(Skips first 2 lines),English,,,"Max Letters per string (These are approximate values as the fonts are proportional, so each needs to be tested in game",

IDS_BUILDING0,Village Hall,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING1,Town Hall,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING2,City Hall,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING3,Farm,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING4,Large Farm,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING5,Mine,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING6,Large Mine,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING7,Supply Dump,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING8,Ruins,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING9,Lumber Mill,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING10,Large Lumber Mill,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING11,Small Fort,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING12,Medium Fort,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING13,Large Fort,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING14,Workshop,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING15,Hunters Lodge,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING16,Vineyard,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING17,Miners Guild,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING18,Temple,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING19,Farmers Guild,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING20,Shrine,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING21,Carpenters Guild,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING22,Barracks,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING23,Bordello,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING24,Imperial Residence,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING25,Lake,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING26,Mountain,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING27,Rock Outcrop,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING28,Fishing Village,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING29,Bath House,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING30,Basilica,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING31,Fletcher,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING32,Blacksmith,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING33,Paddock,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING34,Food Market,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING35,Metal Market,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING36,Wood Market,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING37,Stables,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING38,Warriors Long Hall,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING39,Quartermaster,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING40,Training Ground,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING41,Mountain Mine,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING42,Outcrop Mine,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING43,Hospital,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING44,Forest,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING45,Apothecary,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING46,Hidden Grove,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING47,Herbalist,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING48,Watch Tower,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING49,Gladiator School,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING50,Warehouse,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING51,Sheep Farm,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING52,Cattle Farm,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING53,Grain Farm,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING54,Large Sheep Farm,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING55,Large Cattle Farm,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING56,Large Grain Farm,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING57,Stone Henge,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING58,Small Market,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING59,Large Market,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING60,Graveyard,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING61,Shadow Pit,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING62,Dark Castle,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING63,Hall of Champions,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING64,Not Used,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING65,Not Used,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING66,Not Used,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING67,Not Used,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING68,Not Used,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING69,Not Used,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon
IDS_BUILDING70,Not Used,,,20,This section of strings are used in the city window for tooltips & is also shown over the build icon

IDS_BUILDINGTEXT0,The Village Hall limits the size of your settlement. It cannot be sold,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT1,The Town Hall allows your population to grow and frees up more land to build on. It cannot be sold,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT2,The City Hall allows the largest population and has the most buildable land. It cannot be sold,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT3,The Farm,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT4,The Large Farm,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT5,The Mine,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT6,The Large Mine,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT7,The Supply Dump brings in men and supplies to assist in the invasion,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT8,"The Ruins are what's left of one of the cities buildings, destroyed by looters. It must be cleared to free up the building slot",,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT9,The Lumber Mill,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT10,The Large Lumber Mill,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT11,The Small Fort provides one garrison squad to assist in town defence and allows you to recruit medium sized squads,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT12,The Medium Fort provides two squads to assist in city defence,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT13,The Large Fort provides three squads to assist in city defence,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT14,Not Used,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT15,The Hunters Lodge,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT16,The Vineyard gives a small boost to food production and increases worker productivity in the city,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT17,The Miners Guild teaches advanced mining techniques to your miners increasing their productivity. Only one guild per city may be built,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT18,The Temple replaces the Shrine and improves on its productivity benefits,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT19,The Farmers Guild teaches advanced farming techniques to your farmers increasing their productivity. Only one guild per city may be built,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT20,The Shrine pleases the people making them work that little bit harder,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT21,The Carpenters Guild teaches advanced techniques to your workers increasing their productivity. Only one guild per city may be built,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT22,The Barracks trains up your new recruits allowing you to produce large squads,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT23,The Bordello attracts mercenaries from abroad who will fight for your cause,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT24,The Imperial Residence houses the Emperor's Imperial guard allowing Praetorians to be built,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT25,Fresh water lakes can be developed by building fishing villages on them,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT26,Mountains can be developed by mining them,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT27,Rocky outcrops can be developed by mining them,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT28,The Fishing Village cannot be sold or upgraded,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT29,The Bath House reduces the spread of disease and leads to a higher population growth,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT30,The Basilica replaces the Temple and improves on its productivity benefits,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT31,The Fletcher provides bows and arrows for your archers,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT32,The Blacksmith creates the weapons used by your medium infantry,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT33,The Paddock provides the horses required for your cavalry,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT34,The Food Market automatically trades metal and wood for small amounts of food,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT35,The Metal Market automatically trades food and wood for small amounts of metal,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT36,The Wood Market automatically trades metal and food for small amounts of wood,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT37,The Stables provide the horses required for your cavalry,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT38,The Warriors Long Hall allows you to recruit hardened warriors,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT39,"The Quartermaster upgrades your Barracks, allowing you to recruit huge squads",,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT40,The Training Ground is where your new recruits are converted to well trained heavy infantry,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT41,The Mountain Mine cannot be sold or upgraded,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT42,The Outcrop Mine cannot be sold or upgraded,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT43,"The Hospital improves life expectancy, leading to an increase in the population growth rate",,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT44,"Unmanaged forestry provides a small amount of wood per turn, but can be cleared for a larger one off payment and to free up more building space",,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT45,The Apothecary reduces sickness which leads to an increase in the settlement's population growth and a small increase in overall productivity,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT46,"The Hidden Grove is where the populace can make offerings to the spiritis of the lake, leading to a general increase in happiness, productivity and population growth",,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT47,The Herbalist helps reduce disease in your city leading to a higher population growth rate,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT48,The Watch Tower increases your scouting abilities in neighbouring territories allowing your armies to see more of the enemy during deployment,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT49,The Gladiator School trains gladiators and increases the morale of the population leading to an increase in productivity,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT50,The Warehouse increases the storage capacity of the city,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT51,The Sheep Farm,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT52,The Cattle Farm,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT53,The Grain Farm,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT54,The Large Sheep Farm,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT55,The Large Cattle Farm,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT56,The Large Grain Farm,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT57,"Stone Henge is an epic project that gives great pride to the people, driving them to work even harder giving huge production bonuses",,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT58,The Small Market brings a limited amount of trade to the city and is a good source of gossip,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT59,The Large Market brings in more trade and with it more gossip,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT60,The Graveyard allows ghosts to be raised from the dead,,,250,This section is used to describe each building in the panel at the bottom of the city screen. There must not be a full stop at the end of the sentence as the code adds this itself
IDS_BUILDINGTEXT61,The Shadow Pit allows Shadow Warriors to be summoned,,,,
IDS_BUILDINGTEXT62,The Dark Castle opens a portal allowing Shadow Knights to enter through,,,,
IDS_BUILDINGTEXT63,The Hall of Champions allows Champions to be recruited,,,,
IDS_BUILDINGTEXT64,Not Used,,,,
IDS_BUILDINGTEXT65,Not Used,,,,
IDS_BUILDINGTEXT66,Not Used,,,,
IDS_BUILDINGTEXT67,Not Used,,,,
IDS_BUILDINGTEXT68,Not Used,,,,
IDS_BUILDINGTEXT69,Not Used,,,,
IDS_BUILDINGTEXT70,Not Used,,,,

IDS_BUILDINGEMPIRE0,Village Hall,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE1,Town Hall,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE2,City Hall,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE3,Farm,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE4,Large Farm,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE5,Mine,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE6,Large Mine,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE7,Supply Dump,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE8,Ruins,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE9,Lumber Mill,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE10,Lrg Lumber,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE11,Small Fort,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE12,Medium Fort,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE13,Large Fort,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE14,Workshop,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE15,Lodge,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE16,Vineyard,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE17,Miners Gld,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE18,Temple,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE19,Farmers Gld,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE20,Shrine,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE21,Carp Gld,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE22,Barracks,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE23,Bordello,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE24,Imp Residence,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE25,Lake,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE26,Mountain,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE27,Rock Outcrop,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE28,Fishing Vil,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE29,Bath House,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE30,Basilica,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE31,Fletcher,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE32,Blacksmith,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE33,Paddock,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE34,Food Market,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE35,Metal Market,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE36,Wood Market,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE37,Stables,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE38,Long Hall,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE39,Quartermaster,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE40,Training Grd,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE41,Mnt Mine,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE42,Out Mine,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE43,Hospital,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE44,Forest,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE45,Apothecary,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE46,Hidden Grove,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE47,Herbalist,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE48,Watch Tower,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE49,Gladiator Sch,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE50,Warehouse,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE51,Sheep Farm,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE52,Cattle Farm,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE53,Grain Farm,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE54,Lrg Sheep ,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE55,Lrg Cattle ,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE56,Lrg Grain ,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE57,Stone Henge,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE58,Small Market,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE59,Large Market,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE60,Graveyard,,,10,This is an abbreviated form of the building name that is used on the Empire overview to show what a city is building. It has been abbreviated as longer strings do not fit.
IDS_BUILDINGEMPIRE61,Shadow Pit,,,,
IDS_BUILDINGEMPIRE62,Dark Castle,,,,
IDS_BUILDINGEMPIRE63,Hall of Champ.,,,,
IDS_BUILDINGEMPIRE64,Not Used,,,,
IDS_BUILDINGEMPIRE65,Not Used,,,,
IDS_BUILDINGEMPIRE66,Not Used,,,,
IDS_BUILDINGEMPIRE67,Not Used,,,,
IDS_BUILDINGEMPIRE68,Not Used,,,,
IDS_BUILDINGEMPIRE69,Not Used,,,,
IDS_BUILDINGEMPIRE70,Not Used,,,,
IDS_BUILDINGEMPIRE71,Not Used,,,,
IDS_BUILDINGEMPIRE72,Not Used,,,,

IDS_GAME,Game,,,8,Button text
IDS_QUIT,Quit,,,8,Button text

IDS_POPULATION,Population,,,15,City window text
IDS_SELECT,Select,,,8,Button text
IDS_BONUS,Bon,,,5,City window text
IDS_PRODUCTION,Prd,,,5,City window text
IDS_USE,Tax,,,5,City window text
IDS_BALANCE,Bal,,,5,City window text
IDS_STOCK,Stock,,,12,City window text

IDS_PREPARING,Preparing Battle,,,30,Loading screen text
IDS_STARTING,Starting Game,,,30,Loading screen text

IDS_SELL,Sell,,,15,City Window tooltip

IDS_ALLIED,Allied,,,15,Diplomacy window tooltip
IDS_FRIENDLY,Friendly,,,15,Diplomacy window tooltip
IDS_NEUTRAL,Neutral,,,15,Diplomacy window tooltip
IDS_HOSTILE,Hostile,,,15,Diplomacy window tooltip
IDS_WAR,War,,,15,Diplomacy window tooltip

IDS_SQUADNAME0,Legion,,,24,City window unit tooltip
IDS_SQUADNAME1,Equites,,,24,City window unit tooltip
IDS_SQUADNAME2,Auxilia ,,,24,City window unit tooltip
IDS_SQUADNAME3,Javelinmen,,,24,City window unit tooltip
IDS_SQUADNAME4,Celtic Warband,,,24,City window unit tooltip
IDS_SQUADNAME5,Celtic Cavalry,,,24,City window unit tooltip
IDS_SQUADNAME6,Hoplites,,,24,City window unit tooltip
IDS_SQUADNAME7,Hill Tribe Warriors,,,24,City window unit tooltip
IDS_SQUADNAME8,Auxilary Archers,,,24,City window unit tooltip
IDS_SQUADNAME9,Praetorians,,,24,City window unit tooltip
IDS_SQUADNAME10,British Cavalry,,,24,City window unit tooltip
IDS_SQUADNAME11,German Mercenaries,,,24,City window unit tooltip
IDS_SQUADNAME12,Spanish Mercenaries,,,24,City window unit tooltip
IDS_SQUADNAME13,Archers ,,,24,City window unit tooltip
IDS_SQUADNAME14,Velites,,,24,City window unit tooltip
IDS_SQUADNAME15,British Warband,,,24,City window unit tooltip
IDS_SQUADNAME16,Celtic Fanatics,,,24,City window unit tooltip
IDS_SQUADNAME17,Pictish Warband,,,24,City window unit tooltip
IDS_SQUADNAME18,Italiot Greek Cavalry,,,24,City window unit tooltip
IDS_SQUADNAME19,Peltasts,,,24,City window unit tooltip
IDS_SQUADNAME20,Peasants,,,24,City window unit tooltip
IDS_SQUADNAME21,Gladiators,,,24,City window unit tooltip
IDS_SQUADNAME22,Ghost Legion,,,24,City window unit tooltip
IDS_SQUADNAME23,Ghost Phalanx,,,24,City window unit tooltip
IDS_SQUADNAME24,Shadow Knights,,,24,City window unit tooltip
IDS_SQUADNAME25,Shadow Warriors,,,24,City window unit tooltip
IDS_SQUADNAME26,Veteran Warriors,,,24,City window unit tooltip
IDS_SQUADNAME27,German Cavalry,,,24,City window unit tooltip
IDS_SQUADNAME28,German Champions,,,24,City window unit tooltip
IDS_SQUADNAME29,Squad 29,,,24,City window unit tooltip
IDS_SQUADNAME30,Squad 30,,,24,City window unit tooltip

IDS_SQUADTEXT0,Legionaries - Armour : High. Mobility : Low. Organisation : Ordered. Morale : High,,,250,City Window unit descriptions
IDS_SQUADTEXT1,Equites - Armour : Medium. Mobility : Very High. Organisation : Ordered. Morale : Medium,,,250,City Window unit descriptions
IDS_SQUADTEXT2,Auxiliaries - Armour : Medium. Mobility : Medium. Organisation : Ordered. Morale : Medium,,,250,City Window unit descriptions
IDS_SQUADTEXT3,Javelinmen - Armour : Low. Mobility : High. Organisation : Irregular. Morale : Low,,,250,City Window unit descriptions
IDS_SQUADTEXT4,Celtic Warband - Armour : Medium. Mobility : Low. Organisation : Irregular. Morale : Medium,,,250,City Window unit descriptions
IDS_SQUADTEXT5,Nobles - Armour : Medium. Mobility : Very High. Organisation : Irregular. Morale : High,,,250,City Window unit descriptions
IDS_SQUADTEXT6,Hoplites - Armour : High. Mobility : Low. Organisation : Ordered. Morale : Medium,,,250,City Window unit descriptions
IDS_SQUADTEXT7,Hill Tribe Warriors - Armour : Medium. Mobility : Medium. Organisation : Ordered. Morale : High,,,250,City Window unit descriptions
IDS_SQUADTEXT8,Auxiliary Archers - Armour : Medium. Mobility : Medium. Organisation : Ordered. Morale : Medium,,,250,City Window unit descriptions
IDS_SQUADTEXT9,Praetorians - Armour : High. Mobility : Low. Organisation : Ordered. Morale : Very High,,,250,City Window unit descriptions
IDS_SQUADTEXT10,British Cavalry - Armour : Light. Mobility : Very High. Organisation : Irregular. Morale : Medium,,,250,City Window unit descriptions
IDS_SQUADTEXT11,Germans - Armour : Low. Mobility : Medium. Organisation : Irregular. Morale : Med,,,250,City Window unit descriptions
IDS_SQUADTEXT12,Celtiberians - Armour : Medium. Mobility : Medium. Organisation : Irregular. Morale : Medium,,,250,City Window unit descriptions
IDS_SQUADTEXT13,Archers - Armour : None. Mobility : High. Organisation : Irregular. Morale : Low,,,250,City Window unit descriptions
IDS_SQUADTEXT14,Velites - Armour : Low. Mobility : High. Organisation : Ordered. Morale : Low,,,250,City Window unit descriptions
IDS_SQUADTEXT15,British Warband - Armour : Medium. Mobility : Medium. Organisation : Irregular. Morale : Medium,,,250,City Window unit descriptions
IDS_SQUADTEXT16,Celtic Fanatics - Armour : Low. Mobility : Medium. Organisation : Irregular. Morale : Very High,,,250,City Window unit descriptions
IDS_SQUADTEXT17,Pictish Warband - Armour : Medium. Mobility : Medium. Organisation : Irregular. Morale : Medium,,,250,City Window unit descriptions
IDS_SQUADTEXT18,Italiot Greek Cavalry - Armour : Medium. Mobility : Very High. Organisation : Ordered. Morale : Medium,,,250,City Window unit descriptions
IDS_SQUADTEXT19,Peltasts - Armour : Medium. Mobility : Medium. Organisation : Irregular. Morale : Medium,,,250,City Window unit descriptions
IDS_SQUADTEXT20,Peasants - Armour : None. Mobility : Low. Organisation : Irregular. Morale : Very Low,,,250,City Window unit descriptions
IDS_SQUADTEXT21,Gladiators - Armour : High. Mobility : Medium. Organisation : Irregular. Morale : High,,,250,City Window unit descriptions
IDS_SQUADTEXT22,Ghost Legion - Armour : Low. Mobility : Low. Organisation : Ordered. Morale : Unbreakable,,,250,City Window unit descriptions
IDS_SQUADTEXT23,Ghost Phalanx - Armour : Low. Mobility : Low. Organisation : Ordered. Morale : Unbreakable,,,250,City Window unit descriptions
IDS_SQUADTEXT24,Shadow Knights - Armour : High. Mobility : Very High. Organisation : Irregular. Morale : Very High,,,250,City Window unit descriptions
IDS_SQUADTEXT25,Shadow Warriors - Armour : High. Mobility : Low. Organisation : Irregular. Morale : Very High,,,250,City Window unit descriptions
IDS_SQUADTEXT26,Veteran Warriors - Armour : Med. Mobility : Medium. Organisation : Irregular. Morale : High,,,250,City Window unit descriptions
IDS_SQUADTEXT27,German Cavalry - Armour : High. Mobility : High. Organisation : Irregular. Morale : Very High,,,250,City Window unit descriptions
IDS_SQUADTEXT28,German Champions - Armour : Med. Mobility : Medium. Organisation : Irregular. Morale : Very High,,,250,City Window unit descriptions
IDS_SQUADTEXT29,Not Used,,,250,City Window unit descriptions
IDS_SQUADTEXT30,Not Used,,,250,City Window unit descriptions

