Initialize engine version: 5.2.2f1 (3757309da7e7)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: NVIDIA GeForce 405   (ID=0x10c5)
    Vendor:   NVIDIA
    VRAM:     466 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.048 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\FL337 - Fleet\FL337_Data\Managed\Boo.Lang.dll (this message is harmless)
Set Original Prefernces
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 338 -> priority: 1 
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.387504 ms

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 335.
Total: 0.146169 ms (FindLiveObjects: 0.012439 ms CreateObjectMapping: 0.024257 ms MarkObjects: 0.098897 ms  DeleteObjects: 0.009640 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.342720 ms

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 362.
Total: 0.202460 ms (FindLiveObjects: 0.019903 ms CreateObjectMapping: 0.032343 ms MarkObjects: 0.096098 ms  DeleteObjects: 0.052869 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.744219 ms

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 2096.
Total: 0.962851 ms (FindLiveObjects: 0.213656 ms CreateObjectMapping: 0.168561 ms MarkObjects: 0.475516 ms  DeleteObjects: 0.104184 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.499463 ms

Unloading 1326 unused Assets to reduce memory usage. Loaded Objects now: 511.
Total: 0.840629 ms (FindLiveObjects: 0.086457 ms CreateObjectMapping: 0.064687 ms MarkObjects: 0.093299 ms  DeleteObjects: 0.594940 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.729913 ms

Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 4428.
Total: 2.169214 ms (FindLiveObjects: 0.829744 ms CreateObjectMapping: 0.467119 ms MarkObjects: 0.799577 ms  DeleteObjects: 0.072462 ms)

Bullet collided with Barrier 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Bullet collided with Barrier 2
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

PLAYER DETECTED
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

PLAYER DETECTED
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

ATTACK
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

