<Properties>
	<String id="IDS_3D_NOT_RECOMMENDED">Warning</String>
	<String id="IDS_3D_NOT_RECOMMENDED_MESSAGE">Your video card may not fully support this feature. If you experience slower performance, please disable Hardware Acceleration.</String>
	<String id="IDS_3D_NOT_SUPPORTED">Not Supported</String>
	<String id="IDS_3D_NOT_SUPPORTED_MESSAGE">Hardware acceleration can not be enabled on this computer. Your video card does not meet the minimum requirements for this game.</String>
	<String id="IDS_3D_NOT_SUPPORTED_WINDOW_MODE">Failed</String>
	<String id="IDS_3D_NOT_SUPPORTED_WINDOW_MODE2">No Windowed Mode</String>
	<String id="IDS_3D_NOT_SUPPORTED_WINDOW_MODE_MESSAGE">Windowed mode is not supported with the current desktop resolution. Cannot switch to fullscreen mode.</String>
	<String id="IDS_3D_NOT_SUPPORTED_WINDOW_MODE_MESSAGE2">Windowed mode is only available if your desktop is running in either 16 bit or 32 bit color mode, which it is not.</String>
	
	<String id="IDS_TIME_BOMB">Time is up</String>
	<String id="IDS_TIME_BOMB_MESSAGE">60 min have expired</String>
	<String id="IDS_DATE_BOMB">Deadline date</String>
	<String id="IDS_DATE_BOMB_MESSAGE">Game is playable only until</String>
	
	<String id="IDS_GAME_TITLE">Burger Bustle</String>
	<String id="IDS_GAME_FOLDER_NAME">Burger Bustle</String>
	
	<String id="IDS_OK">Ok</String>
	<String id="IDS_CANCEL">Cancel</String>
	<String id="IDS_YES">Yes</String>
	<String id="IDS_NO">No</String>
	
	<String id="IDS_Ui_Menu_Bttn">Menu</String>
	<String id="IDS_Ui_Task">Tasks</String>
	<String id="IDS_Ui_Time">Time</String>
	<String id="IDS_Ui_Time_Relax_Text">Relaxed mode</String>
	
	<String id="IDS_OPTIONS_TOP">Options</String>
	<String id="IDS_OPTIONS_MUSIC">Music</String>
	<String id="IDS_OPTIONS_SOUND">Sound</String>
	<String id="IDS_OPTIONS_3D">3D accelerator</String>
	<String id="IDS_OPTIONS_FS">Full screen</String>
	<String id="IDS_OPTIONS_CC">Custom cursor</String>
	<String id="IDS_OPTIONS_CREDITS">Credits</String>
	
	<String id="IDS_TOP_PAUSE_MENU">Pause Menu</String>
	<String id="IDS_TOP_PAUSE_MENU_Resume">Resume</String>
	<String id="IDS_TOP_PAUSE_MENU_Options">Options</String>
	<String id="IDS_TOP_PAUSE_MENU_Help">Help</String>
	<String id="IDS_TOP_PAUSE_MENU_Restart">Restart</String>
	<String id="IDS_TOP_PAUSE_MENU_MainMenu">Main Menu</String>
	
