<?xml version="1.0"?>

<!-- 
	All resources.xml files must contain the ResourceManifest section.
	
	Just like when we loaded resources manually in demos 1-3, you do
	not have to specify the extensions for images and sounds.

	Use the ResourceGen.exe program to convert this XML into C++ code.
	The variable names that you give to the resources below will then be
	accessible by any file that includes your resource header file 
	(generated by ResourceGen.exe).
	
	Resource groups can be loaded/deleted at any time. Thus, it's advantageous
	to split your resources into groups if you don't need to have every single
	resource in memory at the same time. A common use for grouping is to
	split the title screen, main menu, and main game elements up. Then,
	when the main game is playing, you can kick out the main menu and title
	screen data. Similarly, when you are back to the main menu, you can kick out
	the game resources. How you use the grouping is up to you, it's provided
	for your convenience.	
	
	Remember in previous demos how we had to manually set an image's
	mNumRows and mNumCols by hand? Not anymore. If we had an image we
	wanted to load that contained more than 1 row or column, we could
	specify the optional parameters: cols and rows. As an example, here's
	how we'd load in that lightning image from a previous demo:
	
	<Image id="LIGHTNINGT" path="images/lightning" rows="8"/>
	
	And then it's automatically set for you when you load the resource.
-->

<ResourceManifest>
	
	<!-- You create resource groups with the Resources tag. Specify the
		group name in the "id" field. We tend to use "Init" to mean the resources that
		must be loaded before ANYTHING displays. We put our main font in here instead
		of in the TileScreen group (below) because we want the font to stick around
		for the duration of the game and not to be removed when we get rid of the
		title screen. -->

	<Resources id="Init">

		<!-- You can set the default directory to look for the resources in, as
			 well as a standard prefix for the resource variable names when the C++
			 code is generated. -->
		<SetDefaults path="fonts" idprefix="FONT_" />
		
		<!-- The Font tag indicates that we want to load and initialize a font. Just
			 give the font a name (in this case, FONT_DEFAULT) and tell the manager where
			 to look for the data file. -->
		<Font id="DEFAULT"		path="ContinuumBold12.txt"/>
		<Font id="HUNGARR"		path="ArmorPiercing22.txt"/>
		<Font id="DOM"			path="DomCasual24.txt"/>
		<Font id="ACTIONIS"   		path="ActionIs28.txt"/>
		<Font id="DOLPHIN"		path="Dolphin28.txt"/>
		<Font id="COSMIC"		path="Cosmic22Bold.txt"/>
		<Font id="BOOKANTIQUA8"		path="BookAntiqua8.txt"/>
		<Font id="BOOKANTIQUA12"	path="BookAntiqua12.txt"/>
		<Font id="BOOKANTIQUA14"	path="BookAntiqua14.txt"/>
		<Font id="BOOKANTIQUA16"	path="BookAntiqua16.txt"/>
		<Font id="BOOKANTIQUA24"	path="BookAntiqua24.txt"/>
		<Font id="MAIANDRA"		path="MaiandraGD16.txt"/>
		<Font id="COSMIC36"		path="Cosmic36.txt"/>
		<Font id="ARIAL10"		path="Arial10.txt"/>
		<Font id="WIND"			path="AgainstTheWind4920.txt"/>
		<Font id="CURL24"		path="CurlzMT24.txt"/>
		<Font id="CURL34"		path="CurlzMT34.txt"/>
		
		<SetDefaults path="images" idprefix="IMAGE_" />
		<Image id="CUSTOM_POINTER"		path="custom_pointer"/>
		<Image id="CUSTOM_HAND"			path="custom_hand"/>
		<Image id="CUSTOM_DRAGGING"		path="custom_dragging"/>
		<Image id="CUSTOM_TEXT"			path="custom_text"/>
		<Image id="ANIMLOAD"		path="AnimLoading"  cols="7" rows="1"/>
		<Image id="NOWLOADING"		path="NowLoading"/>
		<Image id="AREAPEEK" path="AreaInfo" cols="5"/>


		
	</Resources>

	<Resources id="Komik">
	<SetDefaults path="images\Komik" idprefix="IMAGE_"/>
		<Image id="BGKOMIK" 	path = "BGKomik"/>
		<Image id="KOMIK_OP" 	path = "KomikOpening" cols="4" rows="3"/>
		<Image id="KOMIK_ED" 	path = "KomikEnding" cols="4" rows="1"/>
		
