LevelTime(320)
GoodTime(280)
LevelStyle(5)
StartingPeople(5)
target_houses(2)
target_vapour(9)
zipwire_start_2( 9,  1)
building_vapourTrap( 12,  1)
create_platform( 9,  2)
create_platder( 10,  2)
create_platform( 11,  2)
create_platform( 12,  2)
create_platform( 13,  2)
create_platform( 14,  2)
create_ladder( 10,  3)
create_ladder( 10,  4)
create_ladder( 10,  5)
building_house( 13,  5)
building_sawmill( 16,  5)
building_toolshed( 20,  5)
obstacle_rock( 22,  5)
create_ladder( 10,  6)
create_platform( 12,  6)
create_platform( 13,  6)
create_platform( 14,  6)
create_platform( 15,  6)
create_platform( 16,  6)
create_platform( 17,  6)
create_platform( 18,  6)
create_platform( 19,  6)
create_platder( 20,  6)
create_platform( 21,  6)
create_platform( 22,  6)
building_chiefhut( 4,  7)
zipwire_end_2( 6,  7)
create_ladder( 10,  7)
zipwire_start_1( 15,  7)
create_ladder( 20,  7)
create_platform( 3,  8)
create_platder( 4,  8)
create_platform( 5,  8)
create_platform( 6,  8)
create_platform( 10,  8)
create_platform( 11,  8)
create_platform( 12,  8)
create_platform( 13,  8)
create_platder( 14,  8)
create_platform( 15,  8)
zipwire_end_1( 19,  8)
create_ladder( 20,  8)
obstacle_rock( 23,  8)
create_ladder( 4,  9)
create_ladder( 14,  9)
create_platform( 19,  9)
create_platder( 20,  9)
create_platform( 21,  9)
create_platform( 22,  9)
create_platform( 23,  9)
obstacle_wood( 2,  10)
create_ladder( 4,  10)
obstacle_wood( 7,  10)
obstacle_rock( 9,  10)
create_ladder( 14,  10)
create_ladder( 20,  10)
create_platder( 2,  11)
create_platform( 3,  11)
create_platform( 4,  11)
create_platform( 5,  11)
create_platform( 6,  11)
create_platform( 7,  11)
create_platform( 8,  11)
create_platform( 9,  11)
create_platform( 10,  11)
create_platform( 11,  11)
create_platform( 12,  11)
create_platform( 13,  11)
create_platform( 14,  11)
create_ladder( 20,  11)
create_ladder( 2,  12)
collectable_tools( 16,  12)
building_house( 18,  12)
create_ladder( 20,  12)
obstacle_wood( 22,  12)
create_platform( 2,  13)
create_platform( 3,  13)
create_platform( 4,  13)
create_platform( 5,  13)
create_platform( 6,  13)
create_platform( 7,  13)
create_platform( 8,  13)
create_platform( 9,  13)
create_platform( 10,  13)
create_platform( 11,  13)
create_platform( 12,  13)
create_platform( 13,  13)
create_platform( 14,  13)
create_platform( 15,  13)
create_platform( 16,  13)
create_platform( 17,  13)
create_platform( 18,  13)
create_platform( 19,  13)
create_platform( 20,  13)
create_platform( 21,  13)
create_platform( 22,  13)
resource_wood(5)
resource_tools(0)
resource_stone(0)
resource_vapour(0)
ConversationAction(Trey, 1, 2, 600, 850, )
ConversationAction(Sandy, 1, 1, 600, 150, )
ConversationAction(Sandy, 2, 5, , , [Conv_26_1])
ConversationAction(Trey, 6, 5, , , [Conv_26_2])
ConversationAction(Sandy, 2, 5, , , [Conv_26_3])
ConversationAction(Trey, 2, 5, , , [Conv_26_4])
ConversationAction(Sandy, 1, 1, 600, -400, )
ConversationAction(Trey, 1, 2, 600, 1400, )
