LevelTime(500)
GoodTime(420)
LevelStyle(8)
StartingPeople(5)
target_spaceSuits(20)
target_houses(2)
target_bridges(2)
building_house( 5,  2)
obstacle_alphaLeaf( 8,  2)
building_house( 11,  2)
bridge_1_2( 13,  2)
building_astroOutfitters( 19,  2)
building_house( 22,  2)
obstacle_scrapMetal( 24,  2)
create_platform( 2,  3)
create_platder( 3,  3)
create_platform( 4,  3)
create_platform( 5,  3)
create_platform( 6,  3)
create_platform( 7,  3)
create_platform( 8,  3)
create_platform( 9,  3)
create_platform( 10,  3)
create_platform( 11,  3)
create_platform( 12,  3)
create_platform( 13,  3)
create_platder( 18,  3)
create_platform( 19,  3)
create_platform( 20,  3)
create_platder( 21,  3)
create_platform( 22,  3)
create_platform( 23,  3)
create_platform( 24,  3)
create_platform( 25,  3)
create_ladder( 3,  4)
create_ladder( 18,  4)
create_ladder( 21,  4)
create_ladder( 3,  5)
create_ladder( 18,  5)
create_ladder( 21,  5)
create_ladder( 3,  6)
obstacle_alphaLeaf( 5,  6)
create_ladder( 18,  6)
create_ladder( 21,  6)
obstacle_crystal( 23,  6)
bridgePower_1( 25,  6)
create_platder( 3,  7)
create_platform( 4,  7)
create_platform( 5,  7)
create_ladder( 18,  7)
create_platder( 21,  7)
create_platform( 22,  7)
create_platform( 23,  7)
create_platform( 24,  7)
create_platform( 25,  7)
create_ladder( 3,  8)
create_ladder( 18,  8)
create_ladder( 21,  8)
create_ladder( 3,  9)
bridgePower_2( 6,  9)
building_sawmill( 9,  9)
building_chiefhut( 13,  9)
obstacle_spaceWeed( 16,  9)
create_ladder( 18,  9)
create_ladder( 21,  9)
create_ladder( 3,  10)
create_platform( 6,  10)
create_platform( 7,  10)
create_platform( 8,  10)
create_platform( 9,  10)
create_platform( 10,  10)
create_platform( 11,  10)
create_platform( 12,  10)
create_platform( 13,  10)
create_platform( 14,  10)
create_platform( 15,  10)
create_platform( 16,  10)
create_platform( 17,  10)
create_platform( 18,  10)
create_ladder( 21,  10)
create_ladder( 3,  11)
create_ladder( 21,  11)
building_toolshed( 24,  11)
create_ladder( 3,  12)
obstacle_crystal( 4,  12)
bridge_1_1( 10,  12)
obstacle_alphaLeaf( 17,  12)
obstacle_crystal( 19,  12)
create_platder( 21,  12)
create_platform( 22,  12)
create_platform( 23,  12)
create_platform( 24,  12)
create_platform( 25,  12)
create_platform( 2,  13)
create_platform( 3,  13)
create_platform( 4,  13)
create_platform( 5,  13)
create_platform( 6,  13)
create_platform( 7,  13)
create_platform( 8,  13)
create_platform( 9,  13)
create_platform( 10,  13)
create_platform( 15,  13)
create_platform( 16,  13)
create_platform( 17,  13)
create_platform( 18,  13)
create_platform( 19,  13)
create_platform( 20,  13)
create_platform( 21,  13)
resource_spaceSuits(5)
resource_wood(5)
resource_tools(0)
resource_spaceleaf(0)
resource_crystals(0)
ConversationAction(Sandy, 1, 1, 600, 200, )
ConversationAction(Brainy, 1, 2, 600, 800, )
ConversationAction(Sandy, 2, 5, , , [Conv_63_1])
ConversationAction(Brainy, 2, 5, , , [Conv_63_2])
ConversationAction(Sandy, 2, 5, , , [Conv_63_3])
ConversationAction(Brainy, 2, 5, , , [Conv_63_4])
ConversationAction(Brainy, 1, 4, 600, 1400, )
ConversationAction(Sandy, 1, 3, 600, -400, )