	<String id="IDS_Loading_thread">Loading...</String>
	
	<String id="IDS_MAP_YOUR_NAME">Burger</String>
	<String id="IDS_MAP_STORY_NAME_1">Space burger</String>		
	<String id="IDS_MAP_STORY_NAME_2">Moon cafe</String>	
	<String id="IDS_MAP_STORY_NAME_3">Sky burger</String>		
	<String id="IDS_MAP_STORY_NAME_4">Burger rain</String>	
	<String id="IDS_MAP_STORY_NAME_5">Fast shop</String>		
	<String id="IDS_MAP_STORY_NAME_6">Dream cafe</String>		
	<String id="IDS_MAP_STORY_NAME_7">Cake world</String>	
	<String id="IDS_MAP_STORY_NAME_8">Burger land</String>		
	<String id="IDS_MAP_STORY_NAME_9">Nice burger</String>	
	<String id="IDS_MAP_STORY_NAME_10">Cook house</String>	
	<String id="IDS_MAP_STORY_NAME_11">Hot shop</String>	
	<String id="IDS_MAP_STORY_NAME_12">Fresh burger</String>
	<String id="IDS_MAP_STORY_NAME_13">Lucca land</String>	
	<String id="IDS_MAP_STORY_NAME_14">Best cafe</String>
	<String id="IDS_MAP_STORY_NAME_15">Burg-er-Burg</String>	
	<String id="IDS_MAP_STORY_NAME_16">Coffee wave</String>	
	<String id="IDS_MAP_STORY_NAME_17">Fast lunch</String>	
	<String id="IDS_MAP_STORY_NAME_18">Tasty break</String>
	<String id="IDS_MAP_STORY_NAME_19">Cheap cafe</String>	
	<String id="IDS_MAP_SURVIVAL_NAME_1">Burg-er-Burg</String>
	<String id="IDS_MAP_SURVIVAL_NAME_2">Fast shop</String>	
	<String id="IDS_MAP_SURVIVAL_NAME_3">Lucca land</String>	
	<String id="IDS_MAP_SURVIVAL_NAME_4">Space burger</String>	
	<String id="IDS_MAP_SURVIVAL_NAME_5">Sky burger</String>
	<String id="IDS_MAP_SURVIVAL_NAME_6">Fresh burger</String>
	<String id="IDS_MAP_SURVIVAL_NAME_7">Burger land</String>
	<String id="IDS_MAP_SURVIVAL_NAME_8">Cake world</String>
	<String id="IDS_MAP_SURVIVAL_NAME_9">Hot shop</String>
	<String id="IDS_MAP_RELAX_NAME_1">Moon cafe</String>
	<String id="IDS_MAP_RELAX_NAME_2">Space burger</String>
	<String id="IDS_MAP_RELAX_NAME_3">Burger rain</String>
	<String id="IDS_MAP_RELAX_NAME_4">Burger land</String>
	<String id="IDS_MAP_RELAX_NAME_5">Hot shop</String>
	<String id="IDS_MAP_RELAX_NAME_6">Cake world</String>
	<String id="IDS_MAP_RELAX_NAME_7">Best cafe</String>
	<String id="IDS_MAP_RELAX_NAME_8">Fast lunch</String>
	<String id="IDS_MAP_RELAX_NAME_9">Coffee wave</String>
	<String id="IDS_MAP_RELAX_NAME_10">Sky burger</String>
	<String id="IDS_MAP_RELAX_NAME_11">Fast shop</String>
	<String id="IDS_MAP_RELAX_NAME_12">Fresh burger</String>
	<String id="IDS_MAP_RELAX_NAME_13">Burg-er-Burg</String>
	<String id="IDS_MAP_RELAX_NAME_14">Tasty break</String>
	<String id="IDS_MAP_TOP_20">Top 20</String>
	<String id="IDS_MAP_BTTN_MainMenu">Main Menu</String>
	<String id="IDS_MAP_BTTN_StartPlay">Play!</String>
	<String id="IDS_MAP_BTTN_Award">Bonus Room</String>
	<String id="IDS_MAP_Info_window_Title_Level">Level</String>
	<String id="IDS_MAP_Info_window_Title_Stage">Stage</String>
	<String id="IDS_MAP_Info_window_Scores">Scores</String>
	<String id="IDS_MAP_Info_window_Point_Time">Your time</String>
	<String id="IDS_MAP_Info_window_Point_Level">Your score</String>
	<String id="IDS_MAP_Info_window_Point_SmilesNum">Your smiles</String>
	<String id="IDS_MAP_Info_window_Point_Window_text_Level">Level</String>
	<String id="IDS_MAP_Info_window_Point_Window_text_Stage">Stage</String>
	<String id="IDS_MAP_Info_window_Point_BestTime">Best score</String>
	<String id="IDS_MAP_Info_window_Point_BestTime_Name">by </String>
	<String id="IDS_MAP_Info_window_Point_CurrLevel">Play level?</String>
	<String id="IDS_MAP_Info_window_Point_CurrStage">Play stage?</String>
	<String id="IDS_MAP_Info_window_Point_Text_Survival">Survival mode</String>
	<String id="IDS_MAP_Info_window_Point_Text_Relax">Relaxed mode</String>
	<String id="IDS_BONUS_1">Ketchup - Increases the selling price of burgers.</String>
	<String id="IDS_BONUS_2">X4 - Increases the number of customers to 4.</String>
	<String id="IDS_BONUS_3">X5 - Increases the number of customers to 5.</String>
	<String id="IDS_BONUS_4">Top Chef - Awarded for achieving a perfect game in Story Mode.</String>
	<String id="IDS_BONUS_5">Clown - Customers will tip more than usual.</String>
	<String id="IDS_BONUS_6">Coffee 1 - Gives a short speed boost to staff and equipment.</String>
	<String id="IDS_BONUS_7">Coffee 2 - Gives a longer speed boost to staff and equipment.</String>
	<String id="IDS_BONUS_8">Equipment Upgrade 1 - Gives a small speed boost to additional equipment.</String>
	<String id="IDS_BONUS_9">Equipment Upgrade 2 - Gives a larger speed boost to additional equipment.</String>
	<String id="IDS_BONUS_10">Grammophone - Temporarily freezes customers' moods.</String>
	<String id="IDS_BONUS_12">Recharge Bonus - Shortens the recharge time for bonus items.</String>
	<String id="IDS_BONUS_13">Staff Bonus 1 - A basic speed boost for staff.</String>
	<String id="IDS_BONUS_14">Staff Bonus 2 - An improved speed boost for staff.</String>
	<String id="IDS_BONUS_15">Relaxed Mode Unlocked - Play the game at a leisurely pace while trying to earn a certain amount of money.</String>
	<String id="IDS_BONUS_16">Survival Mode Unlocked - Try a variety of tough tasks in Survival Mode and see how long you can last.</String>
	<String id="IDS_BONUS_17">Candy - Serve customers candy to improve their mood.</String>
	<String id="IDS_BONUS_18">Candy 2 - Extra candies to improve customers' moods.</String>
	<String id="IDS_BONUS_19">Silver Equipment Bonus - Gives a small speed boosts to stoves and tables.</String>
	<String id="IDS_BONUS_20">Gold Equipment Bonus - Gives a larger speed boost to stoves and tables.</String>
	<String id="IDS_BONUS_21">Story Mode - Awarded for competing the game.</String>
	<String id="IDS_BONUS_22">Survival Mode Award - Awarded to the best player in Survival Mode.</String>
	<String id="IDS_BONUS_23">Relaxed Mode Award - Awarded to the best player in Relaxed Mode.</String>
	
