include gui/styles.txt
include gui/hogGui/bonusListGui.txt
include gui/hogGui/recycleListGui.txt

style lostAndFoundButton
{
	fsCButtonComponent
	{
		name = lostAndFoundButton
		buttonImage = gui/hogGui/lostAndFound.png
		buttonDownImage = gui/hogGui/lostAndFoundOver.png
	}
}

style batMenuButton
{
	fsCButtonComponent
	{
		name = menuButton
		buttonImage = gui/hogGui/menu.png
		buttonDownImage = gui/hogGui/menuOver.png
	}
}

style achievementsButton
{
	fsCButtonComponent
	{
		name = achievementsButton
		buttonImage = gui/hogGui/achievements.png
		buttonDownImage = gui/hogGui/achievementsOver.png
	}
}

style baseHogGui
{
	fsCSpriteComponent
	{
		bonusPickList
		{
			posX = -415 posY = 299
		}

		lostAndFoundButton
		{
			posX = -442 posY = 310
			action = "loadGuiTut gui/lostAndFound/lostAndFound.txt"
		}

		recyclePickList
		{
			posX = -350 posY = 290
		}
		
		batMenuButton
		{
			name = GameGuiOptionsButton
			posX = -365 posY = 348
			action = "loadGui gui/pauseMenu/pauseMenu.txt"
		}

		fsCSpriteComponent
		{
			name = GameGuiRightPanel
			image = gui/hogGui/hogRightPanel.png
			posX = 409 posY = 301

			hintButton
			{
				posX = 0 posY = -0		
			}

			ghostModeButton
			{
				posX = -52 posY = 49			
			}	
			
			
			achievementsButton
			{
				posX = -68 posY = -26
				action = "loadGuiTut gui/achievements/achievements.txt"
			}

		}
			
	}
}	