<?xml version="1.0" encoding="UTF-8"?>
<!-- Created with TexturePacker http://texturepacker.com-->
<!-- $TexturePacker:SmartUpdate:f46e896fe0f9965b1878771831a0304f$ -->
<!--Format:
n  => name of the sprite
x  => sprite x pos in texture
y  => sprite y pos in texture
w  => sprite width (may be trimmed)
h  => sprite height (may be trimmed)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
-->
<TextureAtlas imagePath="loading.png" width="512" height="512">
    <sprite n="loading-1px-white" x="429" y="2" w="5" h="5"/>
    <sprite n="loading-glow" x="2" y="95" w="307" h="304"/>
    <sprite n="loading-hint" x="2" y="401" w="90" h="48"/>
    <sprite n="loading-sign" x="2" y="2" w="425" h="91" oX="1" oY="4" oW="429" oH="95"/>
</TextureAtlas>