		
	</Resources>


	<Resources id="Common">
	<SetDefaults path="images" idprefix="IMAGE_"/>
		<Image id="BUTTON_OPTIONMAIN_DOWN" path="BtnOptMainMenu_Down"/>
		<Image id="BUTTON_OPTIONMAIN_OVER" path="BtnOptMainMenu_Over"/>
		<Image id="BUTTON_OPTIONMAIN_NORMAL" path="BtnOptMainMenu_Normal"/>
		<Image id="BUTTON_OPTIONCLOSE_DOWN" path="BtnOptClose_Down"/>
		<Image id="BUTTON_OPTIONCLOSE_NORMAL" path="BtnOptClose_Normal"/>
		<Image id="BUTTON_OPTIONCLOSE_OVER" path="BtnOptClose_Over"/>
		<Image id="BUTTON_OPTIONCREDIT_DOWN" path="BtnOptCredits_Down"/>
		<Image id="BUTTON_OPTIONCREDIT_OVER" path="BtnOptCredits_Over"/>
		<Image id="BUTTON_OPTIONCREDIT_NORMAL" path="BtnOptCredits_Up"/>
		<Image id="BUTTON_OPTWORLDMAP_NORMAL" path="OptWorldMap_Normal"/>
		<Image id="BUTTON_OPTWORLDMAP_DOWN" path="OptWorldMap_Down"/>
		<Image id="BUTTON_OPTWORLDMAP_OVER" path="OptWorldMap_Over"/>
		<Image id="BUTTON_OPTRESTART_NORMAL" path="OptRestart_Normal"/>
		<Image id="BUTTON_OPTRESTART_DOWN" path="OptRestart_Down"/>
		<Image id="BUTTON_OPTRESTART_OVER" path="OptRestart_Over"/>
		<Image id="BUTTON_UNCHECK_NORMAL" path="Uncheck_Up"/>
		<Image id="BUTTON_UNCHECK_DOWN" path="Uncheck_Down"/>
		<Image id="BUTTON_UNCHECK_OVER" path="Uncheck_Over"/>
		<Image id="BUTTON_CHECKED_NORMAL" path="checked_Up"/>
		<Image id="BUTTON_CHECKED_DOWN" path="checked_Down"/>
		<Image id="BUTTON_CHECKED_OVER" path="checked_Over"/>
		<Image id="SLIDER_BASE" path="slider_base"/>
		<Image id="SLIDER_KNOB" path="slider_knob"/>
		<Image id="BUTTON_OPTAPPLY_NORMAL" path="OptApply_Normal"/>
		<Image id="BUTTON_OPTAPPLY_OVER" path="OptApply_Over"/>
		<Image id="BUTTON_OPTAPPLY_DOWN" path="OptApply_Down"/>

		<Image id="TUTBOX" path="TutBox"/>
		<Image id="TUTARROWUP" path="TutArrowUp"/>
		<Image id="BGCONEXIT" path="BG confirm exit"/>
		<Image id="BUTTON_NEWOK_NORMAL" path="btnNewOK_Up"/>
		<Image id="BUTTON_NEWOK_OVER" path="btnNewOK_Over"/>
		<Image id="BUTTON_NEWOK_DOWN" path="btnNewOK_Down"/>
		<Image id="BUTTON_NEWCANCEL_NORMAL" path="btnNewCancel_Up"/>
		<Image id="BUTTON_NEWCANCEL_OVER" path="btnNewCancel_Over"/>
		<Image id="BUTTON_NEWCANCEL_DOWN" path="btnNewCancel_Down"/>

		<Image id="BGTIPS" path="BGTips"/>
		<Image id="TIPSWM" path="Tips_0(worldmap)"/>
		<Image id="TIPSLV4" path="Tips_1(level4)"/>
		<Image id="TIPSLV5" path="Tips_2(level5)"/>
		<Image id="TIPSLV10" path="Tips_3(level10)"/>
		<Image id="TIPSLV15" path="Tips_4(level15)"/>
		<Image id="TIPSLV25" path="Tips_5(level25)"/>
		<Image id="TIPSSTUCK" path="TipsStuck"/>

		<Image id ="CAQUA" path="Aqua Card"/>
		<Image id ="CCYCLOPS" path="Cyclops Card"/>
		<Image id ="CDAGONFLY" path="Dagonfly Card"/>
		<Image id ="CDRAGO" path="Drago Card"/>
		<Image id ="CFIREFLY" path="Firefly Card"/>
		<Image id ="CFLOWE" path="Flowe Card"/>
		<Image id ="CFLUFF" path="Fluff Card"/>
		<Image id ="CLEAFE" path="Leafe Card"/>
		<Image id ="CLYON" path="Lyon Card"/>
		<Image id ="CMICEY" path="Micey Card"/>
		<Image id ="CPICKY" path="Picky Card"/>
		<Image id ="CPINGUE" path="Pingue Card"/>
		<Image id ="CPLINT" path="Plint Card"/>
		<Image id ="CPOLARE" path="Polare Card"/>
		<Image id ="CSEAGLE" path="Seagle Card"/>
		<Image id ="CSNEEL" path="Sneel Card"/>
		<Image id ="CSUNFLEUR" path="Sunfleur Card"/>
		<Image id ="CTAPEER" path="Tapeer Card"/>
		<Image id ="CTOISE" path="Toise Card"/>
		<Image id ="CWILLOW" path="Willow Card"/>

		<Image id ="CARTIC" path="ArticCard"/>
		<Image id ="CBADLAND" path="BadlandCard"/>
		<Image id ="CBEACH" path="BeachCard"/>
		<Image id ="CBEANPLANT" path="BeanplantCard"/>
		<Image id ="CCANYON" path="CanyonCard"/>
		<Image id ="CCAVE" path="CaveCard"/>
		<Image id ="CCLOUD" path="CloudCard"/>
		<Image id ="CDESERT" path="DesertCard"/>
		<Image id ="CLAKE" path="LakeCard"/>
		<Image id ="CMUSHROOMS" path="MushroomsCard"/>
		<Image id ="CPETMAT" path="PetmatCard"/>
		<Image id ="CSTRAW" path="StrawCard"/>
		<Image id ="CTREE" path="TreeCard"/>
		<Image id ="CVOLCANO" path="VolcanoCard"/>

