LevelTime(190)
GoodTime(160)
LevelStyle(2)
StartingPeople(5)
target_wood(50)
target_houses(3)
obstacle_wood( 7,  2)
building_sawmill( 10,  2)
obstacle_wood( 13,  2)
obstacle_wood( 15,  2)
create_platder( 6,  3)
create_platform( 7,  3)
create_platform( 8,  3)
create_platform( 9,  3)
create_platform( 10,  3)
create_platform( 11,  3)
create_platform( 12,  3)
create_platform( 13,  3)
create_platform( 14,  3)
create_platform( 15,  3)
create_platder( 16,  3)
create_ladder( 6,  4)
create_ladder( 16,  4)
create_ladder( 6,  5)
create_ladder( 16,  5)
create_ladder( 6,  6)
building_chiefhut( 11,  6)
create_ladder( 16,  6)
building_sawmill( 3,  7)
create_ladder( 6,  7)
create_platder( 9,  7)
create_platform( 10,  7)
create_platform( 11,  7)
create_platform( 12,  7)
create_platform( 13,  7)
create_platform( 14,  7)
create_platform( 15,  7)
create_platder( 16,  7)
create_platform( 2,  8)
create_platform( 3,  8)
create_platder( 4,  8)
create_ladder( 6,  8)
create_ladder( 9,  8)
create_ladder( 16,  8)
obstacle_wood( 18,  8)
obstacle_wood( 20,  8)
building_house( 22,  8)
obstacle_wood( 24,  8)
create_ladder( 4,  9)
create_ladder( 6,  9)
obstacle_wood( 7,  9)
create_ladder( 9,  9)
create_platder( 16,  9)
create_platform( 17,  9)
create_platform( 18,  9)
create_platform( 19,  9)
create_platform( 20,  9)
create_platform( 21,  9)
create_platform( 22,  9)
create_platform( 23,  9)
create_platform( 24,  9)
create_platform( 25,  9)
create_platform( 4,  10)
create_platform( 5,  10)
create_platform( 6,  10)
create_platder( 7,  10)
create_platform( 8,  10)
create_platform( 9,  10)
create_ladder( 16,  10)
create_ladder( 7,  11)
create_ladder( 16,  11)
create_ladder( 7,  12)
obstacle_wood( 10,  12)
building_house( 12,  12)
obstacle_wood( 14,  12)
create_ladder( 16,  12)
create_platform( 7,  13)
create_platform( 8,  13)
create_platform( 9,  13)
create_platform( 10,  13)
create_platform( 11,  13)
create_platform( 12,  13)
create_platform( 13,  13)
create_platform( 14,  13)
create_platform( 15,  13)
create_platform( 16,  13)
create_platform( 17,  13)
create_platform( 18,  13)
create_platder( 19,  13)
building_house( 22,  13)
create_platform( 19,  14)
create_platform( 20,  14)
create_platform( 21,  14)
create_platform( 22,  14)
create_platform( 23,  14)
resource_wood(0)
ConversationAction(Trey, 1, 1, 600, 150, )
ConversationAction(Brainy, 1, 2, 600, 850, )
ConversationAction(Brainy, , 5, , , [Conv_13_1])
ConversationAction(Trey, 2, 5, , , [Conv_13_2])
ConversationAction(Brainy, 2, 5, , , [Conv_13_3])
ConversationAction(Brainy, 2, 5, , , [Conv_13_4])
ConversationAction(Brainy, 2, 5, , , [Conv_13_5])
ConversationAction(Tuff, 1, 1, 600, 300, )
ConversationAction(Tuff, 2, 5, , , [Conv_13_6])
ConversationAction(Trey, 6, 5, , , [Conv_13_7])
ConversationAction(Tuff, 2, 5, , , [Conv_13_8])
ConversationAction(Brainy, 2, 5, , , [Conv_13_9])
ConversationAction(Trey, 2, 5, , , [Conv_13_10])
ConversationAction(Tuff, 1, 3, 600, -200, )
ConversationAction(Brainy, 1, 4, 600, 1400, )
ConversationAction(Trey, 1, 3, 600, -200, )
