<?xml version="1.0"?>
<settings scale=".3" name="#SH_Light Fighter" />
<subSystems>
	<subSystem name="FighterHull" x="-0.046875" y="-0.046875" scale="1" link="-1" />
	<subSystem name="Bridge" x="-0.84375" y="-1.328125" scale="1" link="-1" />
	<subSystem name="CrewQuarters" x="-0.90625" y="-0.40625" scale="1" link="-1" />
	<subSystem name="LifeSupport" x="-0.6875" y=".265625" scale=".25" link="-1" />
	<subSystem name="FuelCell" x=".078125" y="-1.03125" scale="1" link="-1" />
	<subSystem name="Thruster" x="-2.3125" y="-0.1875" scale="4" link="-1" />
	<subSystem name="PowerGen" x="-0.375" y=".578125" scale=".25" link="-1" />
	<subSystem name="Railgun" x="2.296875" y="-0.3125" scale="4" link="-1" />
	<subSystem name="AmmoStorage" x="1.296875" y="-1.671875" scale="1.25" link="-1" />
	<subSystem name="FuelCell" x=".40625" y="1" scale=".75" link="-1" />
	<subSystem name="MultiRack" x="1.46875" y=".1875" scale=".25" link="7" />
	<subSystem name="Thruster" x="-2.953125" y=".8125" scale=".25" link="-1" />
	<subSystem name="Armor" x="-0.137979" y="2.759589" scale="1.25" link="-1" />
	<subSystem name="Bulkhead" x="-0.375" y="2.140625" scale="1" link="12" />
</subSystems>
<ai>
	<targetScale low="0" hi="15" forced="false" />
	<orbit flag="true" />
	<allowFetch flag="false" />
	<allowDeposit flag="true" />
	<allowTargets ships="true" planets="false" />
	<depositTargets ships="false" planets="true" stations="false" />
	<multiTarget flag="true" />
</ai>
