LevelTime(130)
GoodTime(100)
LevelStyle(7)
StartingPeople(5)
target_signaller(1)
building_chiefhut( 10,  2)
create_platder( 6,  3)
create_platform( 7,  3)
create_platform( 8,  3)
create_platform( 9,  3)
create_platform( 10,  3)
create_platform( 11,  3)
create_platform( 12,  3)
create_platform( 13,  3)
create_platder( 14,  3)
create_ladder( 6,  4)
create_ladder( 14,  4)
create_ladder( 6,  5)
create_ladder( 14,  5)
building_binaryLever( 4,  6)
create_ladder( 6,  6)
building_binaryLever( 8,  6)
building_binaryLever( 12,  6)
create_ladder( 14,  6)
building_binaryLever( 16,  6)
create_platform( 2,  7)
create_platform( 3,  7)
create_platform( 4,  7)
create_platform( 5,  7)
create_platform( 6,  7)
create_platform( 7,  7)
create_platform( 8,  7)
create_platform( 9,  7)
create_platform( 10,  7)
create_platform( 11,  7)
create_platder( 12,  7)
create_platform( 13,  7)
create_platform( 14,  7)
create_platform( 15,  7)
create_platform( 16,  7)
create_platform( 17,  7)
create_ladder( 12,  8)
create_ladder( 12,  9)
create_ladder( 12,  10)
create_ladder( 12,  11)
create_ladder( 12,  12)
create_ladder( 12,  13)
create_ladder( 12,  14)
create_ladder( 12,  15)
create_ladder( 12,  16)
create_ladder( 12,  17)
create_platform( 12,  18)
create_platform( 13,  18)
create_platform( 14,  18)
create_platform( 15,  18)
create_platform( 16,  18)
create_platform( 17,  18)
create_platform( 18,  18)
create_platform( 19,  18)
create_platform( 20,  18)
create_platform( 21,  18)
create_platform( 22,  18)
create_platform( 23,  18)
create_platform( 24,  18)
resource_hardhats(5)
ConversationAction(Tuff, 1, 1, 600, 300, )
ConversationAction(Brainy, 1, 2, 600, 700, )
ConversationAction(Trey, 1, 1, 600, 150, )
ConversationAction(Sandy, 1, 2, 600, 850, )
ConversationAction(Brainy, 2, 5, , , [Conv_4000_1])
ConversationAction(Trey, 2, 5, , , [Conv_4000_2])
ConversationAction(Tuff, 1, 5, , , [Conv_4000_3])
ConversationAction(Sandy, 2, 5, , , [Conv_4000_4])
ConversationAction(Sandy, 2, 5, , , [Conv_4000_5])
ConversationAction(Brainy, 2, 5, , , [Conv_4000_6])
ConversationAction(Brainy, 2, 5, , , [Conv_4000_7])
ConversationAction(Sandy, 2, 5, , , [Conv_4000_8])
ConversationAction(Brainy, 2, 5, , , [Conv_4000_9])
ConversationAction(Trey, 2, 5, , , [Conv_4000_10])
ConversationAction(Tuff, 1, 5, , , [Conv_4000_11])
ConversationAction(Sandy, 1, 4, 1000, 1400, )
ConversationAction(Trey, 1, 3, 1000, -400, )
ConversationAction(Brainy, 1, 4, 1000, 1400, )
ConversationAction(Tuff, 1, 3, 1000, -400, )
