LevelTime(420)
GoodTime(360)
LevelStyle(7)
StartingPeople(5)
target_crystalDeposits(5)
target_houses(4)
collectable_tools( 4,  1)
obstacle_wood( 6,  1)
building_toolshed( 8,  1)
obstacle_rock( 16,  1)
building_house( 18,  1)
obstacle_rock( 20,  1)
building_house( 22,  1)
gatePower_2( 24,  1)
create_platform( 4,  2)
create_platform( 5,  2)
create_platform( 6,  2)
create_platform( 7,  2)
create_platform( 8,  2)
create_platder( 9,  2)
gate_1( 11,  2)
building_helmeteers( 13,  2)
create_platder( 15,  2)
create_platform( 16,  2)
create_platform( 17,  2)
create_platform( 18,  2)
create_platform( 19,  2)
create_platform( 20,  2)
create_platform( 21,  2)
create_platform( 22,  2)
create_platform( 23,  2)
create_platform( 24,  2)
create_platder( 9,  3)
create_platform( 10,  3)
create_platform( 11,  3)
create_platform( 12,  3)
create_platform( 13,  3)
create_platform( 14,  3)
create_platform( 15,  3)
create_ladder( 9,  4)
collectable_tools( 21,  4)
obstacle_rock( 23,  4)
gatePower_1( 2,  5)
bridgePower_2( 3,  5)
building_sawmill( 5,  5)
bridge_1_2( 7,  5)
create_ladder( 9,  5)
building_chiefhut( 15,  5)
building_house( 18,  5)
create_platder( 20,  5)
create_platform( 21,  5)
create_platform( 22,  5)
create_platform( 23,  5)
create_platder( 2,  6)
create_platform( 3,  6)
create_platform( 4,  6)
create_platform( 5,  6)
create_platform( 6,  6)
create_platform( 7,  6)
create_ladder( 9,  6)
create_platder( 14,  6)
create_platform( 15,  6)
create_platform( 16,  6)
create_platform( 17,  6)
create_platform( 18,  6)
create_platform( 19,  6)
create_platform( 20,  6)
create_ladder( 2,  7)
create_ladder( 9,  7)
create_ladder( 14,  7)
create_ladder( 2,  8)
collectable_tools( 8,  8)
create_ladder( 9,  8)
obstacle_rock( 10,  8)
building_house( 12,  8)
create_ladder( 14,  8)
create_ladder( 2,  9)
create_platform( 7,  9)
create_platform( 8,  9)
create_platform( 9,  9)
create_platform( 10,  9)
create_platder( 11,  9)
create_platform( 12,  9)
create_platder( 13,  9)
create_platform( 14,  9)
create_ladder( 2,  10)
create_ladder( 11,  10)
create_ladder( 13,  10)
create_ladder( 2,  11)
bridge_1_1( 3,  11)
bridgePower_1( 9,  11)
create_ladder( 11,  11)
create_ladder( 13,  11)
create_platform( 2,  12)
create_platform( 3,  12)
create_platform( 9,  12)
create_platform( 10,  12)
create_platform( 11,  12)
create_ladder( 13,  12)
obstacle_crystal( 15,  12)
obstacle_crystal( 17,  12)
obstacle_crystal( 19,  12)
obstacle_crystal( 21,  12)
gate_2( 23,  12)
obstacle_crystal( 25,  12)
create_platform( 13,  13)
create_platform( 14,  13)
create_platform( 15,  13)
create_platform( 16,  13)
create_platform( 17,  13)
create_platform( 18,  13)
create_platform( 19,  13)
create_platform( 20,  13)
create_platform( 21,  13)
create_platform( 22,  13)
create_platform( 23,  13)
create_platform( 24,  13)
create_platform( 25,  13)
resource_hardhats(5)
resource_wood(5)
resource_tools(0)
resource_stone(0)
resource_crystals(0)
