<?xml version="1.0"?>
<Floor>
  <Tarchon.MapData.Floor TileSheet="ForestRuins_Tilesheet" Width="20" Height="14" AutoFarmBudget="0" BGM="RuinsBgm" PlayerStartPosition="[9,6]" FullName="Ragaar's Cellar">
    <TileMaps>
      <BaseLayer BaseLayerTileIndex="[0,1]" BaseLayerScrollLock="False">
        <AutoScrollSpeed X="0" Y="0" />
      </BaseLayer>
      <FloorLayer>10,10;10,11;10,11;10,11;10,11;10,11;10,11;10,11;10,11;11,12;12,12;10,11;10,11;10,11;10,11;10,11;10,11;10,11;10,11;10,10;10,10;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;11,14;12,13;10,10;10,10;9,12;9,12;9,12;11,14;11,14;11,14;11,14;11,14;11,14;11,14;11,14;11,14;11,14;11,14;9,12;9,12;11,14;11,14;10,10;10,10;9,12;9,12;9,12;11,13;9,12;9,12;9,12;9,12;9,12;11,13;9,12;9,12;9,12;11,13;9,12;9,12;9,12;9,12;10,10;10,10;11,14;11,14;11,14;11,13;9,12;11,14;11,14;11,14;11,14;11,14;11,14;11,14;9,12;11,13;11,14;11,14;11,14;9,12;10,10;10,10;11,13;10,15;10,15;11,13;9,12;11,13;9,12;9,12;9,12;9,12;9,12;11,13;9,12;11,13;10,15;10,15;11,13;9,12;10,10;10,10;11,13;9,13;9,15;11,13;11,14;11,13;9,12;9,12;9,12;9,12;9,12;11,13;9,12;11,13;9,13;9,13;11,13;9,12;10,10;10,10;11,13;9,13;9,13;11,13;9,12;11,13;9,12;9,12;9,12;9,12;9,12;11,13;11,14;11,13;9,14;9,13;11,13;9,12;10,10;10,10;11,13;9,15;9,13;11,13;9,12;11,13;9,12;9,12;9,12;9,12;9,12;11,13;9,12;11,13;9,13;9,13;11,13;9,12;10,10;10,10;11,14;11,14;11,14;11,13;9,12;11,14;11,14;11,14;11,14;11,14;11,14;11,14;9,12;11,13;11,14;11,14;11,14;9,12;10,10;10,10;9,12;9,12;9,12;11,13;9,12;9,12;9,12;9,12;11,13;9,12;9,12;9,12;9,12;11,13;9,12;9,12;9,12;9,12;10,10;10,10;9,12;9,12;9,12;11,14;11,14;11,14;11,14;11,14;11,14;11,14;11,14;11,14;11,14;11,14;9,12;9,12;11,14;11,14;10,10;10,10;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;9,12;11,14;12,13;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;10,10;</FloorLayer>
      <SkyLayer>0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;0,15;</SkyLayer>
    </TileMaps>
    <CollisionMap>1111111110111111111110000000000000000001100000000000000000011000000000000000000110000000000000000001102200000000000220011022000000000002200110220000000000022001102200000000000220011000000000000000000110000000000000000001100000000000000000011000000000000000000111111111111111111111</CollisionMap>
    <ThingDefinitions>
      <Tarchon.MapData.PickupItemDefinition GridPosition="[8,5]" TileIndex="[0,0]" ItemType="SummonEmblem" Value="1" />
      <Tarchon.MapData.PickupItemDefinition GridPosition="[9,5]" TileIndex="[0,0]" ItemType="SummonEmblem" Value="2" />
      <Tarchon.MapData.PickupItemDefinition GridPosition="[10,5]" TileIndex="[0,0]" ItemType="SummonEmblem" Value="3" />
      <Tarchon.MapData.PickupItemDefinition GridPosition="[18,12]" TileIndex="[0,0]" ItemType="SoulOrb" Value="0" />
      <Tarchon.MapData.PickupItemDefinition GridPosition="[18,1]" TileIndex="[0,0]" ItemType="SoulOrb" Value="0" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[19,4]" TileIndex="[9,5]" MonsterType="Zombie" TotalMonsters="4" SpawnInterval="60" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[19,4]" TileIndex="[0,0]" GateGroup="Green" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[4,0]" TileIndex="[9,5]" MonsterType="Zombie" TotalMonsters="3" SpawnInterval="60" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[0,3]" TileIndex="[3,5]" MonsterType="Rat" TotalMonsters="3" SpawnInterval="60" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[0,10]" TileIndex="[3,5]" MonsterType="Rat" TotalMonsters="4" SpawnInterval="60" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[3,13]" TileIndex="[9,5]" MonsterType="Zombie" TotalMonsters="4" SpawnInterval="60" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[4,0]" TileIndex="[0,0]" GateGroup="Yellow" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[0,3]" TileIndex="[0,0]" GateGroup="Yellow" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[0,10]" TileIndex="[0,0]" GateGroup="Orange" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[3,13]" TileIndex="[0,0]" GateGroup="Orange" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[19,9]" TileIndex="[3,5]" MonsterType="Rat" TotalMonsters="6" SpawnInterval="60" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[15,13]" TileIndex="[9,5]" MonsterType="Zombie" TotalMonsters="6" SpawnInterval="60" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[0,1]" TileIndex="[12,5]" MonsterType="Reaper" TotalMonsters="1" SpawnInterval="60" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[19,9]" TileIndex="[0,0]" GateGroup="Gray" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[15,13]" TileIndex="[0,0]" GateGroup="Gray" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[0,12]" TileIndex="[12,5]" MonsterType="Reaper" TotalMonsters="1" SpawnInterval="60" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[15,0]" TileIndex="[3,5]" MonsterType="BossRat" TotalMonsters="4" SpawnInterval="60" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[19,3]" TileIndex="[9,5]" MonsterType="Zombie" TotalMonsters="5" SpawnInterval="120" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[15,0]" TileIndex="[0,0]" GateGroup="Violet" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[0,5]" TileIndex="[3,5]" MonsterType="BossRat" TotalMonsters="4" SpawnInterval="60" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[2,0]" TileIndex="[9,5]" MonsterType="BossZombie" TotalMonsters="4" SpawnInterval="120" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[19,10]" TileIndex="[12,5]" MonsterType="BossReaper" TotalMonsters="1" SpawnInterval="120" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[19,10]" TileIndex="[0,0]" GateGroup="Blue" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[2,13]" TileIndex="[3,5]" MonsterType="ScaryRat" TotalMonsters="1" SpawnInterval="120" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[0,8]" TileIndex="[9,5]" MonsterType="ScaryZombie" TotalMonsters="3" SpawnInterval="120" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[16,0]" TileIndex="[12,5]" MonsterType="ScaryReaper" TotalMonsters="1" SpawnInterval="120" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[17,0]" TileIndex="[3,5]" MonsterType="ScaryRat" TotalMonsters="2" SpawnInterval="600" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[19,2]" TileIndex="[6,5]" MonsterType="BossBat" TotalMonsters="3" SpawnInterval="120" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[19,11]" TileIndex="[9,5]" MonsterType="BossZombie" TotalMonsters="2" SpawnInterval="120" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[17,13]" TileIndex="[9,5]" MonsterType="ScaryZombie" TotalMonsters="3" SpawnInterval="120" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[1,0]" TileIndex="[12,5]" MonsterType="ScaryReaper" TotalMonsters="3" SpawnInterval="120" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[16,0]" TileIndex="[0,0]" GateGroup="Olive" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[13,13]" TileIndex="[3,5]" MonsterType="Rat" TotalMonsters="6" SpawnInterval="280" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[13,0]" TileIndex="[3,5]" MonsterType="Rat" TotalMonsters="8" SpawnInterval="280" />
      <Tarchon.MapData.SpawnerDefinition GridPosition="[9,13]" TileIndex="[6,5]" MonsterType="Bat" TotalMonsters="3" SpawnInterval="160" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[13,0]" TileIndex="[7,5]" GateGroup="Blue" />
      <Tarchon.MapData.ExitDefinition GridPosition="[9,0]" TileIndex="[1,1]" ExitToFloorName="Bloodbath" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[1,0]" TileIndex="[0,0]" GateGroup="InvertedBlue" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[9,13]" TileIndex="[0,0]" GateGroup="InvertedBlue" />
      <Tarchon.MapData.GateDefinition GridPosition="[9,0]" TileIndex="[11,11]" GateGroup="InvertedBlue" CollisionType="Wall" />
      <Tarchon.MapData.GateDefinition GridPosition="[11,3]" TileIndex="[10,15]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[12,3]" TileIndex="[10,15]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[7,3]" TileIndex="[10,15]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[6,3]" TileIndex="[10,15]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[6,10]" TileIndex="[10,15]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[7,10]" TileIndex="[10,15]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[10,10]" TileIndex="[10,15]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[11,10]" TileIndex="[10,15]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[12,10]" TileIndex="[10,15]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[13,8]" TileIndex="[10,15]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[13,5]" TileIndex="[9,13]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[5,5]" TileIndex="[9,13]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[5,8]" TileIndex="[9,13]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[9,3]" TileIndex="[10,15]" GateGroup="Violet" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[8,3]" TileIndex="[10,15]" GateGroup="Green" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[5,7]" TileIndex="[10,15]" GateGroup="Gray" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[13,6]" TileIndex="[9,14]" GateGroup="Orange" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[8,10]" TileIndex="[10,15]" GateGroup="Yellow" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[13,0]" TileIndex="[10,11]" GateGroup="Violet" CollisionType="Wall" />
      <Tarchon.MapData.GateDefinition GridPosition="[2,0]" TileIndex="[10,11]" GateGroup="Violet" CollisionType="Wall" />
