Initialize engine version: 4.0.0f7
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.1033]
    Renderer: NVIDIA GeForce 9600 GT
    Vendor:   NVIDIA
    VRAM:     1134 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in  0.091 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
Platform assembly: D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\System.Core.dll (this message is harmless)
The referenced script on this Behaviour is missing!
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Mono/MonoBehaviour.cpp Line: 1591)

Platform assembly: D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\System.dll (this message is harmless)
CREATING NEW WEBSOCIAL INSTANCE
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3015. Operation took 12.873654 ms.
TypeLoadException: A type load exception has occurred.
  at LumosWWW.Send (System.String method, System.Collections.Generic.Dictionary`2 parameters, .SuccessHandler successCallback) [0x00000] in <filename unknown>:0 

  at LumosEvents.Send () [0x00000] in <filename unknown>:0 

  at Lumos.SendQueued () [0x00000] in <filename unknown>:0 

  at Lumos.OnLevelWasLoaded () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

TypeLoadException: A type load exception has occurred.
  at LumosWWW.Send (System.String method, System.Collections.Generic.Dictionary`2 parameters) [0x00000] in <filename unknown>:0 

  at LumosApp.Ping (Boolean sendPlayerInfo) [0x00000] in <filename unknown>:0 

  at LumosApp.Ping () [0x00000] in <filename unknown>:0 

  at Lumos.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Platform assembly: D:\962打包\game\[www.d9zx.net]-McDroid.Beta-RAS\McDroid Beta\Data\Managed\Boo.Lang.dll (this message is harmless)
frame rate too low for 5 seconds, dropping quality
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

frame rate too low for 5 seconds, dropping quality
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

already at lowest, turning off effects
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Angry Worm-1 set destination only 0.06170082s ago
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

Angry Worm-1 set destination only 0.0618s ago
 
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

TypeLoadException: A type load exception has occurred.
  at LumosWWW.Send (System.String method, System.Collections.Generic.Dictionary`2 parameters, .SuccessHandler successCallback) [0x00000] in <filename unknown>:0 

  at LumosEvents.Send () [0x00000] in <filename unknown>:0 

  at LevelManager.OnApplicationQuit () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

