<?xml version="1.0"?>
<settings scale="12" name="#SH_Revelation-class Capital Ship" />
<subSystems>
	<subSystem name="FuelCell" x=".1875" y=".546875" scale="1" link="-1" />
	<subSystem name="Armor" x="-1.359375" y="1.890625" scale="4" link="-1" />
	<subSystem name="Armor" x=".265625" y="2.28125" scale="4" link="-1" />
	<subSystem name="AmmoStorage" x="1.1875" y="-0.265625" scale="1" link="-1" />
	<subSystem name="Computer" x="-0.765625" y="-0.671875" scale="1.5" link="-1" />
	<subSystem name="Laser" x=".40625" y="-1.8125" scale="1" link="-1" />
	<subSystem name="HeavyHull" x=".140625" y="0" scale="1" link="-1" />
	<subSystem name="IonThruster" x="-2.234375" y=".234375" scale="1.5" link="-1" />
	<subSystem name="IonThruster" x="-2.171875" y="-1.140625" scale="1.5" link="-1" />
	<subSystem name="AimBot" x=".375" y="-1.359375" scale="1" link="5" />
	<subSystem name="MissileRack" x="2.421875" y=".453125" scale="1" link="-1" />
	<subSystem name="MissileRack" x="2.40625" y="-0.71875" scale="1" link="-1" />
	<subSystem name="AntiMatterGen" x="-0.859375" y=".5625" scale="1" link="-1" />
	<subSystem name="Bulkhead" x="-1.1875" y="-0.4375" scale=".25" link="4" />
	<subSystem name="Bulkhead" x="-1.046875" y=".34375" scale=".25" link="12" />
	<subSystem name="AmmoStorage" x="1.671875" y="-1.015625" scale=".25" link="-1" />
	<subSystem name="PowerArmor" x="-1" y="-2.375" scale="1" link="-1" />
	<subSystem name="PowerArmor" x="1.671875" y="-2.28125" scale="1" link="-1" />
	<subSystem name="ShieldGen" x="1.34375" y=".828125" scale=".75" link="-1" />
	<subSystem name="ShieldCharger" x="1.484375" y="1.0625" scale=".75" link="-1" />
</subSystems>
<ai>
	<orbit flag="false" />
	<allowFetch flag="false" />
	<allowTargets ships="true" planets="true" />
	<depositTargets ships="false" planets="true" />
</ai>
