-- achieve.lua
-- this is automatic generated file! do not modify it!
-- script for nls16 window loader. version 1.60.
-- copyright (c) 2005-2010 rionix. all rights reserved.

function FillWindow(wnd)

	setWndActive(wnd, true)
	setWndModal(wnd, false)

	local ctrl

	ctrl = createLabelCtrl(wnd, "score")
	setCtrlRect(ctrl, { x=417, y=666, w=154, h=56 }, 0)
	setCtrlFont(ctrl, "MonotypeCorsivaRegular36g", 0)
	setCtrlColor(ctrl, 1.000, 1.000, 1.000, 0)
	setCtrlAlign(ctrl, align.Center + align.Middle, 0)
	setCtrlText(ctrl, "123456789", 0)
	enableCtrl(ctrl, false)
	ignoreCtrl(ctrl, false)

	ctrl = createButtonSysCtrl(wnd, "back")
	setCtrlFrame(ctrl, { x=10, y=10, w=190, h=66 }, { x=26, y=21 }, 0)
	setCtrlFont(ctrl, "MonotypeCorsivaRegular36b")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "[Back]")
	setCtrlTexture(ctrl, "gui_main0", 0)
	setCtrlUVFrame(ctrl, { x=0.6016, y=0.8691, w=0.2324, h=0.1309 }, { x=0.0508, y=0.0410 }, 0)

	ctrl = createAnimationCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=973, y=459, w=16, h=16 }, 0)
	setCtrlTexture(ctrl, "achieve_fire")

	ctrl = createAnimationCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=39, y=459, w=16, h=16 }, 0)
	setCtrlTexture(ctrl, "achieve_fire")

	ctrl = createAnimationCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=961, y=135, w=16, h=16 }, 0)
	setCtrlTexture(ctrl, "achieve_spider")


end
