include gui/styles.txt

CGameSpecificPaywallGui
{
	name = paywallMenuWindow
	posX = 0  posY = 0
	width=1024 height=768

	fsCSpriteComponent
	{
		name = paywallMenuBackground
		image = gui/paywallGui/paywallBg.jpg
		posX = 0 posY = 0
	}

	
	# These are markers for where the screenshots will be displayed.
	# Screenshots are automatically picked up by the code in the assets\gui\graphics\panels\paywallPanels folder
	# if named screen1.jpg, screen2.jpg etc.

	fsCSpriteComponent
	{
		name = paywallScreenshotMain
		posX = 35 posY = 65
	}

	fsCSpriteComponent
	{
		name = paywallScreenshotFade
		posX = 35 posY = 65
	}

	fsCSpriteComponent
	{
		name = paywallSCreenFrame
		image = gui/paywallGui/paywallScreensFrame.png
		posX = 30 posY = 47
	}

	fsCTextSpriteComponent
	{
		name = bulletPoints
		textKey = paywallbullets
		largeTitleFont
		alignmentH = left
		posX = 80 posY = -270
		width = 700 height = 200
	}

	longTextButton
	{
		name = paywallBuyNowButton
		textKey = purchaseNow
		posX = 0 posY = 335
	}

	longTextButton
	{
		name = paywallRestoreButton
		textKey = alreadyPaid
		posX = 340 posY = 335
	}

	standardTextButton
	{
		name = paywallLaterButton
		textKey = later
		posX = -340 posY = 335
	}

}

