LevelTime(90)
GoodTime(80)
LevelStyle(8)
StartingPeople(5)
target_houses(2)
target_crystalDeposits(1)
building_chiefhut( 6,  3)
building_house( 9,  3)
obstacle_spaceWeed( 12,  3)
obstacle_spaceWeed( 15,  3)
obstacle_spaceWeed( 17,  3)
collectable_tools( 19,  3)
create_platform( 4,  4)
create_platform( 5,  4)
create_platform( 6,  4)
create_platform( 7,  4)
create_platform( 8,  4)
create_platform( 9,  4)
create_platform( 10,  4)
create_platform( 11,  4)
create_platform( 12,  4)
create_platder( 13,  4)
create_platform( 14,  4)
create_platform( 15,  4)
create_platform( 16,  4)
create_platform( 17,  4)
create_platform( 18,  4)
create_platform( 19,  4)
create_platform( 20,  4)
create_ladder( 13,  5)
create_ladder( 13,  6)
create_ladder( 13,  7)
building_house( 15,  7)
obstacle_crystal( 18,  7)
create_platform( 12,  8)
create_platform( 13,  8)
create_platform( 14,  8)
create_platform( 15,  8)
create_platform( 16,  8)
create_platform( 17,  8)
create_platform( 18,  8)
create_platform( 19,  8)
resource_spaceSuits(5)
resource_wood(5)
resource_tools(0)
resource_scrapmetal(0)
resource_sheetmetal(0)
resource_crystals(0)
ConversationAction(Tuff, 1, 1, 600, 300, )
ConversationAction(Sandy, 1, 2, 600, 700, )
ConversationAction(Brainy, 1, 1, 600, 150, )
ConversationAction(Trey, 1, 2, 600, 850, )
ConversationAction(Tuff, 1, 5, , , [Conv_61_1])
ConversationAction(Sandy, 2, 5, , , [Conv_61_2])
ConversationAction(Brainy, 2, 5, , , [Conv_61_3])
ConversationAction(Sandy, 2, 5, , , [Conv_61_4])
ConversationAction(Tuff, 2, 5, , , [Conv_61_5])
ConversationAction(Trey, 2, 5, , , [Conv_61_6])
ConversationAction(Brainy, 2, 5, , , [Conv_61_7])
ConversationAction(Trey, 2, 5, , , [Conv_61_8])
ConversationAction(Brainy, 2, 5, , , [Conv_61_9])
ConversationAction(Trey, 2, 5, , , [Conv_61_10])
ConversationAction(Trey, 1, 4, 1000, 1400, )
ConversationAction(Brainy, 1, 3, 1000, -400, )
ConversationAction(Tuff, 1, 3, 1000, -400, )
ConversationAction(Sandy, 2, 5, , , [Conv_61_11])
ConversationAction(Sandy, 5, 5, , , [Conv_61_12])
ConversationAction(Sandy, 5, 4, 1000, 1400, )
