LevelTime(570)
GoodTime(520)
LevelStyle(5)
StartingPeople(5)
target_vapour(9)
target_houses(3)
target_pipes(3)
building_toolshed( 18,  1)
obstacle_rock( 20,  1)
obstacle_scrapMetal( 22,  1)
building_house( 24,  1)
obstacle_rock( 3,  2)
obstacle_scrapMetal( 5,  2)
obstacle_rock( 7,  2)
obstacle_wood( 9,  2)
building_vapourTrap( 11,  2)
obstacle_scrapMetal( 13,  2)
building_house( 14,  2)
create_platform( 17,  2)
create_platder( 18,  2)
create_platform( 19,  2)
create_platform( 20,  2)
create_platform( 21,  2)
create_platform( 22,  2)
create_platform( 23,  2)
create_platder( 24,  2)
create_platform( 3,  3)
create_platder( 4,  3)
create_platform( 5,  3)
create_platform( 6,  3)
create_platform( 7,  3)
create_platform( 8,  3)
create_platform( 9,  3)
create_platform( 10,  3)
create_platder( 11,  3)
create_platform( 12,  3)
create_platform( 13,  3)
create_platform( 14,  3)
create_platform( 15,  3)
create_ladder( 18,  3)
create_ladder( 24,  3)
create_ladder( 4,  4)
create_ladder( 11,  4)
create_ladder( 18,  4)
create_ladder( 24,  4)
building_foundry( 2,  5)
create_ladder( 4,  5)
zipwire_start_1( 10,  5)
create_ladder( 11,  5)
obstacle_wood( 13,  5)
building_sawmill( 16,  5)
create_ladder( 18,  5)
obstacle_scrapMetal( 19,  5)
obstacle_scrapMetal( 22,  5)
create_ladder( 24,  5)
create_platform( 1,  6)
create_platder( 2,  6)
create_platform( 3,  6)
create_platder( 4,  6)
create_platform( 10,  6)
create_platder( 11,  6)
create_platform( 12,  6)
create_platform( 13,  6)
create_platder( 14,  6)
create_platform( 15,  6)
create_platform( 16,  6)
create_platform( 17,  6)
create_platform( 18,  6)
create_platform( 19,  6)
create_platform( 22,  6)
create_platform( 23,  6)
create_platder( 24,  6)
create_ladder( 2,  7)
create_ladder( 4,  7)
create_ladder( 11,  7)
create_ladder( 14,  7)
create_ladder( 24,  7)
create_ladder( 2,  8)
create_ladder( 4,  8)
building_house( 6,  8)
zipwire_end_1( 7,  8)
create_ladder( 11,  8)
create_ladder( 14,  8)
create_ladder( 24,  8)
create_ladder( 2,  9)
create_platder( 4,  9)
create_platform( 5,  9)
create_platform( 6,  9)
create_platform( 7,  9)
create_ladder( 11,  9)
create_ladder( 14,  9)
create_ladder( 24,  9)
obstacle_rock( 1,  10)
create_ladder( 2,  10)
create_ladder( 4,  10)
create_ladder( 11,  10)
create_ladder( 14,  10)
building_chiefhut( 16,  10)
obstacle_wood( 18,  10)
obstacle_scrapMetal( 21,  10)
building_pipes( 23,  10)
create_ladder( 24,  10)
create_platform( 1,  11)
create_platform( 2,  11)
create_ladder( 4,  11)
building_pipes( 5,  11)
building_pipes( 9,  11)
create_ladder( 11,  11)
obstacle_rock( 12,  11)
create_platform( 14,  11)
create_platform( 15,  11)
create_platform( 16,  11)
create_platform( 17,  11)
create_platform( 18,  11)
create_platform( 19,  11)
create_platform( 20,  11)
create_platform( 21,  11)
create_platform( 22,  11)
create_platform( 23,  11)
create_platform( 24,  11)
create_platform( 4,  12)
create_platform( 5,  12)
create_platform( 6,  12)
create_platform( 7,  12)
create_platform( 8,  12)
create_platform( 9,  12)
create_platform( 10,  12)
create_platform( 11,  12)
create_platform( 12,  12)
resource_wood(5)
resource_tools(0)
resource_stone(0)
resource_scrapmetal(0)
resource_sheetmetal(0)
ConversationAction(Sandy, 1, 1, 600, 150, )
ConversationAction(Tuff, 1, 2, 600, 850, )
ConversationAction(Tuff, 1, 5, , , [Conv_28_1])
ConversationAction(Sandy, 2, 5, , , [Conv_28_2])
ConversationAction(Tuff, 2, 5, , , [Conv_28_3])
ConversationAction(Sandy, 3, 5, , , [Conv_28_4])
ConversationAction(Tuff, 1, 4, 600, 1400, )
ConversationAction(Sandy, 1, 3, 600, -400, )
