LevelTime(345)
GoodTime(320)
LevelStyle(6)
StartingPeople(5)
target_coralLamps(4)
target_houses(3)
obstacle_coral( 9,  3)
building_toolshed( 12,  3)
obstacle_coral( 15,  3)
collectable_tools( 18,  3)
collectable_tools( 19,  3)
obstacle_wood( 20,  3)
collectable_tools( 21,  3)
building_house( 23,  3)
create_platform( 9,  4)
create_platform( 10,  4)
create_platform( 11,  4)
create_platform( 12,  4)
create_platform( 13,  4)
create_platder( 14,  4)
create_platform( 15,  4)
create_platder( 18,  4)
create_platform( 19,  4)
create_platform( 20,  4)
create_platform( 21,  4)
create_platform( 22,  4)
create_platform( 23,  4)
create_platform( 24,  4)
create_ladder( 14,  5)
create_ladder( 18,  5)
create_ladder( 14,  6)
create_ladder( 18,  6)
building_house( 5,  7)
building_coralLamp( 7,  7)
obstacle_coral( 9,  7)
building_coralLamp( 11,  7)
create_ladder( 14,  7)
building_coralLamp( 16,  7)
create_ladder( 18,  7)
building_coralLamp_finished( 20,  7)
building_chiefhut( 22,  7)
obstacle_scrapMetal( 25,  7)
create_platform( 4,  8)
create_platform( 5,  8)
create_platform( 6,  8)
create_platform( 7,  8)
create_platform( 8,  8)
create_platform( 9,  8)
create_platform( 10,  8)
create_platform( 11,  8)
create_platform( 12,  8)
create_platform( 13,  8)
create_platform( 14,  8)
create_platform( 15,  8)
create_platform( 16,  8)
create_platform( 17,  8)
create_platform( 18,  8)
create_platder( 19,  8)
create_platform( 20,  8)
create_platform( 21,  8)
create_platform( 22,  8)
create_platform( 23,  8)
create_platform( 24,  8)
create_platform( 25,  8)
create_platform( 26,  8)
create_ladder( 19,  9)
create_ladder( 19,  10)
obstacle_scrapMetal( 7,  11)
building_house( 9,  11)
obstacle_coral( 13,  11)
obstacle_scrapMetal( 15,  11)
collectable_tools( 17,  11)
obstacle_coral( 18,  11)
create_ladder( 19,  11)
building_sawmill( 21,  11)
obstacle_coral( 23,  11)
create_platform( 6,  12)
create_platform( 7,  12)
create_platform( 8,  12)
create_platform( 9,  12)
create_platform( 10,  12)
create_platform( 11,  12)
create_platform( 12,  12)
create_platform( 13,  12)
create_platform( 14,  12)
create_platform( 15,  12)
create_platform( 16,  12)
create_platform( 17,  12)
create_platform( 18,  12)
create_platform( 19,  12)
create_platform( 20,  12)
create_platform( 21,  12)
create_platform( 22,  12)
create_platform( 23,  12)
resource_divingSuits(10)
resource_wood(5)
resource_tools(0)
resource_stone(0)
resource_scrapmetal(0)
resource_coral(0)
ConversationAction(Trey, 1, 2, 600, 700, )
ConversationAction(Brainy, 1, 2, 600, 850, )
ConversationAction(Sandy, 1, 1, 600, 300, )
ConversationAction(Sandy, 2, 5, , , [Conv_38_1])
ConversationAction(Trey, 2, 5, , , [Conv_38_2])
ConversationAction(Brainy, 2, 5, , , [Conv_38_3])
ConversationAction(Trey, 2, 5, , , [Conv_38_4])
ConversationAction(Sandy, 5, 5, , , [Conv_38_5])
ConversationAction(Tuff, 1, 1, 1000, 150, )
ConversationAction(Tuff, 2, 5, , , [Conv_38_6])
ConversationAction(Sandy, 2, 5, , , [Conv_38_7])
ConversationAction(Sandy, 2, 4, 2000, 1400, )
ConversationAction(Tuff, 2, 5, , , [Conv_38_8])
ConversationAction(Trey, 2, 5, , , [Conv_38_9])
ConversationAction(Tuff, 1, 3, 1000, -400, )
ConversationAction(Brainy, 1, 4, 1000, 1400, )
ConversationAction(Trey, 1, 4, 1000, 1400, )
