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      <Tarchon.MapData.TriggerDefinition GridPosition="[7,24]" TileIndex="[1,15]" GateGroup="Red" />
      <Tarchon.MapData.DecorationDefinition GridPosition="[11,22]" TileIndex="[14,0]" Frames="2" AnimationSpeed="Normal" />
      <Tarchon.MapData.GateDefinition GridPosition="[3,31]" TileIndex="[14,13]" GateGroup="InvertedOlive" CollisionType="Wall" />
      <Tarchon.MapData.PickupItemDefinition GridPosition="[12,1]" TileIndex="[0,0]" ItemType="HealthPotion" Value="0" />
      <Tarchon.MapData.PickupItemDefinition GridPosition="[9,1]" TileIndex="[0,0]" ItemType="WizardScroll" Value="0" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[10,1]" TileIndex="[1,15]" GateGroup="InvertedGreen" />
      <Tarchon.MapData.GateDefinition GridPosition="[10,23]" TileIndex="[14,13]" GateGroup="InvertedGray" CollisionType="Wall" />
      <Tarchon.MapData.GateDefinition GridPosition="[11,23]" TileIndex="[14,13]" GateGroup="InvertedOlive" CollisionType="Wall" />
      <Tarchon.MapData.GateDefinition GridPosition="[11,22]" TileIndex="[11,14]" GateGroup="InvertedOlive" CollisionType="Wall" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[19,27]" TileIndex="[1,15]" GateGroup="Violet" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[2,2]" TileIndex="[9,5]" MonsterType="SeekerZombie" TotalMonsters="2" SpawnInterval="700" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[2,3]" TileIndex="[3,5]" MonsterType="ScaryRat" TotalMonsters="4" SpawnInterval="400" />
      <Tarchon.MapData.GateDefinition GridPosition="[19,8]" TileIndex="[14,13]" GateGroup="Yellow" CollisionType="Wall" />
      <Tarchon.MapData.GateDefinition GridPosition="[19,9]" TileIndex="[14,13]" GateGroup="Yellow" CollisionType="Wall" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[19,8]" TileIndex="[3,5]" MonsterType="ScorpionRat" TotalMonsters="4" SpawnInterval="400" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[19,9]" TileIndex="[12,5]" MonsterType="MimicReaper" TotalMonsters="1" SpawnInterval="400" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[19,28]" TileIndex="[12,5]" MonsterType="MimicReaper" TotalMonsters="1" SpawnInterval="400" />
    </ThingDefinitions>
    <ScriptDefinitions>
      <Script GateGroup="Blue" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Red" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Green" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Yellow" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Orange" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Gray" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Violet" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Olive" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="InvertedBlue" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="InvertedOlive" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None">
        <StorySequence Portrait="Merchant">
          <StoryText>Quick, let's get into the shop... I can transport us back home!</StoryText>
        </StorySequence>
      </Script>
      <Script GateGroup="InvertedRed" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="InvertedViolet" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="InvertedGreen" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="WindAmbience" ActivatedTutorial="None">
        <StorySequence Portrait="Zombie">
          <StoryText>The End!</StoryText>
        </StorySequence>
      </Script>
      <Script GateGroup="InvertedYellow" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="InvertedOrange" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="InvertedGray" ActivatedSoundEffect="Secret" ActivatedSong="Merchant2" ActivatedTutorial="None">
        <StorySequence Portrait="Merchant">
          <StoryText>Sorry, shop's closed...\Let's party!</StoryText>
        </StorySequence>
      </Script>
    </ScriptDefinitions>
  </Tarchon.MapData.Floor>
</Floor>