	<String id="IDS_BONUS_101">Ketchup. You'll get this award for 17th place in TOP 20 list.</String>
	<String id="IDS_BONUS_102">X4. You'll get this award for 15th place in TOP 20 list.</String>
	<String id="IDS_BONUS_103">X5. You'll get this award for 3rd place in TOP 20 list.</String>
	<String id="IDS_BONUS_104">Top Chef. You'll get this award for 1st place in TOP 20 list.</String>
	<String id="IDS_BONUS_105">Clown. You'll get this award for 12th place in TOP 20 list.</String>
	<String id="IDS_BONUS_106">Coffee 1. You'll get this award for 18th place in TOP 20 list.</String>
	<String id="IDS_BONUS_107">Coffee 2. You'll get this award for 7th place in TOP 20 list.</String>
	<String id="IDS_BONUS_108">Equipment Upgrade 1. You'll get this award for 14th place in TOP 20 list.</String>
	<String id="IDS_BONUS_109">Equipment Upgrade 2. You'll get this award for 6th place in TOP 20 list.</String>
	<String id="IDS_BONUS_110">Grammophone. You'll get this award for 13th place in TOP 20 list.</String>
	<String id="IDS_BONUS_112">Recharge Bonus. You'll get this award for 5th place in TOP 20 list.</String>
	<String id="IDS_BONUS_113">Staff Bonus 1. You'll get this award for 11th place in TOP 20 list.</String>
	<String id="IDS_BONUS_114">Staff Bonus 2. You'll get this award for 4th place in TOP 20 list.</String>
	<String id="IDS_BONUS_115">Relaxed Mode Unlocked. You'll get this award for 2nd place in TOP 20 list.</String>
	<String id="IDS_BONUS_116">Survival Mode Unlocked. You'll get this award for 8th place in TOP 20 list.</String>
	<String id="IDS_BONUS_117">Candy. You'll get this award for 19th place in TOP 20 list.</String>
	<String id="IDS_BONUS_118">Candy 2. You'll get this award for 10th place in TOP 20 list.</String>
	<String id="IDS_BONUS_119">Silver Equipment Bonus. You'll get this award for 16th place in TOP 20 list.</String>
	<String id="IDS_BONUS_120">Gold Equipment Bonus. You'll get this award for 9th place in TOP 20 list.</String>
	<String id="IDS_BONUS_121">Story Mode. You'll get this award when you win all levels of Default Mode.</String>
	<String id="IDS_BONUS_122">Survival Mode Award. You'll get this award for 1st place in TOP 20 list of Survival Mode.</String>
	<String id="IDS_BONUS_123">Relaxed Mode Award. You'll get this award for 1st place in TOP 20 list of Relax mode.</String>