		<!-- Options -->
		<Image id="OPTDIALOG" path="BGOptions"/>
		<Image id="HITAM" path="Hitam"/>

		<!-- Info Album -->
		<Image id="BGALBUM" path="BGAlbum"/>
		<Image id="PAGE" path="Page" cols="2" rows="1"/>
		<Image id="TABHAB" path="TabHab" cols="3" rows="1"/>
		<Image id="TABPET" path="TabPet" cols="3" rows="1"/>
		<Image id="HABCARD" path="habCard" cols="3" rows="1"/>
		<Image id="PETCARD" path="petCard" cols="3" rows="1"/>
		<Image id="CARD_ARTIC" path="artic"/>
		<Image id="SIL_ARTIC" path="sartic"/>
		<Image id="CARD_BADLAND" path="Badland"/>
		<Image id="SIL_BADLAND" path="sBadland"/>
		<Image id="CARD_BEACH" path="Beach"/>
		<Image id="SIL_BEACH" path="sBeach"/>
		<Image id="CARD_BEANPLANT" path="Beanplant"/>
		<Image id="SIL_BEANPLANT" path="sBeanplant"/>
		<Image id="CARD_CANYON" path="CAnyon"/>
		<Image id="SIL_CANYON" path="sCanyon"/>
		<Image id="CARD_CAVE" path="CAve"/>
		<Image id="SIL_CAVE" path="sCave"/>
		<Image id="CARD_DESERT" path="Desert"/>
		<Image id="SIL_DESERT" path="sDesert"/>
		<Image id="CARD_MUSHROOM" path="Mushroom"/>
		<Image id="SIL_MUSHROOM" path="sMushroom"/>
		<Image id="CARD_TREE" path="Tree"/>
		<Image id="SIL_TREE" path="sTree"/>
		<Image id="CARD_CLOUD" path="Cloud"/>
		<Image id="SIL_CLOUD" path="sCloud"/>
		<Image id="CARD_PETMAT" path="Petmat"/>
		<Image id="SIL_PETMAT" path="spetmat"/>
		<Image id="CARD_STRAW" path="straw"/>
		<Image id="SIL_STRAW" path="sstraw"/>
		<Image id="CARD_WATERFALL" path="waterfall"/>
		<Image id="SIL_WATERFALL" path="swaterfall"/>
		<Image id="CARD_VOLCANO" path="volcano"/>
		<Image id="SIL_VOLCANO" path="svolcano"/>

		<Image id="CARD_AQUA" path="cAqua"/>
		<Image id="SIL_AQUA" path="csAqua"/>
		<Image id="CARD_CYCLOPS" path="cCyclops"/>
		<Image id="SIL_CYCLOPS" path="csCyclops"/>
		<Image id="CARD_DAGONFLY" path="cDagonfly"/>
		<Image id="SIL_DAGONFLY" path="csDagonfly"/>
		<Image id="CARD_DRAGO" path="cDrago"/>
		<Image id="SIL_DRAGO" path="csDrago"/>		
		<Image id="CARD_FIREFLY" path="cFirefly"/>
		<Image id="SIL_FIREFLY" path="csFirefly"/>
		<Image id="CARD_FLOWE" path="cFlowe"/>
		<Image id="SIL_FLOWE" path="csFlowe"/>
		<Image id="CARD_FLUFF" path="cFluff"/>
		<Image id="SIL_FLUFF" path="csFluff"/>
		<Image id="CARD_LEAFE" path="cLeafe"/>
		<Image id="SIL_LEAFE" path="csLeafe"/>
		<Image id="CARD_LYON" path="cLyon"/>
		<Image id="SIL_LYON" path="csLyon"/>
		<Image id="CARD_MICEY" path="cMicey"/>
		<Image id="SIL_MICEY" path="csMicey"/>
		<Image id="CARD_PICKY" path="cPicky"/>
		<Image id="SIL_PICKY" path="csPicky"/>
		<Image id="CARD_PINGUE" path="cpingue"/>
		<Image id="SIL_PINGUE" path="cspingue"/>
		<Image id="CARD_PLINT" path="cplint"/>
		<Image id="SIL_PLINT" path="csplint"/>
		<Image id="CARD_POLARE" path="cPolare"/>
		<Image id="SIL_POLARE" path="csPolare"/>
		<Image id="CARD_SEAGLE" path="cseagle"/>
		<Image id="SIL_SEAGLE" path="csseagle"/>
		<Image id="CARD_SNEEL" path="csneel"/>
		<Image id="SIL_SNEEL" path="csSneel"/>
		<Image id="CARD_SUNFLEUR" path="csunfleur"/>
		<Image id="SIL_SUNFLEUR" path="cssunfleur"/>
		<Image id="CARD_TAPEER" path="cTapeer"/>
		<Image id="SIL_TAPEER" path="csTapeer"/>
		<Image id="CARD_TOISE" path="cToise"/>
		<Image id="SIL_TOISE" path="csToise"/>
		<Image id="CARD_WILLOW" path="cWillow"/>
		<Image id="SIL_WILLOW" path="csWillow"/>

