<?xml version="1.0" encoding="utf-8"?>
<SoundsTable>
  <Sound id="0" name="work_start"/>
  <Sound id="1" name="worker_construct" frame="13" loop="2"/>
  <Sound id="2" name="worker_chop" frame="9" loop="2"/>
  <Sound id="3" name="worker_crack" frame="12" loop="2"/>
  <Sound id="4" name="button_down"/>
  <Sound id="5" name="cage_break"/>
  <Sound id="6" name="lock_break"/>
  <!--Sound id="7" name="hercules_smith" frame="9" loop="2"/-->
  <Sound id="10" name="hercules_kick"/>
  <Sound id="11" name="hercules_kick_evil_stone"/>
  <Sound id="20" name="medusa_attack"/>
  <Sound id="30" name="pegasus_attack"/>
  <Sound id="40" name="cerber_attack"/>
  <Sound id="1001" name="switch_bridge"/>
  <Sound id="1002" name="switch_gate"/>
</SoundsTable>
<!--
message_show.ogg
monster_spawn.ogg
objective.ogg
object_respawn.ogg
quest_finish.ogg
star_1.ogg
star_2.ogg
star_3.ogg
switch_bridge.ogg
switch_gate.ogg
thief_out.ogg
timpani.ogg
trophy_got.ogg
upgrade_complete.ogg
upgrade_start.ogg
worker_chop.ogg
worker_construct.ogg
worker_crack.ogg
worker_out.ogg
worker_return.ogg
work_end.ogg
work_start.ogg
-->