	<String id="IDS_MAIN_MENU_WELCOME">Welcome,</String>
	<String id="IDS_MAIN_MENU_BTTN_PLAY">Story mode</String>
	<String id="IDS_MAIN_MENU_BTTN_OPTIONS">Options</String>
	<String id="IDS_MAIN_MENU_BTTN_HELP">Help</String>
	<String id="IDS_MAIN_MENU_BTTN_EXIT">Exit</String>
	
	<String id="IDS_MAIN_MENU_SURE_TITLE">Exit</String>
	<String id="IDS_MAIN_MENU_SURE_TEXT">Do you really want to exit the game?</String>
	
	<String id="IDS_MAIN_MENU_INFO_RELAX_TITLE">Relax mode</String>
	<String id="IDS_MAIN_MENU_INFO_RELAX_TEXT">You must take 2nd place in the TOP list to enable Relax Mode.</String>
	<String id="IDS_MAIN_MENU_INFO_SURVIVAL_TITLE">Survival mode</String>
	<String id="IDS_MAIN_MENU_INFO_SURVIVAL_TEXT">You must take 8th place in the TOP list to enable Survival Mode.</String>
	
	<String id="IDS_RELAX_RESTART_SURE_TITLE">Restart</String>
	<String id="IDS_RELAX_RESTART_SURE_TEXT">All results of relax mode will be lost. Do you want to continue?</String>
	
	<String id="IDS_HELP_BTTN_PREV">Previous</String>
	<String id="IDS_HELP_BTTN_BACK">Back</String>
	<String id="IDS_HELP_BTTN_NEXT">Next</String>
	
	<String id="IDS_ACCOUNT_TITLE_PROFILES">Players</String>
	<String id="IDS_ACCOUNT_TITLE_ADD">New player</String>
	<String id="IDS_ACCOUNT_TITLE_DELETE">Delete a player</String>
	<String id="IDS_ACCOUNT_TEXT_ADD">Enter your name</String>
	<String id="IDS_ACCOUNT_TEXT_DELETE">Do you really want to delete this player?</String>
	<String id="IDS_ACCOUNT_BTTN_SELECT">Select</String>
	<String id="IDS_ACCOUNT_BTTN_CREATE">Add</String>
	<String id="IDS_ACCOUNT_BTTN_DELETE">Delete</String>

	<String id="IDS_STATISTIC_TITLE_TEXT">Statistic</String>
	<String id="IDS_STATISTIC_TITLE_LEVEL">Level</String>
	<String id="IDS_STATISTIC_TITLE_TASKS">Tasks</String>
	<String id="IDS_STATISTIC_TITLE_SCORES">Scores</String>
	<String id="IDS_STATISTIC_TITLE_BESTTIME">Best score</String>
	<String id="IDS_STATISTIC_COMPLETE_TITLE">Statistic</String>
	<String id="IDS_STATISTIC_COMPLETE_CURR_SCORE">Level score:</String>
	<String id="IDS_STATISTIC_COMPLETE_LEVEL_SCORE">Scores:</String>
	<String id="IDS_STATISTIC_COMPLETE_TOTAL_SCORE">Total score:</String>
	<String id="IDS_STATISTIC_SURV_TASK_COMPLETE">You've completed the task</String>
	<String id="IDS_STATISTIC_SURV_TIME_IS_UP">Nice try! Try again!</String>
	<String id="IDS_STATISTIC_RELAX_TASK_COMPLETE">You've managed to accomplish an impossible task! Congratulations!</String>
	<String id="IDS_STATISTIC_BTTN_REPLAY">Replay</String>
	<String id="IDS_STATISTIC_BTTN_QUIT_TO_MAP">Quit to map</String>
	<String id="IDS_STATISTIC_BTTN_NEXT">Next</String>
	
