LevelTime(140)
GoodTime(125)
LevelStyle(6)
StartingPeople(5)
target_houses(3)
target_dolphins(4)
building_trappedDolphin( 11,  1)
obstacle_wood( 19,  1)
create_platder( 8,  2)
create_platform( 9,  2)
create_platform( 10,  2)
create_platform( 11,  2)
create_platform( 12,  2)
create_platform( 13,  2)
create_platform( 14,  2)
create_platform( 15,  2)
create_platform( 16,  2)
create_platform( 17,  2)
create_platform( 18,  2)
create_platform( 19,  2)
create_platder( 20,  2)
create_ladder( 8,  3)
create_ladder( 20,  3)
create_ladder( 8,  4)
create_ladder( 20,  4)
obstacle_wood( 22,  4)
obstacle_wood( 4,  5)
building_chiefhut( 6,  5)
create_ladder( 8,  5)
collectable_divingSuits( 9,  5)
building_house( 11,  5)
building_trappedDolphin( 17,  5)
create_platder( 20,  5)
create_platform( 21,  5)
create_platder( 22,  5)
create_platform( 2,  6)
create_platform( 3,  6)
create_platder( 4,  6)
create_platform( 5,  6)
create_platform( 6,  6)
create_platform( 7,  6)
create_platform( 8,  6)
create_platform( 9,  6)
create_platder( 10,  6)
create_platform( 11,  6)
create_platform( 12,  6)
create_platform( 15,  6)
create_platform( 16,  6)
create_platform( 17,  6)
create_platform( 18,  6)
create_platform( 19,  6)
create_platform( 20,  6)
create_ladder( 22,  6)
building_trappedDolphin( 24,  6)
create_ladder( 4,  7)
create_ladder( 10,  7)
create_platform( 22,  7)
create_platform( 23,  7)
create_platform( 24,  7)
create_platform( 25,  7)
create_ladder( 4,  8)
create_ladder( 10,  8)
create_ladder( 4,  9)
create_ladder( 10,  9)
building_trappedDolphin( 13,  9)
collectable_divingSuits( 16,  9)
obstacle_wood( 19,  9)
building_house( 21,  9)
obstacle_wood( 2,  10)
create_ladder( 4,  10)
building_house( 6,  10)
create_platform( 10,  10)
create_platform( 11,  10)
create_platform( 12,  10)
create_platform( 13,  10)
create_platform( 14,  10)
create_platform( 15,  10)
create_platform( 16,  10)
create_platform( 17,  10)
create_platform( 18,  10)
create_platform( 19,  10)
create_platform( 20,  10)
create_platform( 21,  10)
create_platform( 22,  10)
create_platform( 2,  11)
create_platform( 3,  11)
create_platform( 4,  11)
create_platform( 5,  11)
create_platform( 6,  11)
create_platform( 7,  11)
resource_divingSuits(10)
resource_wood(5)
resource_tools(0)
ConversationAction(Trey, 1, 2, 600, 650, )
ConversationAction(Tuff, 1, 2, 600, 800, )
ConversationAction(Brainy, 1, 2, 600, 950, )
ConversationAction(Tuff, 1, 5, , , [Conv_41_1])
ConversationAction(Brainy, 5, 5, , , [Conv_41_2])
ConversationAction(Trey, 6, 5, , , [Conv_41_3])
ConversationAction(DuncanTrapped, 1, 1, 600, 200, )
ConversationAction(DuncanTrapped, 1, 5, , , [Conv_41_4])
ConversationAction(DuncanTrapped, 1, 5, , , [Conv_41_5])
ConversationAction(DuncanTrapped, 1, 5, , , [Conv_41_6])
ConversationAction(Trey, 2, 5, , , [Conv_41_7])
ConversationAction(Brainy, 2, 5, , , [Conv_41_8])
ConversationAction(Tuff, 1, 5, , , [Conv_41_9])
ConversationAction(DuncanTrapped, 1, 3, 1000, -400, )
ConversationAction(Brainy, 1, 4, 1000, 1400, )
ConversationAction(Tuff, 1, 4, 1000, 1400, )
ConversationAction(Trey, 1, 4, 1000, 1400, )
