GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.1033]
    Renderer: NVIDIA GeForce 9600 GT
    Vendor:   NVIDIA
    VRAM:     1134 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 3.5.5f2
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\smzy\Reperfection_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\smzy\Reperfection_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\smzy\Reperfection_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\smzy\Reperfection_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\smzy\Reperfection_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\smzy\Reperfection_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.122 seconds
Platform assembly: D:\962打包\game\smzy\Reperfection_Data\Managed\System.dll (this message is harmless)
LoadingScreen - Using HD quality.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

-------------------------LOADING REPERFECTION-------------------------
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

GUI Atlas loaded.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

New atlas: Page0 Atlas HD (UIAtlas) on reference: Page0 Atlas Main (UIAtlas)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

New atlas: Page1 Atlas HD (UIAtlas) on reference: Page1 Atlas Main (UIAtlas)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

New atlas: Page2 Atlas HD (UIAtlas) on reference: Page2 Atlas Main (UIAtlas)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

New atlas: Page3 Atlas HD (UIAtlas) on reference: Page3 Atlas Main (UIAtlas)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

New atlas: Page4 Atlas HD (UIAtlas) on reference: Page4 Atlas Main (UIAtlas)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

New atlas: Page5 Atlas HD (UIAtlas) on reference: Page5 Atlas Main (UIAtlas)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

New atlas: Page6 Atlas HD (UIAtlas) on reference: Page6 Atlas Main (UIAtlas)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

New atlas: Page7 Atlas HD (UIAtlas) on reference: Page7 Atlas Main (UIAtlas)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

New font: CBC Font Cover HD (UIFont) on reference: CBC Font Cover Main (UIFont)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

New font: Manga Font Comic HD (UIFont) on reference: Manga Font Comic Main (UIFont)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

New font: Playtime Font Comic HD (UIFont) on reference: Playtime Font Comic Main (UIFont)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

New font: CBC Font Credits HD (UIFont) on reference: CBC Font Credits Main (UIFont)
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

---------------------STARTING REPERFECTION---------------------
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Reading Settings - Language: German





 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Reading Settings - VolumeMusic: 5

 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Reading Settings - VolumeSFX: 7

 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Reading Settings - VolumeAmbience: 6

 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Reading Settings - BubbleTime: 1

 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Reading Settings - PersistentRingMenu: 0

 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

