LevelTime(560)
GoodTime(500)
LevelStyle(6)
StartingPeople(5)
target_coralStem(2)
target_divingSuits(15)
target_houses(2)
target_pipes(2)
building_divingShop( 10,  1)
building_chiefhut( 14,  1)
building_house( 17,  1)
building_house( 20,  1)
obstacle_scrapMetal( 2,  2)
obstacle_scrapMetal( 4,  2)
building_sawmill( 7,  2)
create_platder( 9,  2)
create_platder( 10,  2)
create_platform( 11,  2)
create_platform( 12,  2)
create_platform( 13,  2)
create_platform( 14,  2)
create_platform( 15,  2)
create_platform( 16,  2)
create_platform( 17,  2)
create_platform( 18,  2)
create_platform( 19,  2)
create_platform( 20,  2)
create_platform( 2,  3)
create_platform( 3,  3)
create_platform( 4,  3)
create_platform( 5,  3)
create_platform( 6,  3)
create_platform( 7,  3)
create_platform( 8,  3)
create_platform( 9,  3)
create_ladder( 10,  3)
create_platder( 10,  4)
create_platform( 11,  4)
create_platform( 12,  4)
create_platform( 13,  4)
create_platder( 14,  4)
obstacle_wood( 16,  4)
obstacle_rock( 18,  4)
building_toolshed( 21,  4)
obstacle_scrapMetal( 24,  4)
obstacle_coral( 2,  5)
create_ladder( 10,  5)
create_platder( 14,  5)
create_platform( 15,  5)
create_platform( 16,  5)
create_platform( 17,  5)
create_platform( 18,  5)
create_platform( 19,  5)
create_platform( 20,  5)
create_platform( 21,  5)
create_platform( 22,  5)
create_platder( 23,  5)
create_platform( 24,  5)
create_platform( 2,  6)
create_platder( 3,  6)
building_foundry( 5,  6)
collectable_tools( 7,  6)
obstacle_wood( 9,  6)
create_ladder( 10,  6)
create_ladder( 14,  6)
create_ladder( 23,  6)
create_platform( 3,  7)
create_platform( 4,  7)
create_platder( 5,  7)
create_platform( 6,  7)
create_platform( 7,  7)
create_platform( 8,  7)
create_platform( 9,  7)
create_platform( 10,  7)
create_ladder( 14,  7)
obstacle_wood( 15,  7)
obstacle_wood( 17,  7)
obstacle_rock( 19,  7)
create_ladder( 23,  7)
create_ladder( 5,  8)
create_platder( 14,  8)
create_platform( 15,  8)
create_platform( 16,  8)
create_platform( 17,  8)
create_platform( 18,  8)
create_platform( 19,  8)
create_platform( 20,  8)
obstacle_scrapMetal( 22,  8)
create_ladder( 23,  8)
obstacle_scrapMetal( 2,  9)
create_ladder( 5,  9)
create_ladder( 14,  9)
create_platform( 22,  9)
create_platder( 23,  9)
create_platform( 2,  10)
create_platform( 3,  10)
create_platform( 4,  10)
create_platform( 5,  10)
building_pipes( 8,  10)
obstacle_rock( 11,  10)
obstacle_rubberPlant( 13,  10)
create_ladder( 14,  10)
create_ladder( 23,  10)
create_platform( 7,  11)
create_platform( 8,  11)
create_platform( 9,  11)
create_platform( 10,  11)
create_platform( 11,  11)
create_platform( 12,  11)
create_platform( 13,  11)
create_platder( 14,  11)
obstacle_coral( 16,  11)
create_ladder( 23,  11)
create_platform( 14,  12)
create_platform( 15,  12)
create_platform( 16,  12)
create_platform( 17,  12)
obstacle_rubberPlant( 19,  12)
building_pipes( 21,  12)
create_ladder( 23,  12)
create_platform( 18,  13)
create_platform( 19,  13)
create_platform( 20,  13)
create_platform( 21,  13)
create_platform( 22,  13)
create_platform( 23,  13)
resource_divingSuits(10)
resource_wood(5)
resource_tools(0)
resource_stone(0)
resource_scrapmetal(0)
resource_sheetmetal(0)
resource_rubber(0)
resource_coral(0)
ConversationAction(Brainy, 1, 2, 600, 700, )
ConversationAction(Sandy, 1, 2, 600, 850, )
ConversationAction(Sandy, 2, 5, , , [Conv_35_1])
ConversationAction(Brainy, 2, 5, , , [Conv_35_2])
ConversationAction(Tuff, 1, 1, 600, 150, )
ConversationAction(Trey, 1, 1, 600, 300, )
ConversationAction(Tuff, 2, 5, , , [Conv_35_3])
ConversationAction(Trey, 2, 5, , , [Conv_35_4])
ConversationAction(Sandy, 2, 5, , , [Conv_35_5])
ConversationAction(Brainy, 2, 5, , , [Conv_35_6])
ConversationAction(Tuff, 2, 5, , , [Conv_35_7])
ConversationAction(Trey, 2, 5, , , [Conv_35_8])
ConversationAction(Sandy, 1, 4, 1000, 1400, )
ConversationAction(Brainy, 1, 4, 1000, 1400, )
ConversationAction(Tuff, 1, 3, 1000, -400, )
ConversationAction(Trey, 1, 3, 1000, -400, )
