/////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Audiokinetic Wwise generated include file. Do not edit.
//
/////////////////////////////////////////////////////////////////////////////////////////////////////

#ifndef __WWISE_IDS_H__
#define __WWISE_IDS_H__

#include <AK/SoundEngine/Common/AkTypes.h>

namespace AK
{
    namespace EVENTS
    {
        static const AkUniqueID PAUSE_ALL = 3864097025U;
        static const AkUniqueID PLAY_DX_BASE_CLOSETODEATH = 2329517514U;
        static const AkUniqueID PLAY_DX_BASE_DEFENDBASE = 1528643930U;
        static const AkUniqueID PLAY_DX_BASE_HALFDAMAGE = 1783720173U;
        static const AkUniqueID PLAY_DX_GAMEOVER = 3749513493U;
        static const AkUniqueID PLAY_DX_GAMEWIN = 2752228579U;
        static const AkUniqueID PLAY_DX_INSTRUCT_MAINGUN = 1349196641U;
        static const AkUniqueID PLAY_DX_INSTRUCT_ORBITALSTRIKE = 1220439091U;
        static const AkUniqueID PLAY_DX_INSTRUCT_STUNGRENADE = 3232888700U;
        static const AkUniqueID PLAY_DX_INSTRUCT_TURRETPLACE = 3643534073U;
        static const AkUniqueID PLAY_DX_INSTRUCT_TURRETTYPES = 3754505427U;
        static const AkUniqueID PLAY_DX_INSTRUCT_UPGRADE = 3566279834U;
        static const AkUniqueID PLAY_DX_INSTRUCT_UPGRADE_MAINGUN = 2448207808U;
        static const AkUniqueID PLAY_DX_INSTRUCT_UPGRADE_TURRETS = 2046392478U;
        static const AkUniqueID PLAY_DX_INSTRUCT_WASD = 1710427267U;
        static const AkUniqueID PLAY_DX_KILLSTREAK = 4244064579U;
        static const AkUniqueID PLAY_DX_NEWWAVE = 3814326178U;
        static const AkUniqueID PLAY_DX_PLAYER_AWAYFROMBASE = 790184528U;
        static const AkUniqueID PLAY_DX_PTERANODONWAVE = 3835421580U;
        static const AkUniqueID PLAY_DX_RAPTORSWAVE = 1624878195U;
        static const AkUniqueID PLAY_DX_RESPAWN = 2812595335U;
        static const AkUniqueID PLAY_DX_TREX_DEFEAT = 854173974U;
        static const AkUniqueID PLAY_DX_TREX_HALFHEALTH = 682572930U;
        static const AkUniqueID PLAY_DX_TREXWAVE = 1942111999U;
        static const AkUniqueID PLAY_DX_TRICERATOPS_TAKEDAMAGE = 3802764100U;
        static const AkUniqueID PLAY_DX_TRICERATOPSWAVE = 151630248U;
        static const AkUniqueID PLAY_DX_UPGRADE_AVAILABLE = 2553314479U;
        static const AkUniqueID PLAY_MX_BOSS = 3784580439U;
        static const AkUniqueID PLAY_MX_GAMEOVER = 2186214644U;
        static const AkUniqueID PLAY_MX_GAMEPLAY = 368551784U;
        static const AkUniqueID PLAY_MX_MENU = 1022453873U;
        static const AkUniqueID PLAY_SFX_AMBIENCE_GENERAL = 3263941803U;
        static const AkUniqueID PLAY_SFX_AMBIENCE_RIVER = 2284798925U;
        static const AkUniqueID PLAY_SFX_AMBIENCE_WATERFALL = 1355225493U;
        static const AkUniqueID PLAY_SFX_BALLOON_IMPACT = 2130946132U;
        static const AkUniqueID PLAY_SFX_BALLOON_SHOOT = 455294663U;
        static const AkUniqueID PLAY_SFX_BALLOON_T1 = 1627983383U;
        static const AkUniqueID PLAY_SFX_BALLOON_T2 = 1627983380U;
        static const AkUniqueID PLAY_SFX_BALLOON_T3 = 1627983381U;
        static const AkUniqueID PLAY_SFX_CORE_FIRE = 1122577254U;
        static const AkUniqueID PLAY_SFX_CORE_SMOKE = 163825245U;
        static const AkUniqueID PLAY_SFX_CORE_TAKEDAMAGE = 1308250592U;
        static const AkUniqueID PLAY_SFX_GRENADE_IMPACT = 779288909U;
        static const AkUniqueID PLAY_SFX_GUNOVERHEAT = 1509224444U;
        static const AkUniqueID PLAY_SFX_GUNUPGRADE_T1 = 1604169590U;
        static const AkUniqueID PLAY_SFX_GUNUPGRADE_T2 = 1604169589U;
        static const AkUniqueID PLAY_SFX_GUNUPGRADE_T3 = 1604169588U;
        static const AkUniqueID PLAY_SFX_MAINGATE_BREAK = 3102765092U;
        static const AkUniqueID PLAY_SFX_MENU_ACCEPT = 15825018U;
        static const AkUniqueID PLAY_SFX_MENU_PAUSE = 104406152U;