		<Image id="ARROWLEFT_NORMAL" path="panahkiri_normal"/>
		<Image id="ARROWLEFT_OVER" path="panahkiri_over"/>
		<Image id="ARROWLEFT_DOWN" path="panahkiri_down"/>
		<Image id="ARROWRIGHT_NORMAL" path="panahkanan_normal"/>
		<Image id="ARROWRIGHT_OVER" path="panahkanan_over"/>
		<Image id="ARROWRIGHT_DOWN" path="panahkanan_down"/>
		<Image id="BUTTON_CREDITCLOSE_DOWN" path="CrdtCloseDown"/>
		<Image id="BUTTON_CREDITCLOSE_NORMAL" path="CrdtCloseUp"/>
		<Image id="BUTTON_CREDITCLOSE_OVER" path="CrdtCloseOver"/>

		<!-- Shop -->
		<Image id="BGABILITY" path="BGAbility"/>
		<Image id="ICON_CHARISMA" path="Upgrade Charisma"/>
		<Image id="ICON_SPEED" path="Upgrade Hustle"/>
		<Image id="ICON_YIN" path="Upgrade Yin"/>
		<Image id="ICON_YANG" path="Upgrade Yang"/>
		<Image id="STAR_ABILITY" path="StarAbility" cols="3" rows="1"/>

		<!-- HowToPlay -->
		<Image id="BGHOWTO" path="BGHowToPlay"/>
		<Image id="HOWTOPAGE" path="HowToPage" cols="3" rows="4"/>

		<!-- Options Global -->
		<Image id="ICOCLOSE_NORMAL" path="iconclose_up"/>
		<Image id="ICOCLOSE_OVER" path="iconclose_over"/>
		<Image id="ICOCLOSE_DOWN" path="iconclose_down"/>
	</Resources>

	<!--	These are the resources that are going to be used solely by the title screen.
			Again, we could have named this resource group anything we wanted.
			These resources will be deleted after we are done using the title screen. -->			
				
	<Resources id="TitleScreen">
	<SetDefaults path="images" idprefix="IMAGE_"/>			
	
		<!-- The Image tag specifies that we want to load...an image.
			 There is also a Sound tag for loading sounds. All the tags work exactly the same:
			 you specify a variable name to use (if idprefix is specified it is prepended to
			 that name) and the name of the file to load. -->		
		<Image id="LOADINGBAR"		path="loadingbar"/>
		<Image id="LOADINGBG"		path="LoadingBG"/>
		<Image id="LOGO"		path="Logo"/>
		<Image id="PUBLOGO"		path="PubLogo"/>	
			
	</Resources>
	
	<!-- And finally, we'll put all the resources that are needed for the main game
		 part of things in this group. -->
		 
		 
	<Resources id="Game">		
		<SetDefaults path="sounds" idprefix="SOUND_"/>
				
	<!--	<Sound id="MUTATOR"							path="mutator"/>
		<Sound id="TIMER"							path="timer"/>  -->
		
		<SetDefaults path="images" idprefix="IMAGE_"/>
		
		<!-- in case you're wondering about some of these filenames, they are taken
			from various PopCap games. They haven't been changed. -->

		<!-- Tambalan Day Summary -->
		<Image id="SUMTRY" path="SumTry"/>
		<Image id="SUMCONT" path="SumContinue"/>
		<Image id="MEDALBIG" path="MedaliBesar" cols ="4" rows="1"/>
			
		
		<Image id="BGSUMMARY" path="Day Summary BG"/>
		<Image id="UI_CONTAINER" path="UI_Container"/>
		<Image id="CLOCKPIN" path="clockpin" cols="4" rows="4"/>
		<Image id="HALF_O" path="Half_O"/>
		<Image id="ENERGY_BAR_L" path="EnergyBarL" cols="5" rows="5"/>
		<Image id="ENERGY_BAR_M" path="EnergyBarM" cols="5" rows="5"/>
		<Image id="ENERGY_BAR_R" path="EnergyBarR" cols="5" rows="5"/>
		<Image id="BLINK_NORMAL" path="Blink_Up"/>
		<Image id="BLINK_OVER" path="Blink_Over"/>
		<Image id="BLINK_DOWN" path="Blink_Down"/>
		<Image id="FREEZE_NORMAL" path="Freeze_Up"/>
		<Image id="FREEZE_OVER" path="Freeze_Over"/>
		<Image id="FREEZE_DOWN" path="Freeze_Down"/>
		<Image id="SLOW_NORMAL" path="Slow_Up"/>
		<Image id="SLOW_OVER" path="Slow_Over"/>
		<Image id="SLOW_DOWN" path="Slow_Down"/>
		<Image id="SCOREBAR" path="ScoreBar"/>
		<Image id="SCORETEXT" path="goaltext" cols="2" rows="1"/>
		<Image id="HABITAT" path="Habitat" cols="4" rows="4"/>
		<Image id="KASIR" path="Kasir"/>
		<Image id="ASAPIN" path="AsapIn" cols="5" rows="2"/>
		<Image id="BATHBUBBLE" path="bathBubble" cols="5" rows="4"/>
		<Image id="SPELLBOX" path="spellbox"/>
		<Image id="CHANTING" path="Chanting" cols="6" rows="10"/>
		<Image id="GPODIUM" path="Podium_glow"/>
		<Image id="GCAULDRON" path="Pot_glow"/>
		<Image id="GTONG" path="Tongsampah_glow" a8r8g8b8 />
		<Image id="BLINKIN" path="BlinkIn" cols="2" rows="2"/>
		<Image id="BLINKOUT" path="BlinkOut" cols="2" rows="2"/>
		<Image id="PAUSEHITTEST" path="Pause_HitTest"/>


