;appear_period_min - in seconds
[vehicle_options]
0=truck
1=train
2=steamship

[truck]
soundCutRadMin=100
soundCutRadMax=600
animDelta2y=-10
animDelta2x=0
animDelta0y=-10
animDelta0x=-10
support4Y=0
support4X=0
y=1311
x=1156
childsKey=
isObstacle=0
support2Y=2081
support2X=880
support1Y=1720
support1X=1632
supportY=1510
supportX=2117
anim0=Truck_idle_sw
anim1=
anim2=Truck_ride_sw
anim3=
cursor=0
effectOffsetY=0.000000
effectOffsetX=0.000000
name=
personVisibleState=0
parentTag=0
support3Y=0
support3X=0
obstacleYS = 0
obstacleXS = 0
obstacleY = 0.000000
obstacleX = 0.000000
layer = 0
boundXS=80
boundYS=50
boundY=0
boundX=0
type = vehicle
supportsAmount = 3
subType = truck
depth = 1
;timers in seconds
idle_min = 3
idle_max = 8
appear_min = 1
appear_max = 10
v = 40
sound0=TruckMove
lvl = 8

[train]
soundCutRadMin=100
soundCutRadMax=512
animDelta4y=-8
animDelta4x=-11
animDelta3y=-8
animDelta3x=-11
animDelta2y=-150
animDelta2x=-215
animDelta1y=-165
animDelta1x=50
animDelta0y=-40
animDelta0x=0
support4Y=0
support4X=0
y=0
x=0
childsKey=train_coaches
childOffset_x = -211
childOffset_y = -108
childId = 0
isObstacle=0
support2Y=544
support2X=2341
support1Y=190
support1X=1660
supportY=-164
supportX=979
anim0=Train_se
anim1=Train_smoke_se
anim2=Train_vagon_se
anim3=Train_wheels_action_se
anim4=Train_wheels_se
cursor=0
effectOffsetY=0.000000
effectOffsetX=0.000000
name=
personVisibleState=0
parentTag=0
support3Y=0
support3X=0
obstacleYS = 0
obstacleXS = 0
obstacleY = 0.000000
obstacleX = 0.000000
layer = 0
boundXS=130
boundYS=70
boundY=-50
boundX=0
type = vehicle
supportsAmount = 3
subType = train
depth = 1
;timers in seconds
idle_min = 3
idle_max = 8
appear_min = 120
appear_max = 180

v = 25.000000
sound0=TrainMove

lvl = 10

[steamship]
soundCutRadMin=100
soundCutRadMax=512
animDelta6y=-295
animDelta6x=-40
animDelta5y=-233
animDelta5x=80
animDelta4y=80
animDelta4x=57
animDelta3y=-10
animDelta3x=-130
animDelta2y=-10
animDelta2x=-130
animDelta1y=-50
animDelta1x=60
animDelta0y=0
animDelta0x=0
support4Y=0
support4X=0
y=1682
x=443
childsKey=
isObstacle=0
support2Y=2300
support2X=475
support1Y=1682
support1X=443
supportY=1445
supportX=-222
anim0=Steamship_se
anim1=
anim2=Steamship_wheel_idle_se
anim3=Steamship_wheel_action_se
anim4=
anim5=Steamship_smoke_se
anim6=
cursor=0
effectOffsetY=0.000000
effectOffsetX=0.000000
name=
personVisibleState=0
parentTag=0
support3Y=0
support3X=0
obstacleYS = 0
obstacleXS = 0
obstacleY = 0.000000
obstacleX = 0.000000
layer = 0
boundXS=170
boundYS=130
boundY=-40
boundX=0
type = vehicle
supportsAmount = 3
subType = steamship
depth = 1
;timers in seconds
idle_min = 3
idle_max = 8
appear_min = 300
appear_max = 400

v = 20
sound0=SteamShipMove

lvl = 13

[train_coaches]
1=coach

[coach]
animDelta1x=50
animDelta0y=-40
animDelta0x=0
support4Y=0
support4X=0
y=-108
x=-211
childsKey=
isObstacle=0
supportY=0
supportX=0
anim0=Train_vagon_se
cursor=0
effectOffsetY=0.000000
effectOffsetX=0.000000
name=
personVisibleState=0
parentTag=0
support3Y=0
support3X=0
obstacleYS = 0
obstacleXS = 0
obstacleY = 0.000000
obstacleX = 0.000000
layer = 0
boundXS=20
boundYS=20
boundY=0
boundX=0
type = building
supportsAmount = 1
subType = decor
depth = 1
saleable=0
moveable=0