        static const AkUniqueID PLAY_SFX_MENU_SELECT = 3759090466U;
        static const AkUniqueID PLAY_SFX_MENU_UNPAUSE = 2358585575U;
        static const AkUniqueID PLAY_SFX_MENU_UPGRADE_CLOSE = 1629785939U;
        static const AkUniqueID PLAY_SFX_MENU_UPGRADE_OPEN = 4173582053U;
        static const AkUniqueID PLAY_SFX_NEWWAVE = 2569367191U;
        static const AkUniqueID PLAY_SFX_ORBITALSTRIKE_EQUIP = 986398106U;
        static const AkUniqueID PLAY_SFX_ORBITALSTRIKE_IMPACT = 2452008852U;
        static const AkUniqueID PLAY_SFX_ORBITALSTRIKE_READY = 87343735U;
        static const AkUniqueID PLAY_SFX_ORBITALSTRIKE_SHOOT = 1978500871U;
        static const AkUniqueID PLAY_SFX_PLAYER_DEATH = 1591758634U;
        static const AkUniqueID PLAY_SFX_PLAYER_GRENADESHOT = 597200262U;
        static const AkUniqueID PLAY_SFX_PLAYER_HEALTH = 2692878622U;
        static const AkUniqueID PLAY_SFX_PLAYER_HURT = 1067524079U;
        static const AkUniqueID PLAY_SFX_PLAYER_MAINBARRELSHOT = 473135399U;
        static const AkUniqueID PLAY_SFX_PLAYER_RESPAWN = 3740565200U;
        static const AkUniqueID PLAY_SFX_PTERANODON_ATTACK = 3050984491U;
        static const AkUniqueID PLAY_SFX_PTERANODON_BOMB = 1847830199U;
        static const AkUniqueID PLAY_SFX_PTERANODON_DEATH = 2489310811U;
        static const AkUniqueID PLAY_SFX_RAPTOR_ATTACK = 542727961U;
        static const AkUniqueID PLAY_SFX_RAPTOR_DEATH = 3300693005U;
        static const AkUniqueID PLAY_SFX_RAPTOR_FOOTSTEPS = 2358583978U;
        static const AkUniqueID PLAY_SFX_RAPTOR_TAKEDAMAGE = 201513787U;
        static const AkUniqueID PLAY_SFX_STUNGRENADE_EFFECT = 4114738420U;
        static const AkUniqueID PLAY_SFX_TOWER_TAKEDAMAGE = 2429018702U;
        static const AkUniqueID PLAY_SFX_TREX_BABY = 2664001182U;
        static const AkUniqueID PLAY_SFX_TREX_CHOMP = 897441441U;
        static const AkUniqueID PLAY_SFX_TREX_DEATH = 3481425716U;
        static const AkUniqueID PLAY_SFX_TREX_ROAR = 832917074U;
        static const AkUniqueID PLAY_SFX_TREX_SCREAM = 567903849U;
        static const AkUniqueID PLAY_SFX_TREX_STOMP = 535423645U;
        static const AkUniqueID PLAY_SFX_TREX_TAILSWIPE = 1057338734U;
        static const AkUniqueID PLAY_SFX_TRICERATOPS_ATTACK = 2921440685U;
        static const AkUniqueID PLAY_SFX_TRICERATOPS_DEATH = 3409696369U;
        static const AkUniqueID PLAY_SFX_TRICERATOPS_FOOTSTEP = 4043214647U;
        static const AkUniqueID PLAY_SFX_TURRET_DESTROYED = 3929568472U;
        static const AkUniqueID PLAY_SFX_TURRET_ERROR = 3941462671U;
        static const AkUniqueID PLAY_SFX_TURRET_PLACE = 736644120U;
        static const AkUniqueID PLAY_SFX_TURRET_SELECT = 2458413211U;
        static const AkUniqueID PLAY_SFX_TURRET_SHOT = 973180643U;
        static const AkUniqueID PLAY_SFX_TURRET_T1 = 1920465190U;
        static const AkUniqueID PLAY_SFX_TURRET_T2 = 1920465189U;
        static const AkUniqueID PLAY_SFX_TURRET_T3 = 1920465188U;
        static const AkUniqueID RESUME_ALL = 3679762312U;
        static const AkUniqueID STOP_ALL = 452547817U;
        static const AkUniqueID STOP_MX_BOSS = 1470695125U;
        static const AkUniqueID STOP_MX_GAMEOVER = 3400781778U;
        static const AkUniqueID STOP_MX_GAMEPLAY = 3165009754U;
        static const AkUniqueID STOP_MX_MENU = 2638592923U;
        static const AkUniqueID STOP_SFX_AMBIENCE_GENERAL = 3456090441U;
        static const AkUniqueID STOP_SFX_AMBIENCE_RIVER = 1374673099U;
        static const AkUniqueID STOP_SFX_AMBIENCE_WATERFALL = 353171011U;
        static const AkUniqueID STOP_SFX_CORE_FIRE = 1720811924U;
        static const AkUniqueID STOP_SFX_CORE_SMOKE = 746484811U;
        static const AkUniqueID STOP_SFX_GUNOVERHEAT = 1291427798U;
        static const AkUniqueID STOP_SFX_PLAYER_MAINBARRELSHOT = 3060622453U;
    } // namespace EVENTS

