LevelTime(360)
GoodTime(310)
LevelStyle(5)
StartingPeople(5)
target_houses(3)
target_pipes(1)
building_house( 18,  1)
obstacle_scrapMetal( 20,  1)
obstacle_rock( 23,  1)
obstacle_scrapMetal( 3,  2)
building_house( 5,  2)
obstacle_rock( 7,  2)
create_platder( 17,  2)
create_platform( 18,  2)
create_platform( 19,  2)
create_platform( 20,  2)
create_platform( 21,  2)
create_platform( 22,  2)
create_platform( 23,  2)
create_platform( 24,  2)
create_platder( 25,  2)
create_platform( 2,  3)
create_platform( 3,  3)
create_platform( 4,  3)
create_platform( 5,  3)
create_platform( 6,  3)
create_platder( 7,  3)
create_ladder( 17,  3)
create_ladder( 25,  3)
create_ladder( 7,  4)
create_ladder( 17,  4)
create_ladder( 25,  4)
create_ladder( 7,  5)
obstacle_wood( 9,  5)
building_pipes( 11,  5)
building_toolshed( 15,  5)
create_ladder( 17,  5)
create_ladder( 25,  5)
create_ladder( 7,  6)
create_platder( 9,  6)
create_platform( 10,  6)
create_platform( 11,  6)
create_platform( 12,  6)
create_platform( 13,  6)
create_platform( 14,  6)
create_platform( 15,  6)
create_platform( 16,  6)
create_platform( 17,  6)
create_ladder( 25,  6)
create_ladder( 7,  7)
create_ladder( 9,  7)
building_house( 23,  7)
create_ladder( 25,  7)
obstacle_rock( 3,  8)
building_chiefhut( 5,  8)
create_ladder( 7,  8)
create_ladder( 9,  8)
create_platder( 22,  8)
create_platform( 23,  8)
create_platform( 24,  8)
create_platform( 25,  8)
create_platform( 3,  9)
create_platform( 4,  9)
create_platform( 5,  9)
create_platform( 6,  9)
create_platform( 7,  9)
create_platder( 8,  9)
create_platform( 9,  9)
create_ladder( 22,  9)
create_ladder( 8,  10)
create_ladder( 22,  10)
create_ladder( 8,  11)
building_foundry( 11,  11)
collectable_tools( 14,  11)
building_sawmill( 16,  11)
collectable_tools( 19,  11)
create_ladder( 22,  11)
create_platform( 8,  12)
create_platform( 9,  12)
create_platform( 10,  12)
create_platform( 11,  12)
create_platform( 12,  12)
create_platform( 13,  12)
create_platform( 14,  12)
create_platform( 15,  12)
create_platform( 16,  12)
create_platform( 17,  12)
create_platform( 18,  12)
create_platform( 19,  12)
create_platform( 20,  12)
create_platform( 21,  12)
create_platform( 22,  12)
resource_wood(5)
resource_tools(0)
resource_stone(0)
resource_scrapmetal(0)
resource_sheetmetal(0)
ConversationAction(Trey, 1, 1, 600, 150, )
ConversationAction(Sandy, 1, 2, 600, 850, )
ConversationAction(Sandy, 2, 5, , , [Conv_23_1])
ConversationAction(Trey, 2, 5, , , [Conv_23_2])
ConversationAction(Sandy, 2, 5, , , [Conv_23_3])
ConversationAction(Trey, 2, 5, , , [Conv_23_4])
ConversationAction(Sandy, 2, 5, , , [Conv_23_5])
ConversationAction(Trey, 2, 5, , , [Conv_23_6])
ConversationAction(Sandy, 2, 5, , , [Conv_23_7])
ConversationAction(Trey, 2, 5, , , [Conv_23_8])
ConversationAction(Sandy, 2, 5, , , [Conv_23_9])
ConversationAction(Trey, 2, 5, , , [Conv_23_10])
ConversationAction(Sandy, 1, 4, 600, 1400, )
ConversationAction(Trey, 1, 3, 600, -400, )