		<!-- BG -->					
		<Image id="HEARTGAIN" path="heartgain" cols="9" rows="2"/>
		<Image id="HEARTLOSS" path="heartloss" cols="5" rows="2"/>
		<Image id="HEARTBAR" path="heart" cols="11" rows="1"/>			
		<Image id="PODIUM" path="Podium"/>
		<Image id="TONG" path="tongsampah"/>
		<Image id="CAULDRON" path="cauldron" cols="2" rows="1"/>		
		<Image id="ITEMMEJA" path="ItemMeja" cols="3" rows="1"/>
		<Image id="ITEMHERO" path="ItemHero" cols="4" rows="1"/>
		<Image id="ITEMMEJAGLOW" path="ItemMejaGlow" cols="3" rows="1"/>
		<Image id="FIGHTSMOKE" path="fightsmoke" cols="4" rows="1"/>
		<Image id="CHECK" path="checkmark"/>

		<Image id="FAILTEXT" path="Fail text"/>
		<Image id="SUCCESSTEXT" path="Success Text"/>
		<Image id="PAPANLEVEL" path="PapanLevel"/>
		
		<!-- Bagian Aktor -->
		<Image id="HERO_HEAD" path="Hero_Head" cols="6" rows="5"/>
		<Image id="HERO_BODY" path="Hero_Body" cols="6" rows="5"/>
		<Image id="HERO_WING" path="Hero_Wing" cols="6" rows="1"/>
		<Image id="SPELLFX" path="FXSlow" cols="6" rows="5"/>

		<!-- Customer -->
		<Image id="ALICIA" path="alicia" cols="4" rows="8" /> 
		<Image id="ALICIAWING" path="aliciawing" cols="3" rows="1"/>
		<Image id="PETER" path="Peter" cols="4" rows="6" /> 
		<Image id="PETERWING" path="Peterwing" cols="3" rows="1"/>
		<Image id="AUROA" path="Auroa" cols="4" rows="8" /> 
		<Image id="AUROAWING" path="auroawing" cols="3" rows="1"/>
		<Image id="GODFATHER" path="Godfather" cols="4" rows="7" /> 
		<Image id="GODFATHERWING" path="Godfatherwing" cols="3" rows="1"/>
		<Image id="GINSY" path="Ginsy" cols="4" rows="6" /> 
		<Image id="GINSYWING" path="Ginsywing" cols="3" rows="1"/>
		<Image id="WOLF" path="wolf" cols="4" rows="6" /> 
		<Image id="WOLFWING" path="Wolfwing" cols="3" rows="1"/>
		<Image id="ROBIN" path="Robin" cols="4" rows="7" /> 
		<Image id="ROBINWING" path="Robinwing" cols="3" rows="1"/>
		<Image id="SNOWHAIR" path="Snowhair" cols="4" rows="6" /> 
		<Image id="SNOWHAIRWING" path="Snowhairwing" cols="3" rows="1"/>
				
		<!-- Bagian Pet -->
		<Image id="CYCLOP" path="cyclop" cols="6" rows="12"/>			
		<Image id="PICKY" path="Picky" cols="6" rows="12"/>
		<Image id="PLINT" path="Plint" cols="6" rows="12"/>
		<Image id="TOISE" path="Toise" cols="6" rows="12"/>
		<Image id="MICEY" path="Micey" cols="6" rows="12"/>
		<Image id="AQUA" path="Aqua" cols="6" rows="12"/>
		<Image id="LEAFE" path="Leafe" cols="6" rows="12"/>
		<Image id="SNAIL" path="Snail" cols="6" rows="12"/>
		<Image id="SEAGLE" path="Seagle" cols="6" rows="12"/>
		<Image id="SUNFLEUR" path="Sunfleur" cols="6" rows="12"/>
		<Image id="FLUFF" path="Fluff" cols="6" rows="12"/>
		<Image id="FIREFLY" path="Firefly" cols="6" rows="12"/>
		<Image id="OLIONS" path="Olions" cols="6" rows="12"/>
		<Image id="PINGUE" path="Pingue" cols="6" rows="12"/>
		<Image id="FLOWE" path="Flowe" cols="6" rows="12"/>
		<Image id="TAPERR" path="Taperr" cols="6" rows="12"/>
		<Image id="DRAGO" path="Drago" cols="6" rows="12"/>
		<Image id="WILLOW" path="Willow" cols="6" rows="12"/>
		<Image id="DRAGONFLY" path="Dragonfly" cols="6" rows="12"/>
		<Image id="POLARE" path="Polare" cols="6" rows="12"/>
		<Image id="EXPRESSION" path="request" cols="4" rows="3"/>

