Initialize engine version: 4.6.1f1 (d1db7a1b5196)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     1103 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\P31RestKit.dll (this message is harmless)
Loading D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\P31RestKit.dll into Unity Child Domain
- Completed reload, in  0.049 seconds
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\System.dll (this message is harmless)
End Parsing Subtitles
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 0 From 1.5 To 5.9 Text CINE_1 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 1 From 6.1 To 12.9 Text CINE_2 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 2 From 13.1 To 16.9 Text CINE_3 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 3 From 17.1 To 19.9 Text CINE_4 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 4 From 20.1 To 27.9 Text CINE_5 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 5 From 28.1 To 36.9 Text CINE_6 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 6 From 37.1 To 46.9 Text CINE_7 L_Center
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 7 From 47.1 To 55.9 Text CINE_8 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 8 From 56.1 To 60.9 Text CINE_9 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 9 From 61.1 To 68.9 Text CINE_10 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 10 From 69.1 To 75.9 Text CINE_11 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 11 From 76.1 To 82.9 Text CINE_12 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 12 From 83.1 To 91.9 Text CINE_13 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 13 From 92.1 To 97.9 Text CINE_14 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 14 From 98.1 To 105.9 Text CINE_15 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 15 From 106.1 To 114.9 Text CINE_16 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 16 From 115.1 To 123.9 Text CINE_17 No Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Sub 17 From 124.1 To 129 Text CINE_18 L_Center
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Platform assembly: D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\System.Xml.dll (this message is harmless)
Deserialization of Current Player C:/Users/Administrator/AppData/LocalLow/GOLD/Spirit Of War/playerSave.sow
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

FMOD Error (ERR_INVALID_PARAM): An invalid parameter was passed to this function.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
DllNotFoundException: D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
  at (wrapper managed-to-native) MMT.MobileMovieTexture:CreateContext ()

  at MMT.MobileMovieTexture.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
DllNotFoundException: D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
  at (wrapper managed-to-native) MMT.MobileMovieTexture:CreateContext ()

  at MMT.MobileMovieTexture.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
  at (wrapper managed-to-native) MMT.MobileMovieTexture:CreateContext ()

  at MMT.MobileMovieTexture.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Deserialization of Current Player C:/Users/Administrator/AppData/LocalLow/GOLD/Spirit Of War/playerSave.sow
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Retrieving Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options MusicVolume
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options AmbientVolume
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options SFXVolume
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options InterfaceVolume
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options CenterOnSelection
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options Lighting
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options SSAO
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options AntiAliasing
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Retrieving sliders
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from base MusicVolume : 0.6
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from base AmbientVolume : 0.6
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from base SFXVolume : 1
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from base InterfaceVolume : 1
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Retrieving toggles
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from base CenterOnSelection : True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from base Lighting : True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from base SSAO : True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from base AntiAliasing : True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Platform assembly: D:\3DMGAME游戏\Spirit of War\SoW_Windows_20150116_1022_2108_Data\Managed\Boo.Lang.dll (this message is harmless)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2271 unused Assets to reduce memory usage. Loaded Objects now: 41521.
Total: 28.923576 ms (FindLiveObjects: 2.307927 ms CreateObjectMapping: 3.732305 ms MarkObjects: 19.023529 ms  DeleteObjects: 1.358445 ms)

Light Directional_Light_Cookie (UnityEngine.Light) active ? True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

SSAO MainCamera (SSAOEffect) active ? True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

AA MainCamera (AntialiasingAsPostEffect) active ? True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Retrieving Options
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options MusicVolume
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options AmbientVolume
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options SFXVolume
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options InterfaceVolume
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options CenterOnSelection
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options Lighting
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options SSAO
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Adding Options AntiAliasing
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Retrieving sliders
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from prefs MusicVolume : 0.6
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from prefs AmbientVolume : 0.6
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from prefs SFXVolume : 1
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from prefs InterfaceVolume : 1
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Retrieving toggles
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from prefs CenterOnSelection : True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from prefs Lighting : True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from prefs SSAO : True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

*** Option from prefs AntiAliasing : True
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 14405 unused Assets to reduce memory usage. Loaded Objects now: 13936.
Total: 31.062323 ms (FindLiveObjects: 1.564638 ms CreateObjectMapping: 2.822942 ms MarkObjects: 13.358673 ms  DeleteObjects: 10.727617 ms)

Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/.\libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
Fallback handler could not load library D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Mono/libD:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
DllNotFoundException: D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
  at (wrapper managed-to-native) MMT.MobileMovieTexture:DestroyContext (intptr)

  at MMT.MobileMovieTexture.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
  at (wrapper managed-to-native) MMT.MobileMovieTexture:DestroyContext (intptr)

  at MMT.MobileMovieTexture.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

DllNotFoundException: D:/3DMGAME游戏/Spirit of War/SoW_Windows_20150116_1022_2108_Data/Plugins/theorawrapper.dll
  at (wrapper managed-to-native) MMT.MobileMovieTexture:DestroyContext (intptr)

  at MMT.MobileMovieTexture.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

