Initialize engine version: 5.2.1p2 (008af436a8e0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.4052]
    Renderer: NVIDIA GeForce 405  
    Vendor:   NVIDIA
    VRAM:     1103 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\DOTween.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\DOTween43.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\DOTween46.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\DOTween50.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\ArabicSupport.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\ArabicSupport.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\SampleClassLibrary.dll (this message is harmless)
Loading D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.066 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\System.dll (this message is harmless)
Running Resolution - 0/0 -- 0/0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Starting Main...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Loading Game...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

No Previous Game Found...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

English (United States)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Starting SoundManager...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Starting Game Cursor...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Finishing Loading...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Starting Form Options...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

NullReferenceException: Object reference not set to an instance of an object
  at interfaceOptions.OnEnable () [0x00000] in <filename unknown>:0 
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(Object)
MainConfig:LoadPrefabs()
Main:FinishLoading()
Main:Awake()
 
(Filename:  Line: -1)

Starting Form GameMode...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Starting Form Quit Game...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Starting Form Extras
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


Unloading 1108 unused Assets to reduce memory usage. Loaded Objects now: 2163.
Total: 1.723564 ms (FindLiveObjects: 0.222054 ms CreateObjectMapping: 0.101697 ms MarkObjects: 1.189576 ms  DeleteObjects: 0.208681 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 410 -> priority: 1 
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.358139 ms
Running Resolution - 0/0 -- 0/0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Finishing Loading...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Starting Form Options...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

NullReferenceException: Object reference not set to an instance of an object
  at interfaceOptions.OnEnable () [0x00000] in <filename unknown>:0 
UnityEngine.Object:Internal_CloneSingle(Object)
UnityEngine.Object:Instantiate(Object)
MainConfig:LoadPrefabs()
Main:FinishLoading()
LoadingScreen:Start()
 
(Filename:  Line: -1)

Starting Form GameMode...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Starting Form Quit Game...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Starting Form Extras
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


Unloading 1106 unused Assets to reduce memory usage. Loaded Objects now: 3553.
Total: 6.399146 ms (FindLiveObjects: 0.195619 ms CreateObjectMapping: 0.152390 ms MarkObjects: 5.533009 ms  DeleteObjects: 0.517504 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3553.
Total: 4.754886 ms (FindLiveObjects: 0.266527 ms CreateObjectMapping: 0.170117 ms MarkObjects: 4.303935 ms  DeleteObjects: 0.013684 ms)

Starting Async Loading of Main Menu...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

The Playlist 'MainMenu' is already loaded. Ignoring Change Playlist request.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Running Resolution - 0/0 -- 0/0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Platform assembly: D:\3DMGAME游戏\Queens Garden Halloween\QueensGarden3Halloween_Data\Managed\System.Xml.dll (this message is harmless)
Time taken Save Dat: 00:00:00.1014788
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: (. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: ,. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: 0. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: 8. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time taken Save Dat: 00:00:00.0014117
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time taken Save Dat: 00:00:00.0013873
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time taken Save Dat: 00:00:00.0011771
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.008485 ms
WARNING: Shader Unsupported: 'Lines/Colored Blended' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Lines/Colored Blended' - Setting to default shader.
WARNING: Shader Unsupported: 'Lines/Colored Blended' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Lines/Colored Blended' - Setting to default shader.
Running Resolution - 0/0 -- 0/0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

throne_info
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


Unloading 485 unused Assets to reduce memory usage. Loaded Objects now: 47913.
Total: 66.883766 ms (FindLiveObjects: 7.271813 ms CreateObjectMapping: 1.809089 ms MarkObjects: 56.753857 ms  DeleteObjects: 1.048071 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 47913.
Total: 55.655090 ms (FindLiveObjects: 3.748799 ms CreateObjectMapping: 2.983738 ms MarkObjects: 48.828632 ms  DeleteObjects: 0.092678 ms)

