<?xml version="1.0" encoding="ISO-8859-1"?>
<root>
	<Node id="mood_descriptions">	
	
	<Integer id="CUSTOMER_ACTS_LIKE_A_JERK_TIME"  value = "5000" />
	<Integer id="CUSTOMER_RUDE_DISTANCE" 		  value = "100" />
	
	<Integer id="QUICK_ORDER_TIME" value="4000"/>
	<Integer id="SLOW_ORDER_TIME"  value="9000"/>

	<Integer id="QUICK_PAY_TIME" value="4000"/>
	<Integer id="SLOW_PAY_TIME"  value="9000"/>

	<!-- mood levels, 5 ecstatic, 4 happy 3 normal 2 annoyed 1 mad 0 leaving-->
 	<Vector id="mood_events">
		<Event name="EVENT_WAITING_FOR_ORDER"    change   = "-1" frameNumber ="0"/>           
		<Event name="EVENT_QUICK_ORDER_DELIVERY" change   = "1" frameNumber="1"/>           
		<Event name="EVENT_SLOW_ORDER_DELIVERY"  change   = "0" frameNumber="0"/>		        
		<Event name="EVENT_QUICK_PAY" 			 change   = "0" frameNumber="1"/>				    
		<Event name="EVENT_SLOW_PAY" 			 change   = "0" frameNumber="0"/>						
		<Event name="EVENT_GET_TREAT_LEVEL_1"	 change   = "0" frameNumber="1"/>						
		<Event name="EVENT_GET_TREAT_LEVEL_2"	 promoteTo= "0"  frameNumber="1"/>								

		<!-- CHARACTERS TO BE ENABLED LATER-->		
		<Event name="EVENT_BUM_ENTERS"			 change  = "0"  frameNumber="0"/>
		<Event name="EVENT_BUM_LEAVES"			 change  = "0"  frameNumber="1"/>
		<Event name="EVENT_GHOST_ENTERS" 		 change  = "0"  frameNumber="0"/>
		<Event name="EVENT_GHOSTLY_ENCOUNTER" 	 demoteTo = "0"   frameNumber="0"/>
		<Event name="EVENT_HOT_WOMAN"		 	 change =  "0"  frameNumber="1"/>
		<Event name="EVENT_RUDE_CUSTOMER"		 change =  "0"  frameNumber="0"/>
		
		<!-- 
		<Event name="EVENT_RUDE_CUSTOMER" 		 change = "-1" frameNumber="7"/>								
		<Event name="EVENT_HOT_WOMAN" 			 change = "+10" frameNumber="8"/>										
		<Event name="EVENT_SEATING_AVAILABLE"	 change = "+10" frameNumber="10"/>          
		<Event name="EVENT_NO_SEATING_AVAILABLE" change = "-10" frameNumber="11"/>		      
		<Event name="EVENT_FREE_DRINKS" 		 change = "+20" frameNumber="12"/>				  
		<Event name="EVENT_QUEUE_JUMP" 			 change = "+10" frameNumber="13"/>						
		<Event name="EVENT_PUSHED_BACK" 		 change = "-10" frameNumber="14"/>								
		<Event name="EVENT_BUM_ENTERS" 			 change = "-10" frameNumber="15"/>								
		<Event name="EVENT_BUM_LEAVES" 	  		 change = "+10" frameNumber="16"/>								
		-->
	</Vector>
	</Node>
</root>



   
   















