playerGotHit
- na :MooseHit_frog

bossWasHurt
- na :bossDamage

turnToJelly
- na :JellyFasten

hitFrog
- player :FrogHit_frog
- frog :FrogHit_frog
- moose :MooseHit_frog
- pmoose :MooseHit_frog
- fastmoose :MooseHit_frog
- fastpmoose :MooseHit_frog

grappled
- moose : MooseFasten
- pMoose :MooseFasten
- fastMoose :MooseFasten
- fastPMoose :MooseFasten
- jelly :JellyFasten
- pJelly :JellyFasten

frogGrappled
- moose :MooseFasten_frogfriend
- pMoose :MooseFasten_frogfriend
- fastMoose :MooseFasten_frogfriend
- fastPMoose :MooseFasten_frogfriend
- jelly :JellyFasten
- pJelly :JellyFasten

nearDeath
- moose :NearDeath_Moose
- pMoose :NearDeath_Moose
- fastMoose :NearDeath_Moose
- fastPMoose : NearDeath_Moose

#restartWave
#dödsögonblicket:
#-player : GameOver
#ny våg startar:
#-na : 

death
- moose :MooseDeath
- pMoose :PMooseDeath
- fastMoose :FMooseDeath
- fastPMoose : FPMooseDeath
- jelly :JellyDeath
- pJelly :PJellyDeath
- na : MooseDeath

makeWaterRingsMini
- na : Bubble_frog

bossDead
- na : BossJellyDeath

paralyzed
- frog : FrogDeath

collWithHealthBubbleSound
- player : Bubble_frog
- frog : Bubble_frogfriend
- moose : Bubble_moose
- pMoose : Bubble_pmoose
- fastMoose : Bubble_fmoose
- fastPMoose : Bubble_fpmoose
- jelly : Bubble_jelly
- pjelly : Bubble_pjelly
- poisonBubble : BubbleDestroy

collWithPoisonBubbleSound
- player : PoisonBubble_frog
- frog : PoisonBubble_frogfriend
- moose : PoisonBubble_moose
- fastMoose : PoisonBubble_moose
- jelly : JellyHeal
- pjelly : JellyHeal

pause
- na : Bubble_frog

unpause
- na : Bubble_frog

gameStart
- na : FrogDive

revive
- na : Revive

ascend
- na : FrogfriendAscend

#converted
#- na : Converted

splash
- na : Splash

hitSurface
- na : frogBreath