LevelTime(360)
GoodTime(300)
LevelStyle(6)
StartingPeople(5)
target_houses(3)
target_coralStem(13)
target_wood(40)
obstacle_wood( 3,  1)
obstacle_coral( 5,  1)
obstacle_coral( 7,  1)
obstacle_coral( 9,  1)
obstacle_coral( 11,  1)
building_house( 16,  1)
building_toolshed( 22,  1)
collectable_divingSuits( 24,  1)
create_platder( 2,  2)
create_platform( 3,  2)
create_platform( 4,  2)
create_platder( 5,  2)
create_platform( 6,  2)
create_platform( 7,  2)
create_platform( 8,  2)
create_platform( 9,  2)
create_platform( 10,  2)
create_platform( 11,  2)
create_platform( 12,  2)
create_platform( 15,  2)
create_platder( 16,  2)
create_platform( 17,  2)
create_platder( 20,  2)
create_platform( 21,  2)
create_platform( 22,  2)
create_platform( 23,  2)
create_platder( 24,  2)
create_ladder( 2,  3)
create_ladder( 5,  3)
create_ladder( 16,  3)
create_ladder( 20,  3)
create_ladder( 24,  3)
create_ladder( 2,  4)
create_ladder( 5,  4)
create_ladder( 16,  4)
create_ladder( 20,  4)
create_ladder( 24,  4)
create_ladder( 2,  5)
create_ladder( 5,  5)
obstacle_coral( 7,  5)
obstacle_coral( 9,  5)
building_chiefhut( 11,  5)
obstacle_coral( 13,  5)
obstacle_coral( 15,  5)
create_ladder( 16,  5)
obstacle_coral( 17,  5)
obstacle_coral( 19,  5)
create_ladder( 20,  5)
create_ladder( 24,  5)
create_ladder( 2,  6)
create_platform( 5,  6)
create_platform( 6,  6)
create_platform( 7,  6)
create_platform( 8,  6)
create_platform( 9,  6)
create_platform( 10,  6)
create_platder( 11,  6)
create_platform( 12,  6)
create_platform( 13,  6)
create_platform( 14,  6)
create_platform( 15,  6)
create_platform( 16,  6)
create_platform( 17,  6)
create_platform( 18,  6)
create_platform( 19,  6)
create_platder( 20,  6)
create_ladder( 24,  6)
create_ladder( 2,  7)
collectable_divingSuits( 3,  7)
create_ladder( 11,  7)
create_ladder( 20,  7)
building_house( 22,  7)
create_ladder( 24,  7)
obstacle_coral( 25,  7)
create_platder( 2,  8)
create_platform( 3,  8)
create_ladder( 11,  8)
create_ladder( 20,  8)
create_platform( 22,  8)
create_platform( 23,  8)
create_platder( 24,  8)
create_platform( 25,  8)
create_ladder( 2,  9)
create_ladder( 11,  9)
create_ladder( 20,  9)
create_ladder( 24,  9)
create_ladder( 2,  10)
obstacle_wood( 4,  10)
create_ladder( 11,  10)
create_ladder( 20,  10)
create_ladder( 24,  10)
create_platform( 2,  11)
create_platform( 3,  11)
create_platform( 4,  11)
create_platder( 5,  11)
building_house( 7,  11)
collectable_tools( 9,  11)
create_ladder( 11,  11)
create_ladder( 20,  11)
create_ladder( 24,  11)
create_platform( 5,  12)
create_platform( 6,  12)
create_platform( 7,  12)
create_platform( 8,  12)
create_platder( 9,  12)
create_ladder( 11,  12)
building_sawmill( 13,  12)
obstacle_wood( 16,  12)
obstacle_coral( 18,  12)
create_ladder( 20,  12)
obstacle_coral( 22,  12)
create_ladder( 24,  12)
collectable_divingSuits( 25,  12)
create_platform( 9,  13)
create_platform( 10,  13)
create_platform( 11,  13)
create_platform( 12,  13)
create_platform( 13,  13)
create_platform( 14,  13)
create_platform( 15,  13)
create_platform( 16,  13)
create_platform( 17,  13)
create_platform( 18,  13)
create_platform( 19,  13)
create_platform( 20,  13)
create_platform( 21,  13)
create_platform( 22,  13)
create_platform( 23,  13)
create_platform( 24,  13)
create_platform( 25,  13)
resource_divingSuits(5)
resource_wood(5)
resource_tools(0)
resource_coral(0)