	<String id="IDS_STAT_INTRO_ZONE_INFO_1">These points are awarded for completing all tasks.</String>
	<String id="IDS_STAT_INTRO_ZONE_INFO_2">Complete the level by this time to earn a Gold Cup.</String>
	<String id="IDS_STAT_INTRO_ZONE_INFO_3">Complete the level by this time to earn a Silver Cup.</String>
	<String id="IDS_STAT_INTRO_ZONE_INFO_4">Points earned for each smile</String>

	<String id="IDS_INTERIER_UPG_WINDOW_TEXT">Choose an interior upgrade to increase the amount of customers' tips.</String>
	<String id="IDS_INTERIER_UPG_WINDOW_MONEY_TEXT"></String>
	<String id="IDS_INTERIER_UPG_WINDOW_BTTN_TEXT">Upgrade</String>

	<String id="IDS_GAME_TASK_TABLO_BTTN_OK">OK</String>
	
	<String id="IDS_INTER_UI_TEXT_1">Displays how much time has passed</String>
	<String id="IDS_INTER_UI_TEXT_2">Money you've earned</String>
	<String id="IDS_INTER_UI_TEXT_3">Smiles you've collected</String>
	<String id="IDS_INTER_UI_TEXT_4">Current tasks</String>
	<String id="IDS_INTER_UI_TEXT_5">Click here to hire staff</String>

	<String id="IDS_TASK_MONEY">Earn money</String>	
	<String id="IDS_TASK_RAW_NUM">Deposit resources</String>
	<String id="IDS_TASK_CLIENTS_NUM">Serve customers</String>
	<String id="IDS_TASK_PERSONNEL_NUM">Hire this many employees</String>
	<String id="IDS_TASK_SELL_FOODS">Sell food</String>
	<String id="IDS_TASK_BUY_DEVICE">Buy equipment</String>
	<String id="IDS_TASK_SMILES_NUM">Collect smiles</String>
	
	<String id="IDS_GAME_TUTOR_SKIP_TEXT">Skip tutorial</String>
	
	<String id="IDS_MAP_TUTOR_BUTTON_OK">OK</String>
	<String id="IDS_MAP_TUTOR_STEP_1">This is your current score. Points are awarded for winning a level and playing well.</String>
	<String id="IDS_MAP_TUTOR_STEP_2">This list shows your top 20 competitors. You will be rewarded for every move up in the list.</String>
	<String id="IDS_MAP_TUTOR_STEP_3">Click here to start the game.</String>
	
	<String id="IDS_GAME_TUTOR_BUTTON_OK">OK</String>
	<String id="IDS_GAME_TUTOR_STEP_0">Welcome to the tutorial!</String>	
	<String id="IDS_GAME_TUTOR_STEP_1">This is your first customer. Wait while he decides what to order.</String>
	<String id="IDS_GAME_TUTOR_STEP_2">The customer has ordered a fishburger.</String>
	<String id="IDS_GAME_TUTOR_STEP_3">This is the stove where fishburgers are made. Click here to start cooking a fishburger.</String>
	<String id="IDS_GAME_TUTOR_STEP_4">Wait until it's cooked.</String>
	
	<String id="IDS_GAME_TUTOR_STEP_5">Your first fishburger is ready! Click the fishburger to pick it up.</String>
	<String id="IDS_GAME_TUTOR_STEP_6">Click on the counter to put the fishburger down.</String>
	<String id="IDS_GAME_TUTOR_STEP_7">Your assistant will wrap up the customer's order and serve it.</String>
	<String id="IDS_GAME_TUTOR_STEP_8">Great work! Let's wait for the next customer.</String>
	<String id="IDS_GAME_TUTOR_STEP_9">Click here to start cooking a hamburger.</String>
	<String id="IDS_GAME_TUTOR_STEP_10">Wait until it's cooked.</String>
	