		<!-- Bagian Glow -->
		<Image id="HGLOW" path="HabitatGlow" a8r8g8b8 />
		<Image id="GCYCLOP" path="G-Cyclops"/>
		<Image id="GPICKY" path="GPicky"/>
		<Image id="GPLINT" path="GPlint"/>
		<Image id="GTOISE" path="GToise"/>
		<Image id="GMICEY" path="GMicey"/>
		<Image id="GAQUA" path="GAqua"/>
		<Image id="GLEAFE" path="GLeafe"/>
		<Image id="GSNAIL" path="GSnail"/>
		<Image id="GSEAGLE" path="GSeagle"/>
		<Image id="GSUNFLEUR" path="GSunfleur"/>
		<Image id="GFLUFF" path="GFluff"/>
		<Image id="GFIREFLY" path="GFirefly"/>
		<Image id="GOLIONS" path="GOlions"/>
		<Image id="GPINGUE" path="GPingue"/>
		<Image id="GFLOWE" path="GFlowe"/>
		<Image id="GTAPERR" path="GTaperr"/>
		<Image id="GDRAGO" path="GDrago"/>
		<Image id="GWILLOW" path="GWillow"/>
		<Image id="GDRAGONFLY" path="GDragonfly"/>
		<Image id="GPOLARE" path="GPolare"/>

		<!-- Animasi Out
		<Image id="OUTALICIA" path="OutAlicia" cols="5" rows="4"/>
		<Image id="OUTAURORA" path="OutAurora" cols="5" rows="4"/>
		<Image id="OUTGINGER" path="OutGinger" cols="5" rows="4"/>
		<Image id="OUTGODFATHER" path="OutGodfather" cols="5" rows="4"/>
		<Image id="OUTPETER" path="OutPeter" cols="5" rows="4"/>
		<Image id="OUTRED" path="OutRed" cols="5" rows="4"/>
		<Image id="OUTROBIN" path="OutRobin" cols="5" rows="4"/>
		<Image id="OUTSNOW" path="OutSnow" cols="5" rows="4"/>  -->


		<!-- Bagian Chatting -->
		<Image id="HEROCHAT" path="HeroChat" cols="4" rows="1"/>
		<Image id= "SISTERCHAT" path="SisterChat" cols="4" rows="1"/>
		<Image id="CHATBOX" path="ChatBox"/>

		<!-- Misc Animation -->
		<Image id="GOALREACHED" path="GoalReached"/>
		<Image id="EXPERTREACHED" path="ExpertReached"/>
		<Image id="CLOSEDSIGN" path="ClosedSign"/>
		<Image id="LVCOMPLETED" path="Level Completed"/>
		<Image id="REDCROSS" path="Sick_Status"/>
	
		<!-- Bagian Button -->		
		<Image id="PAUSEBTN_NORMAL" path="Pause_up"/>
		<Image id="PAUSEBTN_OVER" path="Pause_over"/>
		<Image id="PAUSEBTN_DOWN" path="Pause_Down"/>
		<Image id="TUTSKIP_NORMAL" path="TutSkipNormal"/>
		<Image id="TUTSKIP_OVER" path="TutSkipOver"/>
		<Image id="TUTSKIP_DOWN" path="TutSkipDown"/>

		<Image id="TUTARROWLEFT" path="TutArrowLeft"/>
		<Image id="TUTARROWDOWN" path="TutArrowDown"/>
		
		<Image id="BUTTON_SUMMARYCONTINUE_DOWN" path="Continuebtn_down"/>
		<Image id="BUTTON_SUMMARYCONTINUE_NORMAL" path="Continuebtn_Up"/>
		<Image id="BUTTON_SUMMARYCONTINUE_OVER" path="Continuebtn_Over"/>
		<Image id="BUTTON_SUMMARYRETRY_DOWN" path="Retrybtn_down"/>
		<Image id="BUTTON_SUMMARYRETRY_NORMAL" path="Retrybtn_Up"/>
		<Image id="BUTTON_SUMMARYRETRY_OVER" path="Retrybtn_Over"/>
		<Image id="BUTTON_SUMMARYWORLDMAP_DOWN" path="WorldMapbtn_down"/>
		<Image id="BUTTON_SUMMARYWORLDMAP_NORMAL" path="WorldMapbtn_Up"/>
		<Image id="BUTTON_SUMMARYWORLDMAP_OVER" path="WorldMapbtn_Over"/>
		<Image id="BUTTON_SUMMARYSHOP_NORMAL" path="ShopBtn_up"/>	
		<Image id="BUTTON_SUMMARYSHOP_OVER" path="ShopBtn_Over"/>
		<Image id="BUTTON_SUMMARYSHOP_DOWN" path="ShopBtn_Down"/>

		<!-- sister -->
		<Image id="SIS_HEAD" path="Sister_Head" cols="6" rows="5"/>
		<Image id="SIS_BODY" path="Sister_Body" cols="6" rows="5"/>
		<Image id="SIS_WING" path="Sister_Wing" cols="6" rows="1"/>

		<!-- Icon for options -->
		<Image id="ICOALBUM_NORMAL" path="iconalbum_up"/>
		<Image id="ICOALBUM_OVER" path="iconalbum_over"/>
		<Image id="ICOALBUM_DOWN" path="iconalbum_down"/>
		<Image id="ICOHELP_NORMAL" path="iconhelp_up"/>
		<Image id="ICOHELP_OVER" path="iconhelp_over"/>
		<Image id="ICOHELP_DOWN" path="iconhelp_down"/>

