animFileName = particles/gfx/batL.xml;
alphaMode = normal;
linkToEmitter = false;

particleLifeMs = 50000;
emitterLifeMs = 0;

maxParticles = 8;
emitSpeed = 5;

emitPosXY = 300.0, 0.0 rndRangeXY = 0.0, 30.0;

velocityXY = -200.0, 0.0 rndRangeXY = 50.0, 20.0;
velocityDeltaXY = -20.0, 0.0 rndRangeXY = 5.0, 0.0;

scale = 0.2 rndRange = 0.05;

prerun = 6000;