	<String id="IDS_GAME_TUTOR_STEP_11">___ Click the hamburger ___ with the right mouse button to send it directly to the table.</String>
	<String id="IDS_GAME_TUTOR_STEP_12">Click here to start cooking another hamburger.</String>
	<String id="IDS_GAME_TUTOR_STEP_13">Wait until it's cooked.</String>
	<String id="IDS_GAME_TUTOR_STEP_14">Click on the hamburger to pick it up.</String>
	<String id="IDS_GAME_TUTOR_STEP_15">If you've made too much food, click on the recycling bin to get rid of it. Get rid of the hamburger now.</String>
	
	<String id="IDS_GAME_TUTOR_STEP_16">This indicator shows how much cash you've earned so far in the current level.</String>
	<String id="IDS_GAME_TUTOR_STEP_17">This shows the number of smiles you can earn in the current level. You earn points for  each smile.</String>
	<String id="IDS_GAME_TUTOR_STEP_18">This board shows tasks that must be completed. Click on it to see your current objectives.</String>
	<String id="IDS_GAME_TUTOR_STEP_19">You've completed the first tutorial. Good luck!</String>

	<String id="IDS_GAME_TUTOR2_STEP_0">Click here to hire a new worker.</String>
	<String id="IDS_GAME_TUTOR2_STEP_1">Wait for the worker to be trained.</String>
	<String id="IDS_GAME_TUTOR2_STEP_2">You've just hired a new worker. Each new worker costs a little more to train.</String>
	
	<String id="IDS_GAME_TUTOR2_STEP_3">This customer wants a hamburger with cheese.</String>
	<String id="IDS_GAME_TUTOR2_STEP_4">Click here to start cooking the hamburger.</String>
	<String id="IDS_GAME_TUTOR2_STEP_5">Wait until it's cooked.</String>
	<String id="IDS_GAME_TUTOR2_STEP_6">Pick up the hamburger.</String>
	
	<String id="IDS_GAME_TUTOR2_STEP_7">This is the ingredients table. Here you can add cheese and other toppings to burgers. Put the hamburger on the table.</String>
	<String id="IDS_GAME_TUTOR2_STEP_8">You need a worker to put cheese on the burger.</String>
	<String id="IDS_GAME_TUTOR2_STEP_9">Click on the worker to select her.</String>
	<String id="IDS_GAME_TUTOR2_STEP_10">Drag the worker to the ingredients table and click to place her there.</String>
	<String id="IDS_GAME_TUTOR2_STEP_11">Wait while the worker prepares the hamburger with cheese.</String>
	<String id="IDS_GAME_TUTOR2_STEP_12">Congratulations, this is your first cheeseburger!</String>

	<String id="IDS_GAME_TUTOR3_STEP_0">Let's wait for the customer.</String>
	<String id="IDS_GAME_TUTOR3_STEP_1">The customer has ordered a vanilla ice cream.</String>
	<String id="IDS_GAME_TUTOR3_STEP_2">This equipment is for ice cream. Click to make vanilla ice cream.</String>
	<String id="IDS_GAME_TUTOR3_STEP_3">Wait until ice cream is ready.</String>
	<String id="IDS_GAME_TUTOR3_STEP_4">Your first ice cream is ready! Click the ice cream to pick it up.</String>
	<String id="IDS_GAME_TUTOR3_STEP_5">Click on the counter to put the ice cream down.</String>
	<String id="IDS_GAME_TUTOR3_STEP_6">You've completed the tutorial. Good luck!</String>
	
	<String id="IDS_GAME_BONUS_WINDOW_0">The coffee machine makes your staff move more quickly.</String>
	<String id="IDS_GAME_BONUS_WINDOW_1">Freezes customers' moods.</String>
	<String id="IDS_GAME_BONUS_WINDOW_2">These treats top up a customer's smile bar. Take it and click on a customer.</String>
	<String id="IDS_GAME_BONUS_WINDOW_4">Ketchup raises a burger's price. Pick up a burger and click here.</String>
	<String id="IDS_GAME_BONUS_WINDOW_55">A customer has left a tip. You should pick it up before it disappears.</String>
	
