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	<nMaxLevels type="Number">9</nMaxLevels>
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	<n4MatchValue type="Number">250</n4MatchValue>
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	<nPointBonusCountDownStep type="Number">1
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<levels>

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        </layer>
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          <row>1001001</row>
          <row>1111111</row>
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        <tile num="4" type="normal19" url="images/earth/19.png" value="100"/>  
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        <tile num="4" type="normal25" url="images/earth/25.png" value="100"/>
        <tile num="4" type="normal26" url="images/earth/26.png" value="100"/>  <!--
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		<tile num="4" type="normal30" url="images/earth/30.png" value="100"/>
        <tile num="4" type="normal31" url="images/earth/31.png" value="100"/>
        <tile num="4" type="normal32" url="images/earth/32.png" value="100"/>
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        <tile num="4" type="normal36" url="images/earth/36.png" value="100"/>  
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        <tile num="4" type="normal38" url="images/earth/38.png" value="100"/>
        <tile num="4" type="normal39" url="images/earth/39.png" value="100"/>  
		<tile num="4" type="normal40" url="images/earth/40.png" value="100"/>
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        <tile num="4" type="normal45" url="images/earth/45.png" value="100"/>
        <tile num="4" type="normal46" url="images/earth/46.png" value="100"/>  
		<tile num="4" type="normal47" url="images/earth/47.png" value="100"/>
        <tile num="4" type="normal48" url="images/earth/48.png" value="100"/>
        <tile num="4" type="normal49" url="images/earth/49.png" value="100"/>  
		<tile num="4" type="normal50" url="images/earth/50.png" value="100"/>
-->
      </TileImages>
    </level>

 <level id="4 - Temple - 100">
      <BackgroundImage>images/bg_earth.swf</BackgroundImage>
      <nScale>1</nScale>
      <TileStructure x="10" y="10" z="5">
        <layer id="0">
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          <row>0000110000</row>
          <row>0000110000</row>
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          <row>1111111111</row>
          <row>1111111111</row>
          <row>0000110000</row>
          <row>0000110000</row>
          <row>0000110000</row>
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        </layer>
        <layer id="1">
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          <row>0000110000</row>
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          <row>0111GG1110</row>
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        </layer>
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          <row>0000000000</row>
          <row>0000000000</row>
          <row>0000000000</row>
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      </TileStructure>
      <TileImages>
        <tile num="0" type="gemEffect" url="images/earth/gem.png" value="90"/>
        <tile code="G" num="4" type="gemActivator" url="images/earth/gem.png" value="10"/>
        <tile code="2" num="0" type="time" url="images/earth/time.png" value="50"/>
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        <tile num="4" type="normal2" url="images/earth/2.png" value="100"/>
        <tile num="4" type="normal3" url="images/earth/3.png" value="100"/>
        <tile num="4" type="normal4" url="images/earth/4.png" value="100"/>
        <tile num="4" type="normal5" url="images/earth/5.png" value="100"/>
        <tile num="4" type="normal6" url="images/earth/6.png" value="100"/>-->
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		<tile num="4" type="normal30" url="images/earth/30.png" value="100"/><!--
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        <tile num="4" type="normal32" url="images/earth/32.png" value="100"/>
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        <tile num="4" type="normal35" url="images/earth/35.png" value="100"/>
        <tile num="4" type="normal36" url="images/earth/36.png" value="100"/>  
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        <tile num="4" type="normal49" url="images/earth/49.png" value="100"/>  
		<tile num="4" type="normal50" url="images/earth/50.png" value="100"/>
-->
      </TileImages>
    </level>
	
   <level id="6 - Diamond corner bonuses - 100">
      <BackgroundImage>images/bg_earth.swf</BackgroundImage>
      <nScale>1</nScale>
      <TileStructure x="6" y="6" z="5">
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          <row>11GG11</row>
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          <row>121121</row>
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      <TileImages>
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        <tile code="G" num="4" type="gemActivator" url="images/earth/gem.png" value="10"/>
        <tile code="2" num="4" type="time" url="images/earth/time.png" value="60"/>
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		<tile num="4" type="normal30" url="images/earth/30.png" value="100"/><!--
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  </levels>
  </stage>