<root>
    <Player id="player">
        <OverallStats id="overall_stats">
            <Integer id="CustomersServed_all" value="221" />
            <Integer id="CustomersServed_max" value="29" />
            <Integer id="CookiesServed_all" value="6" />
            <Integer id="DistanceWalked_all" value="15252" />
            <Integer id="TrashCleaned_all" value="505" />
            <Integer id="WorkingDaysDone_all" value="14" />
            <Integer id="CoffeeServed_all" value="66" />
            <Integer id="CustomersLeft_all" value="5" />
            <Integer id="CustomersLeft_max" value="3" />
            <Integer id="MoneyEarned_all" value="11046" />
            <Integer id="TipsEarned_all" value="3486" />
            <Integer id="MoneyEarned_max" value="1321" />
            <Integer id="OvenBurned_all" value="0" />
            <Integer id="SoupSpilled_all" value="0" />
            <Integer id="TipsEarned_max" value="471" />
        </OverallStats>
        <Vector id="scenario_progress">
            <ScenarioSaveNode id="SCENARIO_1">
                <Integer id="state" value="1" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Boolean id="scenario_continue" value="false" />
                <Integer id="slotnr" value="1" />
            </ScenarioSaveNode>
            <ScenarioSaveNode id="SCENARIO_2">
                <Integer id="state" value="0" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Boolean id="scenario_continue" value="false" />
                <Integer id="slotnr" value="2" />
            </ScenarioSaveNode>
            <ScenarioSaveNode id="SCENARIO_3">
                <Integer id="state" value="0" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Boolean id="scenario_continue" value="false" />
                <Integer id="slotnr" value="3" />
            </ScenarioSaveNode>
            <ScenarioSaveNode id="SCENARIO_4">
                <Integer id="state" value="0" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Boolean id="scenario_continue" value="false" />
                <Integer id="slotnr" value="4" />
            </ScenarioSaveNode>
            <ScenarioSaveNode id="SCENARIO_5">
                <Integer id="state" value="0" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Boolean id="scenario_continue" value="false" />
                <Integer id="slotnr" value="5" />
            </ScenarioSaveNode>
            <ScenarioSaveNode id="SCENARIO_6">
                <Integer id="state" value="0" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Boolean id="scenario_continue" value="false" />
                <Integer id="slotnr" value="6" />
            </ScenarioSaveNode>
            <ScenarioSaveNode id="SCENARIO_7">
                <Integer id="state" value="0" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Boolean id="scenario_continue" value="false" />
                <Integer id="slotnr" value="7" />
            </ScenarioSaveNode>
            <ScenarioSaveNode id="SCENARIO_8">
                <Integer id="state" value="0" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Boolean id="scenario_continue" value="false" />
                <Integer id="slotnr" value="8" />
            </ScenarioSaveNode>
        </Vector>
        <Vector id="career_progress">
            <CitySaveNode id="VILLAGE">
                <Boolean id="city_continue" value="false" />
                <Integer id="furthest_day" value="6" />
                <Integer id="highscore" value="4703" />
                <Integer id="state" value="3" />
            </CitySaveNode>
            <CitySaveNode id="TOWN_1">
                <Boolean id="city_continue" value="false" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Integer id="state" value="2" />
            </CitySaveNode>
            <CitySaveNode id="TOWN_2">
                <Boolean id="city_continue" value="true" />
                <RestaurantStats id="restaurant_stats">
                    <Integer id="restaurant_current_day" value="5" />
                    <Integer id="restaurant_money_earned" value="4993" />
                </RestaurantStats>
                <Integer id="state" value="2" />
                <Integer id="furthest_day" value="5" />
                <Integer id="highscore" value="0" />
            </CitySaveNode>
            <CitySaveNode id="TOWN_3">
                <Boolean id="city_continue" value="false" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Integer id="state" value="2" />
            </CitySaveNode>
            <CitySaveNode id="SMALLCITY_1">
                <Boolean id="city_continue" value="false" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Integer id="state" value="0" />
            </CitySaveNode>
            <CitySaveNode id="SMALLCITY_2">
                <Boolean id="city_continue" value="false" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Integer id="state" value="0" />
            </CitySaveNode>
            <CitySaveNode id="SMALLCITY_3">
                <Boolean id="city_continue" value="false" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Integer id="state" value="0" />
            </CitySaveNode>
            <CitySaveNode id="BIGCITY">
                <Boolean id="city_continue" value="false" />
                <Integer id="furthest_day" value="0" />
                <Integer id="highscore" value="0" />
                <Integer id="state" value="0" />
            </CitySaveNode>
        </Vector>
        <Vector id="dont_show_hints">
            <Integer value="104" />
            <Integer value="101" />
            <Integer value="105" />
            <Integer value="113" />
            <Integer value="112" />
            <Integer value="103" />
            <Integer value="108" />
            <Integer value="100" />
        </Vector>
        <Boolean id="show_hints" value="true" />
        <SkillNode id="skill_node">
            <Vector id="skills_vector">
                <WorkerSkill id="CLEANER">
                    <Integer id="current" value="0" />
                    <Integer id="levels" value="1" />
                </WorkerSkill>
                <WorkerSkill id="PRICES">
                    <Integer id="current" value="0" />
                    <Integer id="levels" value="2" />
                </WorkerSkill>
                <WorkerSkill id="TRAY">
                    <Integer id="current" value="1" />
                    <Integer id="levels" value="3" />
                </WorkerSkill>
                <WorkerSkill id="TREAT">
                    <Integer id="current" value="0" />
                    <Integer id="levels" value="2" />
                </WorkerSkill>
            </Vector>
        </SkillNode>
    </Player>
</root>
