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<!-- $TexturePacker:SmartUpdate:47d583a5cc3515d072cbdcc65fe87676$ -->
<!--Format:
n  => name of the sprite
x  => sprite x pos in texture
y  => sprite y pos in texture
w  => sprite width (may be trimmed)
h  => sprite height (may be trimmed)
oX => sprite's x-corner offset (only available if trimmed)
oY => sprite's y-corner offset (only available if trimmed)
oW => sprite's original width (only available if trimmed)
oH => sprite's original height (only available if trimmed)
r => 'y' only set if sprite is rotated
-->
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    <sprite n="game-machine-storyword-placeholder-right" x="1085" y="720" w="53" h="49" oX="0" oY="3" oW="55" oH="55"/>
    <sprite n="game-machine-timebox" x="57" y="930" w="150" h="72"/>
    <sprite n="machine-deco-1" x="937" y="896" w="34" h="113"/>
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    <sprite n="machine-deco-4" x="57" y="772" w="42" h="156" oX="0" oY="0" oW="42" oH="186"/>
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    <sprite n="machine-deco-7" x="1251" y="656" w="116" h="40" oX="0" oY="0" oW="118" oH="40"/>
    <sprite n="machine-deco-8" x="973" y="952" w="68" h="69" oX="0" oY="0" oW="68" oH="71"/>
    <sprite n="machine-deco-9" x="1028" y="656" w="62" h="62"/>
    <sprite n="stone-machineskin" x="1201" y="656" w="48" h="46" oX="25" oY="25" oW="100" oH="100"/>
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