		
	</Resources>


	<Resources id="Menu">
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<!-- Logo -->
		<Image id="PUBMENULOGO" path="PubMenuLogo"/>
		<Image id="MAXIMENULOGO" path="MaxiMenuLogo"/>

		<!-- Bonus Level -->
		<Image id="DOT_BONUS" path="BonusDot" cols="3"/>
		

		<Image id="BGMENU" path="BgMenu"/>
		<Image id="BGMENUTAMBAL" path="BgMenuTambal"/>
		<Image id="JUDUL" path="Judul"/>
		<Image id="BINGKAI" path="Bingkai"/>
		<Image id="BTNSTORY_NORMAL" path="StoryBtn_Up2"/>
		<Image id="BTNSTORY_OVER" path="StoryBtn_Over2"/>
		<Image id="BTNSTORY_DOWN" path="StoryBtn_Down2"/>
		<Image id="BTNENDLESS_NORMAL" path="EndlessBtn_Up"/>
		<Image id="BTNENDLESS_OVER" path="EndlessBtn_Over"/>
		<Image id="BTNENDLESS_DOWN" path="EndlessBtn_Down"/>
		<Image id="BTNHISCORE_NORMAL" path="Hiscores_Up"/>
		<Image id="BTNHISCORE_OVER" path="Hiscores_Over"/>
		<Image id="BTNHISCORE_DOWN" path="Hiscores_Down"/>
		<Image id="BTNHOWTO_NORMAL" path="HowTo_Up"/>
		<Image id="BTNHOWTO_OVER" path="HowTo_Over"/>
		<Image id="BTNHOWTO_DOWN" path="HowTo_Down"/>
		<Image id="BTNINFOALBUM_NORMAL" path="InfoAlbum_Up"/>
		<Image id="BTNINFOALBUM_OVER" path="InfoAlbum_Over"/>
		<Image id="BTNINFOALBUM_DOWN" path="InfoAlbum_Down"/>
		<Image id="BTNOPTIONS_NORMAL" path="Options_Up"/>
		<Image id="BTNOPTIONS_OVER" path="Options_Over"/>
		<Image id="BTNOPTIONS_DOWN" path="Options_Down"/>
		<Image id="BTNQUIT_NORMAL" path="QuitBtn_Up"/>
		<Image id="BTNQUIT_OVER" path="QuitBtn_Over"/>
		<Image id="BTNQUIT_DOWN" path="QuitBtn_Down"/>
		<Image id="BTNCHANGE_NORMAL" path="ChangePlayer_Up"/>
		<Image id="BTNCHANGE_OVER" path="ChangePlayer_Over"/>
		<Image id="BTNCHANGE_DOWN" path="ChangePlayer_Down"/>
		<Image id="TEMBUTTON_DOWN" path="btn_down"/>
		<Image id="TEMBUTTON_OVER" path="btn_over"/>
		<Image id="TEMBUTTON_NORMAL" path="btn_up"/>
		<Image id="BGPLAYER" path="bgplayer"/>
		<Image id="BGNEWPLAYER" path="bgnewplayer"/>
		<Image id="BGCREDIT" path="BGCredits"/>
		

		
		<Image id="BGCONDELETE" path="BG confirm delete"/>
		<Image id="BGHISCORE" path="BGHiScore"/>
		<Image id="BTNHSCLOSE_NORMAL" path="CloseHS_Up"/>
		<Image id="BTNHSCLOSE_DOWN" path="CloseHS_Down"/>
		<Image id="BTNHSCLOSE_OVER" path="CloseHS_Over"/>
		
		<Image id="WGTCONGRATS" path="Congratulations"/>
		<Image id="WGTCONGRATS2" path="Congratulations2"/>
		<Image id="WGTWELCOME" path="Tips_Shop"/>

		<!-- WorldMap -->
		<Image id="BGWM" path="World Map BG"/>
		<Image id="FAIRYFOREST" path="FairyForest"/>
		<Image id="FAIRYFORESTG" path="Fairy Forest gray"/>
		<Image id="BEANTOWN" path="BeanTown"/>
		<Image id="BEANTOWNG" path="BeanTown_Gray"/>
		<Image id="SHOESHORE" path="ShoeShore"/>
		<Image id="SHOESHOREG" path="ShoeShore_Gray"/>
		<Image id="SKYLINE" path="Skyline"/>
		<Image id="SKYLINEG" path="Skyline_Gray"/>
		<Image id="CASTLE" path="castle"/>
		<Image id="CASTLEG" path="castle_Gray"/>
		<Image id="GRAYDOT" path="dot_gray"/>
		<Image id="NOWDOT" path="dot_now"/>
		<Image id="NORMALSTAR" path="normal score"/>
		<Image id="EXPERTSTAR" path="expert score"/>
		<Image id="PIONHERO" path="pionhero"/>
		<Image id="BOXLEVEL" path="BoxLevel"/>
		
