/*
let BossLife=[];

let Stage1MidBoss1=2000;

let Stage1Boss1=1800;
let Stage1Boss2=3500;

task BossLifeSetting
{

	while(!GetCommonDataDefault("STAGE1MIDBOSS",false)){yield;}
	while(GetCommonDataDefault("STAGE1MIDBOSS",false)){yield;}
//////////////////////////////////////////////////////////////////////
	while(!GetCommonDataDefault("STAGE1BOSS",false)){yield;}
	wait(1);
	while(GetEnemyLife>0){yield;}
	Stage1Boss2=0;
	while(GetCommonDataDefault("STAGE1BOSS",false)){yield;}
///////////////////////////////////////////////////////////////////////////


}*/