IDS_SQUADBATRES0,Legion#,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES1,Equites#,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES2,Auxilia #,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES3,Javelinmen#,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES4,Celtic Warband,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES5,Celtic Cavalry,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES6,Hoplites#,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES7,Hill Tribe Warriors,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES8,Auxilary Archers,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES9,Praetorians#,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES10,British Cavalry,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES11,German Mercenaries,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES12,Spanish Mercenaries,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES13,Archers #,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES14,Velites#,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES15,British Warband,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES16,Celtic Fanatics,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES17,Pictish Warband,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES18,Italiot Greek Cavalry,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES19,Peltasts#,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES20,Peasants#,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES21,Gladiators#,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES22,Ghost Legion#,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES23,Ghost Phalanx,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES24,Shadow Knights,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES25,Shadow Warriors,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES26,Veteran Warriors,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES27,German Cavalry,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES28,German Champions,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES29,Not Used,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen
IDS_SQUADBATRES30,Not Used,,,24,These strings are used on the battle results screen. The # symbol is a TAB to ensure the numbers afterwards are aligned. Each string must be checked to see if it requires a # to line up the numbers on the battles results screen

IDS_SQUADBATTLEDES0,Legionaries ~Armour : High ~Mobility : Low ~Organisation : Ordered ~Morale : High,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES1,Equites ~Armour : Medium ~Mobility : Very High ~Organisation : Ordered ~Morale : Medium,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES2,Auxiliaries ~Armour : Medium ~Mobility : Medium ~Organisation : Ordered ~Morale : Medium,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES3,Javelinmen ~Armour : Low ~Mobility : High ~Organisation : Irregular ~Morale : Low,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES4,Celtic Warband ~Armour : Medium ~Mobility : Low ~Organisation : Irregular ~Morale : Medium,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES5,Nobles ~Armour : Medium ~Mobility : Very High ~Organisation : Irregular ~Morale : High,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES6,Hoplites ~Armour : High ~Mobility : Low ~Organisation : Ordered ~Morale : Medium,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES7,Hill Tribe Warriors ~Armour : Medium ~Mobility : Medium ~Organisation : Ordered ~Morale : High,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES8,Auxiliary Archers ~Armour : Medium ~Mobility : Medium ~Organisation : Ordered ~Morale : Medium,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES9,Praetorians ~Armour : High ~Mobility : Low ~Organisation : Ordered ~Morale : Very High,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES10,British Cavalry ~Armour : Light ~Mobility : Very High ~Organisation : Irregular ~Morale : Medium,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES11,Germans ~Armour : Low ~Mobility : Medium ~Organisation : Irregular ~Morale : High,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES12,Celtiberians ~Armour : Medium ~Mobility : Medium ~Organisation : Irregular ~Morale : Medium,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES13,Archers ~Armour : None ~Mobility : High ~Organisation : Irregular ~Morale : Low,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES14,Velites ~Armour : Low ~Mobility : High ~Organisation : Ordered ~Morale : Low,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES15,British Warband ~Armour : Medium ~Mobility : Medium ~Organisation : Irregular ~Morale : Medium,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES16,Celtic Fanatics ~Armour : Low ~Mobility : Medium ~Organisation : Irregular ~Morale : Very High,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES17,Pictish Warband ~Armour : Medium ~Mobility : Medium ~Organisation : Irregular ~Morale : Medium,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES18,Italiot Greek Cavalry ~Armour : Medium ~Mobility : Very High ~Organisation : Ordered ~Morale : Medium,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES19,Peltasts ~Armour : Medium ~Mobility : Medium ~Organisation : Irregular ~Morale : High,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES20,Peasants ~Armour : None ~Mobility : Low ~Organisation : Irregular ~Morale : Very Low,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES21,Gladiators ~Armour : High ~Mobility : Medium ~Organisation : Irregular ~Morale : High,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES22,Ghost Legion ~Armour : Low ~Mobility : Low ~Organisation : Ordered ~Morale : Unbreakable,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES23,Ghost Phalanx ~Armour : Low ~Mobility : Low ~Organisation : Ordered ~Morale : Unbreakable,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES24,Shadow Knights ~Armour : High ~Mobility : Very High ~Organisation : Irregular ~Morale : Very High,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES25,Shadow Warriors ~Armour : High ~Mobility : Low ~Organisation : Irregular ~Morale : Very High,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES26,Veteran Warriors ~Armour : Med. ~Mobility : Medium. ~Organisation : Irregular. ~Morale : High,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES27,German Cavalry ~Armour : High. ~Mobility : High. ~Organisation : Irregular. ~Morale : Very High,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES28,German Champions ~Armour : Med ~Mobility : Medium ~Organisation : Irregular ~Morale : Very High,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES29,Not Used,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space
IDS_SQUADBATTLEDES30,Not Used,,,100,These strings are used on the deployment screen to show the stats of a selected unit. The ~ symbol means a line break. Each string will have to bit adjusted to fit the space

IDS_TERRAIN1,Grassland,,,12,These are terrain types shown in the bottom right window on the campaign view
IDS_TERRAIN2,Mountains,,,12,These are terrain types shown in the bottom right window on the campaign view
IDS_TERRAIN3,Woodland,,,12,These are terrain types shown in the bottom right window on the campaign view
IDS_TERRAIN4,Sand,,,12,These are terrain types shown in the bottom right window on the campaign view
IDS_TERRAIN5,Lake / Sea,,,12,These are terrain types shown in the bottom right window on the campaign view
IDS_TERRAIN6,Marsh,,,12,These are terrain types shown in the bottom right window on the campaign view
IDS_TERRAIN7,Rough,,,12,These are terrain types shown in the bottom right window on the campaign view
IDS_TERRAIN8,Hills,,,12,These are terrain types shown in the bottom right window on the campaign view
IDS_TERRAIN9,River,,,12,These are terrain types shown in the bottom right window on the campaign view

IDS_BUILDINGINPROGRESS,BUILDING,,,15,Shown over a building when it is building in the city window
IDS_MOVEMENTLEFT,x,,,,
IDS_NOBUILDORDERS,x,,,,
IDS_MOVEANDNOBUILD,x,,,,
IDS_ENDOFTURN,x,,,,
IDS_OK,Ok,,,8,Button text
IDS_CANCEL,Cancel,,,8,Button text

