<?xml version="1.0"?>
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      <Tarchon.MapData.GateDefinition GridPosition="[3,0]" TileIndex="[10,4]" GateGroup="Green" CollisionType="Passable" />
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      <Tarchon.MapData.TriggerDefinition GridPosition="[0,8]" TileIndex="[0,0]" GateGroup="Orange" />
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      <Tarchon.MapData.PickupItemDefinition GridPosition="[31,4]" TileIndex="[0,0]" ItemType="HealthPotion" Value="0" />
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      <Tarchon.MapData.GateDefinition GridPosition="[13,4]" TileIndex="[13,8]" GateGroup="Orange" CollisionType="Wall" />
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      <Tarchon.MapData.PickupItemDefinition GridPosition="[33,4]" TileIndex="[0,0]" ItemType="WizardScroll" Value="0" />
      <Tarchon.MapData.PickupItemDefinition GridPosition="[11,4]" TileIndex="[0,0]" ItemType="HealthPotion" Value="0" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[42,0]" TileIndex="[3,5]" MonsterType="ScorpionRat" TotalMonsters="4" SpawnInterval="450" />
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      <Tarchon.MapData.TriggerDefinition GridPosition="[31,4]" TileIndex="[0,0]" GateGroup="Orange" />
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      <Tarchon.MapData.SpawnerDefinition GridPosition="[16,6]" TileIndex="[12,5]" MonsterType="BossReaper" TotalMonsters="1" SpawnInterval="180" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[43,6]" TileIndex="[0,0]" GateGroup="Violet" />
    </ThingDefinitions>
    <ScriptDefinitions>
      <Script GateGroup="Blue" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Red" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Green" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Yellow" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Orange" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Gray" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Olive" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Violet" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None">
        <StorySequence Portrait="Zombie">
          <StoryText>Meet your end, mortal!</StoryText>
        </StorySequence>
      </Script>
      <Script GateGroup="InvertedBlue" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="InvertedRed" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="InvertedGreen" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="InvertedOlive" ActivatedSoundEffect="None" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="InvertedYellow" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="Merchant2" ActivatedTutorial="None">
        <StorySequence Portrait="Merchant">
          <StoryText>Bwahahaha!\Need a hand, friends? Let's show them what we've got! Engarde!</StoryText>
        </StorySequence>
      </Script>
      <Script GateGroup="InvertedViolet" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="InvertedGray" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None">
        <StorySequence Portrait="Merchant">
          <StoryText>Exhilirating!</StoryText>
        </StorySequence>
      </Script>
      <Script GateGroup="InvertedOrange" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
    </ScriptDefinitions>
  </Tarchon.MapData.Floor>
</Floor>