script_enemy_main
{
        let csd     = GetCurrentScriptDirectory;

    @Initialize {



        SetLife(10);
	DeleteGraphic(csd~"..\lib\fairy_red.png");
	DeleteGraphic(csd~"..\img\circle.png");
	DeleteGraphic(csd~"..\img\ber.png");
	DeleteGraphic(csd~"..\img\CircleEffect.png");
	DeleteGraphic(csd~"..\img/effect_tiny.png");
	DeleteGraphic(csd~"..\img\Light.png");
	DeleteGraphic(csd~"..\img\Light2.png");
	DeleteGraphic(csd~"..\img\Light3.png");
	DeleteGraphic(csd~"..\img\Number.png");
	DeleteGraphic(csd~"..\img\Thunder.png");
	DeleteGraphic(csd~"..\img\Fire.png");
	DeleteGraphic(csd~"..\img\shot_all.png");
	DeleteGraphic(csd~"..\img\CircleLine.png");

	LoadGraphic(csd~"..\img\s_shot.png");

        DeleteGraphic(csd ~ "..\lib/dot_yuka.png");
        DeleteGraphic(csd ~ "..\lib/dot_yuka2.png");
        DeleteGraphic(csd ~ "..\lib/dot_alice.png");
        DeleteGraphic(csd ~ "..\lib/dot_alice2.png");
	DeleteGraphic(csd~"..\img/Magic.png");

	VanishEnemy;
	}
}

