>
    <Phase type="6" length="4" speed="2" angle="0" sound="timpani" message="beat_timpani" effect="timpani_hit" effect2="fail"/>
    <Phase type="2" length="12" speed="12" message="fight_birds" sound="bird_out" sound2="harpy_spawn" effect="bird_disappear"/>
  </MiniGame>
  <MiniGame episode="3" level="10">
    <Phase type="7" length="30" speed="10" angle="0" message="turn_pipes" sound="water_flow" sound2="water_fail" params="6,5, 13,6,26,27,47,28,7,4,23,24,48,35,32,43,31,37,34,49,45,46,22,40,29,30,11,44,42,39,38,33"/>
  </MiniGame>
  <MiniGame episode="4" level="10">
   <Phase type="2" length="5" angle="0" speed="15" message="shoot_stones" sound="hercules_bow_shot_stone" effect="broken_stone" effect2="shoot_stone"/>
    <Phase type="3" length="1" angle="1" message="take_cover"/>
    <Phase type="2" length="5" angle="0" speed="12" message="shoot_stones" sound="hercules_bow_shot_stone" effect="broken_stone" effect2="shoot_stone"/>
    <Phase type="3" length="1" angle="0" message="take_cover"/>
    <Phase type="2" length="5" angle="0" speed="12" message="shoot_stones" sound="hercules_bow_shot_stone" effect="broken_stone" effect2="shoot_stone"/>
    <Phase type="3" length="1" angle="0" message="take_cover"/>
    <Phase type="2" length="5" angle="0" speed="12" message="shoot_stones" sound="hercules_bow_shot_stone" effect="broken_stone" effect2="shoot_stone"/>
    <Phase type="3" length="1" angle="0" message="take_cover"/>
    <Phase type="2" length="5" angle="0" speed="12" message="shoot_stones" sound="hercules_bow_shot_stone" effect="broken_stone" effect2="shoot_stone"/>
    <Phase type="3" length="1" angle="0" message="take_cover"/>
    <Phase type="2" length="5" angle="0" speed="10" message="shoot_stones" sound="hercules_bow_shot_stone" effect="broken_stone" effect2="shoot_stone"/>
    <Phase type="3" length="1" angle="0" message="attack_minotaur"/>
    <Phase type="3" length="1" angle="0" message="break_stone"/>
    <Phase type="3" length="1" angle="0" message="take_cover"/>
    <Phase type="4" length="1" angle="1" flags="1" dist="150" speed="30" message="frighten_bird" sound="hercules_bow_shot_harpy" effect="hera_hit"/>
    <Phase type="3" length="1" angle="0" message="take_cover"/>
    <Phase type="4" length="1" angle="1" flags="1" dist="150" speed="30" message="frighten_bird" sound="hercules_bow_shot_harpy" effect="hera_hit"/>
    <Phase type="3" length="1" angle="0" message="take_cover"/>
    <Phase type="4" length="1" angle="1" flags="1" dist="150" speed="30" message="frighten_bird" sound="hercules_bow_shot_harpy" effect="hera_die"/>
    <Phase type="3" length="1" angle="0" message="broken_chain"/>
    <Phase type="3" length="1" angle="0" message="open_chest"/>
    <Phase type="3" length="1" angle="0" message="take_apples"/>
    <!--Phase type="3" length="1" angle="4" message="broken_crystal"/-->
  </MiniGame>
</MiniGames>
