; renderer settings

XSize			= 640	; window/fullscreen X size
YSize			= 480	; window/fullscreen Y size
FullScreen		= 0   	; Fullscreen mode: 0/1
ColorDepth		= 32    ; Fullscreen color depth: 16/32
ScanLines		= 0   	; Scannlines: 0=none, 1=black, 2=bright
Filtering		= 3   	; Texture filtering: 0-3
Blending		= 1 	; Enhanced color blend: ogl: 0/1; D3D: 0-2
Dithering		= 1 	; Dithering: 0/1
ShowFPS			= 1 	; FPS display on startup: 0/1
FrameLimitation	 	= 1 	; Frame limit: 0/1
FrameSkipping           = 1     ; Frame skip: 0/1
FramerateDetection	= 1 	; Auto framerate detection: 0/1
FramerateManual		= 100 	; Manual framerate: 0-1000
TextureType		= 3 	; Tetxures: 0=default, 1=4 bit, 2=5bit, 3=8bit
TextureCaching		= 2 	; Caching type: 0-2
TurnDisplay             = 1     ; Turn the whole display (0-2, 0=default)