IDS_CITY0,Neapolis,,,,City Names - these should not be translated
IDS_CITY1,Nuceria,,,,City Names - these should not be translated
IDS_CITY2,Capua,,,,City Names - these should not be translated
IDS_CITY3,Anxur,,,,City Names - these should not be translated
IDS_CITY4,Aurunci,,,,City Names - these should not be translated
IDS_CITY5,Roma,,,,City Names - these should not be translated
IDS_CITY6,Latins,,,,City Names - these should not be translated
IDS_CITY7,Hernici,,,,City Names - these should not be translated
IDS_CITY8,Carsioli,,,,City Names - these should not be translated
IDS_CITY9,Marsi,,,,City Names - these should not be translated
IDS_CITY10,Reate,,,,City Names - these should not be translated
IDS_CITY11,Caere,,,,City Names - these should not be translated
IDS_CITY12,Falerii,,,,City Names - these should not be translated
IDS_CITY13,Populonia,,,,City Names - these should not be translated
IDS_CITY14,Volsinii,,,,City Names - these should not be translated
IDS_CITY15,Clusium,,,,City Names - these should not be translated
IDS_CITY16,Faesula,,,,City Names - these should not be translated
IDS_CITY17,Apuani,,,,City Names - these should not be translated
IDS_CITY18,Pisae,,,,City Names - these should not be translated
IDS_CITY19,Friniates,,,,City Names - these should not be translated
IDS_CITY20,Lingones,,,,City Names - these should not be translated
IDS_CITY21,Boii,,,,City Names - these should not be translated
IDS_CITY22,Sena,,,,City Names - these should not be translated
IDS_CITY23,Ariminum,,,,City Names - these should not be translated
IDS_CITY24,Marrucini,,,,City Names - these should not be translated
IDS_CITY25,Asculum,,,,City Names - these should not be translated
IDS_CITY26,Sentinum,,,,City Names - these should not be translated
IDS_CITY27,Spoletium,,,,City Names - these should not be translated
IDS_CITY28,Paeligni,,,,City Names - these should not be translated
IDS_CITY29,Histonium,,,,City Names - these should not be translated
IDS_CITY30,Apulians,,,,City Names - these should not be translated
IDS_CITY31,Arpi,,,,City Names - these should not be translated
IDS_CITY32,Canusium,,,,City Names - these should not be translated
IDS_CITY33,Caercini,,,,City Names - these should not be translated
IDS_CITY34,Pentri,,,,City Names - these should not be translated
IDS_CITY35,Caudini,,,,City Names - these should not be translated
IDS_CITY36,Hirpini,,,,City Names - these should not be translated
IDS_CITY37,Paestum,,,,City Names - these should not be translated
IDS_CITY38,Grumentum,,,,City Names - these should not be translated
IDS_CITY39,Heraclea,,,,City Names - these should not be translated
IDS_CITY40,Thurii,,,,City Names - these should not be translated
IDS_CITY41,Consentia,,,,City Names - these should not be translated
IDS_CITY42,Croton,,,,City Names - these should not be translated
IDS_CITY43,Tarentum,,,,City Names - these should not be translated
IDS_CITY44,Messapi,,,,City Names - these should not be translated
IDS_CITY45,NotUsed,,,,City Names - these should not be translated
IDS_CITY46,NotUsed,,,,City Names - these should not be translated
IDS_CITY47,NotUsed,,,,City Names - these should not be translated
IDS_CITY48,NotUsed,,,,City Names - these should not be translated
IDS_CITY49,NotUsed,,,,City Names - these should not be translated
IDS_CITY50,Anderitum,,,,City Names - these should not be translated
IDS_CITY51,Luguvalion,,,,City Names - these should not be translated
IDS_CITY52,Brocavon,,,,City Names - these should not be translated
IDS_CITY53,Noviomagus,,,,City Names - these should not be translated
IDS_CITY54,Durovern,,,,City Names - these should not be translated
IDS_CITY55,Durobrivae,,,,City Names - these should not be translated
IDS_CITY56,Yule,,,,City Names - these should not be translated
IDS_CITY57,Calleva,,,,City Names - these should not be translated
IDS_CITY58,Venta,,,,City Names - these should not be translated
IDS_CITY59,Londun,,,,City Names - these should not be translated
IDS_CITY60,Camulodun,,,,City Names - these should not be translated
IDS_CITY61,Ixia,,,,City Names - these should not be translated
IDS_CITY62,Branodun,,,,City Names - these should not be translated
IDS_CITY63,Durobrivae,,,,City Names - these should not be translated
IDS_CITY64,Alauna,,,,City Names - these should not be translated
IDS_CITY65,Duroliponte,,,,City Names - these should not be translated
IDS_CITY66,Verulam,,,,City Names - these should not be translated
IDS_CITY67,Dor,,,,City Names - these should not be translated
IDS_CITY68,Vertis,,,,City Names - these should not be translated
IDS_CITY69,Aricon,,,,City Names - these should not be translated
IDS_CITY70,Bagendun,,,,City Names - these should not be translated
IDS_CITY71,Durocornovion,,,,City Names - these should not be translated
IDS_CITY72,Ischalis,,,,City Names - these should not be translated
IDS_CITY73,Lindinis,,,,City Names - these should not be translated
IDS_CITY74,Sorviodun,,,,City Names - these should not be translated
IDS_CITY75,Maidun,,,,City Names - these should not be translated
IDS_CITY76,Uxella,,,,City Names - these should not be translated
IDS_CITY77,Tamara,,,,City Names - these should not be translated
IDS_CITY78,Isca,,,,City Names - these should not be translated
IDS_CITY79,Melin,,,,City Names - these should not be translated
IDS_CITY80,Bomio,,,,City Names - these should not be translated
IDS_CITY81,Stoukia,,,,City Names - these should not be translated
IDS_CITY82,Moridun,,,,City Names - these should not be translated
IDS_CITY83,Gangan,,,,City Names - these should not be translated
IDS_CITY84,Blaenau,,,,City Names - these should not be translated
IDS_CITY85,Mona,,,,City Names - these should not be translated
IDS_CITY86,Canovion,,,,City Names - these should not be translated
IDS_CITY87,Deva,,,,City Names - these should not be translated
IDS_CITY88,Virocon,,,,City Names - these should not be translated
IDS_CITY89,Letoceton,,,,City Names - these should not be translated
IDS_CITY90,Dana,,,,City Names - these should not be translated
IDS_CITY91,Lindun,,,,City Names - these should not be translated
IDS_CITY92,Ratae,,,,City Names - these should not be translated
IDS_CITY93,Derventio,,,,City Names - these should not be translated
IDS_CITY94,Petuaria,,,,City Names - these should not be translated
IDS_CITY95,Isurion,,,,City Names - these should not be translated
IDS_CITY96,Setantia,,,,City Names - these should not be translated
IDS_CITY97,Galagon,,,,City Names - these should not be translated
IDS_CITY98,Gabrantovicia,,,,City Names - these should not be translated
IDS_CITY99,Coria,,,,City Names - these should not be translated
IDS_CITY100,Usipetes,,,,City Names - these should not be translated
IDS_CITY101,Sugambri,,,,City Names - these should not be translated
IDS_CITY102,Ubii,,,,City Names - these should not be translated
IDS_CITY103,Marcomanni,,,,City Names - these should not be translated
IDS_CITY104,Suebi,,,,City Names - these should not be translated
IDS_CITY105,Tulingi,,,,City Names - these should not be translated
IDS_CITY106,Morini,,,,City Names - these should not be translated
IDS_CITY107,Menapii,,,,City Names - these should not be translated
IDS_CITY108,Bellovaci,,,,City Names - these should not be translated
IDS_CITY109,Atrebates,,,,City Names - these should not be translated
IDS_CITY110,Nervii,,,,City Names - these should not be translated
IDS_CITY111,Aduatuci,,,,City Names - these should not be translated
IDS_CITY112,Remi,,,,City Names - these should not be translated
IDS_CITY113,Treveri,,,,City Names - these should not be translated
IDS_CITY114,Venelli,,,,City Names - these should not be translated
IDS_CITY115,Aulerci,,,,City Names - these should not be translated
IDS_CITY116,Veneti,,,,City Names - these should not be translated
IDS_CITY117,Namnetes,,,,City Names - these should not be translated
IDS_CITY118,Carnutes,,,,City Names - these should not be translated
IDS_CITY119,Pictones,,,,City Names - these should not be translated
IDS_CITY120,Bituriges,,,,City Names - these should not be translated
IDS_CITY121,Lemovices,,,,City Names - these should not be translated
IDS_CITY122,Santones,,,,City Names - these should not be translated
IDS_CITY123,Vocates,,,,City Names - these should not be translated
IDS_CITY124,Elusates,,,,City Names - these should not be translated
IDS_CITY125,Tarbelli,,,,City Names - these should not be translated
IDS_CITY126,Arverni,,,,City Names - these should not be translated
IDS_CITY127,Cadurci,,,,City Names - these should not be translated
IDS_CITY128,Ruteni,,,,City Names - these should not be translated
IDS_CITY129,Parisii,,,,City Names - these should not be translated
IDS_CITY130,Meldi,,,,City Names - these should not be translated
IDS_CITY131,Senones,,,,City Names - these should not be translated
IDS_CITY132,Mandubii,,,,City Names - these should not be translated
IDS_CITY133,Aedui,,,,City Names - these should not be translated
IDS_CITY134,Branovices,,,,City Names - these should not be translated
IDS_CITY135,Mediomatrici,,,,City Names - these should not be translated
IDS_CITY136,Lingones,,,,City Names - these should not be translated
IDS_CITY137,Sequani,,,,City Names - these should not be translated
IDS_CITY138,Boii,,,,City Names - these should not be translated
IDS_CITY139,Helvetii,,,,City Names - these should not be translated
IDS_CITY140,Tigurini,,,,City Names - these should not be translated
IDS_CITY141,Allobroges,,,,City Names - these should not be translated
IDS_CITY142,Vocontii,,,,City Names - these should not be translated
IDS_CITY143,Volcae,,,,City Names - these should not be translated
IDS_CITY144,Tolosates,,,,City Names - these should not be translated
IDS_CITY145,Narbo,,,,City Names - these should not be translated
IDS_CITY146,Massillia,,,,City Names - these should not be translated
IDS_CITY147,Vercellae,,,,City Names - these should not be translated
IDS_CITY148,Pollentia,,,,City Names - these should not be translated
IDS_CITY149,Nicea,,,,City Names - these should not be translated
IDS_CITY150,Genua,,,,City Names - these should not be translated
IDS_CITY151,Autrigones ,,,,City Names - these should not be translated
IDS_CITY152,Vascones,,,,City Names - these should not be translated
IDS_CITY153,NotUsed,,,,City Names - these should not be translated
IDS_CITY154,NotUsed,,,,City Names - these should not be translated
IDS_CITY155,NotUsed,,,,City Names - these should not be translated
IDS_CITY156,NotUsed,,,,City Names - these should not be translated
IDS_CITY157,NotUsed,,,,City Names - these should not be translated
IDS_CITY158,NotUsed,,,,City Names - these should not be translated
IDS_CITY159,NotUsed,,,,City Names - these should not be translated
IDS_CITY160,Eburacum,,,,City Names - these should not be translated
IDS_CITY161,Isurium,,,,City Names - these should not be translated
IDS_CITY162,Olenacum,,,,City Names - these should not be translated
IDS_CITY163,Galacum,,,,City Names - these should not be translated
IDS_CITY164,Cataractonium,,,,City Names - these should not be translated
IDS_CITY165,Brocavon,,,,City Names - these should not be translated
IDS_CITY166,Luguvalium,,,,City Names - these should not be translated
IDS_CITY167,Coria,,,,City Names - these should not be translated
IDS_CITY168,Alauna,,,,City Names - these should not be translated
IDS_CITY169,Trimontium,,,,City Names - these should not be translated
IDS_CITY170,Traprain Law,,,,City Names - these should not be translated
IDS_CITY171,Velunia,,,,City Names - these should not be translated
IDS_CITY172,Corda,,,,City Names - these should not be translated
IDS_CITY173,Carbantorigon,,,,City Names - these should not be translated
IDS_CITY174,Nemeton,,,,City Names - these should not be translated
IDS_CITY175,Deva,,,,City Names - these should not be translated
IDS_CITY176,Novanta,,,,City Names - these should not be translated
IDS_CITY177,Abraven,,,,City Names - these should not be translated
IDS_CITY178,Vindogara,,,,City Names - these should not be translated
IDS_CITY179,Dumbardun,,,,City Names - these should not be translated
IDS_CITY180,Lindon,,,,City Names - these should not be translated
IDS_CITY181,Colanica,,,,City Names - these should not be translated
IDS_CITY182,Bannetia,,,,City Names - these should not be translated
IDS_CITY183,Carpow,,,,City Names - these should not be translated
IDS_CITY184,Tameia,,,,City Names - these should not be translated
IDS_CITY185,Etain,,,,City Names - these should not be translated
IDS_CITY186,Stracathro,,,,City Names - these should not be translated
IDS_CITY187,Aberdon,,,,City Names - these should not be translated
IDS_CITY188,Loxa,,,,City Names - these should not be translated
IDS_CITY189,Boresti,,,,City Names - these should not be translated
IDS_CITY190,Vacomagi,,,,City Names - these should not be translated
IDS_CITY191,Caer Righ,,,,City Names - these should not be translated
IDS_CITY192,Caledones,,,,City Names - these should not be translated
IDS_CITY193,Caer Idris,,,,City Names - these should not be translated
IDS_CITY194,Epidii,,,,City Names - these should not be translated
IDS_CITY195,Creones,,,,City Names - these should not be translated
IDS_CITY196,Carnonacae,,,,City Names - these should not be translated
IDS_CITY197,Caereni,,,,City Names - these should not be translated
IDS_CITY198,Decantae,,,,City Names - these should not be translated
IDS_CITY199,Smertae,,,,City Names - these should not be translated
IDS_CITY200,Lugii,,,,City Names - these should not be translated
IDS_CITY201,Cornovii,,,,City Names - these should not be translated
IDS_CITY202,Sparta,,,,City Names - these should not be translated
IDS_CITY203,Branodun,,,,City Names - these should not be translated
IDS_CITY204,Verulam,,,,City Names - these should not be translated
IDS_CITY205,Athenai,,,,City Names - these should not be translated
IDS_CITY206,Ephesos,,,,City Names - these should not be translated
IDS_CITY207,Larissa,,,,City Names - these should not be translated
IDS_CITY208,Bellovaci,,,,City Names - these should not be translated
IDS_CITY209,Venusia,,,,City Names - these should not be translated
IDS_CITY210,Herakleia,,,,City Names - these should not be translated
IDS_CITY211,Syrakousai,,,,City Names - these should not be translated
IDS_CITY212,Kyzikos,,,,City Names - these should not be translated
IDS_CITY213,Argos,,,,City Names - these should not be translated
IDS_CITY214,Lemovices,,,,City Names - these should not be translated
IDS_CITY215,Vocates,,,,City Names - these should not be translated
IDS_CITY216,Tabelli,,,,City Names - these should not be translated
IDS_CITY217,Cadurci,,,,City Names - these should not be translated
IDS_CITY218,Parisii,,,,City Names - these should not be translated
IDS_CITY219,Phokaia,,,,City Names - these should not be translated
IDS_CITY220,Epidauros,,,,City Names - these should not be translated
IDS_CITY221,Sikyon,,,,City Names - these should not be translated
IDS_CITY222,Roma,,,,City Names - these should not be translated
IDS_CITY223,Tarentum,,,,City Names - these should not be translated
IDS_CITY224,Luguvalion,,,,City Names - these should not be translated
IDS_CITY225,Thebai,,,,City Names - these should not be translated
IDS_CITY226,Brocavon,,,,City Names - these should not be translated
IDS_CITY227,Durovern,,,,City Names - these should not be translated
IDS_CITY228,Nuceria,,,,City Names - these should not be translated
IDS_CITY229,Atrebates,,,,City Names - these should not be translated
IDS_CITY230,Nervii,,,,City Names - these should not be translated
IDS_CITY231,Venta,,,,City Names - these should not be translated
IDS_CITY232,Korinthos,,,,City Names - these should not be translated
IDS_CITY233,Halikarnassos,,,,City Names - these should not be translated
IDS_CITY234,Londun,,,,City Names - these should not be translated
IDS_CITY235,Camulodun,,,,City Names - these should not be translated
IDS_CITY236,Ixia,,,,City Names - these should not be translated
IDS_CITY237,Spoletium,,,,City Names - these should not be translated
IDS_CITY238,Paestum,,,,City Names - these should not be translated
IDS_CITY239,Aricon,,,,City Names - these should not be translated
IDS_CITY240,Bagendun,,,,City Names - these should not be translated
IDS_CITY241,Brundisium,,,,City Names - these should not be translated
IDS_CITY242,Namnetes,,,,City Names - these should not be translated
IDS_CITY243,Bituriges,,,,City Names - these should not be translated
IDS_CITY244,Remi,,,,City Names - these should not be translated
IDS_CITY245,Treveri,,,,City Names - these should not be translated
IDS_CITY246,Venelli,,,,City Names - these should not be translated
IDS_CITY247,Aulerci,,,,City Names - these should not be translated
IDS_CITY248,Ischalis,,,,City Names - these should not be translated
IDS_CITY249,Durocornovion,,,,City Names - these should not be translated
IDS_CITY250,Maidun,,,,City Names - these should not be translated
IDS_CITY251,Volsinii,,,,City Names - these should not be translated
IDS_CITY252,Asculum,,,,City Names - these should not be translated
IDS_CITY253,Capua,,,,City Names - these should not be translated
IDS_CITY254,Clusium,,,,City Names - these should not be translated
IDS_CITY255,Rhegium,,,,City Names - these should not be translated
IDS_CITY256,Brigantion,,,,City Names - these should not be translated
IDS_CITY257,Karanikon,,,,City Names - these should not be translated
IDS_CITY258,Brakara,,,,City Names - these should not be translated
IDS_CITY259,Argentiola,,,,City Names - these should not be translated
IDS_CITY260,Bergidon,,,,City Names - these should not be translated
IDS_CITY261,Asturika,,,,City Names - these should not be translated
IDS_CITY262,Arbokala,,,,City Names - these should not be translated
IDS_CITY263,Kaliabriga,,,,City Names - these should not be translated
IDS_CITY264,Salmantika,,,,City Names - these should not be translated
IDS_CITY265,Turmogon,,,,City Names - these should not be translated
IDS_CITY266,Aiminion,,,,City Names - these should not be translated
IDS_CITY267,Igaiditania,,,,City Names - these should not be translated
IDS_CITY268,Skallabis,,,,City Names - these should not be translated
IDS_CITY269,Ammaia,,,,City Names - these should not be translated
IDS_CITY270,Ebora,,,,City Names - these should not be translated
IDS_CITY271,Myrtilis,,,,City Names - these should not be translated
IDS_CITY272,Nertobriga,,,,City Names - these should not be translated
IDS_CITY273,Kaspiana,,,,City Names - these should not be translated
IDS_CITY274,Mirobriga,,,,City Names - these should not be translated
IDS_CITY275,Lakobriga,,,,City Names - these should not be translated
IDS_CITY276,Onoba,,,,City Names - these should not be translated
IDS_CITY277,Gadeira,,,,City Names - these should not be translated
IDS_CITY278,Hispalis,,,,City Names - these should not be translated
IDS_CITY279,Segida,,,,City Names - these should not be translated
IDS_CITY280,Kordoba,,,,City Names - these should not be translated
IDS_CITY281,Malaka,,,,City Names - these should not be translated
IDS_CITY282,Aki,,,,City Names - these should not be translated
IDS_CITY283,Urki,,,,City Names - these should not be translated
IDS_CITY284,Kastulon,,,,City Names - these should not be translated
IDS_CITY285,Oreton,,,,City Names - these should not be translated
IDS_CITY286,Salika,,,,City Names - these should not be translated
IDS_CITY287,Konsabura,,,,City Names - these should not be translated
IDS_CITY288,Libora,,,,City Names - these should not be translated
IDS_CITY289,Toleton,,,,City Names - these should not be translated
IDS_CITY290,Karaka,,,,City Names - these should not be translated
IDS_CITY291,Segovia,,,,City Names - these should not be translated
IDS_CITY292,Kauka,,,,City Names - these should not be translated
IDS_CITY293,Pallantia,,,,City Names - these should not be translated
IDS_CITY294,Kamarika,,,,City Names - these should not be translated
IDS_CITY295,Noega,,,,City Names - these should not be translated
IDS_CITY296,Blendion,,,,City Names - these should not be translated
IDS_CITY297,Diobriga,,,,City Names - these should not be translated
IDS_CITY298,Oiasson,,,,City Names - these should not be translated
IDS_CITY299,Ilumberis,,,,City Names - these should not be translated
IDS_CITY300,Kalagurris,,,,City Names - these should not be translated
IDS_CITY301,Numantia,,,,City Names - these should not be translated
IDS_CITY302,Uxama,,,,City Names - these should not be translated
IDS_CITY303,Segontia,,,,City Names - these should not be translated
IDS_CITY304,Kontrebia,,,,City Names - these should not be translated
IDS_CITY305,Torbelia,,,,City Names - these should not be translated
IDS_CITY306,Osikerda,,,,City Names - these should not be translated
IDS_CITY307,Ilorki,,,,City Names - these should not be translated
IDS_CITY308,Kartagenea,,,,City Names - these should not be translated
IDS_CITY309,Helike,,,,City Names - these should not be translated
IDS_CITY310,Arsa,,,,City Names - these should not be translated
IDS_CITY311,Biskargis,,,,City Names - these should not be translated
IDS_CITY312,Dertosa,,,,City Names - these should not be translated
IDS_CITY313,Tarrako,,,,City Names - these should not be translated
IDS_CITY314,Ilerda,,,,City Names - these should not be translated
IDS_CITY315,Oska,,,,City Names - these should not be translated
IDS_CITY316,Tolosa,,,,City Names - these should not be translated
IDS_CITY317,Vokata,,,,City Names - these should not be translated
IDS_CITY318,Tarbelles,,,,City Names - these should not be translated
IDS_CITY319,x,,,,City Names - these should not be translated
IDS_CITY320,RomanFort_1,,,,City Names - these should not be translated
IDS_CITY321,RomanFort_2,,,,City Names - these should not be translated
IDS_CITY322,RomanFort_3,,,,City Names - these should not be translated
IDS_CITY323,Roman_1,,,,City Names - these should not be translated
IDS_CITY324,Roman_2,,,,City Names - these should not be translated
IDS_CITY325,NorthGaul_1,,,,City Names - these should not be translated
IDS_CITY326,NorthGaul_2,,,,City Names - these should not be translated
IDS_CITY327,SouthGaul_1,,,,City Names - these should not be translated
IDS_CITY328,SouthGaul_2,,,,City Names - these should not be translated
IDS_CITY329,SouthGaul_3,,,,City Names - these should not be translated
IDS_CITY330,NorthGaul_3,,,,City Names - these should not be translated
IDS_CITY331,Batavii_1,,,,City Names - these should not be translated
IDS_CITY332,Batavii_2,,,,City Names - these should not be translated
IDS_CITY333,Batavii_3,,,,City Names - these should not be translated
IDS_CITY334,Batavii_4,,,,City Names - these should not be translated
IDS_CITY335,Frisii_1,,,,City Names - these should not be translated
IDS_CITY336,Frisii_2,,,,City Names - these should not be translated
IDS_CITY337,Usipatii_1,,,,City Names - these should not be translated
IDS_CITY338,Usipatii_2,,,,City Names - these should not be translated
IDS_CITY339,Marsii_1,,,,City Names - these should not be translated
IDS_CITY340,Tencterii_1,,,,City Names - these should not be translated
IDS_CITY341,Tencterii_2,,,,City Names - these should not be translated
IDS_CITY342,Sugambrii_1,,,,City Names - these should not be translated
IDS_CITY343,Sugambrii_2,,,,City Names - these should not be translated
IDS_CITY344,Sugambrii_3,,,,City Names - these should not be translated
IDS_CITY345,Hermandurii_1,,,,City Names - these should not be translated
IDS_CITY346,Hermandurii_2,,,,City Names - these should not be translated
IDS_CITY347,Hermandurii_3,,,,City Names - these should not be translated
IDS_CITY348,Hermandurii_4,,,,City Names - these should not be translated
IDS_CITY349,Hermandurii_5,,,,City Names - these should not be translated
IDS_CITY350,Lugii_1,,,,City Names - these should not be translated
IDS_CITY351,Lugii_2,,,,City Names - these should not be translated
IDS_CITY352,Lugii_3,,,,City Names - these should not be translated
IDS_CITY353,Suebii_1,,,,City Names - these should not be translated
IDS_CITY354,Suebii_2,,,,City Names - these should not be translated
IDS_CITY355,Suebii_3,,,,City Names - these should not be translated
IDS_CITY356,Langobardii_1,,,,City Names - these should not be translated
IDS_CITY357,Langobardii_2,,,,City Names - these should not be translated
IDS_CITY358,Langobardii_3,,,,City Names - these should not be translated
IDS_CITY359,Langobardii_4,,,,City Names - these should not be translated
IDS_CITY360,Chatii_1,,,,City Names - these should not be translated
IDS_CITY361,Chatii_2,,,,City Names - these should not be translated
IDS_CITY362,Chatii_3,,,,City Names - these should not be translated
IDS_CITY363,Chatii_4,,,,City Names - these should not be translated
IDS_CITY364,Chatii_5,,,,City Names - these should not be translated
IDS_CITY365,LesserChaucii_1,,,,City Names - these should not be translated
IDS_CITY366,LesserChaucii_2,,,,City Names - these should not be translated
IDS_CITY367,LesserChaucii_3,,,,City Names - these should not be translated
IDS_CITY368,LesserChaucii_4,,,,City Names - these should not be translated
IDS_CITY369,LesserChaucii_5,,,,City Names - these should not be translated
IDS_CITY370,LesserChaucii_6,,,,City Names - these should not be translated
IDS_CITY371,GreaterChaucii_1,,,,City Names - these should not be translated
IDS_CITY372,GreaterChaucii_2,,,,City Names - these should not be translated
IDS_CITY373,GreaterChaucii_3,,,,City Names - these should not be translated
IDS_CITY374,GreaterChaucii_4,,,,City Names - these should not be translated
IDS_CITY375,GreaterChaucii_5,,,,City Names - these should not be translated
IDS_CITY376,GreaterChaucii_6,,,,City Names - these should not be translated
IDS_CITY377,GreaterChaucii_7,,,,City Names - these should not be translated
IDS_CITY378,x,,,,City Names - these should not be translated
IDS_CITY379,x,,,,City Names - these should not be translated
IDS_CITY380,x,,,,City Names - these should not be translated
IDS_CITY381,x,,,,City Names - these should not be translated
IDS_CITY382,x,,,,City Names - these should not be translated
IDS_CITY383,x,,,,City Names - these should not be translated
IDS_CITY384,x,,,,City Names - these should not be translated
IDS_CITY385,x,,,,City Names - these should not be translated
IDS_CITY386,x,,,,City Names - these should not be translated
IDS_CITY387,x,,,,City Names - these should not be translated
IDS_CITY388,x,,,,City Names - these should not be translated
IDS_CITY389,x,,,,City Names - these should not be translated
IDS_CITY390,x,,,,City Names - these should not be translated
IDS_CITY391,x,,,,City Names - these should not be translated
IDS_CITY392,x,,,,City Names - these should not be translated
IDS_CITY393,x,,,,City Names - these should not be translated
IDS_CITY394,x,,,,City Names - these should not be translated
IDS_CITY395,x,,,,City Names - these should not be translated
IDS_CITY396,x,,,,City Names - these should not be translated
IDS_CITY397,x,,,,City Names - these should not be translated
IDS_CITY398,x,,,,City Names - these should not be translated
IDS_CITY399,x,,,,City Names - these should not be translated
IDS_CITY400,x,,,,City Names - these should not be translated
IDS_CITY401,x,,,,City Names - these should not be translated
IDS_CITY402,x,,,,City Names - these should not be translated
IDS_CITY403,x,,,,City Names - these should not be translated
IDS_CITY404,x,,,,City Names - these should not be translated
IDS_CITY405,x,,,,City Names - these should not be translated
IDS_CITY406,x,,,,City Names - these should not be translated
IDS_CITY407,x,,,,City Names - these should not be translated
IDS_CITY408,x,,,,City Names - these should not be translated
IDS_CITY409,x,,,,City Names - these should not be translated
IDS_CITY410,x,,,,City Names - these should not be translated
IDS_CITY411,x,,,,City Names - these should not be translated
IDS_CITY412,x,,,,City Names - these should not be translated
IDS_CITY413,x,,,,City Names - these should not be translated
IDS_CITY414,x,,,,City Names - these should not be translated
IDS_CITY415,x,,,,City Names - these should not be translated
IDS_CITY416,x,,,,City Names - these should not be translated
IDS_CITY417,x,,,,City Names - these should not be translated
IDS_CITY418,x,,,,City Names - these should not be translated
IDS_CITY419,x,,,,City Names - these should not be translated
IDS_CITY420,x,,,,City Names - these should not be translated
IDS_CITY421,x,,,,City Names - these should not be translated
IDS_CITY422,x,,,,City Names - these should not be translated
IDS_CITY423,x,,,,City Names - these should not be translated
IDS_CITY424,x,,,,City Names - these should not be translated
IDS_CITY425,x,,,,City Names - these should not be translated
IDS_CITY426,x,,,,City Names - these should not be translated
IDS_CITY427,x,,,,City Names - these should not be translated
IDS_CITY428,x,,,,City Names - these should not be translated
IDS_CITY429,x,,,,City Names - these should not be translated
IDS_CITY430,x,,,,City Names - these should not be translated
IDS_CITY431,x,,,,City Names - these should not be translated
IDS_CITY432,x,,,,City Names - these should not be translated
IDS_CITY433,x,,,,City Names - these should not be translated
IDS_CITY434,x,,,,City Names - these should not be translated
IDS_CITY435,x,,,,City Names - these should not be translated
IDS_CITY436,x,,,,City Names - these should not be translated
IDS_CITY437,x,,,,City Names - these should not be translated
IDS_CITY438,x,,,,City Names - these should not be translated
IDS_CITY439,x,,,,City Names - these should not be translated
IDS_CITY440,x,,,,City Names - these should not be translated
IDS_CITY441,x,,,,City Names - these should not be translated
IDS_CITY442,x,,,,City Names - these should not be translated
IDS_CITY443,x,,,,City Names - these should not be translated
IDS_CITY444,x,,,,City Names - these should not be translated
IDS_CITY445,x,,,,City Names - these should not be translated
IDS_CITY446,x,,,,City Names - these should not be translated
IDS_CITY447,x,,,,City Names - these should not be translated
IDS_CITY448,x,,,,City Names - these should not be translated
IDS_CITY449,x,,,,City Names - these should not be translated
IDS_CITY450,x,,,,City Names - these should not be translated
IDS_CITY451,x,,,,City Names - these should not be translated
IDS_CITY452,x,,,,City Names - these should not be translated
IDS_CITY453,x,,,,City Names - these should not be translated
IDS_CITY454,x,,,,City Names - these should not be translated
IDS_CITY455,x,,,,City Names - these should not be translated


