Initialize engine version: 5.0.2f1 (0b02744d4013)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: NVIDIA GeForce 405   (ID=0x10c5)
    Vendor:   NVIDIA
    VRAM:     466 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\P31RestKit.dll (this message is harmless)
Loading D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\P31RestKit.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
Loading D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
Platform assembly: D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
Loading D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
- Completed reload, in  0.050 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\3DMGAME游戏\Deserter Simulator\Deserter Simulator_Data\Managed\System.dll (this message is harmless)
[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

GameID:389840
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

DSS initPlatform
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

RequestCurrentStats:True
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

->callback OnUserStatsReceived() started.

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

bomb jumped 0.05936922
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

bomb jumped 2.550209
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

UNLOCK ACHEVE ACHIEVE_DRIVE_DISTANCE_MAX_11
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

unlock target:ACHIEVEMENT_11
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

check ResultDirection
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Achieve Direction
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

BestScore Direction
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 71575.
Total: 17.475685 ms (FindLiveObjects: 3.960267 ms CreateObjectMapping: 3.100665 ms MarkObjects: 10.319897 ms  DeleteObjects: 0.093921 ms)

bomb jumped 0.05936998
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

bomb jumped 1.625724
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

jump distance 8.353582
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

UNLOCK ACHEVE ACHIEVE_JUMP_CNT_1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

unlock target:ACHIEVEMENT_1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

check ResultDirection
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Achieve Direction
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

BestScore Direction
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 70831.
Total: 15.823966 ms (FindLiveObjects: 3.699650 ms CreateObjectMapping: 1.759946 ms MarkObjects: 10.270449 ms  DeleteObjects: 0.092988 ms)

