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THERE AND BACK

by

Oscar Aguirre (gd21oscar@vfs.com
Randall Barilea (gd21randall@vfs.com)
Dominic O'Grady (gd21dominic@vfs.com)
Jordan Fiander (gd21jordan@vfs.com)

© 2012 Every BIT Counts
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Thanks for checking out our game There and Back, a Unity-powered action-puzzle platformer!
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Table of Contents
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1. Game Disc
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2. Recommended System Requirements
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3. Controls
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4. Rating
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5. EULA


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Game Disc
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The There and Back CD contains the following files:

1. Press Kit - 
Contains all the press elements that were handed out with the game presentation at VFS.
2. Resumes - Contains the resumes for each member of team Every BIT Counts.
3. Trailer - Contains the video trailer for There and Back.
4. ThereAndBack.zip - Contains the game files for There and Back.


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System Requirements
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Minimum 
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Operating System: 	Windows® XP/Vista/7
Memory: 		2 GB RAM
Hard Drive Space:	400MB free
Processor:		2.0 GHz Processor
Video: 		  	Windows®-compatible card.
Sound: 		  	Windows®-compatible sound card.

Recommended
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Operating System: 	Windows® XP/Vista/7
Memory: 		8 GB RAM
Hard Drive Space:	400MB free
Processor:		3.1 GHz+ Processor
Video: 		  	Windows®-compatible card.
Sound: 		  	Windows®-compatible sound card.

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Controls
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There and Back is recommended to be played with the XBox 360 PC Controller.


[XBox360 Controls]


Left Analog Stick 	- Movement
"Start Button" 		- Pause Menu, Back
"Back Button"  		- Return to Checkpoint
"A Button" 		- Jump
"B Button" 		- Interact
"Right Trigger" 	- HOLD, Place Nightlight
			- RELEASE, Snap to Shadow location


[Keyboard/PC Controls]

"A" Key			- Move Left
"D" Key			- Move Right
"ESC" Key		- Pause Menu, Back
"Z" Key			- Return to Checkpoint
Spacebar		- Jump
"S" Key			- Interact
"E" Key			- PRESS, Place Nightlight
			- (While Nightlight is placed) PRESS, Snap to Shadow location


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Rating
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There and Back is a challenging, but family-friendly game. It is rated ages 8 and up for some occasionally scary scenes.

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End User License Agreement (EULA)
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By using this product you are also using Unity's game development engine,
therefore you need to agree and comply with all the EULA rules that are
provided within Unity, as well as with this EULA. There and Back is intended 
to be distributed for free as a Unity project, as defined by Unity's EULA. There and Back,
the characters, names, items, events, places, and universe are copyright 
and property of Vancouver Film School, and Team Every BIT Counts.

You cannot use the content of this release without the written or expressed 
permission of Team Every BIT Counts, but you can distribute this version of There and Back
over the internet and/or in a CD, DVD, or other media, as long as it is
distributed for free, and no files have been altered, including this text file
and its contents. By using There and Back, you hereby agree to everything stated 
in this section of this document.