IDS_CITYEMPIRE0, Neapolis,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE1, Nuceria,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE2, Capua,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE3, Anxur,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE4, Aurunci,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE5, Roma,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE6, Latins,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE7, Hernici,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE8, Carsioli,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE9, Marsi,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE10, Reate,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE11, Caere,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE12, Falerii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE13, Populonia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE14, Volsinii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE15, Clusium,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE16, Faesula,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE17, Apuani,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE18, Pisae,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE19, Friniates,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE20, Lingones,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE21, Boii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE22, Sena,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE23, Ariminum,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE24, Marrucini,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE25, Asculum,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE26, Sentinum,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE27, Spoletium,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE28, Paeligni,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE29, Histonium,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE30, Apulians,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE31, Arpi,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE32, Canusium,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE33, Caercini,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE34, Pentri,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE35, Caudini,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE36, Hirpini,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE37, Paestum,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE38, Grumentum,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE39, Heraclea,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE40, Thurii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE41, Consentia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE42, Croton,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE43, Tarentum,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE44, Messapi,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE45, NotUsed,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE46, NotUsed,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE47, NotUsed,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE48, NotUsed,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE49, NotUsed,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE50, Anderitum,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE51, Luguvalion,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE52, Brocavon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE53, Noviomagus,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE54, Durovern,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE55, Durobrivae,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE56, Yule,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE57, Calleva,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE58, Venta,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE59, Londun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE60, Camulodun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE61, Ixia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE62, Branodun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE63, Durobrivae,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE64, Alauna,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE65, Duroliponte,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE66, Verulam,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE67, Dor,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE68, Vertis,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE69, Aricon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE70, Bagendun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE71, Durocornov.,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE72, Ischalis,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE73, Lindinis,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE74, Sorviodun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE75, Maidun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE76, Uxella,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE77, Tamara,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE78, Isca,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE79, Melin,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE80, Bomio,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE81, Stoukia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE82, Moridun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE83, Gangan,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE84, Blaenau,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE85, Mona,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE86, Canovion,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE87, Deva,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE88, Virocon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE89, Letoceton,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE90, Dana,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE91, Lindun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE92, Ratae,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE93, Derventio,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE94, Petuaria,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE95, Isurion,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE96, Setantia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE97, Galagon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE98, Gabrantov.,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE99, Coria,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE100, Usipetes,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE101, Sugambri,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE102, Ubii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE103, Marcoman.,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE104, Suebi,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE105, Tulingi,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE106, Morini,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE107, Menapii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE108, Bellovaci,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE109, Atrebates,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE110, Nervii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE111, Aduatuci,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE112, Remi,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE113, Treveri,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE114, Venelli,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE115, Aulerci,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE116, Veneti,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE117, Namnetes,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE118, Carnutes,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE119, Pictones,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE120, Bituriges,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE121, Lemovices,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE122, Santones,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE123, Vocates,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE124, Elusates,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE125, Tarbelli,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE126, Arverni,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE127, Cadurci,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE128, Ruteni,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE129, Parisii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE130, Meldi,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE131, Senones,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE132, Mandubii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE133, Aedui,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE134, Branovices,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE135, Mediomat.,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE136, Lingones,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE137, Sequani,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE138, Boii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE139, Helvetii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE140, Tigurini,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE141, Allobroges,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE142, Vocontii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE143, Volcae,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE144, Tolosates,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE145, Narbo,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE146, Massillia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE147, Vercellae,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE148, Pollentia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE149, Nicea,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE150, Genua,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE151, Autrigones ,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE152, Vascones,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE153, NotUsed,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE154, NotUsed,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE155, NotUsed,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE156, NotUsed,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE157, NotUsed,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE158, NotUsed,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE159, NotUsed,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE160, Eburacum,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE161, Isurium,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE162, Olenacum,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE163, Galacum,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE164, Cataracton.,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE165, Brocavon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE166, Luguvalium,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE167, Coria,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE168, Alauna,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE169, Trimontium,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE170, Traprain L.,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE171, Velunia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE172, Corda,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE173, Carbantor.,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE174, Nemeton,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE175, Deva,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE176, Novanta,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE177, Abraven,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE178, Vindogara,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE179, Dumbardun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE180, Lindon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE181, Colanica,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE182, Bannetia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE183, Carpow,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE184, Tameia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE185, Etain,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE186, Stracathro,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE187, Aberdon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE188, Loxa,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE189, Boresti,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE190, Vacomagi,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE191, Caer Righ,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE192, Caledones,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE193, Caer Idris,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE194, Epidii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE195, Creones,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE196, Carnonacae,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE197, Caereni,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE198, Decantae,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE199, Smertae,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE200, Lugii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE201, Cornovii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE202,Sparta,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE203,Branodun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE204,Verulam,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE205,Athenai,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE206,Ephesos,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE207,Larissa,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE208,Bellovaci,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE209,Venusia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE210,Herakleia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE211,Syrakousai,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE212,Kyzikos,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE213,Argos,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE214,Lemovices,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE215,Vocates,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE216,Tabelli,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE217,Cadurci,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE218,Parisii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE219,Phokaia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE220,Epidauros,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE221,Sikyon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE222,Roma,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE223,Tarentum,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE224,Luguvalion,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE225,Thebai,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE226,Brocavon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE227,Durovern,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE228,Nuceria,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE229,Atrebates,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE230,Nervii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE231,Venta,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE232,Korinthos,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE233,Halikarnas.,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE234,Londun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE235,Camulodun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE236,Ixia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE237,Spoletium,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE238,Paestum,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE239,Aricon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE240,Bagendun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE241,Brundisium,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE242,Namnetes,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE243,Bituriges,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE244,Remi,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE245,Treveri,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE246,Venelli,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE247,Aulerci,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE248,Ischalis,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE249,Durocorn.,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE250,Maidun,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE251,Volsinii,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE252,Asculum,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE253,Capua,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE254,Clusium,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE255,Rhegium,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE256,Brigantion,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE257,Karanikon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE258,Brakara,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE259,Argentiola,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE260,Bergidon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE261,Asturika,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE262,Arbokala,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE263,Kaliabriga,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE264,Salmantika,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE265,Turmogon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE266,Aiminion,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE267,Igaiditania,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE268,Skallabis,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE269,Ammaia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE270,Ebora,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE271,Myrtilis,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE272,Nertobriga,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE273,Kaspiana,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE274,Mirobriga,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE275,Lakobriga,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE276,Onoba,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE277,Gadeira,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE278,Hispalis,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE279,Segida,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE280,Kordoba,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE281,Malaka,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE282,Aki,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE283,Urki,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE284,Kastulon,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE285,Oreton,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE286,Salika,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE287,Konsabura,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE288,Libora,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE289,Toleton,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE290,Karaka,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE291,Segovia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE292,Kauka,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE293,Pallantia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE294,Kamarika,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE295,Noega,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE296,Blendion,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE297,Diobriga,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE298,Oiasson,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE299,Ilumberis,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE300,Kalagurris,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE301,Numantia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE302,Uxama,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE303,Segontia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE304,Kontrebia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE305,Torbelia,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE306,Osikerda,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE307,Ilorki,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE308,Kartagenea,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE309,Helike,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE310,Arsa,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE311,Biskargis,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE312,Dertosa,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE313,Tarrako,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE314,Oska,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE315,Ilerda,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE316,Tolosa,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE317,Vokata,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE318,Tarbelles,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE319,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE320,RomanFort_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE321,RomanFort_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE322,RomanFort_3,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE323,Roman_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE324,Roman_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE325,NorthGaul_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE326,NorthGaul_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE327,SouthGaul_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE328,SouthGaul_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE329,SouthGaul_3,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE330,NorthGaul_3,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE331,Batavii_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE332,Batavii_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE333,Batavii_3,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE334,Batavii_4,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE335,Frisii_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE336,Frisii_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE337,Usipatii_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE338,Usipatii_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE339,Marsii_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE340,Tencterii_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE341,Tencterii_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE342,Sugambrii_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE343,Sugambrii_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE344,Sugambrii_3,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE345,Hermandurii_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE346,Hermandurii_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE347,Hermandurii_3,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE348,Hermandurii_4,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE349,Hermandurii_5,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE350,Lugii_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE351,Lugii_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE352,Lugii_3,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE353,Suebii_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE354,Suebii_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE355,Suebii_3,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE356,Langobardii_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE357,Langobardii_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE358,Langobardii_3,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE359,Langobardii_4,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE360,Chatii_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE361,Chatii_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE362,Chatii_3,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE363,Chatii_4,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE364,Chatii_5,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE365,LesserChaucii_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE366,LesserChaucii_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE367,LesserChaucii_3,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE368,LesserChaucii_4,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE369,LesserChaucii_5,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE370,LesserChaucii_6,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE371,GreaterChaucii_1,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE372,GreaterChaucii_2,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE373,GreaterChaucii_3,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE374,GreaterChaucii_4,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE375,GreaterChaucii_5,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE376,GreaterChaucii_6,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE377,GreaterChaucii_7,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE378,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE379,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE380,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE381,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE382,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE383,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE384,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE385,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE386,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE387,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE388,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE389,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE390,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE391,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE392,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE393,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE394,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE395,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE396,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE397,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE398,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE399,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE400,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE401,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE402,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE403,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE404,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE405,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE406,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE407,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE408,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE409,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE410,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE411,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE412,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE413,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE414,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE415,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE416,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE417,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE418,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE419,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE420,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE421,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE422,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE423,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE424,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE425,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE426,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE427,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE428,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE429,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE430,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE431,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE432,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE433,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE434,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE435,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE436,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE437,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE438,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE439,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE440,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE441,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE442,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE443,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE444,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE445,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE446,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE447,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE448,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE449,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE450,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE451,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE452,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE453,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE454,x,,,,Abbreviated City names - these should not be translated
IDS_CITYEMPIRE455,x,,,,Abbreviated City names - these should not be translated


