LevelTime(450)
GoodTime(350)
LevelStyle(5)
StartingPeople(5)
target_signaller(1)
melobot_C( 3,  4)
melobot_E( 9,  4)
sateliteDish_2( 13,  4)
create_platform( 2,  5)
create_platform( 3,  5)
create_platform( 4,  5)
create_platform( 5,  5)
create_platform( 6,  5)
create_platform( 7,  5)
create_platform( 8,  5)
create_platform( 9,  5)
create_platform( 10,  5)
create_platform( 11,  5)
create_platform( 12,  5)
create_platform( 13,  5)
create_platder( 14,  5)
melobot_G( 16,  5)
melobot_B( 20,  5)
sateliteDish_3( 23,  5)
create_platder( 14,  6)
create_platform( 15,  6)
create_platform( 16,  6)
create_platform( 17,  6)
create_platform( 18,  6)
create_platform( 19,  6)
create_platform( 20,  6)
create_platform( 21,  6)
create_platform( 22,  6)
create_platform( 23,  6)
building_chiefhut( 12,  7)
create_ladder( 14,  7)
create_platder( 10,  8)
create_platform( 11,  8)
create_platform( 12,  8)
create_platform( 13,  8)
create_platform( 14,  8)
sateliteDish_1( 2,  9)
melobot_D( 6,  9)
create_ladder( 10,  9)
create_platform( 2,  10)
create_platform( 3,  10)
create_platform( 4,  10)
create_platform( 5,  10)
create_platform( 6,  10)
create_platform( 7,  10)
create_platform( 8,  10)
create_platform( 9,  10)
create_platder( 10,  10)
create_ladder( 10,  11)
melobot_F( 13,  11)
melobot_A( 18,  11)
create_platform( 10,  12)
create_platform( 11,  12)
create_platform( 12,  12)
create_platform( 13,  12)
create_platform( 14,  12)
create_platform( 15,  12)
create_platform( 16,  12)
create_platform( 17,  12)
create_platform( 18,  12)
create_platform( 19,  12)
create_platform( 20,  12)
create_platform( 21,  12)
ConversationAction(Trey, 1, 1, 600, 150, )
ConversationAction(Brainy, 1, 2, 600, 850, )
ConversationAction(Tuff, 1, 1, 600, 300, )
ConversationAction(Sandy, 1, 2, 600, 700, )
ConversationAction(Trey, 2, 5, , , [Conv_2000_1])
ConversationAction(Tuff, 2, 5, , , [Conv_2000_2])
ConversationAction(Brainy, 2, 5, , , [Conv_2000_3])
ConversationAction(Sandy, 2, 5, , , [Conv_2000_4])
ConversationAction(Sandy, 2, 5, , , [Conv_2000_5])
ConversationAction(Trey, 2, 5, , , [Conv_2000_6])
ConversationAction(Brainy, 2, 5, , , [Conv_2000_7])
ConversationAction(Sandy, 2, 5, , , [Conv_2000_8])
ConversationAction(Sandy, 2, 5, , , [Conv_2000_9])
ConversationAction(Tuff, 1, 5, , , [Conv_2000_10])
ConversationAction(Trey, 1, 3, 1100, -400, )
ConversationAction(Brainy, 1, 4, 1100, 1400, )
ConversationAction(Tuff, 1, 3, 1100, -400, )
ConversationAction(Sandy, 1, 4, 1100, 1400, )