Time taken Save Dat: 00:00:00.0105721
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 199.630905 ms
Initialization Warning: Pool 'BoardItems' contains a PrefabPool with no prefab reference. Skipping.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Running Resolution - 0/0 -- 0/0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 30270.
Total: 34.718540 ms (FindLiveObjects: 2.308245 ms CreateObjectMapping: 1.601341 ms MarkObjects: 30.623907 ms  DeleteObjects: 0.183801 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 30792.
Total: 44.830719 ms (FindLiveObjects: 2.296738 ms CreateObjectMapping: 1.260173 ms MarkObjects: 41.188595 ms  DeleteObjects: 0.084281 ms)

Time taken Save Dat: 00:00:00.0093310
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time taken Save Dat: 00:00:00.0096647
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time taken Save Dat: 00:00:00.0090865
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-frame-show. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time taken Save Dat: 00:00:00.0092324
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 19.152655 ms
WARNING: Shader Unsupported: 'Lines/Colored Blended' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Lines/Colored Blended' - Setting to default shader.
WARNING: Shader Unsupported: 'Lines/Colored Blended' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Lines/Colored Blended' - Setting to default shader.
Running Resolution - 0/0 -- 0/0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

throne_info
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


Unloading 963 unused Assets to reduce memory usage. Loaded Objects now: 48043.
Total: 44.879547 ms (FindLiveObjects: 2.710058 ms CreateObjectMapping: 1.259551 ms MarkObjects: 40.453697 ms  DeleteObjects: 0.455304 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 48043.
Total: 53.379810 ms (FindLiveObjects: 3.237826 ms CreateObjectMapping: 1.664163 ms MarkObjects: 48.386078 ms  DeleteObjects: 0.090501 ms)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time taken Save Dat: 00:00:00.0156697
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 200.475891 ms
Initialization Warning: Pool 'BoardItems' contains a PrefabPool with no prefab reference. Skipping.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Running Resolution - 0/0 -- 0/0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 31255.
Total: 30.623596 ms (FindLiveObjects: 3.200817 ms CreateObjectMapping: 0.784654 ms MarkObjects: 26.462099 ms  DeleteObjects: 0.175093 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 31864.
Total: 47.371284 ms (FindLiveObjects: 2.456281 ms CreateObjectMapping: 1.274791 ms MarkObjects: 43.573967 ms  DeleteObjects: 0.065932 ms)

Time taken Save Dat: 00:00:00.0092470
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time taken Save Dat: 00:00:00.0091564
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 16.231115 ms
The Playlist 'Level' is already loaded. Ignoring Change Playlist request.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Initialization Warning: Pool 'BoardItems' contains a PrefabPool with no prefab reference. Skipping.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Running Resolution - 0/0 -- 0/0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 31259.
Total: 28.695704 ms (FindLiveObjects: 1.548160 ms CreateObjectMapping: 0.740492 ms MarkObjects: 26.316549 ms  DeleteObjects: 0.090190 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 31781.
Total: 43.245865 ms (FindLiveObjects: 2.251954 ms CreateObjectMapping: 1.201705 ms MarkObjects: 39.725960 ms  DeleteObjects: 0.064999 ms)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1649)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 19.905586 ms
WARNING: Shader Unsupported: 'Lines/Colored Blended' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Lines/Colored Blended' - Setting to default shader.
WARNING: Shader Unsupported: 'Lines/Colored Blended' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Lines/Colored Blended' - Setting to default shader.
Running Resolution - 0/0 -- 0/0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

throne_info
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Converting Vertex Colors from Color32 to Color.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)


Unloading 983 unused Assets to reduce memory usage. Loaded Objects now: 48289.
Total: 45.982353 ms (FindLiveObjects: 2.685489 ms CreateObjectMapping: 1.338235 ms MarkObjects: 41.504883 ms  DeleteObjects: 0.453127 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 48289.
Total: 61.238796 ms (FindLiveObjects: 3.642126 ms CreateObjectMapping: 2.115736 ms MarkObjects: 55.394474 ms  DeleteObjects: 0.084281 ms)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time taken Save Dat: 00:00:00.0091341
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

MasterAudio could not find sound: sfx-mouse-hover. If your Scene just changed, this could happen when an OnDisable or OnInvisible event sound happened to a per-scene sound, which is expected.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Time taken Save Dat: 00:00:00.0090131
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