IDS_SIDE0,Aequians,,,,Nation names - these should not be translated
IDS_SIDE1,Ligurians,,,,Nation names - these should not be translated
IDS_SIDE2,Volscians,,,,Nation names - these should not be translated
IDS_SIDE3,Cispadene Gauls,,,,Nation names - these should not be translated
IDS_SIDE4,Etruscans,,,,Nation names - these should not be translated
IDS_SIDE5,Senones,,,,Nation names - these should not be translated
IDS_SIDE6,Umbrians,,,,Nation names - these should not be translated
IDS_SIDE7,Faliscans,,,,Nation names - these should not be translated
IDS_SIDE8,Romans,,,,Nation names - these should not be translated
IDS_SIDE9,Sabines,,,,Nation names - these should not be translated
IDS_SIDE10,Picentines,,,,Nation names - these should not be translated
IDS_SIDE11,North Oscans,,,,Nation names - these should not be translated
IDS_SIDE12,Frentanians,,,,Nation names - these should not be translated
IDS_SIDE13,Campanians,,,,Nation names - these should not be translated
IDS_SIDE14,Samnites,,,,Nation names - these should not be translated
IDS_SIDE15,Caeretans,,,,Nation names - these should not be translated
IDS_SIDE16,Iapygians,,,,Nation names - these should not be translated
IDS_SIDE17,Calabrians,,,,Nation names - these should not be translated
IDS_SIDE18,Lucanians,,,,Nation names - these should not be translated
IDS_SIDE19,Thurians,,,,Nation names - these should not be translated
IDS_SIDE20,Bruttians,,,,Nation names - these should not be translated
IDS_SIDE21,Brigantes,,,,Nation names - these should not be translated
IDS_SIDE22,Romans,,,,Nation names - these should not be translated
IDS_SIDE23,Votadinii,,,,Nation names - these should not be translated
IDS_SIDE24,Selguvae,,,,Nation names - these should not be translated
IDS_SIDE25,Novantae,,,,Nation names - these should not be translated
IDS_SIDE26,Dumnonii,,,,Nation names - these should not be translated
IDS_SIDE27,Venicones,,,,Nation names - these should not be translated
IDS_SIDE28,Taexali,,,,Nation names - these should not be translated
IDS_SIDE29,Maeatae,,,,Nation names - these should not be translated
IDS_SIDE30,Caledones,,,,Nation names - these should not be translated
IDS_SIDE31,Attacotti,,,,Nation names - these should not be translated
IDS_SIDE32,Picti,,,,Nation names - these should not be translated
IDS_SIDE33,Hernici,,,,Nation names - these should not be translated
IDS_SIDE34,Latins,,,,Nation names - these should not be translated
IDS_SIDE35,Romans,,,,Nation names - these should not be translated
IDS_SIDE36,NotUsed,,,,Nation names - these should not be translated
IDS_SIDE37,Germans,,,,Nation names - these should not be translated
IDS_SIDE38,Menappi and Morini,,,,Nation names - these should not be translated
IDS_SIDE39,Belgae,,,,Nation names - these should not be translated
IDS_SIDE40,Aremoricans,,,,Nation names - these should not be translated
IDS_SIDE41,Western Gauls,,,,Nation names - these should not be translated
IDS_SIDE42,Aquitanians,,,,Nation names - these should not be translated
IDS_SIDE43,Southern Gauls,,,,Nation names - these should not be translated
IDS_SIDE44,Central Gauls,,,,Nation names - these should not be translated
IDS_SIDE45,Eastern Gauls,,,,Nation names - these should not be translated
IDS_SIDE46,Helvetians,,,,Nation names - these should not be translated
IDS_SIDE47,Transalpine Gauls,,,,Nation names - these should not be translated
IDS_SIDE48,Romans,,,,Nation names - these should not be translated
IDS_SIDE49,Vasconians,,,,Nation names - these should not be translated
IDS_SIDE50,Carvetii,,,,Nation names - these should not be translated
IDS_SIDE51,Romans,,,,Nation names - these should not be translated
IDS_SIDE52,Cantii,,,,Nation names - these should not be translated
IDS_SIDE53,Atrebates,,,,Nation names - these should not be translated
IDS_SIDE54,Trinobantes,,,,Nation names - these should not be translated
IDS_SIDE55,Iceni,,,,Nation names - these should not be translated
IDS_SIDE56,Catuvellauni,,,,Nation names - these should not be translated
IDS_SIDE57,Dobunni,,,,Nation names - these should not be translated
IDS_SIDE58,Durotriges,,,,Nation names - these should not be translated
IDS_SIDE59,Dumnonii,,,,Nation names - these should not be translated
IDS_SIDE60,Silures,,,,Nation names - these should not be translated
IDS_SIDE61,Demetae,,,,Nation names - these should not be translated
IDS_SIDE62,Ordovices,,,,Nation names - these should not be translated
IDS_SIDE63,Deceangli,,,,Nation names - these should not be translated
IDS_SIDE64,Cornovii,,,,Nation names - these should not be translated
IDS_SIDE65,Corieltauvi,,,,Nation names - these should not be translated
IDS_SIDE66,Parisii,,,,Nation names - these should not be translated
IDS_SIDE67,Brigantes,,,,Nation names - these should not be translated
IDS_SIDE68,Taranites,,,,Nation names - these should not be translated
IDS_SIDE69,Zeusians,,,,Nation names - these should not be translated
IDS_SIDE70,Mogonii ,,,,Nation names - these should not be translated
IDS_SIDE71,Nodenites,,,,Nation names - these should not be translated
IDS_SIDE72,Marsii ,,,,Nation names - these should not be translated
IDS_SIDE73,Belinusians ,,,,Nation names - these should not be translated
IDS_SIDE74,Apollons,,,,Nation names - these should not be translated
IDS_SIDE75,Herans ,,,,Nation names - these should not be translated
IDS_SIDE76,Cocidii ,,,,Nation names - these should not be translated
IDS_SIDE77,Minaervans ,,,,Nation names - these should not be translated
IDS_SIDE78,Neptunites ,,,,Nation names - these should not be translated
IDS_SIDE79,Cernunnosii ,,,,Nation names - these should not be translated
IDS_SIDE80,Hadesians ,,,,Nation names - these should not be translated
IDS_SIDE81,Venusians ,,,,Nation names - these should not be translated
IDS_SIDE82,Arians ,,,,Nation names - these should not be translated
IDS_SIDE83,Condatites ,,,,Nation names - these should not be translated
IDS_SIDE84,Aphrodites,,,,Nation names - these should not be translated
IDS_SIDE85,Danians ,,,,Nation names - these should not be translated
IDS_SIDE86,Keridwenii ,,,,Nation names - these should not be translated
IDS_SIDE87,Hermians ,,,,Nation names - these should not be translated
IDS_SIDE88,Vitrisii ,,,,Nation names - these should not be translated
IDS_SIDE89,Kallaikes,,,,Nation names - these should not be translated
IDS_SIDE90,Astures,,,,Nation names - these should not be translated
IDS_SIDE91,Vettones,,,,Nation names - these should not be translated
IDS_SIDE92,Lusitanes,,,,Nation names - these should not be translated
IDS_SIDE93,Keltikes,,,,Nation names - these should not be translated
IDS_SIDE94,Baitures,,,,Nation names - these should not be translated
IDS_SIDE95,Karthaginians,,,,Nation names - these should not be translated
IDS_SIDE96,Turdetanes,,,,Nation names - these should not be translated
IDS_SIDE97,Bastetanes,,,,Nation names - these should not be translated
IDS_SIDE98,Oretanes,,,,Nation names - these should not be translated
IDS_SIDE99,Karpetanes,,,,Nation names - these should not be translated
IDS_SIDE100,Vakkaies,,,,Nation names - these should not be translated
IDS_SIDE101,Kantabres,,,,Nation names - these should not be translated
IDS_SIDE102,Vaskones,,,,Nation names - these should not be translated
IDS_SIDE103,Keltiberes,,,,Nation names - these should not be translated
IDS_SIDE104,Edetanes,,,,Nation names - these should not be translated
IDS_SIDE105,Kontestanes,,,,Nation names - these should not be translated
IDS_SIDE106,Arsetanes,,,,Nation names - these should not be translated
IDS_SIDE107,Romans,,,,Nation names - these should not be translated
IDS_SIDE108,Ilurgetes,,,,Nation names - these should not be translated
IDS_SIDE109,Aquitanians,,,,Nation names - these should not be translated
IDS_SIDE110,Romans,,,,Nation names - these should not be translated
IDS_SIDE111,Mediomatrici,,,,Nation names - these should not be translated
IDS_SIDE112,Boii,,,,Nation names - these should not be translated
IDS_SIDE113,Batavii,,,,Nation names - these should not be translated
IDS_SIDE114,Frisii,,,,Nation names - these should not be translated
IDS_SIDE115,Usipatii,,,,Nation names - these should not be translated
IDS_SIDE116,Marsii,,,,Nation names - these should not be translated
IDS_SIDE117,Tencterii,,,,Nation names - these should not be translated
IDS_SIDE118,Sugambrii,,,,Nation names - these should not be translated
IDS_SIDE119,Hermandurii,,,,Nation names - these should not be translated
IDS_SIDE120,Lugii,,,,Nation names - these should not be translated
IDS_SIDE121,Suebii,,,,Nation names - these should not be translated
IDS_SIDE122,Langobardii,,,,Nation names - these should not be translated
IDS_SIDE123,Chatii,,,,Nation names - these should not be translated
IDS_SIDE124,Lesser Chaucii,,,,Nation names - these should not be translated
IDS_SIDE125,Greater Chaucii,,,,Nation names - these should not be translated
IDS_SIDE126,x,,,,Nation names - these should not be translated
IDS_SIDE127,x,,,,Nation names - these should not be translated
IDS_SIDE128,x,,,,Nation names - these should not be translated
IDS_SIDE129,x,,,,Nation names - these should not be translated
IDS_SIDE130,x,,,,Nation names - these should not be translated
IDS_SIDE131,x,,,,Nation names - these should not be translated
IDS_SIDE132,x,,,,Nation names - these should not be translated
IDS_SIDE133,x,,,,Nation names - these should not be translated
IDS_SIDE134,x,,,,Nation names - these should not be translated
IDS_SIDE135,x,,,,Nation names - these should not be translated
IDS_SIDE136,x,,,,Nation names - these should not be translated
IDS_SIDE137,x,,,,Nation names - these should not be translated
IDS_SIDE138,x,,,,Nation names - these should not be translated
IDS_SIDE139,x,,,,Nation names - these should not be translated
IDS_SIDE140,x,,,,Nation names - these should not be translated
IDS_SIDE141,x,,,,Nation names - these should not be translated
IDS_SIDE142,x,,,,Nation names - these should not be translated
IDS_SIDE143,x,,,,Nation names - these should not be translated
IDS_SIDE144,x,,,,Nation names - these should not be translated
IDS_SIDE145,x,,,,Nation names - these should not be translated
IDS_SIDE146,x,,,,Nation names - these should not be translated
IDS_SIDE147,x,,,,Nation names - these should not be translated
IDS_SIDE148,x,,,,Nation names - these should not be translated
IDS_SIDE149,x,,,,Nation names - these should not be translated
IDS_SIDE150,x,,,,Nation names - these should not be translated
IDS_SIDE151,x,,,,Nation names - these should not be translated
IDS_SIDE152,x,,,,Nation names - these should not be translated
IDS_SIDE153,x,,,,Nation names - these should not be translated
IDS_SIDE154,x,,,,Nation names - these should not be translated
IDS_SIDE155,x,,,,Nation names - these should not be translated
IDS_SIDE156,x,,,,Nation names - these should not be translated
IDS_SIDE157,x,,,,Nation names - these should not be translated
IDS_SIDE158,x,,,,Nation names - these should not be translated
IDS_SIDE159,x,,,,Nation names - these should not be translated
IDS_SIDE160,x,,,,Nation names - these should not be translated
IDS_SIDE161,x,,,,Nation names - these should not be translated
IDS_SIDE162,x,,,,Nation names - these should not be translated
IDS_SIDE163,x,,,,Nation names - these should not be translated
IDS_SIDE164,x,,,,Nation names - these should not be translated
IDS_SIDE165,x,,,,Nation names - these should not be translated
IDS_SIDE166,x,,,,Nation names - these should not be translated
IDS_SIDE167,x,,,,Nation names - these should not be translated
IDS_SIDE168,x,,,,Nation names - these should not be translated
IDS_SIDE169,x,,,,Nation names - these should not be translated
IDS_SIDE170,x,,,,Nation names - these should not be translated
IDS_SIDE171,x,,,,Nation names - these should not be translated
IDS_SIDE172,x,,,,Nation names - these should not be translated
IDS_SIDE173,x,,,,Nation names - these should not be translated
IDS_SIDE174,x,,,,Nation names - these should not be translated
IDS_SIDE175,x,,,,Nation names - these should not be translated
IDS_SIDE176,x,,,,Nation names - these should not be translated
IDS_SIDE177,x,,,,Nation names - these should not be translated
IDS_SIDE178,x,,,,Nation names - these should not be translated
IDS_SIDE179,x,,,,Nation names - these should not be translated
IDS_SIDE180,x,,,,Nation names - these should not be translated
IDS_SIDE181,x,,,,Nation names - these should not be translated
IDS_SIDE182,x,,,,Nation names - these should not be translated
IDS_SIDE183,x,,,,Nation names - these should not be translated
IDS_SIDE184,x,,,,Nation names - these should not be translated
IDS_SIDE185,x,,,,Nation names - these should not be translated
IDS_SIDE186,x,,,,Nation names - these should not be translated
IDS_SIDE187,x,,,,Nation names - these should not be translated
IDS_SIDE188,x,,,,Nation names - these should not be translated
IDS_SIDE189,x,,,,Nation names - these should not be translated
IDS_SIDE190,x,,,,Nation names - these should not be translated

IDS_DECLAREWAR,Declare~War,,, 8/8,These strings are used on buttons in the diplomacy window. The ~ symbol means a line break and each line can have up to 8 characters
IDS_MAKEPEACE,Make~Peace,,, 8/8,These strings are used on buttons in the diplomacy window. The ~ symbol means a line break and each line can have up to 8 characters
IDS_FORMALLIANCE,Form~Alliance,,, 8/8,These strings are used on buttons in the diplomacy window. The ~ symbol means a line break and each line can have up to 8 characters
IDS_BREAKALLIANCE,Break~Alliance,,, 8/8,These strings are used on buttons in the diplomacy window. The ~ symbol means a line break and each line can have up to 8 characters
IDS_OFFERTRIBUTE,Offer~Tribute,,, 8/8,These strings are used on buttons in the diplomacy window. The ~ symbol means a line break and each line can have up to 8 characters
IDS_ACCEPT,Accept,,, 8/8,These strings are used on buttons in the diplomacy window. The ~ symbol means a line break and each line can have up to 8 characters
IDS_REJECT,Reject,,, 8/8,These strings are used on buttons in the diplomacy window. The ~ symbol means a line break and each line can have up to 8 characters
IDS_DEMAND,Demand~More,,, 8/8,These strings are used on buttons in the diplomacy window. The ~ symbol means a line break and each line can have up to 8 characters
IDS_INFO,Info,,, 8/8,These strings are used on buttons in the diplomacy window. The ~ symbol means a line break and each line can have up to 8 characters
IDS_VIEWOFFER,View~Offer,,, 8/8,These strings are used on buttons in the diplomacy window. The ~ symbol means a line break and each line can have up to 8 characters

IDS_CONFDECLAREWAR,Declare War?,,,,Are these strings used?
IDS_CONFMAKEPEACE,Make Peace?,,,,Are these strings used?
IDS_CONFFORMALLIANCE,Form Alliance?,,,,Are these strings used?
IDS_CONFBREAKALLIANCE,Break Alliance?,,,,Are these strings used?
IDS_CONFOFFERTRIBUTE,Offer Tribute?,,,,Are these strings used?
IDS_CONFIRMDECLAREWAR,Are you sure you want to declare war on the,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_CONFIRMOFFERPEACE,Are you sure you want to offer peace to the,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_CONFIRMOFFERALLIANCE,Are you sure you want to offer an alliance to the,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_CONFIRMBREAKALLIANCE,Are you sure you want to break our alliance with the,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_CONFIRMGIVETRIBUTE,Are you sure you want to give a tribute of,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_GIVETO,to the,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AIOFFERSPEACE,wish to end the war and offer to sign a peace treaty.,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AIOFFERALLIANCE,wish to enter into an alliance with us.,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AIOFFERTRIBUTE,To sweeten the deal they have also offered us,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_ACCEPTOFFER,Do you accept their offer?,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AICONSIDERPEACE,are considering our offer of ending the war.,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AICONSIDERALLIANCE,are considering our offer of an alliance.,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AIDECLAREWAR,We are now at war with the,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AIBREAKALLIANCE,say they no longer consider themselves our allies!,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AIREJECTPEACE,have rejected our offer of peace.,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AIREJECTALLIANCE,do not wish to enter into an alliance with us.,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AIDEMANDTRIBUTE,They say that they could be persuaded to reconsider if you would offer them a tribute of,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_QM,?,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_EX,!,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_CONFIRM,Confirm,,, 8/8,Button text
IDS_AND,and,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AIACCEPTPEACE,have agreed to end the war.,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AIACCEPTALLIANCE,have agreed to enter an alliance with us.,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_THE,The,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AIBREAKSALLIANCE,have cancelled our alliance!,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AIREFUSESALLIANCEDEMAND,have rejected our tribute demand for an alliance.,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_AIREFUSESPEACEDEMAND,have rejected our tribute demand for a peace deal.,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to
IDS_CANTAFFORDTRIBUTE,We do not have anything they want!,,,Variable,This is a component that is bolted together with the diplomacy strings and nation names to create a sentence. I'm not sure how well this will localise and we may need to rework this. The mas length depends ont eh other parts of the string it is bolted to

IDS_RESOURCE1,Food,,,10,This string is used ont eh city view to show how much of a resource is required to build something
IDS_RESOURCE2,Ore,,,10,This string is used ont eh city view to show how much of a resource is required to build something
IDS_RESOURCE3,Wood,,,10,This string is used ont eh city view to show how much of a resource is required to build something
IDS_RESOURCE1INITIAL,F,,,2,This is an abbreviation of the resources used in tooltips to show the production potential onteh campaign screen
IDS_RESOURCE2INITIAL,O,,,2,This is an abbreviation of the resources used in tooltips to show the production potential onteh campaign screen
IDS_RESOURCE3INITIAL,W,,,2,This is an abbreviation of the resources used in tooltips to show the production potential onteh campaign screen


IDS_CLICKCONT,Click to continue,,,20,This is shown at the end of a battle
IDS_MEN,Men,,,8,This is used on thr battle results screen
IDS_MENLOST,Lost,,,8,This is used on thr battle results screen
IDS_KILLED,Killed,,,8,This is used on thr battle results screen
IDS_EXPERIENCE,Exp.,,,8,This is used on thr battle results screen
IDS_DESTROYED,x,,,,
IDS_BATTLEWON,Battle won!,,,20,This is shown at the end of a battle
IDS_BATTLELOST,Battle lost!,,,20,This is shown at the end of a battle

IDS_CITY,City,,,10,Used on the title bar of the empire overview
IDS_PRODUCTIONHEADING,Resource Production,,,15,Used in the summary panel of the Empire overview - # symbols act as TABS and may be required to align the numbers
IDS_INCOMEHEADING,Income,,,15,Used in the summary panel of the Empire overview - # symbols act as TABS and may be required to align the numbers
IDS_ARMYMAINTENANCEHEADING,Army Upkeep#,,,15,Used in the summary panel of the Empire overview - # symbols act as TABS and may be required to align the numbers
IDS_EXPENDITUREHEADING,Balance,,,15,Used in the summary panel of the Empire overview - # symbols act as TABS and may be required to align the numbers
IDS_BALANCEHEADING,Stockpile,,,15,Used in the summary panel of the Empire overview - # symbols act as TABS and may be required to align the numbers
IDS_STORAGEHEADING,Storage,,,15,Used in the summary panel of the Empire overview - # symbols act as TABS and may be required to align the numbers

IDS_SEASON1,Spring,,,10,Shown on campaign screen under radar map and on city view to show date
IDS_SEASON2,Summer,,,10,Shown on campaign screen under radar map and on city view to show date
IDS_SEASON3,Autumn,,,10,Shown on campaign screen under radar map and on city view to show date
IDS_SEASON4,Winter,,,10,Shown on campaign screen under radar map and on city view to show date

IDS_BUILDING,Building,,,10,Empire overview title bar
IDS_SQUADS,Squads,,,10,Empire overview title bar
IDS_NOTHING,Nothing,,,10,Empire overview title bar

IDS_CHANGE,Balance,,,15,Used in the summary panel of the Empire overview - # symbols act as TABS and may be required to align the numbers

IDS_BC,BC,,,2,"Don't think this needs translating - its for dates e.g. 100BC, or 76AD etc."
IDS_AD,AD,,,2,"Don't think this needs translating - its for dates e.g. 100BC, or 76AD etc."

IDS_OPTIONS,OPTIONS,,,20,Heading for options menu
IDS_LOAD,Load,,, 8/8,Button text for options menu
IDS_SAVE,Save,,, 8/8,Button text for options menu

IDS_VIEW,View,,, 8/8,Button text for Empire overview

IDS_MAINMENULOAD,Load~Game,,, 8/8,Button text for main menu
IDS_MAINMENUNEW,New~Game,,, 8/8,Button text for main menu
IDS_MAINMENUQUIT,Quit~Game,,, 8/8,Button text for main menu

IDS_VERSIONSTRING,v 1.1.1,,,,Version number - do not translate!

IDS_CANTDEPLOY,Warning! Two or your squads are overlapping and may not be able to deploy. Any men that cannot fit will be lost.,,,100,Shown on deployment scren if 2 squads are overlapping

IDS_COSTTOBUILD,Cost to build,,,20,Component of string to describe a unit or building ont eh city windows bottom panel
IDS_MAINTENANCECOST,Maintenance cost,,,20,Component of string to describe a unit or building ont eh city windows bottom panel
IDS_PERTURN,per turn,,,20,Component of string to describe a unit or building ont eh city windows bottom panel
IDS_EACHWORKER,Each worker produces,,,20,Component of string to describe a unit or building ont eh city windows bottom panel
IDS_COSTTORECRUIT,Cost to recruit,,,20,Component of string to describe a unit or building ont eh city windows bottom panel

IDS_BEENDEFEATED1,have been defeated,,,30,Message on campaign view when another side has been defeated
IDS_BEENDEFEATED2,have been vanquished,,,30,Message on campaign view when another side has been defeated

IDS_OWNER,Owner,,,10,Tootlips over cities on campaign view
IDS_NONE,None,,,10,Tootlips over cities on campaign view
IDS_LOW,Low,,,10,Tootlips over cities on campaign view
IDS_MEDIUM,Medium,,,10,Tootlips over cities on campaign view
IDS_HIGH,High,,,10,Tootlips over cities on campaign view
IDS_VHIGH,V. High,,,10,Tootlips over cities on campaign view
IDS_SMALL,Small,,,10,Tootlips over cities on campaign view
IDS_LARGE,Large,,,10,Tootlips over cities on campaign view
IDS_GARRISON,Garrison,,,10,Tootlips over cities on campaign view
IDS_POTENTIAL,Potential,,,10,Tootlips over cities on campaign view

IDS_SIDETYPE0,Roman,,,10,Nation types used for alternative history settings on campaign selection
IDS_SIDETYPE1,Tribal,,,10,Nation types used for alternative history settings on campaign selection
IDS_SIDETYPE2,Greek,,,10,Nation types used for alternative history settings on campaign selection
IDS_SIDETYPE3,Celtic,,,10,Nation types used for alternative history settings on campaign selection
IDS_SIDETYPE4,German,,,10,Nation types used for alternative history settings on campaign selection
IDS_SIDETYPE5,Spanish,,,10,Nation types used for alternative history settings on campaign selection
IDS_SIDETYPE6,British,,,10,Nation types used for alternative history settings on campaign selection
IDS_SIDETYPE7,Pictish,,,10,Nation types used for alternative history settings on campaign selection

IDS_MAPNAME0,Unification of Italy,,,25,Campaign names for campaign selection scren
IDS_MAPNAME1,The Gallic Wars,,,25,Campaign names for campaign selection scren
IDS_MAPNAME2,Conquest of Britain,,,25,Campaign names for campaign selection scren
IDS_MAPNAME3,Pacifying the North,,,25,Campaign names for campaign selection scren
IDS_MAPNAME4,A Tutorial ,,,25,Campaign names for campaign selection scren
IDS_MAPNAME5,Elysium Fields,,,,
IDS_MAPNAME6,Hispania,,,,
IDS_MAPNAME7,Germania,,,,
IDS_MAPNAME8,Spare 4,,,,
IDS_MAPNAME9,Spare 5,,,,


