Background{MainAnimator{"Background_2nd_2"}}
Dummy{"Dummy\\FirstLevelDummy.anc"}

TimeflowFactor{0.75}

Chapter{2}
Devices
{
	"D4"
	{
		Type{"Chopper"}
		Product{"Salad"}
		Levels{2 3}
		CurLevel{2}
		Stack{Left}
		Shadow{Floor}
		Pos{-351 -229 0 0}
		StoolPos{-226 -137 0 0}
		StackPos{-436 -24 0 0}
		PlateOverPos{-432 7 0 0}
		ButtonPos{-303 -227}
	}
	
	"D2"
	{
		Type{"Stove"}
		Product{"FrenchFries"}
		Levels{1 3}
		CurLevel{1}
		Stack{Left}
		Shadow{Floor}
		Pos{190 30 0 0}
		StoolPos{24 95 0 0}
		StackPos{250 230 0 0}
		PlateOverPos{280 246 0 0}
		ButtonPos{180 30}
	}
	
	"D0"
	{
		Type{"Table"}
		Product{"MeatSlice"}
		Levels{1 3}
		CurLevel{1}
		Stack{Left}
		Shadow{Floor}
		Pos{-110 136 0 0}
		StoolPos{-16 121 0 0}
		StackPos{-35 294 0 0}
		PlateOverPos{0 268 0 0}
		ButtonPos{-195 155}
	}
	
	"D3"
	{
		Type{"Grill"}
		Product{"Steak"}
		Levels{1 3}
		CurLevel{1}
		Stack{Right}
		Shadow{Floor}
		Pos{34 -172 0 0}
		StoolPos{-75 -31 0 0}
		StackPos{94 26 0 0}
		PlateOverPos{123 35 0 0}
		ButtonPos{-6 -170}
	}
}

Startup
{
	Money{0}
	Src{0 2 2}
	Products
	{
		"FrenchFries"{6}
	}
}

Truck
{
	Levels{1 4}
	PackageAvail{0 1 2}
	SpeedFactor{1.3}
}

Fridge
{
	Levels{1 3}
}

SellCounter
{
	Levels{1 3}
}

ExcludeProducts
{
	
}

Goal
{
	Timer{190 290}
	ExpertTimer{187 215}
	"FrenchFries"{16}
	"MeatSlice"{8}
	"Salad"{25}
}

Parrots
{
	1
	{
		GenerationTime{65 67}
		ActionPeriod{5 7}
		AttackBoxes
	}
}
