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<Object resource="OBJ_TRIG_TipperRight">
    <Component type="Physics" resource="OCP_TRIG_Physics">
        <StringList name="CollideBits">Trigger</StringList>
        <StringList name="CanCollideBits">PlayerUnit</StringList>
    </Component>
    <Component type="DataStore">
        <String name="ResourceTexture">TEX_GUI_TIPS_MiddleMouseIndicator</String>
    </Component>
</Object>
