material lift0/mBaseOlive
{
	technique
	{
		pass
		{
			ambient 0 0 0 1
			diffuse 1 1 1 1
			specular 0.5 0.5 0.5 89.6
			emissive 0 0 0

			texture_unit
			{
				//~ texture blueboard.dds
				texture grey.dds
				tex_coord_set 0
				colour_op modulate
				scale 1 1
				scroll 0 0
				rotate 0
			}
            
			//~ texture_unit
			//~ {
				//~ texture blackboard_norm.dds
				//~ tex_coord_set 0
				//~ colour_op replace
				//~ scale 1 1
				//~ scroll 0 0
				//~ rotate 0
			//~ }
		}
	}
}
