Initialize engine version: 5.1.1f1 (2046fc06d4d8)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: NVIDIA GeForce 405   (ID=0x10c5)
    Vendor:   NVIDIA
    VRAM:     466 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.047 seconds
desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\GooCubelets\GooCubelets_Data\Managed\System.dll (this message is harmless)
D3D shader create error for shader [0x80070057] vs_5_0
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D3D shader create error for shader [0x80070057] ps_5_0
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doaaaaabbfaaaaabdgaaaaafpccabaaaaaaaaaaaegaobaaaaaaaaaaadoaaaaab

D3D shader create error for shader [0x80070057] vs_5_0
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doaaaaab
D3D shader create error for shader [0x80070057] ps_5_0
root12:abaaabaa
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egaobaaaabaaaaaadoaaaaab
D3D shader create error for shader gs_5_0
root12:aaabaaaa
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D3D shader create error for shader [0x80070057] vs_5_0
root12:abaaaaaa
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pccabaaaacaaaaaaakbabaaaaaaaaaaaabeaaaaaamaaaaaaeghobaaaaaaaaaaa
doaaaaab
D3D shader create error for shader [0x80070057] ps_5_0
root12:abaaabaa
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abaaaaaaegaobaaaacaaaaaadiaaaaahpccabaaaaaaaaaaaagaabaaaaaaaaaaa
egaobaaaabaaaaaadoaaaaab
D3D shader create error for shader gs_5_0
root12:aaabaaaa
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doaaaaab
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.551774 ms

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 450.
Total: 0.297940 ms (FindLiveObjects: 0.027679 ms CreateObjectMapping: 0.027057 ms MarkObjects: 0.230763 ms  DeleteObjects: 0.010885 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.136586 ms

Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 555.
Total: 0.396838 ms (FindLiveObjects: 0.047272 ms CreateObjectMapping: 0.038875 ms MarkObjects: 0.288299 ms  DeleteObjects: 0.021148 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.978102 ms

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 559.
Total: 0.612985 ms (FindLiveObjects: 0.035143 ms CreateObjectMapping: 0.033588 ms MarkObjects: 0.524038 ms  DeleteObjects: 0.018660 ms)

Level complete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

6
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.946691 ms

Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 566.
Total: 0.689492 ms (FindLiveObjects: 0.045095 ms CreateObjectMapping: 0.048827 ms MarkObjects: 0.543943 ms  DeleteObjects: 0.050071 ms)

Level complete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

7
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.990231 ms

Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 599.
Total: 0.669899 ms (FindLiveObjects: 0.048516 ms CreateObjectMapping: 0.047583 ms MarkObjects: 0.524971 ms  DeleteObjects: 0.047583 ms)

Level complete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

8
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.169057 ms

Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 613.
Total: 0.721214 ms (FindLiveObjects: 0.043540 ms CreateObjectMapping: 0.049138 ms MarkObjects: 0.568823 ms  DeleteObjects: 0.058157 ms)

Level complete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

9
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.039991 ms

Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 688.
Total: 0.685138 ms (FindLiveObjects: 0.044784 ms CreateObjectMapping: 0.048516 ms MarkObjects: 0.547364 ms  DeleteObjects: 0.042918 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.335133 ms

Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 695.
Total: 0.699755 ms (FindLiveObjects: 0.046339 ms CreateObjectMapping: 0.049449 ms MarkObjects: 0.547364 ms  DeleteObjects: 0.055047 ms)