IDS_BACK,Back,,, 8/8,Button text - campaign selection screen
IDS_START,Start,,, 8/8,Button text - campaign selection screen

IDS_SIDEDESC0,You are small with powerful and hostile neighbours - the Romans. There are friendlier nations on your other borders and your mountain stronghold will be a tough nut to crack. Concentrate on ore production and raising warriors early on.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC1,"You're in a strong position geographically with only two neighbours, though one of these is the powerful Etruscans. If you could ally with the Senones you could probably give the Etruscans a hard time.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC2,"Though relatively small, you are capable of raising powerful armies. The sea protects your Western flank but on the others you are surrounded by three powerful neighbours including the Romans to the north. Could the Samnites provide a useful ally?",,,250,Nation description - campaign selection screen
IDS_SIDEDESC3,"Though small, you have large quantities of wood. You need to secure other resources, but may need to expand wood production to achieve this. The Senones and their cavalry will make a fierce enemy, so try to stay friendly with them, maybe even allied.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC4,"You are one of the most powerful nations in Italy but initially stretched thin, so be cautious. You have numerous borders but watch the Romans who, although not a neighbour, are fierce rivals and are only separated from you by a small buffer state.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC5,A shortage of ore will slow your expansion. Your first priority should be to secure a steady supply. Make good use of your cavalry to aid your expansion. Your Celtic neighbours may make useful allies against the foreigners to the south.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC6,Initially a shortage of wood will hinder your cities expansion. Use your supply of ore to raise armies early on and try to take a decent wood-producing city. Your friends to the west may make good allies against your enemies to the south and east.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC7,"Although small and surrounded on all sides, you do not have any enemies. This will not last though so make the most of the time you have to establish alliances and raise your defences.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC8,"You have a good resource supply, each city specialising in one resource. However this means each city is critical to the Empire. This makes you powerful but initially brittle. Securing alternative sources is your first priority.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC9,"Make no mistake, life as the Sabines is going to be tough. You are small, have no wood to improve your cities and are surrounded by hostile and powerful neighbours. Make use of what friends you have and see if you can rough out the storm!",,,250,Nation description - campaign selection screen
IDS_SIDEDESC10,"Your shortage of ore is a major concern, hindering your military build up but you do have enough food and wood to improve your cities. The North Oscans may be willing to ally with you and this could greatly increase your chances of survival.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC11,You have one of the longest borders in Italy with seven neighbours including Rome. You will have to use diplomacy to keep your head above water as the North Oscans.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC12,"As a small nation surrounded by larger ones, to survive you must expand, but pick your moment carefully. Try to pick enemies who have other wars and cannot focus their full attention on you.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC13,"You are reasonably wealthy and your only real shortage is in wood. You can raise large cavalry armies, but they are only going to be of use on the plains. You will need to train peltasts if you want to try and take on the mountain tribes.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC14,You are very powerful but powerful nations invoke jealousy and fear in their neighbours. Your cities are strung out so you should initially seek to consolidate and reduce the number of enemies bordering your territory.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC15,You are stuck between Rome and the Etruscans and either one of them could swallow you if they tried. You're going to have to side with one or the other and hope for the best.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC16,"Although not rich, you have a sufficient supply of resources. Your biggest problem is that your cities are thinly spread and cannot easily support each other. The easiest expansion route lies towards the Frentanians but may leave you too thinly spread.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC17,You have very secure borders but with large neighbours there is no easy way to expand. You can beat back attacks but if you can't find a way to expand you'll soon fall behind. Maybe the best route is to ally with one against the other?,,,250,Nation description - campaign selection screen
IDS_SIDEDESC18,"Expand your ore production to allow you to create larger armies. You have many borders and an internal mountain range that splits your nation, making it very hard for one city to come to the aid of another. Mobile reserves could be critical.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC19,"As a small nation surrounded by larger ones, just surviving will be tough. If you can snatch a city from the Lucanians or Bruttians, this would put you in a much stronger position but its not going to be easy. Diplomacy may be the key.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC20,Your position in the toe of Italy gives you an advantage but your resources are in short supply. The Thurians to the northeast are weak but watch out for the more powerful Lucanians to the north.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC21,"Your resources are critically low, and your army is stretched thin. You have one neighbour, the Romans, who are initially friendly. Striking up an early alliance may buy you some time to prepare for war. ",,,250,Nation description - campaign selection screen
IDS_SIDEDESC22,"Of all your neighbours only one is hostile towards you. The Brigantes are friendly, but weak, so you must decide whether to try and crush them before they become a threat or ally with them.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC23,"Your close neighbours are hostile, and your defences are weak. You have a good supply of resources though, so use them to build up quickly.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC24,"Allying with the Romans might be a good way to protect your southern border. Food production is low, and you must capture enemy cities to feed your troops.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC25,Surrounded by enemies your fields will soon turn red with the blood of fallen warriors. You must find a better source of wood if you want to improve your cities.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC26,"Your long border will be tough to defend. Your cities are at the edge of your territory, making them vulnerable to attack. Building up forts is your best chance of survival. ",,,250,Nation description - campaign selection screen
IDS_SIDEDESC27,"Wood is scarce, which will slow down city growth. If you can make an alliance with a neighbour it will reduce the pressure on your borders.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC28,"You have only two neighbours, one of whom is friendly, so your flanks are secure and your path to expansion seems obvious. With abundant resources a quick conquest should be achievable.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC29,"The Taexali could make an excellent ally, allowing you to consolidate your position along the southern and western borders. A lack of wood will be your biggest concern for a while. ",,,250,Nation description - campaign selection screen
IDS_SIDEDESC30,"With decent resources and friendly neighbours you have a real chance at dominating the region, provided you rule well. ",,,250,Nation description - campaign selection screen
IDS_SIDEDESC31,Your cities are located very far apart making it difficult to support each other with reinforcements. Maybe using the mountains to ambush invaders will increase your chances. A lack of wood will make city improvement difficult.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC32,You are in a perfect position to quickly absorb the Atacotti into your realm. Possibly get the Caledones into an alliance so your wars will be fought on one front after defeating the Atacotti.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC33,The tutorial can only be played as the Romans. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC34,The tutorial can only be played as the Romans.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC35,This is the tutorial. You can only play the tutorial as the Romans. Please consult your manual for a walkthrough of this tutorial and how to play Legion.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC36,Not Used,,,250,Nation description - campaign selection screen
IDS_SIDEDESC37,"Although only the edge of a greater German Empire, you are strong and wealthy. Use your resources to quickly raise troops to attack your weaker neighbours and beware the Celts and Romans, who despise you.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC38,This will be by far the most challenging nation to play. Your empire is stretched thin and has few resources. The Aremoricans may offer a counter-balance against the Belgae. Recruit highly mobile troops to help defend your two distant cities.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC39,You are strong and have a weak northern neighbour who is ripe to be picked off. Try luring the Central Gauls into an alliance so your efforts can be directed at the hostile Germans. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC40,"Although the sea protects your back, you border three powerful neighbours. Build forts to fend off their initial attacks. Your resource production is inadequate to fend off these giants indefinitely so you must look to expand when possible. ",,,250,Nation description - campaign selection screen
IDS_SIDEDESC41,"Your cities are all on the edge of your territory, which make them easy targets for quick attacks by the enemy. Try to secure an alliance with one of the larger neighbours, and then use your good resource production to expand, possibly to the north. ",,,250,Nation description - campaign selection screen
IDS_SIDEDESC42,"Initially, your mobile armies will protect you from your neighbours. You will need to secure a good supply of ore though and will have to look outside your borders to gain a better supply. The Vasconians to the south are very rich in this resource.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC43,"You are surrounded by strong nations, and although not openly hostile towards you, neither are they your allies. See if you can persuade some to make alliances early on, to reduce the number of directions from which you can be attacked. ",,,250,Nation description - campaign selection screen
IDS_SIDEDESC44,"Your good standing among your neighbours might allow you to make a quick alliance, and build up your territory before heading off to war. Don't jump too soon for you are surrounded, and you can quickly succumb to invading hordes from all directions.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC45,You have so much territory your armies will find it hard to cover the ground. A mountain range divides your land only making matters worse. Being surrounded by powerful enemies you will need to take decisive action early on - diplomacy or war?,,,250,Nation description - campaign selection screen
IDS_SIDEDESC46,"The rugged terrain makes movement within your borders very slow, and the restricted food production will hamper your growth. You are surrounded by angry neighbours and can expect to be under attack very early on. Keep a close eye on the Romans. ",,,250,Nation description - campaign selection screen
IDS_SIDEDESC47,"Having many cities within your nation you have a great resource production potential, but you also have long borders so can be stretched thin. Use your cavalry to guard this border. Build up your cities before trying to expand.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC48,"You start out in a strong position with a diverse army, but with two powerful neighbours. The lack of wood will make it tough to expand your cities. Try to ally with one of your larger neighbours to focus on the other.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC49,"Food is scarce, and your small nation will find it hard to expand. The Transalpine Gauls are your hated enemies so watch out for them, they also own a very productive farming community... Use the mountain range as a defence against their cavalry.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC50,"You have only one neighbour, but they are probably the most powerful nation in Britain.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC51,"Careful planning, good defences and perfect timing are necessary for your survival.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC52,You are a small nation with limited resources and your initial expansion will be slow. Build up your cities with forts for defence before thinking about attacking anyone.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC53,"Your stronger neighbours are friendly, so make use of this to attack your weaker neighbours while the powerful ones think of you as a friend - it wont last. Although the Romans to the east start small, they have a plentiful stockpile of resources.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC54,"The absence of ore within your borders will force you to look to your neighbours. Building up an army will not be easy with your lack of ore, so concentrate on recruiting cavalry, but support them with skirmishers.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC55,"Attacking to the west will be hard, so it may be best to look to the south. Unfortunately none of your neighbours have the ore you are in such desperate need of. You must rely on your cavalry to fuel your initial expansion.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC56,"If you can spread east rapidly and get the Atrebates to agree to an early alliance you could become a power to be reckoned with. Beware the Dobunni, for they are strong and could attack while you are preoccupied with conquest.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC57,You have strong armies and a plentiful supply of resources. Your only difficulty is that your many neighbours are eager to share them with you. Perhaps a shrine to the gods will help solve all your problems?,,,250,Nation description - campaign selection screen
IDS_SIDEDESC58,With a diverse army and a plentiful supply of resources your nation is the envy of its neighbours. Try making an alliance with the Demetae and stand together against the powerful Dobunni.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC59,"With only one neighbour your expansion options are limited. Your lack of wood will hinder, but not prevent you from improving your cities.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC60,"Weak wood production will make improving your cities difficult. Try appeasing your larger neighbour and possibly offer them an alliance, allowing you to direct your entire army at the Demetae.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC61,The rugged terrain and distance between your cities make defending them difficult. Each must build up a strong enough force to defend itself. You could try to ally with the Silures and concentrate on the Ordovices to the north. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC62,"Your neighbour to the north is weak, but friendly. Your other neighbours are more hostile, but will be tougher opponents. Which path will you choose? ",,,250,Nation description - campaign selection screen
IDS_SIDEDESC63,For a very small nation you have more than sufficient resources. You will however need more resources if you are to expand and maintain your army. If you can ally with one of your neighbours it will make it that much easier to fight the other. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC64,"Surrounded by many nations, you should form alliances whenever possible. Attacking to the west is probably the easiest route initially, but watch out for the powerful Corieltauvi to the east. ",,,250,Nation description - campaign selection screen
IDS_SIDEDESC65,"Though your territory is vast, your settlements are few and far between. You border all of the major nations in Britain, but not all are hostile, so maybe an alliance will be possible. The Parisii are probably the most tempting target initially.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC66,"This will by no means be an easy challenge. You have large hostile neighbours, and your resource production is weak at best. Try to secure an alliance, but be prepared in case it fails.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC67,You are powerful and have weak neighbours so are well positioned to dominate the north. You could quickly rise up to be the most powerful nation in the land.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC68,The Taranites are the followers of the god Taranis.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC69,The Zeusians are the followers of the god Zeus. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC70,The Mogonii are the followers of the god Mogons. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC71,The Nodenites are the followers of the god Nodens. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC72,The Marsii are the followers of the god Mars. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC73,The Belinusians are the followers of the god Belinus. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC74,The Apollons are the followers of the god Apollon. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC75,The Herans are the followers of the god Hera. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC76,The Cocidii are the followers of the god Cocidius. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC77,The Minaervans are the followers of the god Minaerva.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC78,The Neptunites are the followers of the god Neptunus. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC79,The Cernunnosii are the followers of the god Cernunnos. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC80,The Hadesians are the followers of the god Hades. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC81,The Venusians are the followers of the god Venus. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC82,The Arians are the followers of the god Ares. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC83,The Condatites are the followers of the god Condatis. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC84,The Aphrodites are the followers of the god Aphrodite. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC85,The Danians are the followers of the god Dana.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC86,The Keridwenii are the followers of the god Keridwen. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC87,The Hermians are the followers of the god Hermes. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC88,The Vitrisii are the followers of the god Vitiris. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC89,"Your cities are well separated, but you do have fairly secure borders. You could try to secure an alliance with the Vettones to strengthen your position against your other enemies.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC90,"Your border is long, and your cities cannot be defended easily. Use your excellent resource potential to quickly build up your cities defences and armies to conquer your enemies.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC91,"You have a lot of land and few cities to control it with. Supporting each other will be difficult for your cities. With your many neighbours, securing an alliance or two could prove vital to your survival. ",,,250,Nation description - campaign selection screen
IDS_SIDEDESC92,"Your have a large land area, but it is sparsely populated. You also have plentiful resources. An alliance with the Baitures would secure one border and may allow you to expand quickly and effectively.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC93,"With two hostile, large neighbours, it would be advantageous to secure an early alliance with the more friendly Karthaginians. Ore is limited so you will need to find a better source in the near future.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC94,"Befriending your northern neighbours may provide you with a secure border and allow you to concentrate on your enemies. Your borders are vast, but your cities are close enough to support each other.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC95,"Although you have the sea at your back, your long border will be tough to cover. You have good relations with your neighbours, so try to avoid a war on two fronts.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC96,Your lack of ore will have grave consequences if you do not secure a supply soon. Your core soldiers rely on this resource so act fast or succumb to the much better equipped armies of your enemy.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC97,"Wood is a scarce, so you may find you need to conquer a neighbouring city to remedy this situation. Don't trust your neighbours as they may take advantage of an early move to attack you while your attention is elsewhere. ",,,250,Nation description - campaign selection screen
IDS_SIDEDESC98,"Although your neighbours are primarily neutral to you, things can change fast. Your resources are stable, but you must find more ore if you want to recruit more heavy infantry. The Edetanes could be a likely target for future conquest.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC99,"You have a good supply of resources and a high city density making it easier for them to support each other. However, you do have many neighbours and it could be advisable to secure an alliance to allow expansion.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC100,"Although you have powerful neighbours your cities are able to offer each other support. With so many neighbours you run the risk of a multi-front war. If you can, secure early alliances with key neighbours to buy some time.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC101,You have a good variety of recruitment centres allowing you to recruit a well balanced army. Use these troops effectively and you can pick off your enemies more isolated cities before they can develop such a well balanced army. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC102,With several hostile neighbours you will most likely find yourself at war all too soon. Your lack of wood will hinder the development of your cities so focus on raising an army of conquest. ,,,250,Nation description - campaign selection screen
IDS_SIDEDESC103,"You are a very rich, and populous country. However you are not without your enemies. Appease some neighbours so you can focus on others. Even the Romans may make a good ally.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC104,"Your small country borders many large countries. You also have the Romans to the northeast of you. The Arsetanes though friendly, are weak and as a result the most suitable route for expansion.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC105,"The Arsetanes to the northeast are hostile and launch an early attack, so be on the watch for them. Your have sufficient resources so no need to rush into any attacks. Plan your campaign well, and victory will be yours.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC106,"Your country is weak, and your Roman neighbours are none too friendly. Your lack of ore will greatly reduce your recruitment options. Your best chance of survival is to ally with the Edetanes to the west and steal any cities you can. ",,,250,Nation description - campaign selection screen
IDS_SIDEDESC107,"You control the Roman expeditionary force in Spain. You may want to ally with the powerful Keltiberes so you can conquer the smaller, more hostile countries at the start of your campaign.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC108,You are in a bit of a spot. You have three powerful nations on your borders and are short of the resources required to develop your cities. Diplomacy may be your best weapon until you are ready to strike with the sword instead of words.,,,250,Nation description - campaign selection screen
IDS_SIDEDESC109,"You have a very secure position though your cities are widely dispersed. You have time to build up a powerful force before launching an assault. When you do, pick your target carefully and go for the kill. A short war will reap the best rewards.",,,250,Nation description - campaign selection screen
IDS_SIDEDESC110,Romans,,,250,Nation description - campaign selection screen
IDS_SIDEDESC111,Mediomatrici,,,250,Nation description - campaign selection screen
IDS_SIDEDESC112,Boii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC113,Batavii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC114,Frisii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC115,Usipatii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC116,Marsii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC117,Tencterii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC118,Sugambrii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC119,Hermandurii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC120,Lugii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC121,Suebii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC122,Langobardii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC123,Chatii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC124,Lesser Chaucii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC125,Greater Chaucii,,,250,Nation description - campaign selection screen
IDS_SIDEDESC126,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC127,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC128,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC129,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC130,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC131,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC132,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC133,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC134,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC135,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC136,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC137,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC138,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC139,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC140,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC141,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC142,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC143,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC144,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC145,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC146,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC147,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC148,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC149,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC150,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC151,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC152,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC153,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC154,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC155,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC156,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC157,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC158,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC159,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC160,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC161,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC162,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC163,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC164,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC165,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC166,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC167,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC168,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC169,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC170,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC171,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC172,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC173,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC174,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC175,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC176,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC177,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC178,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC179,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC180,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC181,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC182,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC183,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC184,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC185,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC186,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC187,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC188,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC189,x,,,250,Nation description - campaign selection screen
IDS_SIDEDESC190,x,,,250,Nation description - campaign selection screen


