LevelTime(280)
GoodTime(225)
LevelStyle(7)
StartingPeople(5)
target_crystalDeposits(1)
target_rockPiles(3)
zipwire_start_1( 17,  1)
building_coralLamp_finished( 18,  1)
building_sawmill( 21,  1)
building_coralLamp_finished( 24,  1)
collectable_tools( 7,  2)
building_coralLamp_finished( 9,  2)
building_chiefhut( 11,  2)
zipwire_end_1( 13,  2)
create_platform( 17,  2)
create_platform( 18,  2)
create_platform( 19,  2)
create_platform( 20,  2)
create_platder( 21,  2)
create_platform( 22,  2)
create_platform( 23,  2)
create_platform( 24,  2)
create_platform( 7,  3)
create_platform( 8,  3)
create_platform( 9,  3)
create_platder( 10,  3)
create_platform( 11,  3)
create_platform( 12,  3)
create_platform( 13,  3)
create_ladder( 21,  3)
create_ladder( 10,  4)
create_ladder( 21,  4)
create_ladder( 10,  5)
obstacle_rock( 19,  5)
create_ladder( 21,  5)
building_coralLamp_finished( 4,  6)
obstacle_rock( 6,  6)
obstacle_wood( 8,  6)
create_ladder( 10,  6)
create_platder( 17,  6)
create_platform( 18,  6)
create_platform( 19,  6)
create_platform( 20,  6)
create_platder( 21,  6)
create_platform( 4,  7)
create_platder( 5,  7)
create_platform( 6,  7)
create_platform( 7,  7)
create_platform( 8,  7)
create_platform( 9,  7)
create_platder( 10,  7)
create_ladder( 17,  7)
create_ladder( 21,  7)
create_ladder( 5,  8)
create_ladder( 10,  8)
building_coralLamp_finished( 12,  8)
building_toolshed( 14,  8)
create_ladder( 17,  8)
create_ladder( 21,  8)
create_ladder( 5,  9)
create_platform( 9,  9)
create_platform( 10,  9)
create_platform( 11,  9)
create_platform( 12,  9)
create_platform( 13,  9)
create_platform( 14,  9)
create_platform( 15,  9)
create_platform( 16,  9)
create_platder( 17,  9)
create_ladder( 21,  9)
building_house( 23,  9)
create_ladder( 5,  10)
create_ladder( 17,  10)
create_platder( 21,  10)
create_platform( 22,  10)
create_platform( 23,  10)
create_platform( 24,  10)
building_coralLamp_finished( 1,  11)
obstacle_crystal( 3,  11)
create_ladder( 5,  11)
create_ladder( 17,  11)
create_ladder( 21,  11)
create_platform( 1,  12)
create_platform( 2,  12)
create_platform( 3,  12)
create_platform( 4,  12)
create_platder( 5,  12)
building_house( 7,  12)
building_coralLamp_finished( 9,  12)
building_coralLamp_finished( 16,  12)
create_ladder( 17,  12)
obstacle_rock( 19,  12)
create_ladder( 21,  12)
building_coralLamp_finished( 23,  12)
create_platform( 5,  13)
create_platform( 6,  13)
create_platform( 7,  13)
create_platform( 8,  13)
create_platform( 9,  13)
create_platform( 10,  13)
create_platform( 16,  13)
create_platform( 17,  13)
create_platform( 18,  13)
create_platform( 19,  13)
create_platform( 20,  13)
create_platform( 21,  13)
create_platform( 22,  13)
create_platform( 23,  13)
resource_wood(5)
resource_tools(0)
resource_stone(0)
resource_crystals(0)
ConversationAction(Trey, 1, 1, 600, 200, )
ConversationAction(Brainy, 1, 2, 600, 750, )
ConversationAction(Trey, 2, 5, , , [Conv_47_1])
ConversationAction(Brainy, 2, 5, , , [Conv_47_2])
ConversationAction(Trey, 2, 5, , , [Conv_47_3])
ConversationAction(Brainy, 2, 5, , , [Conv_47_4])
ConversationAction(Trey, 6, 5, , , [Conv_47_5])
ConversationAction(Brainy, 3, 5, , , [Conv_47_6])
ConversationAction(Trey, 3, 5, , , [Conv_47_7])
ConversationAction(Trey, 1, 3, 1000, -400, )
ConversationAction(Brainy, 1, 4, 1000, 1400, )
