include gui/styles.txt

style achievement
{
	fsCSpriteComponent
	{
		fsCTextSpriteComponent
		{
			standardShopFont
		}
	}
}

fsCAchievementsScreen
{
	name = souvenirGui
	achievementKey = souvenir
	achievementDictionary = gui/presents/presentsMap.txt

	fsCScaleTransformationComponent
	{
		transGraph =	0.0,
						0.5, 200,
						1.0, 150;
	}
	
	fsCSpriteComponent
	{
		name = souvenirGuiBackground
		image = gui/presents/background.jpg
		
		panelLabelFont
		{
			name = souvenirTitle
			textKey = souvenirTitle
			fontSize = 10
			posX = -1 posY = -343
			width = 300 height = 50
		}
		
		achievement
		{
			name = souvenir9
			image = gui/presents/FakeBlood.png
			posX = -297 posY = -187
		}

		achievement
		{
			name = souvenir13
			image = gui/presents/WitchSculpture.png
			posX = -156 posY = -214
		}

		achievement
		{
			name = souvenir12
			image = gui/presents/DraculaNecklace.png
			posX = 4 posY = -220
		}

		achievement
		{
			name = souvenir15
			image = gui/presents/SilverEarrings.png
			posX = 133 posY = -161
		}

		achievement
		{
			name = souvenir2
			image = gui/presents/HalloweenTeddy.png
			posX = 320 posY = -221
		}

		achievement
		{
			name = souvenir6
			image = gui/presents/RealisticPirateHat.png
			posX = -314 posY = 17
		}

		achievement
		{
			name = souvenir14
			image = gui/presents/BatRing.png
			posX = -161 posY = 61
		}

		achievement
		{
			name = souvenir4
			image = gui/presents/JollyRogerMug.png
			posX = -42 posY = 0
		}

		achievement
		{
			name = souvenir3
			image = gui/presents/JackOLanternGlasses.png
			posX = 69 posY = 53
		}

		achievement
		{
			name = souvenir10
			image = gui/presents/HalloweenWatch.png
			posX = 221 posY = 62
		}

		achievement
		{
			name = souvenir7
			image = gui/presents/TRexModel.png
			posX = 347 posY = -3
		}

		achievement
		{
			name = souvenir11
			image = gui/presents/CoffinMoneyBank.png
			posX = -334 posY = 265
		}
		
		achievement
		{
			name = souvenir1
			image = gui/presents/PumpkinKeyring.png
			posX = -213 posY = 192
		}

		achievement
		{
			name = souvenir8
			image = gui/presents/LuckyCharmsBracelet.png
			posX = -106 posY = 295
		}

		achievement
		{
			name = souvenir16
			image = gui/presents/GoldSkeleton.png
			posX = 77 posY = 273
		}
		
		achievement
		{
			name = souvenir5
			image = gui/presents/BucketOfCandy.png
			posX = 319 posY = 215
		}

		standardTextButton
		{
			name = souvenirGuiBackButton
			textKey = back
			posY = 360
			action = "closeGui souvenirGui"
		}
	}
}