IDS_SIDEDESCB0,Tribal - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB1,Tribal - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB2,Tribal - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB3,Celtic - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB4,Greek - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB5,Celtic - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB6,Tribal - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB7,Greek - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB8,Roman - 3 Cities ,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB9,Tribal - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB10,Tribal - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB11,Tribal - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB12,Tribal - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB13,Greek - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB14,Tribal - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB15,Greek - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB16,Tribal - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB17,Greek - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB18,Greek - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB19,Greek - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB20,Tribal - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB21,British - 5 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB22,Roman - 3 Cities ,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB23,Celtic - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB24,Celtic - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB25,British - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB26,British - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB27,British - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB28,British - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB29,Pictish - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB30,Pictish - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB31,Pictish - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB32,Pictish - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB33,Tribal - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB34,Tribal - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB35,Roman - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB36,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB37,German - 6 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB38,Celtic - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB39,Celtic - 6 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB40,Celtic - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB41,Celtic - 6 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB42,Celtic - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB43,Celtic - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB44,Celtic - 6 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB45,Celtic - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB46,Celtic - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB47,Celtic - 6 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB48,Roman - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB49,Spanish - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB50,British - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB51,Roman - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB52,British - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB53,British - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB54,British - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB55,British - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB56,British - 5 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB57,British - 5 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB58,Celtic - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB59,Celtic - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB60,Pictish/Welsh - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB61,Pictish/Welsh - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB62,Pictish/Welsh - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB63,Pictish/Welsh - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB64,British - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB65,British - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB66,British - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB67,British - 5 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB68,Celtic - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB69,Greek - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB70,British - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB71,British - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB72,Roman - 3 Cities ,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB73,Celtic - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB74,Roman - 3 Cities ,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB75,Greek - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB76,British - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB77,Roman - 3 Cities ,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB78,Roman - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB79,Celtic - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB80,Greek - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB81,Roman - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB82,Greek - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB83,British - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB84,Greek - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB85,Celtic - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB86,Celtic - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB87,Greek - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB88,British - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB89,Spanish - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB90,Spanish - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB91,Spanish - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB92,Spanish - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB93,Spanish - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB94,Spanish - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB95,Spanish - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB96,Spanish - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB97,Spanish - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB98,Spanish - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB99,Spanish - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB100,Spanish - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB101,Spanish - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB102,Spanish - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB103,Spanish - 5 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB104,Spanish - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB105,Greek - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB106,Spanish - 1 City,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB107,Roman - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB108,Spanish - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB109,Celtic - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB110,Romans - 2 Cities, 3 Forts,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB111,Celtic - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB112,Celtic - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB113,German - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB114,German - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB115,German - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB116,German - 1 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB117,German - 2 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB118,German - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB119,German - 5 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB120,German - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB121,German - 3 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB122,German - 4 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB123,German - 5 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB124,German - 6 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB125,German - 7 Cities,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB126,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB127,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB128,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB129,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB130,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB131,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB132,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB133,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB134,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB135,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB136,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB137,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB138,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB139,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB140,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB141,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB142,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB143,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB144,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB145,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB146,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB147,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB148,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB149,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB150,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB151,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB152,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB153,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB154,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB155,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB156,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB157,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB158,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB159,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB160,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB161,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB162,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB163,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB164,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB165,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB166,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB167,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB168,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB169,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB170,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB171,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB172,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB173,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB174,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB175,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB176,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB177,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB178,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB179,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB180,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB181,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB182,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB183,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB184,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB185,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB186,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB187,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB188,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB189,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"
IDS_SIDEDESCB190,x,,,30,"Nation information, shown when you start a game as that side in the welcome box"


IDS_HISTORICAL,Historical Setting,,,25,Campaign selection - radio button option
IDS_ALTERNATIV,Alternative Settings,,,25,Campaign selection - radio button option

IDS_SETUP0,Random setup,,,15,Alternative history settings on campaign selection
IDS_SETUP1,Pre-set 1,,,10,Alternative history settings on campaign selection
IDS_SETUP2,Pre-set 2,,,10,Alternative history settings on campaign selection
IDS_SETUP3,Pre-set 3,,,10,Alternative history settings on campaign selection
IDS_SETUP4,Pre-set 4,,,10,Alternative history settings on campaign selection
IDS_SETUP5,Pre-set 5,,,10,Alternative history settings on campaign selection
IDS_SETUP6,Pre-set 6,,,10,Alternative history settings on campaign selection
IDS_SETUP7,Pre-set 7,,,10,Alternative history settings on campaign selection

IDS_CLICKONTERRITORY,Click on the territory you wish to play,,,35,Campaign selection message

IDS_VIEWBYSIDE,View by side colour,,,20,Diplomacy screen - radio button text
IDS_VIEWBYREL,View by relationship,,,20,Diplomacy screen - radio button text


IDS_MAINMENU_LASTUNIT,Last Unit,,,20,Campaign sidebar tooltips for buttons
IDS_MAINMENU_EMPIRE,Empire Overview,,,20,Campaign sidebar tooltips for buttons
IDS_MAINMENU_NEXTUNIT,Next Unit,,,20,Campaign sidebar tooltips for buttons
IDS_MAINMENU_DIPLOMACY,Diplomacy,,,20,Campaign sidebar tooltips for buttons
IDS_MAINMENU_ENDTURN,End Turn,,,20,Campaign sidebar tooltips for buttons
IDS_MAINMENU_OPTIONS,Options,,,20,Campaign sidebar tooltips for buttons
IDS_MAINMENU_JUMPCITY,Jump to City,,,20,Campaign sidebar tooltips for buttons
IDS_MAINMENU_OFFERWAITING,Diplomacy (offer waiting),,,20,Campaign sidebar tooltips for buttons
IDS_MAINMENU_RESULTS,Game Results,,,20,Campaign sidebar tooltips for buttons

IDS_FORMATION_0,Block,,,25,Deployment scren tooltips for formations
IDS_FORMATION_1,Column,,,25,Deployment scren tooltips for formations
IDS_FORMATION_2,Line,,,25,Deployment scren tooltips for formations
IDS_FORMATION_3,Wedge,,,25,Deployment scren tooltips for formations
IDS_FORMATION_4,Angled Line,,,25,Deployment scren tooltips for formations
IDS_FORMATION_5,Angled Line,,,25,Deployment scren tooltips for formations
IDS_FORMATION_6,Crescent,,,25,Deployment scren tooltips for formations
IDS_FORMATION_7,Reverse Crescent,,,25,Deployment scren tooltips for formations
IDS_FORMATION_8,Rhomboid,,,25,Deployment scren tooltips for formations
IDS_FORMATION_9,Shallow Mob,,,25,Deployment scren tooltips for formations
IDS_FORMATION_10,Deep Mob,,,25,Deployment scren tooltips for formations
IDS_FORMATION_11,Checkboard,,,25,Deployment scren tooltips for formations
IDS_FORMATION_12,Angled Mob,,,25,Deployment scren tooltips for formations
IDS_FORMATION_13,Angled Mob,,,25,Deployment scren tooltips for formations
IDS_FORMATION_14,Checkerboard Block,,,25,Deployment scren tooltips for formations
IDS_FORMATION_15,Checkerboard Column,,,25,Deployment scren tooltips for formations



IDS_ORDER_0,Short hold then advance,,,25,Deployment screen tooltips for orders
IDS_ORDER_1,Medium hold then advance,,,25,Deployment screen tooltips for orders
IDS_ORDER_2,Long hold then advance,,,25,Deployment screen tooltips for orders
IDS_ORDER_3,Normal advance,,,25,Deployment screen tooltips for orders
IDS_ORDER_4,Rapid advance,,,25,Deployment screen tooltips for orders
IDS_ORDER_5,Short advance then hold,,,25,Deployment screen tooltips for orders
IDS_ORDER_6,Medium advance then hold,,,25,Deployment screen tooltips for orders
IDS_ORDER_7,Long advance then hold,,,25,Deployment screen tooltips for orders

IDS_UNDERATTACK,You are under attack by the ,,,40,Component of message when you are attacked by the AI - adds the nation name of the enemy to the end of the string

IDS_BEENTAKEN,has been taken by the,,,30,"Component of message for when the AI captures your city, appears on the campaign screen"

IDS_GAMEVICTORY,You are victorious!,,,30,Won game message box
IDS_GAMEDEFEAT,You have been defeated!,,,30,Lost game message box
IDS_GAMEENDMSGBOX,are so powerful they now dominate the region and all bow before them!,,,100,Won game message box
IDS_LOSTGAME,"Despite your best efforts, you have been overwhelmed by your enemies.",,,100,Lost game message box

IDS_GAMERESULTS_TITLE,Nation  ##Victories #Defeats #Kills #Casualties #Cities #Power ,,,Variable,Game results screen strings - # are TABS and used to align titles with numbers

IDS_BR_CASUALTIESINFLICTED,Cas Inf,,,10,Battle results title strings 
IDS_BR_CASUALTIESRECEIVED,Cas Rec ,,,10,Battle results title strings 
IDS_BR_MENREMAINING,Remaining,,,10,Battle results title strings 
IDS_BR_EXPERIENCEGAINED,Exp Gain,,,10,Battle results title strings 
IDS_BR_TOTALEXPERIENCE,Tot Exp,,,10,Battle results title strings 

IDS_BR_ALL,    Cas Inf#    Cas Rec#  Remaining#   Exp Gain#   Tot Exp,,,Variable,Battle results screen strings - # are TABS and used to align titles with numbers

IDS_CITY_TOOLTIPPOPGROWTH,Population Growth,,,20,City window tooltip
IDS_CITY_TOOLTIPTROOPQUAL,Troop Training,,,20,City window tooltip
IDS_CITY_TOOLTIPINTEL,Intelligence,,,20,City window tooltip
IDS_CITY_CYCLEUPDATEWHEN,Ready In,,,10,Top right of city window - info box

IDS_GR_SIDE0,Aequians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE1,Ligurians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE2,Volscians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE3,Cispadene Gauls,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE4,Etruscans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE5,Senones#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE6,Umbrians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE7,Faliscans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE8,Romans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE9,Sabines#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE10,Picentines#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE11,North Oscans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE12,Frentanians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE13,Campanians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE14,Samnites#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE15,Caeretans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE16,Iapygians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE17,Calabrians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE18,Lucanians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE19,Thurians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE20,Bruttians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE21,Brigantes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE22,Romans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE23,Votadinii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE24,Selguvae#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE25,Novantae#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE26,Dumnonii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE27,Venicones#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE28,Taexali#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE29,Maeatae#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE30,Caledones#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE31,Attacotti#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE32,Picti#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE33,Hernici#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE34,Latins#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE35,Romans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE36,NotUsed,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE37,Germania#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE38,Menappi and Morini,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE39,Belgae#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE40,Aremoricans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE41,Western Gauls,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE42,Aquitanians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE43,Southern Gauls,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE44,Central Gauls#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE45,Eastern Gauls#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE46,Helvetians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE47,Transalpine Gauls,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE48,Romans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE49,Vasconians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE50,Carvetii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE51,Romans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE52,Cantii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE53,Atrebates#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE54,Trinobantes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE55,Iceni#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE56,Catuvellauni#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE57,Dobunni#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE58,Durotriges#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE59,Dumnonii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE60,Silures#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE61,Demetae#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE62,Ordovices#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE63,Deceangli#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE64,Cornovii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE65,Corieltauvi#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE66,Parisii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE67,Brigantes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE68,Taranites#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE69,Zeusians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE70,Mogonii #,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE71,Nodenites#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE72,Marsii# ,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE73,Belinusians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE74,Apollons#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE75,Herans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE76,Cocidii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE77,Minaervans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE78,Neptunites#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE79,Cernunnosii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE80,Hadesians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE81,Venusians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE82,Arians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE83,Condatites#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE84,Aphrodites#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE85,Danians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE86,Keridwenii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE87,Hermians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE88,Vitrisii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE89,Kallaikes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE90,Astures#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE91,Vettones#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE92,Lusitanes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE93,Keltikes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE94,Baitures#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE95,Karthaginian#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE96,Turdetanes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE97,Bastetanes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE98,Oretanes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE99,Karpetanes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE100,Vakkaies#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE101,Kantabres#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE102,Vaskones#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE103,Keltiberes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE104,Edetanes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE105,Kontestanes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE106,Arsetanes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE107,Romans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE108,Ilurgetes#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE109,Aquitanians#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE110,Romans#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE111,Mediomatrici#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE112,Boii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE113,Batavii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE114,Frisii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE115,Usipatii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE116,Marsii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE117,Tencterii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE118,Sugambrii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE119,Hermandurii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE120,Lugii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE121,Suebii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE122,Langobardii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE123,Chatii#,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE124,Lesser Chaucii,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE125,Greater Chaucii,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE126,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE127,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE128,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE129,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE130,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE131,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE132,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE133,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE134,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE135,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE136,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE137,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE138,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE139,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE140,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE141,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE142,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE143,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE144,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE145,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE146,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE147,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE148,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE149,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE150,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE151,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE152,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE153,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE154,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE155,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE156,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE157,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE158,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE159,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE160,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE161,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE162,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE163,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE164,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE165,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE166,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE167,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE168,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE169,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE170,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE171,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE172,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE173,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE174,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE175,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE176,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE177,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE178,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE179,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE180,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE181,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE182,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE183,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE184,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE185,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE186,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE187,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE188,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE189,x,,,20,Side names with # TABS to align number columns with titles
IDS_GR_SIDE190,x,,,20,Side names with # TABS to align number columns with titles

IDS_SCENARIOSELECTION,Campaign Selection,,,20,Campaign selection title
IDS_GAMERESULTS,Game Results,,,20,Battle results title
IDS_BATTLERESULTS,Battle Results,,,20,Game results title

IDS_ARMYTRANSFER_FRONT,Front Rank,,,10,Army trasnfer panel text
IDS_ARMYTRANSFER_REAR,Rear Rank,,,10,Army trasnfer panel text

IDS_REGISTERED,This Beta-test is registered to:,,,,Do not translate

IDS_LS_LOAD,Load a saved game,,,25,Save game options
IDS_LS_SAVE,Save current game,,,25,Save game options
IDS_NEWSAVEGAME,< New saved game >,,,25,Save game options

IDS_BATTLEPAUSED,Battle Paused,,,30,Battle screen when game paused

IDS_DEPLOYORDERS,Orders,,,15,Deployment screen - sidebar title
IDS_DEPLOYFORMATIONS,Formations,,,15,Deployment screen - sidebar title

IDS_MORESQUADS,Our scouts report they have located elements of the enemy's force,,,75,Deployment sceen message in bottom panel
IDS_ALLSQUADSSEEN,Our scouts report they have accounted for the vast majority of the enemy,,,75,Deployment sceen message in bottom panel
IDS_NOSQUADSSEEN,Our scouts report they have not been able to locate the main enemy force,,,75,Deployment sceen message in bottom panel

IDS_VIEWGARRISON,View,,, 8/8,Button text on city screen when viewing armies
IDS_UPGRADEGARRISON,Upgrade,,, 8/8,Button text on city screen when viewing armies

IDS_PLAYERSIDE,Your side,,,20,Alternative histories from campaign selection
IDS_ENEMYSIDE,Opponents' Sides,,,20,Alternative histories from campaign selection

IDS_SQUADROUTED,       Routed,,,12,Battle results screen - NOTE - this string mus be centred by placing spaces before the string
IDS_SQUADDISBAND,Disband,,, 8/8,Button text when disbanding armies
IDS_NOUPGRADE,No upgrade available,,,30,"String when upgrading squads from city window ""View"" option"
IDS_UPGRADECOST,Upgrade Cost,,,25,"String when upgrading squads from city window ""View"" option"

IDS_TTSQUADSVISIBLE,squads visible,,,,Is this used?
IDS_TTATPEACE,Peace,,,10,Diplomacy screen tootlip when cursor is over a country
IDS_TTATWAR,War,,,10,Diplomacy screen tootlip when cursor is over a country
IDS_TTINALLIANCE,Allied,,,10,Diplomacy screen tootlip when cursor is over a country
IDS_TTSMALLSQUAD,Small squads,,,20,Campaign screen tooltip when cursor is over an army
IDS_TTMEDIUMSQUAD,Medium squads,,,20,Campaign screen tooltip when cursor is over an army
IDS_TTLARGESQUAD,Large squads,,,20,Campaign screen tooltip when cursor is over an army
IDS_TTHUGESQUAD,Huge squads,,,20,Campaign screen tooltip when cursor is over an army




IDS_OPTIONS_MUSICVOL,Music Volume,,,20,Options screens text
IDS_OPTIONS_SFXVOL,SFX Volume,,,20,Options screens text
IDS_OPTIONS_DELETESAVE,Delete,,,12,Options screens text
IDS_OPTIONS_DELETESAVE2,Delete,,,12,Options screens text
IDS_OPTIONS_DELETETITLE,Choose the save game to delete,,,30,Options screens text

IDS_CONFIRM_QUIT,Are you sure you want to quit? Any changes since your previous save will be lost.,,,70,Confirm box text - options
IDS_CONFIRM_OVERWRITE,Are you sure you want to overwrite this saved game?,,,70,Confirm box text - options
IDS_CONFIRM_DELETE,Are you sure you want to delete this saved game?,,,70,Confirm box text - options
IDS_CONFIRM_LOAD,Are you sure you want to load a saved game? Your current game will be lost.,,,70,Confirm box text - options
IDS_CONFIRM_SELL,Are you sure you want to sell this building?,,,,Not used
IDS_CONFIRM_DISBAND,Are you sure you want to disband this army? All squads in this army will be lost.,,,70,Army transfer - confirm disbanding of an army
IDS_CONFIRM_ATTACK,Are you sure you want to declare war on the ,,,,Not used
IDS_CONFIRM_YES,Yes,,, 8/8,Button text
IDS_CONFIRM_NO,No,,, 8/8,Button text

IDS_SQUADSIZE,Size,,,15,Campaign screen tooltip when cursor is over an army
IDS_WELCOMEMSG,"Hail to you, great leader! Our people have placed their faith in you to guide them through the troubled years ahead. Through strategy, diplomacy and careful planning you must rise to dominate the land.",,,250,Welcome message on starting a new game