      <Tarchon.MapData.GateDefinition GridPosition="[19,10]" TileIndex="[0,15]" GateGroup="Violet" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[19,9]" TileIndex="[0,15]" GateGroup="Orange" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[19,11]" TileIndex="[0,15]" GateGroup="Olive" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[17,13]" TileIndex="[0,15]" GateGroup="Olive" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[9,13]" TileIndex="[0,15]" GateGroup="Olive" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[17,0]" TileIndex="[0,15]" GateGroup="Olive" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[19,2]" TileIndex="[0,15]" GateGroup="Olive" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[1,0]" TileIndex="[0,15]" GateGroup="Olive" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[0,12]" TileIndex="[0,15]" GateGroup="Gray" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[15,0]" TileIndex="[0,15]" GateGroup="Gray" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[16,0]" TileIndex="[0,15]" GateGroup="Blue" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[13,13]" TileIndex="[0,15]" GateGroup="Blue" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[2,13]" TileIndex="[0,15]" GateGroup="Blue" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[0,8]" TileIndex="[0,15]" GateGroup="Blue" CollisionType="Passable" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[19,3]" TileIndex="[10,15]" GateGroup="Violet" />
      <Tarchon.MapData.GateDefinition GridPosition="[19,3]" TileIndex="[0,15]" GateGroup="Gray" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[15,13]" TileIndex="[0,15]" GateGroup="Orange" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[0,1]" TileIndex="[0,15]" GateGroup="Orange" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[3,13]" TileIndex="[0,15]" GateGroup="Yellow" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[0,10]" TileIndex="[0,15]" GateGroup="Yellow" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[0,3]" TileIndex="[0,15]" GateGroup="Green" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[4,0]" TileIndex="[0,15]" GateGroup="Green" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[0,5]" TileIndex="[0,15]" GateGroup="Violet" CollisionType="Passable" />
      <Tarchon.MapData.GateDefinition GridPosition="[5,9]" TileIndex="[10,14]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[5,4]" TileIndex="[10,14]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[13,9]" TileIndex="[12,14]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[13,4]" TileIndex="[12,14]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[18,1]" TileIndex="[14,13]" GateGroup="Gray" CollisionType="Wall" />
      <Tarchon.MapData.GateDefinition GridPosition="[18,12]" TileIndex="[14,13]" GateGroup="Blue" CollisionType="Wall" />
      <Tarchon.MapData.GateDefinition GridPosition="[17,1]" TileIndex="[14,13]" GateGroup="Green" CollisionType="Wall" />
      <Tarchon.MapData.GateDefinition GridPosition="[17,12]" TileIndex="[14,13]" GateGroup="Orange" CollisionType="Wall" />
      <Tarchon.MapData.GateDefinition GridPosition="[13,10]" TileIndex="[9,13]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[13,3]" TileIndex="[10,15]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.PickupItemDefinition GridPosition="[17,1]" TileIndex="[0,0]" ItemType="WizardScroll" Value="0" />
      <Tarchon.MapData.PickupItemDefinition GridPosition="[17,12]" TileIndex="[0,0]" ItemType="WizardScroll" Value="0" />
      <Tarchon.MapData.PickupItemDefinition GridPosition="[1,2]" TileIndex="[0,0]" ItemType="WizardScroll" Value="0" />
      <Tarchon.MapData.PickupItemDefinition GridPosition="[1,11]" TileIndex="[0,0]" ItemType="HealthPotion" Value="0" />
      <Tarchon.MapData.GateDefinition GridPosition="[1,11]" TileIndex="[14,13]" GateGroup="Yellow" CollisionType="Wall" />
      <Tarchon.MapData.GateDefinition GridPosition="[1,2]" TileIndex="[14,13]" GateGroup="Violet" CollisionType="Wall" />
      <Tarchon.MapData.GateDefinition GridPosition="[5,10]" TileIndex="[9,13]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.GateDefinition GridPosition="[5,3]" TileIndex="[10,15]" GateGroup="Olive" CollisionType="Trench" />
      <Tarchon.MapData.TriggerDefinition GridPosition="[19,11]" TileIndex="[10,15]" GateGroup="InvertedBlue" />
      <Tarchon.MapData.PickupItemDefinition GridPosition="[1,1]" TileIndex="[0,0]" ItemType="HealthPotion" Value="0" />
      <Tarchon.MapData.GateDefinition GridPosition="[1,1]" TileIndex="[14,13]" GateGroup="Orange" CollisionType="Wall" />
    </ThingDefinitions>
    <ScriptDefinitions>
      <Script GateGroup="Blue" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Red" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Green" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Yellow" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Orange" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Gray" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Violet" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="Olive" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="InvertedOrange" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
      <Script GateGroup="InvertedBlue" ActivatedSoundEffect="StoneGateOpen" ActivatedSong="NONE" ActivatedTutorial="None" />
    </ScriptDefinitions>
  </Tarchon.MapData.Floor>
</Floor>