		<Image id="BUTTON_WMMENU_NORMAL" path="wmMenu_up"/>
		<Image id="BUTTON_WMMENU_DOWN" path="wmMenu_down"/>
		<Image id="BUTTON_WMMENU_OVER" path="wmMenu_Over"/>
		<Image id="BUTTON_WMSHOP_NORMAL" path="wmShop_up"/>
		<Image id="BUTTON_WMSHOP_DOWN" path="wmShop_down"/>
		<Image id="BUTTON_WMSHOP_OVER" path="wmShop_Over"/>
		<Image id="BUTTON_WMPLAY_NORMAL" path="wmplay_normal"/>
		<Image id="BUTTON_WMPLAY_DOWN" path="wmplay_Down"/>
		<Image id="BUTTON_WMPLAY_OVER" path="wmplay_over"/>
		<Image id="MEDALWM" path="medaliWM" cols ="4" rows="1"/>
		
		<Image id="BUTTON_NEWPLAYER_NORMAL" path="NewPlayer_Up"/>
		<Image id="BUTTON_NEWPLAYER_OVER" path="NewPlayer_Over"/>
		<Image id="BUTTON_NEWPLAYER_DOWN" path="NewPlayer_Down"/>
		<Image id="BUTTON_PLAYEROK_NORMAL" path="PlayerOK_Up"/>
		<Image id="BUTTON_PLAYEROK_OVER" path="PlayerOK_Over"/>
		<Image id="BUTTON_PLAYEROK_DOWN" path="PlayerOK_Down"/>
		<Image id="BUTTON_PLAYERDELETE_NORMAL" path="PlayerDelete_Up"/>
		<Image id="BUTTON_PLAYERDELETE_OVER" path="PlayerDelete_Over"/>
		<Image id="BUTTON_PLAYERDELETE_DOWN" path="PlayerDelete_Down"/>


		
	</Resources>


	<Resources id="Ep1">
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<!-- Episode 1 -->
		<Image id="OPENING1" path="Opening1"/>
		<Image id="BATHTUB1" path="BathTubNew" cols="2" rows="1"/>
		<Image id="KARPETBESAR" path="KarpetBesar"/>
		<Image id="BGBAGUS" path="LatarBagus"/>
		<Image id="BGKOTOR" path="LatarKotor"/>
		<Image id="LABALABA" path="SpiderWeb"/>
	</Resources>

	<Resources id="Ep2">
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<!-- Episode 2 -->
		<Image id="OPENING2" path="Opening2"/>
		<Image id="BGLV2" path = "BGEp2"/>
		<Image id="BEANKUNING" path = "Set Kuning"/>
		<Image id="BEANHIJAU" path = "Set Hijau"/>
		<Image id="KASIRKUNING" path = "Kasir Kuning"/>
		<Image id="KASIRHIJAU" path = "Kasir Hijau"/>		
		<Image id="UKIRAN1" path = "Ukiran1"/>
		<Image id="UKIRAN2" path = "Ukiran2"/>
		<Image id="AKARMAOHAPUS" path = "AkarMaoHapus"/>
		<Image id="DAUNATASHIJAU" path = "daun atas hijau"/>
		<Image id="LUKISANDINDING" path = "Lukisan dinding"/>
		<Image id="BATHTUB2" path="BathLv2" cols="2" rows="1"/>
	</Resources>

	<Resources id="Ep3">
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<!-- Episode 3 -->
		<Image id="OPENING3" path="Opening3"/>
		<Image id="BGLV3" path = "BGEp3"/>
		<Image id="PERAPIAN3" path = "Perapian3"/>
		<Image id="KASIR3" path="Kasir3"/>
		<Image id="BATHTUB3" path="Bathtub3" cols="2" rows="1"/>
		<Image id="SEPATUGANTUNG" path="gantungan sepatu & kaus kaki"/>
		<Image id="JEJAKKAKI" path="Jejak kaki"/>
		<Image id="POHON3" path="pohon atas pohon kanan"/>
		<Image id="MEJAPOT3" path="pot & meja"/>
	</Resources>

	<Resources id="Ep4">
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<!-- Episode 4 -->
		<Image id="OPENING4" path="Opening4"/>
		<Image id="BGLV4" path = "BGEp4"/>
		<Image id="PERAPIAN4" path = "Perapian4"/>
		<Image id="KASIR4" path="Kasir4"/>
		<Image id="BATHTUB4" path="Bathtub4" cols="2" rows="1"/>
		<Image id="MEJAITEM4" path="MejaItem4" cols="2" rows="1"/>
		<Image id="LAMPU4" path="Lampu4"/>
		<Image id="PEMBATAS4" path="Pembatas4"/>
		<Image id="KOTOR4" path="Kotor4"/>
		<Image id="JENDELA4A" path="Jendela4a"/> 
		<Image id="JENDELA4B" path="Jendela4b"/>
	</Resources>

	<Resources id="Ep5">
		<SetDefaults path="images" idprefix="IMAGE_"/>
		<!-- Episode 5 -->
		<Image id="OPENING5" path="Opening5"/>
		<Image id="BGLV5" path = "BGEp5"/>
		<Image id="PERAPIAN5" path = "Perapian5"/>
		<Image id="KASIR5" path="Kasir5"/>
		<Image id="BATHTUB5" path="Bathtub5" cols="2" rows="1"/>
		<Image id="JENDELA5" path="Jendela5" cols="2" rows="1"/>
		<Image id="KARPET51" path="Karpet51"/>
		<Image id="KARPET52" path="Karpet52"/>
		<Image id="TIRAI5" path="Kain Jendela"/>
		<Image id="PATUNG5" path="Patung5"/> 
	</Resources>
	
	
</ResourceManifest>
