style bonusPickListEntry
{
	fsCSilhouettePickListEntryGui
	{
		modal = false
		width = 80 height = 80
	}
}

style bonusPickList
{
	fsCPickListGui
	{
		name = bonusPickList
		modal = false
	
		priorityEntityTypes = ""
		randomEntityTypes = "BSL-"

		requiredForActCompletion = false
		groupEntries = false
		collectAllEntities = true

		fsCSpriteComponent
		{
			name = bonusListBackground
			image = gui/hogGui/hogLeftPanel.png

			bonusPickListEntry
			{
				name = pickItem0
				image = gui/hogGui/listEntryPanel1.png
				posX = -30 posY = 10
			}
			fsCSpriteComponent
			{
				name = mask
				image = gui/hogGui/hogLeftPanelMask.png
				posX = 0 posY = 0
			}
			fsCSpriteComponent
			{
				name = completeSprite
				image = gui/hogGui/bonusListComplete.png
				posX = -30 posY = 12
			}
		}
	}
}
