LevelTime(130)
GoodTime(115)
LevelStyle(7)
StartingPeople(5)
target_houses(5)
obstacle_wood( 18,  1)
obstacle_wood( 20,  1)
collectable_hardhats( 22,  1)
building_house( 24,  1)
create_platder( 16,  2)
create_platform( 17,  2)
create_platform( 18,  2)
create_platform( 19,  2)
create_platform( 20,  2)
create_platform( 21,  2)
create_platform( 22,  2)
create_platform( 23,  2)
create_platform( 24,  2)
collectable_hardhats( 4,  3)
obstacle_wood( 6,  3)
obstacle_wood( 8,  3)
create_ladder( 16,  3)
create_platform( 4,  4)
create_platform( 5,  4)
create_platform( 6,  4)
create_platform( 7,  4)
create_platform( 8,  4)
create_platder( 9,  4)
create_ladder( 16,  4)
create_ladder( 9,  5)
obstacle_wood( 14,  5)
create_ladder( 16,  5)
obstacle_wood( 18,  5)
obstacle_wood( 20,  5)
create_ladder( 9,  6)
obstacle_wood( 12,  6)
create_platder( 14,  6)
create_platform( 15,  6)
create_platform( 16,  6)
create_platder( 17,  6)
create_platform( 18,  6)
create_platform( 19,  6)
create_platder( 20,  6)
building_house( 22,  6)
create_ladder( 9,  7)
obstacle_wood( 10,  7)
create_platder( 12,  7)
create_platform( 13,  7)
create_platform( 14,  7)
create_ladder( 17,  7)
create_platform( 20,  7)
create_platform( 21,  7)
create_platform( 22,  7)
create_platform( 23,  7)
create_platder( 9,  8)
create_platform( 10,  8)
create_platform( 11,  8)
create_platform( 12,  8)
create_ladder( 17,  8)
collectable_hardhats( 2,  9)
building_house( 4,  9)
obstacle_wood( 7,  9)
create_ladder( 9,  9)
create_ladder( 17,  9)
create_platform( 2,  10)
create_platform( 3,  10)
create_platform( 4,  10)
create_platform( 5,  10)
create_platform( 6,  10)
create_platform( 7,  10)
create_platform( 8,  10)
create_platder( 9,  10)
create_ladder( 17,  10)
create_ladder( 9,  11)
building_chiefhut( 12,  11)
building_house( 15,  11)
create_ladder( 17,  11)
building_house( 19,  11)
create_platform( 9,  12)
create_platform( 10,  12)
create_platform( 11,  12)
create_platform( 12,  12)
create_platform( 13,  12)
create_platform( 14,  12)
create_platform( 15,  12)
create_platform( 16,  12)
create_platform( 17,  12)
create_platform( 18,  12)
create_platform( 19,  12)
create_platform( 20,  12)
resource_hardhats(0)
resource_wood(5)
resource_tools(0)
resource_stone(0)
ConversationAction(Sandy, 1, 1, 600, 300, )
ConversationAction(Tuff, 1, 1, 600, 150, )
ConversationAction(Brainy, 1, 2, 600, 800, )
ConversationAction(Brainy, 4, 5, , , [Conv_49_1])
ConversationAction(Sandy, 2, 5, , , [Conv_49_2])
ConversationAction(Brainy, 2, 5, , , [Conv_49_3])
ConversationAction(Sandy, 2, 5, , , [Conv_49_4])
ConversationAction(Brainy, 2, 5, , , [Conv_49_5])
ConversationAction(Brainy, 2, 5, , , [Conv_49_6])
ConversationAction(Sandy, 2, 5, , , [Conv_49_7])
ConversationAction(Tuff, 1, 5, , , [Conv_49_8])
ConversationAction(Brainy, 2, 5, , , [Conv_49_9])
ConversationAction(Sandy, 2, 5, , , [Conv_49_10])
ConversationAction(Tuff, 1, 3, 1000, -400, )
ConversationAction(Brainy, 1, 4, 1000, 1400, )
ConversationAction(Sandy, 1, 3, 1000, -400, )
