<Component>
	<AttachableType name="mAttachableType"/>
	<String name="mTargetName"/>
	<String name="mSecondaryName"/>
	<Vector3 name="OffsetPos">
		<Float32 name="X">0</Float32>
		<Float32 name="Y">0</Float32>
		<Float32 name="Z">0</Float32>
	</Vector3>
	<Quaternion name="OffsetRot">
		<Float32 name="X">0</Float32>
		<Float32 name="Y">0</Float32>
		<Float32 name="Z">0</Float32>
		<Float32 name="W">1</Float32>
	</Quaternion>
    <Boolean name="RelativeRot">false</Boolean>
    <Boolean name="FollowRot">false</Boolean>
    <Boolean name="Follow">true</Boolean>
	<Boolean name="LightFollow">false</Boolean>
    <Boolean name="DeleteWithTarget">false</Boolean>
</Component>