    namespace SWITCHES
    {
        namespace WEAPON_TIER
        {
            static const AkUniqueID GROUP = 3592697100U;

            namespace SWITCH
            {
                static const AkUniqueID TIER_1 = 2884520721U;
                static const AkUniqueID TIER_2 = 2884520722U;
                static const AkUniqueID TIER_3 = 2884520723U;
                static const AkUniqueID TIER_4 = 2884520724U;
            } // namespace SWITCH
        } // namespace WEAPON_TIER

    } // namespace SWITCHES

    namespace GAME_PARAMETERS
    {
        static const AkUniqueID DX_VOLUME = 3728565946U;
        static const AkUniqueID MASTER_VOLUME = 4179668880U;
        static const AkUniqueID MUSIC_VOLUME = 1006694123U;
        static const AkUniqueID SFX_VOLUME = 1564184899U;
        static const AkUniqueID SS_AIR_FEAR = 1351367891U;
        static const AkUniqueID SS_AIR_FREEFALL = 3002758120U;
        static const AkUniqueID SS_AIR_FURY = 1029930033U;
        static const AkUniqueID SS_AIR_MONTH = 2648548617U;
        static const AkUniqueID SS_AIR_PRESENCE = 3847924954U;
        static const AkUniqueID SS_AIR_RPM = 822163944U;
        static const AkUniqueID SS_AIR_SIZE = 3074696722U;
        static const AkUniqueID SS_AIR_STORM = 3715662592U;
        static const AkUniqueID SS_AIR_TIMEOFDAY = 3203397129U;
        static const AkUniqueID SS_AIR_TURBULENCE = 4160247818U;
    } // namespace GAME_PARAMETERS

    namespace BANKS
    {
        static const AkUniqueID INIT = 1355168291U;
        static const AkUniqueID PANICBUTTON = 965469950U;
    } // namespace BANKS

}// namespace AK

#endif // __WWISE_IDS_H__
