LevelTime(300)
GoodTime(265)
LevelStyle(3)
StartingPeople(5)
target_umbrellas(2)
target_shelters(1)
target_vines(2)
target_bread(1)
target_weatherStations(1)
building_bakery( 6,  1)
building_umbrella( 10,  1)
building_chiefhut( 12,  1)
building_umbrella( 14,  1)
building_windmill( 23,  1)
collectable_umbrellas( 25,  1)
create_platder( 4,  2)
create_platform( 5,  2)
create_platform( 6,  2)
create_platform( 7,  2)
create_platder( 10,  2)
create_platform( 11,  2)
create_platder( 12,  2)
create_platform( 13,  2)
create_platder( 14,  2)
create_platder( 21,  2)
create_platform( 22,  2)
create_platform( 23,  2)
create_platform( 24,  2)
create_platder( 25,  2)
create_ladder( 4,  3)
create_ladder( 10,  3)
create_ladder( 12,  3)
create_ladder( 14,  3)
create_ladder( 21,  3)
create_ladder( 25,  3)
building_house( 2,  4)
create_ladder( 4,  4)
create_ladder( 10,  4)
create_ladder( 12,  4)
create_ladder( 14,  4)
create_ladder( 21,  4)
create_ladder( 25,  4)
create_platform( 1,  5)
create_platform( 2,  5)
create_platform( 3,  5)
create_platder( 4,  5)
obstacle_wood( 6,  5)
building_dragonShelter( 8,  5)
create_ladder( 10,  5)
create_ladder( 12,  5)
create_ladder( 14,  5)
building_toolshed( 16,  5)
obstacle_wood( 18,  5)
obstacle_wood( 20,  5)
create_ladder( 21,  5)
create_ladder( 25,  5)
create_platder( 4,  6)
create_platform( 5,  6)
create_platform( 6,  6)
create_platform( 7,  6)
create_platform( 8,  6)
create_platform( 9,  6)
create_platform( 10,  6)
create_ladder( 12,  6)
create_platform( 14,  6)
create_platform( 15,  6)
create_platform( 16,  6)
create_platform( 17,  6)
create_platder( 18,  6)
create_platform( 19,  6)
create_platform( 20,  6)
create_platform( 21,  6)
create_ladder( 25,  6)
create_ladder( 4,  7)
create_ladder( 12,  7)
create_ladder( 18,  7)
create_ladder( 25,  7)
create_ladder( 4,  8)
create_ladder( 12,  8)
obstacle_vine( 13,  8)
obstacle_vine( 15,  8)
create_ladder( 18,  8)
create_ladder( 25,  8)
building_sawmill( 2,  9)
create_ladder( 4,  9)
create_platder( 12,  9)
create_platform( 13,  9)
create_platform( 14,  9)
create_platform( 15,  9)
create_platform( 16,  9)
create_platform( 17,  9)
create_platder( 18,  9)
create_ladder( 25,  9)
create_platform( 1,  10)
create_platform( 2,  10)
create_platform( 3,  10)
create_platform( 4,  10)
create_platder( 5,  10)
create_ladder( 12,  10)
create_ladder( 18,  10)
obstacle_rock( 19,  10)
collectable_egg( 22,  10)
obstacle_rock( 24,  10)
create_ladder( 25,  10)
create_ladder( 5,  11)
collectable_umbrellas( 9,  11)
obstacle_wood( 11,  11)
create_ladder( 12,  11)
create_platder( 18,  11)
create_platform( 19,  11)
create_platform( 20,  11)
create_platform( 21,  11)
create_platform( 22,  11)
create_platform( 23,  11)
create_platform( 24,  11)
create_platform( 25,  11)
create_ladder( 5,  12)
building_weatherStation( 7,  12)
create_platder( 9,  12)
create_platform( 10,  12)
create_platform( 11,  12)
create_platform( 12,  12)
building_house( 15,  12)
create_ladder( 18,  12)
create_platform( 5,  13)
create_platform( 6,  13)
create_platform( 7,  13)
create_platform( 8,  13)
create_platform( 9,  13)
create_platform( 14,  13)
create_platform( 15,  13)
create_platform( 16,  13)
create_platform( 17,  13)
create_platform( 18,  13)
resource_wood(10)
resource_tools(0)
resource_stone(0)
resource_umbrellas(0)
resource_eggs(0)
resource_flour(0)
resource_rope(0)
resource_bread(0)
ConversationAction(Trey, 1, 1, 600, 150, )
ConversationAction(Brainy, 1, 2, 600, 850, )
ConversationAction(Tuff, 1, 2, 600, 700, )
ConversationAction(Brainy, 3, 5, , , [Conv_15_1])
ConversationAction(Tuff, 1, 5, , , [Conv_15_2])
ConversationAction(Trey, 3, 5, , , [Conv_15_3])
ConversationAction(Tuff, 1, 5, , , [Conv_15_4])
ConversationAction(Brainy, 2, 5, , , [Conv_15_5])
ConversationAction(Tuff, 1, 5, , , [Conv_15_6])
ConversationAction(Trey, 2, 5, , , [Conv_15_7])
ConversationAction(Tuff, 1, 5, , , [Conv_15_8])
ConversationAction(Tuff, 1, 4, 600, 1400, )
ConversationAction(Brainy, 1, 4, 600, 1400, )
ConversationAction(Trey, 1, 3, 600, -200, )