	<String id="IDS_GAME_CREDITS_1">Producer</String>
	<String id="IDS_GAME_CREDITS_2">Alexey Ushnisky</String>
	<String id="IDS_GAME_CREDITS_3">Game Design</String>
	<String id="IDS_GAME_CREDITS_4">Alexey Ushnisky</String>
	<String id="IDS_GAME_CREDITS_5">Afanasey Ushnisky</String>
	<String id="IDS_GAME_CREDITS_6">Level Design</String>
	<String id="IDS_GAME_CREDITS_7">Olga Anufrieva</String>
	<String id="IDS_GAME_CREDITS_8">Programmers</String>
	<String id="IDS_GAME_CREDITS_9">Vitaly Krivoshapkin</String>
	<String id="IDS_GAME_CREDITS_10">CG Artists</String>
	<String id="IDS_GAME_CREDITS_11">Sergey Popov</String>
	<String id="IDS_GAME_CREDITS_12">Dmitry Idanov</String>
	<String id="IDS_GAME_CREDITS_13">Semen Vasiliev</String>
	<String id="IDS_GAME_CREDITS_14">Alexey Andreev</String>
	<String id="IDS_GAME_CREDITS_15">Viktor Lopatin</String>
	<String id="IDS_GAME_CREDITS_16">Alexey Mukhin</String>
	<String id="IDS_GAME_CREDITS_17">Stepan Alekseev</String>
	<String id="IDS_GAME_CREDITS_18">Music/Sound Design/Voiceovers</String>
	<String id="IDS_GAME_CREDITS_19">Strategic Music</String>
	<String id="IDS_GAME_CREDITS_20">Creative director</String>
	<String id="IDS_GAME_CREDITS_21">Dmitry Kuzmenko</String>
	<String id="IDS_GAME_CREDITS_22">Music</String>
	<String id="IDS_GAME_CREDITS_23">Michael Chertishev</String>
	<String id="IDS_GAME_CREDITS_24">Sound design</String>
	<String id="IDS_GAME_CREDITS_25">Stanislav Polesko</String>
	<String id="IDS_GAME_CREDITS_26">Andrew Burmistrov</String>
	<String id="IDS_GAME_CREDITS_27">Character`s phrases</String>
	<String id="IDS_GAME_CREDITS_28">Dmitry Kuzmenko</String>
	<String id="IDS_GAME_CREDITS_29">Andrew Burmistrov</String>
	<String id="IDS_GAME_CREDITS_30">Voice talents</String>
	<String id="IDS_GAME_CREDITS_31">Rachel Logan</String>
	<String id="IDS_GAME_CREDITS_32">William Hackett-Jones</String>
	<String id="IDS_GAME_CREDITS_33">John Bell</String>
	<String id="IDS_GAME_CREDITS_34">Peter Dyson</String>
	<String id="IDS_GAME_CREDITS_35">Derek Taylor</String>
	<String id="IDS_GAME_CREDITS_36">Teresa Taylor</String>
	<String id="IDS_GAME_CREDITS_37">Donna Cuddemi</String>
	<String id="IDS_GAME_CREDITS_38">Jake Cuddemi</String>
	<String id="IDS_GAME_CREDITS_39">Kerri Kane</String>
	<String id="IDS_GAME_CREDITS_40">Voice direction</String>
	<String id="IDS_GAME_CREDITS_41">Dmitry Kuzmenko</String>
	<String id="IDS_GAME_CREDITS_42">Special thanks</String>
	<String id="IDS_GAME_CREDITS_43">All of our players, testers, and everyone who supported us in the making of this game.</String>
	<String id="IDS_GAME_CREDITS_44">This product includes portions of the PopCap Games Framework</String>
	<String id="IDS_GAME_CREDITS_45">©2010 Sulus Games. All rights reserved.</String>
	
	<String id="IDS_GAME_CONTINUE_BTTN_MAINMENU">to MainMenu</String>
	<String id="IDS_GAME_CONTINUE_BTTN_QUIT">Quit</String>

	<String id="IDS_URL">http://www.bigfishgames.com</String>
</Properties>