LevelTime(200)
GoodTime(185)
LevelStyle(2)
StartingPeople(5)
target_houses(8)
target_sawmills(5)
target_woodPiles(5)
target_wood(50)
building_sawmill( 5,  2)
building_house( 9,  2)
building_house( 13,  2)
obstacle_wood( 16,  2)
building_sawmill( 19,  2)
building_house( 22,  2)
create_platder( 3,  3)
create_platform( 4,  3)
create_platform( 5,  3)
create_platform( 6,  3)
create_platform( 7,  3)
create_platder( 8,  3)
create_platform( 9,  3)
create_platform( 10,  3)
create_platform( 11,  3)
create_platform( 12,  3)
create_platform( 13,  3)
create_platform( 14,  3)
create_platform( 15,  3)
create_platform( 16,  3)
create_platform( 17,  3)
create_platform( 18,  3)
create_platform( 19,  3)
create_platform( 20,  3)
create_platform( 21,  3)
create_platform( 22,  3)
create_platder( 23,  3)
create_platform( 24,  3)
create_ladder( 3,  4)
create_ladder( 8,  4)
create_ladder( 23,  4)
create_ladder( 3,  5)
create_ladder( 8,  5)
obstacle_wood( 18,  5)
obstacle_wood( 21,  5)
create_ladder( 23,  5)
create_ladder( 3,  6)
create_ladder( 8,  6)
building_sawmill( 15,  6)
create_platder( 17,  6)
create_platform( 18,  6)
create_platform( 19,  6)
create_platform( 20,  6)
create_platform( 21,  6)
create_platform( 22,  6)
create_platder( 23,  6)
obstacle_wood( 2,  7)
create_ladder( 3,  7)
obstacle_wood( 4,  7)
create_ladder( 8,  7)
building_chiefhut( 11,  7)
create_platder( 13,  7)
create_platform( 14,  7)
create_platform( 15,  7)
create_platform( 16,  7)
create_platform( 17,  7)
create_ladder( 23,  7)
create_platform( 2,  8)
create_platform( 3,  8)
create_platform( 4,  8)
create_platder( 7,  8)
create_platform( 8,  8)
create_platform( 9,  8)
create_platder( 10,  8)
create_platform( 11,  8)
create_platform( 12,  8)
create_platform( 13,  8)
create_ladder( 23,  8)
create_ladder( 7,  9)
create_ladder( 10,  9)
create_ladder( 23,  9)
create_ladder( 7,  10)
create_ladder( 10,  10)
building_sawmill( 18,  10)
building_house( 21,  10)
create_ladder( 23,  10)
building_house( 25,  10)
building_house( 2,  11)
building_sawmill( 5,  11)
create_ladder( 7,  11)
create_ladder( 10,  11)
create_platform( 16,  11)
create_platform( 17,  11)
create_platform( 18,  11)
create_platform( 19,  11)
create_platform( 20,  11)
create_platform( 21,  11)
create_platform( 22,  11)
create_platform( 23,  11)
create_platform( 24,  11)
create_platform( 25,  11)
create_platform( 2,  12)
create_platform( 3,  12)
create_platform( 4,  12)
create_platform( 5,  12)
create_platform( 6,  12)
create_platform( 7,  12)
create_ladder( 10,  12)
building_house( 12,  12)
building_house( 14,  12)
create_platform( 10,  13)
create_platform( 11,  13)
create_platform( 12,  13)
create_platform( 13,  13)
create_platform( 14,  13)
create_platform( 15,  13)
resource_wood(5)
ConversationAction(Trey, 1, 1, 600, 300, )
ConversationAction(Brainy, 1, 2, 600, 800, )
ConversationAction(Sandy, 1, 1, 600, 150, )
ConversationAction(Brainy, 2, 5, , , [Conv_72_1])
ConversationAction(Sandy, 2, 5, , , [Conv_72_2])
ConversationAction(Brainy, 2, 5, , , [Conv_72_3])
ConversationAction(Brainy, 2, 5, , , [Conv_72_4])
ConversationAction(Sandy, 2, 5, , , [Conv_72_5])
ConversationAction(Brainy, 2, 5, , , [Conv_72_6])
ConversationAction(Trey, 2, 5, , , [Conv_72_7])
ConversationAction(Sandy, 1, 3, 1000, -400, )
ConversationAction(Brainy, 1, 4, 1000, 1400, )
ConversationAction(Trey, 1, 3, 1000, -400, )
