fx_reference.pak contains:
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/area2_entry_room.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_backyard.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_crashed_Van.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_drain_pipe.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_HUD.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_janitors_shed.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_neighborhood_2.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_neighborhood_crash.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_parking_lot.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_School_Gates.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_school_hallway.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_spooky_tree.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_wash.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_woods.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_woods_end.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_woods_entrance.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/fx_REF_your_house.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/Guest_Bedroom.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room26_basement.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room27_dinning_room.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room28_kitchen.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room29_tv_room_lit.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room30_laundry.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room31_dark_room.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room32_stairs.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room33_hallway_a.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room34_your_room.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room35_bathroom.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room37_study.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room38_hallway_b.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room39_master.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room41_attic.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room42_escher_closet.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room43_tunnel_maze1.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room44_tunnel_maze2.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room45_tunnel_maze3.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room46_parking_garage.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room47_mall_entrance.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room49_massage_kiosk.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room50_maze1.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room53_security.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room54_mall_fountain.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room55_Candy_Store.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room56_foodcourt.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room57_public_phones.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room58_mall1.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room59_mall_2.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room60_arcade.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room61_hatstore.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room63_womens_department.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room65_changing_rooms.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/room66_bookStore.tex 0 kB
C:/WayForward/goosebumps/code/build/PC32/paksource/FX_Reference/woods_entrance.tex 0 kB
