LevelTime(590)
GoodTime(525)
LevelStyle(8)
StartingPeople(5)
target_signaller(1)
building_console( 4,  2)
building_console( 7,  2)
building_ai( 10,  2)
building_console( 13,  2)
building_console( 16,  2)
create_platform( 3,  3)
create_platform( 4,  3)
create_platform( 5,  3)
create_platform( 6,  3)
create_platform( 7,  3)
create_platform( 8,  3)
create_platform( 9,  3)
create_platform( 10,  3)
create_platform( 11,  3)
create_platform( 12,  3)
create_platform( 13,  3)
create_platform( 14,  3)
create_platform( 15,  3)
create_platform( 16,  3)
create_platform( 17,  3)
building_controlPanel( 17,  6)
building_controlPanel( 21,  6)
building_controlPanel( 24,  6)
create_platform( 15,  7)
create_platform( 16,  7)
create_platform( 17,  7)
create_platform( 18,  7)
create_platform( 19,  7)
create_platform( 20,  7)
create_platder( 21,  7)
create_platform( 22,  7)
create_platform( 23,  7)
create_platform( 24,  7)
create_platform( 25,  7)
create_ladder( 21,  8)
create_ladder( 21,  9)
create_ladder( 21,  10)
building_chiefhut( 12,  11)
building_controlLever( 15,  11)
building_controlPanel( 19,  11)
create_ladder( 21,  11)
building_controlPanel( 23,  11)
create_platform( 10,  12)
create_platform( 11,  12)
create_platform( 12,  12)
create_platform( 13,  12)
create_platform( 14,  12)
create_platform( 15,  12)
create_platform( 16,  12)
create_platform( 17,  12)
create_platform( 18,  12)
create_platform( 19,  12)
create_platform( 20,  12)
create_platform( 21,  12)
create_platform( 22,  12)
create_platform( 23,  12)
create_platform( 24,  12)
resource_spaceSuits(5)
ConversationAction(Trey, 1, 1, 600, 300, )
ConversationAction(Brainy, 1, 2, 600, 700, )
ConversationAction(Tuff, 1, 1, 600, 150, )
ConversationAction(Sandy, 1, 2, 600, 850, )
ConversationAction(Computer, 1, 2, 600, 1200, )
ConversationAction(Computer, 2, 5, , , [Conv_5000_1])
ConversationAction(Trey, 2, 5, , , [Conv_5000_2])
ConversationAction(Brainy, 2, 5, , , [Conv_5000_3])
ConversationAction(Sandy, 2, 5, , , [Conv_5000_4])
ConversationAction(Brainy, 2, 5, , , [Conv_5000_5])
ConversationAction(Brainy, 2, 5, , , [Conv_5000_6])
ConversationAction(Trey, 2, 5, , , [Conv_5000_7])
ConversationAction(Tuff, 2, 5, , , [Conv_5000_8])
ConversationAction(Brainy, 2, 5, , , [Conv_5000_9])
ConversationAction(Trey, 2, 5, , , [Conv_5000_10])
ConversationAction(Sandy, 1, 4, 1000, 1400, )
ConversationAction(Tuff, 1, 3, 1000, -400, )
ConversationAction(Brainy, 1, 4, 1000, 1400, )
ConversationAction(Trey, 1, 3, 1000, -400, )
