Initialize engine version: 5.1.3f1 (b0a23b31c3d8)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: NVIDIA GeForce 405   (ID=0x10c5)
    Vendor:   NVIDIA
    VRAM:     466 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\ArabicSupport.dll (this message is harmless)
Loading D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\ArabicSupport.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.055 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\3DMGAME游戏\Puzzle Ball\Puzzle Ball_Data\Managed\System.dll (this message is harmless)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.087136 ms

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 4057.
Total: 3.677913 ms (FindLiveObjects: 0.206194 ms CreateObjectMapping: 0.092678 ms MarkObjects: 3.364112 ms  DeleteObjects: 0.013373 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4057.
Total: 3.349806 ms (FindLiveObjects: 0.157367 ms CreateObjectMapping: 0.072774 ms MarkObjects: 3.112822 ms  DeleteObjects: 0.005909 ms)

EROR 222
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 4556.
Total: 7.918429 ms (FindLiveObjects: 0.348633 ms CreateObjectMapping: 0.158922 ms MarkObjects: 7.389415 ms  DeleteObjects: 0.020526 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.108906 ms

Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 7518.
Total: 5.159528 ms (FindLiveObjects: 0.250045 ms CreateObjectMapping: 0.226098 ms MarkObjects: 4.593193 ms  DeleteObjects: 0.088946 ms)

Player 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

NullReferenceException: Object reference not set to an instance of an object
  at BallController.RestartPlayer1 () [0x00000] in <filename unknown>:0 

  at BallController.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

ball: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Player 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Object reference not set to an instance of an object
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 7665.
Total: 11.696175 ms (FindLiveObjects: 0.494804 ms CreateObjectMapping: 0.430738 ms MarkObjects: 10.723982 ms  DeleteObjects: 0.045406 ms)

ball: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Player 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Player 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Trying to restart animation...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Language Source was up-to-date with Google Spreadsheet
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Ball 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Ball 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 10.002456 ms

Unloading 3424 unused Assets to reduce memory usage. Loaded Objects now: 4178.
Total: 7.655944 ms (FindLiveObjects: 0.239160 ms CreateObjectMapping: 0.227342 ms MarkObjects: 3.404853 ms  DeleteObjects: 3.783032 ms)

EROR 222
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 4630.
Total: 4.590083 ms (FindLiveObjects: 0.232940 ms CreateObjectMapping: 0.073085 ms MarkObjects: 4.269750 ms  DeleteObjects: 0.013995 ms)

