<Object>
    <Component type="Transform" resource="OCP_Transform">
        <Vector3 name="Scale">
            <Float32 name="X">0.075</Float32>
            <Float32 name="Y">0.075</Float32>
            <Float32 name="Z">0.075</Float32>
        </Vector3>
    </Component>
    <Component type="Type_Latchable" resource="OCP_TypeLatchable">
        <Vector3 name="ClickBox">
            <Float32 name="X">1.5</Float32>
            <Float32 name="Y">1.5</Float32>
            <Float32 name="Z">1.5</Float32>
        </Vector3>
        <Vector3 name="LatchPoint">
            <Float32 name="Y">0.5</Float32>
        </Vector3>
    </Component>
    <Component type="Attachable" resource="OCP_Attachable">
        <AttachableType name="mAttachableType">0</AttachableType>
    </Component>
    <Component type="Model" resource="OCP_Model">
        <String name="MeshFile">MDL_LACH_Torch</String>
        <String name="DiffuseFile">TEX_LACH_TorchDiffuse</String>
        <String name="NormFile">TEX_LACH_TorchNormal</String>
        <String name="SpecularFile">TEX_LACH_TorchSpecular</String>
        <Boolean name="Cull">false</Boolean>
        <Vector3 name="Offset">
            <Float32 name="Z">-6</Float32>
        </Vector3>
    </Component>
    <Component type="Type_LevelObject" />
    <Component type="Type_GridObject">
        <Boolean name="GridUpdate">false</Boolean>
    </Component>
</Object>