IDS_CREDITS,Credits,,,15,Credits screen title

IDS_CREDITS0,,,,50,Do not translate names - only other text
IDS_CREDITS1,,,,50,Do not translate names - only other text
IDS_CREDITS2,,,,50,Do not translate names - only other text
IDS_CREDITS3,Slitherine Software,,,50,Do not translate names - only other text
IDS_CREDITS4,,,,50,Do not translate names - only other text
IDS_CREDITS5,,,,50,Do not translate names - only other text
IDS_CREDITS6,,,,50,Do not translate names - only other text
IDS_CREDITS7,Programming - Dave Parsons,,,50,Do not translate names - only other text
IDS_CREDITS8,,,,50,Do not translate names - only other text
IDS_CREDITS9,Art - Fad,,,50,Do not translate names - only other text
IDS_CREDITS10,,,,50,Do not translate names - only other text
IDS_CREDITS11,Design - Iain McNeil,,,50,Do not translate names - only other text
IDS_CREDITS12,,,,50,Do not translate names - only other text
IDS_CREDITS13,Business Management - JD McNeil,,,50,Do not translate names - only other text
IDS_CREDITS14,,,,50,Do not translate names - only other text
IDS_CREDITS15,,,,50,Do not translate names - only other text
IDS_CREDITS16,,,,50,Do not translate names - only other text
IDS_CREDITS17,,,,50,Do not translate names - only other text
IDS_CREDITS18,----------------------------------,,,50,Do not translate names - only other text
IDS_CREDITS19,,,,50,Do not translate names - only other text
IDS_CREDITS20,,,,50,Do not translate names - only other text
IDS_CREDITS21,,,,50,Do not translate names - only other text
IDS_CREDITS22,,,,50,Do not translate names - only other text
IDS_CREDITS23,Special Thanks to,,,50,Do not translate names - only other text
IDS_CREDITS24,Philip Veale - Technical Assistance,,,50,Do not translate names - only other text
IDS_CREDITS25,Nik Fincher - Research,,,50,Do not translate names - only other text
IDS_CREDITS26,Colin Malcolm - IT Support,,,50,Do not translate names - only other text
IDS_CREDITS27,Paul Robinson - Research,,,50,Do not translate names - only other text
IDS_CREDITS28,Steve Noble - Hardware,,,50,Do not translate names - only other text
IDS_CREDITS29,,,,50,Do not translate names - only other text
IDS_CREDITS30,Music by IND,,,50,Do not translate names - only other text
IDS_CREDITS31,Iain Stevens ,,,50,Do not translate names - only other text
IDS_CREDITS32,David Reeks,,,50,Do not translate names - only other text
IDS_CREDITS33,,,,50,Do not translate names - only other text
IDS_CREDITS34,,,,50,Do not translate names - only other text
IDS_CREDITS35,Paradox Entertainment,,,50,Do not translate names - only other text
IDS_CREDITS36,CEO - Theodore Bergquist,,,50,Do not translate names - only other text
IDS_CREDITS37,Executive Producer - Fredrik Malmberg,,,50,Do not translate names - only other text
IDS_CREDITS38,3D Graphics - Dick Sjöström,,,50,Do not translate names - only other text
IDS_CREDITS39,,,,50,Do not translate names - only other text
IDS_CREDITS40,Additional contributions,,,50,Do not translate names - only other text
IDS_CREDITS41,Johan Andersson,,,50,Do not translate names - only other text
IDS_CREDITS42,Stefan Thulin,,,50,Do not translate names - only other text
IDS_CREDITS43,Henrik Fåhraeus,,,50,Do not translate names - only other text
IDS_CREDITS44,Patric Backlund,,,50,Do not translate names - only other text
IDS_CREDITS45,Joakim Bergqwist,,,50,Do not translate names - only other text
IDS_CREDITS46,,,,50,Do not translate names - only other text
IDS_CREDITS47,,,,50,Do not translate names - only other text
IDS_CREDITS48,Strategy First,,,50,Do not translate names - only other text
IDS_CREDITS49,Product Manager - Prokopios “Pro” Sotos,,,50,Do not translate names - only other text
IDS_CREDITS50,Director of Marketing - Steve Milburn,,,50,Do not translate names - only other text
IDS_CREDITS51,Director of Communications - Christina Ginger,,,50,Do not translate names - only other text
IDS_CREDITS52,Packaging and Design - Philippe Brindamour,,,50,Do not translate names - only other text
IDS_CREDITS53,Packaging and Design - Julie Binnet,,,50,Do not translate names - only other text
IDS_CREDITS54,Packaging and Design - Anne Lalonde,,,50,Do not translate names - only other text
IDS_CREDITS55,Web Design - Hugo Trépanier,,,50,Do not translate names - only other text
IDS_CREDITS56,Web Design - Serge Mongeau,,,50,Do not translate names - only other text
IDS_CREDITS57,PR Associate - Kelly Ekins,,,50,Do not translate names - only other text
IDS_CREDITS58,PR Associate - Michèle Fortier,,,50,Do not translate names - only other text
IDS_CREDITS59,Marketing Associate - Raluca State,,,50,Do not translate names - only other text
IDS_CREDITS60,Marketing Assistant - Ryan Bastien,,,50,Do not translate names - only other text
IDS_CREDITS61,Manual - Mark H. Walker,,,50,Do not translate names - only other text
IDS_CREDITS62,Quality Assurance Manager - Phillip DeRosa,,,50,Do not translate names - only other text
IDS_CREDITS63,,,,50,Do not translate names - only other text
IDS_CREDITS64,Quality Assurance Team,,,50,Do not translate names - only other text
IDS_CREDITS65,Eric Tougas,,,50,Do not translate names - only other text
IDS_CREDITS66,Michel Chouinard,,,50,Do not translate names - only other text
IDS_CREDITS67,Yan Favreau-Lippé,,,50,Do not translate names - only other text
IDS_CREDITS68,Ethan Petty,,,50,Do not translate names - only other text
IDS_CREDITS69,Ludovic Pinard,,,50,Do not translate names - only other text
IDS_CREDITS70,Sylvain Schmidt,,,50,Do not translate names - only other text
IDS_CREDITS71,,,,50,Do not translate names - only other text
IDS_CREDITS72,Customer Support,,,50,Do not translate names - only other text
IDS_CREDITS73,Danny Kodais,,,50,Do not translate names - only other text
IDS_CREDITS74,Nabil Yared,,,50,Do not translate names - only other text
IDS_CREDITS75,,,,50,Do not translate names - only other text
IDS_CREDITS76,President - Don McFatridge,,,50,Do not translate names - only other text
IDS_CREDITS77,Senior V.P. - Brian Clarke,,,50,Do not translate names - only other text
IDS_CREDITS78,V.P. Business Development - Steve Wall,,,50,Do not translate names - only other text
IDS_CREDITS79,V.P. Creative Development - Richard Therrien,,,50,Do not translate names - only other text
IDS_CREDITS80,V.P. Product Development - Chuck Kroegel,,,50,Do not translate names - only other text
IDS_CREDITS81,V.P. Systems - Dave Hill,,,50,Do not translate names - only other text
IDS_CREDITS82,Director of Product Development - Jamie McNeely,,,50,Do not translate names - only other text
IDS_CREDITS83,,,,50,Do not translate names - only other text
IDS_CREDITS84,,,,50,Do not translate names - only other text
IDS_CREDITS85,Distribution Infogrames Inc.,,,50,Do not translate names - only other text
IDS_CREDITS86,Senior V.P. - Wim Stocks,,,50,Do not translate names - only other text
IDS_CREDITS87,V.P. Third Party/Value/Affiliates - Ezra Chen ,,,50,Do not translate names - only other text
IDS_CREDITS88,Senior Buyer - Gardner Wong ,,,50,Do not translate names - only other text
IDS_CREDITS89,Product Line Liaison - Brian McCreary,,,50,Do not translate names - only other text
IDS_CREDITS90,,,,50,Do not translate names - only other text
IDS_CREDITS91,,,,50,Do not translate names - only other text
IDS_CREDITS92,Beta testers,,,50,Do not translate names - only other text
IDS_CREDITS93,Nicolai Thorning,,,50,Do not translate names - only other text
IDS_CREDITS94,Jens Kullenius,,,50,Do not translate names - only other text
IDS_CREDITS95,Scott Hogan,,,50,Do not translate names - only other text
IDS_CREDITS96,Michael Olsson,,,50,Do not translate names - only other text
IDS_CREDITS97,Craig Fisher,,,50,Do not translate names - only other text
IDS_CREDITS98,John Davies,,,50,Do not translate names - only other text
IDS_CREDITS99,Aaron Seltzer,,,50,Do not translate names - only other text
IDS_CREDITS100,Curt Northey,,,50,Do not translate names - only other text
IDS_CREDITS101,Timothy Linden,,,50,Do not translate names - only other text
IDS_CREDITS102,Thomas Hautesserres,,,50,Do not translate names - only other text
IDS_CREDITS103,Markus Herrmann,,,50,Do not translate names - only other text
IDS_CREDITS104,Gary Lanham,,,50,Do not translate names - only other text
IDS_CREDITS105,Andrew Taubman,,,50,Do not translate names - only other text
IDS_CREDITS106,Joseph Hower,,,50,Do not translate names - only other text
IDS_CREDITS107,Steve Lemieux,,,50,Do not translate names - only other text
IDS_CREDITS108,Terry Shaw,,,50,Do not translate names - only other text
IDS_CREDITS109,Thomas Johansson,,,50,Do not translate names - only other text
IDS_CREDITS110,Oskar Melén,,,50,Do not translate names - only other text
IDS_CREDITS111,Patrick Hendriks,,,50,Do not translate names - only other text
IDS_CREDITS112,Ralph H. Anderson,,,50,Do not translate names - only other text
IDS_CREDITS113,,,,50,Do not translate names - only other text
IDS_CREDITS114,Alex Taylor,,,50,Do not translate names - only other text
IDS_CREDITS115,Andrew Greenhalgh,,,50,Do not translate names - only other text
IDS_CREDITS116,Arthur Skrinjer,,,50,Do not translate names - only other text
IDS_CREDITS117,Bret C. Rediker,,,50,Do not translate names - only other text
IDS_CREDITS118,Brian Knauff,,,50,Do not translate names - only other text
IDS_CREDITS119,Bruce Durham,,,50,Do not translate names - only other text
IDS_CREDITS120,Chris Estes,,,50,Do not translate names - only other text
IDS_CREDITS121,Chris Madson,,,50,Do not translate names - only other text
IDS_CREDITS122,Chris Pick,,,50,Do not translate names - only other text
IDS_CREDITS123,Chris Young,,,50,Do not translate names - only other text
IDS_CREDITS124,Christian Feicht,,,50,Do not translate names - only other text
IDS_CREDITS125,Christian Roy,,,50,Do not translate names - only other text
IDS_CREDITS126,Cris Hq,,,50,Do not translate names - only other text
IDS_CREDITS127,Cris Rogers,,,50,Do not translate names - only other text
IDS_CREDITS128,Dan Thompson,,,50,Do not translate names - only other text
IDS_CREDITS129,Daryl Hosler,,,50,Do not translate names - only other text
IDS_CREDITS130,Dave Madigan,,,50,Do not translate names - only other text
IDS_CREDITS131,David Felcan,,,50,Do not translate names - only other text
IDS_CREDITS132,Derek Pullem,,,50,Do not translate names - only other text
IDS_CREDITS133,Eddie Savois,,,50,Do not translate names - only other text
IDS_CREDITS134,Frank Thein,,,50,Do not translate names - only other text
IDS_CREDITS135,Fredrik Rexhammar,,,50,Do not translate names - only other text
IDS_CREDITS136,Gerald Sutton,,,50,Do not translate names - only other text
IDS_CREDITS137,Goffrey Giggs,,,50,Do not translate names - only other text
IDS_CREDITS138,Göran Hennström,,,50,Do not translate names - only other text
IDS_CREDITS139,Harri Laatikainen,,,50,Do not translate names - only other text
IDS_CREDITS140,Henrik Hogberg,,,50,Do not translate names - only other text
IDS_CREDITS141,Henry Chang,,,50,Do not translate names - only other text
IDS_CREDITS142,Hugh Thompson,,,50,Do not translate names - only other text
IDS_CREDITS143,Jacob Kjærsgård Lester,,,50,Do not translate names - only other text
IDS_CREDITS144,Jeff Friedlander,,,50,Do not translate names - only other text
IDS_CREDITS145,Jeff Stokes,,,50,Do not translate names - only other text
IDS_CREDITS146,Jeff Wang,,,50,Do not translate names - only other text
IDS_CREDITS147,Jens Nahrgang,,,50,Do not translate names - only other text
IDS_CREDITS148,Johan van Ketwich,,,50,Do not translate names - only other text
IDS_CREDITS149,John Furlow,,,50,Do not translate names - only other text
IDS_CREDITS150,John R. Thomas,,,50,Do not translate names - only other text
IDS_CREDITS151,Juan Pablo Soca,,,50,Do not translate names - only other text
IDS_CREDITS152,K.C. Komosky,,,50,Do not translate names - only other text
IDS_CREDITS153,Kent Smallwood,,,50,Do not translate names - only other text
IDS_CREDITS154,Kevin Shope,,,50,Do not translate names - only other text
IDS_CREDITS155,Khurram Wadiwalla,,,50,Do not translate names - only other text
IDS_CREDITS156,"Larry M. Jones, II",,,50,Do not translate names - only other text
IDS_CREDITS157,Laura Powell,,,50,Do not translate names - only other text
IDS_CREDITS158,Loïc Brient,,,50,Do not translate names - only other text
IDS_CREDITS159,MAJOR John W. Shawkins,,,50,Do not translate names - only other text
IDS_CREDITS160,Margus Laul,,,50,Do not translate names - only other text
IDS_CREDITS161,Matt DiMaria,,,50,Do not translate names - only other text
IDS_CREDITS162,Matt Peppin,,,50,Do not translate names - only other text
IDS_CREDITS163,Matthew Carroll,,,50,Do not translate names - only other text
IDS_CREDITS164,Matthew Sanchez,,,50,Do not translate names - only other text
IDS_CREDITS165,Michael Llaneza,,,50,Do not translate names - only other text
IDS_CREDITS166,Michael Ng,,,50,Do not translate names - only other text
IDS_CREDITS167,Moshe Malyevshevsky,,,50,Do not translate names - only other text
IDS_CREDITS168,Niklas Edwall,,,50,Do not translate names - only other text
IDS_CREDITS169,Per Andreasen,,,50,Do not translate names - only other text
IDS_CREDITS170,Petter Carnbro,,,50,Do not translate names - only other text
IDS_CREDITS171,Pierre Bach,,,50,Do not translate names - only other text
IDS_CREDITS172,Pål Gjerde,,,50,Do not translate names - only other text
IDS_CREDITS173,Richard A Bottens,,,50,Do not translate names - only other text
IDS_CREDITS174,Richard Ruth,,,50,Do not translate names - only other text
IDS_CREDITS175,Rick Kreitlein,,,50,Do not translate names - only other text
IDS_CREDITS176,Rikard Drugge,,,50,Do not translate names - only other text
IDS_CREDITS177,Roberto Narducci,,,50,Do not translate names - only other text
IDS_CREDITS178,Ron Silva,,,50,Do not translate names - only other text
IDS_CREDITS179,Sefan Dhs,,,50,Do not translate names - only other text
IDS_CREDITS180,Shannon A. Ward,,,50,Do not translate names - only other text
IDS_CREDITS181,Simon Kidd,,,50,Do not translate names - only other text
IDS_CREDITS182,Simon Scarrow,,,50,Do not translate names - only other text
IDS_CREDITS183,Stephen Haikio,,,50,Do not translate names - only other text
IDS_CREDITS184,Taylor Williams,,,50,Do not translate names - only other text
IDS_CREDITS185,Thomas Maertz,,,50,Do not translate names - only other text
IDS_CREDITS186,Tobias Bodlund,,,50,Do not translate names - only other text
IDS_CREDITS187,Vincent R. Taijeron,,,50,Do not translate names - only other text
IDS_CREDITS188,Yann Denoual,,,50,Do not translate names - only other text
IDS_CREDITS189,,,,50,Do not translate names - only other text
IDS_CREDITS190,,,,50,Do not translate names - only other text
IDS_CREDITS191,Uses Bink Video Technology. Copyright (C) 1997-2002 ,,,50,Do not translate names - only other text
IDS_CREDITS192,by RAD Game Tools Inc.,,,50,Do not translate names - only other text
IDS_CREDITS193,Uses Miles Sound System. Copyright C 1991-2002 ,,,50,Do not translate names - only other text
IDS_CREDITS194,"by RAD Game Tools, Inc.",,,50,Do not translate names - only other text
IDS_CREDITS195,,,,50,Do not translate names - only other text
IDS_CREDITS196,,,,50,
IDS_CREDITS197,,,,50,Room for translators to add credits here
IDS_CREDITS198,,,,50
IDS_CREDITS199,,,,50
IDS_CREDITS200,,,,50
IDS_CREDITS201,,,,50
IDS_CREDITS202,,,,50
IDS_CREDITS203,,,,50
IDS_CREDITS204,,,,50
IDS_CREDITS205,,,,50
IDS_CREDITS206,,,,50
IDS_CREDITS207,,,,50
IDS_CREDITS208,,,,50
IDS_CREDITS209,,,,50
IDS_CREDITS210,,,,50
IDS_CREDITS211,,,,50
IDS_CREDITS212,,,,50
IDS_CREDITS213,,,,50
IDS_CREDITS214,,,,50,
IDS_CREDITS215,,,,50,
IDS_CREDITS216,,,,50,
IDS_CREDITS217,,,,50,
IDS_CREDITS218,,,,50,
IDS_CREDITSLAST,x,,,50,


IDS_TERRAINTYPE0,Open Ground,,,25,Deployment screen tooltips for terrain types
IDS_TERRAINTYPE1,x,,,25,Deployment screen tooltips for terrain types
IDS_TERRAINTYPE2,Open Ground,,,25,Deployment screen tooltips for terrain types
IDS_TERRAINTYPE3,x,,,25,Deployment screen tooltips for terrain types
IDS_TERRAINTYPE4,x,,,25,Deployment screen tooltips for terrain types
IDS_TERRAINTYPE5,Marsh,,,25,Deployment screen tooltips for terrain types
IDS_TERRAINTYPE6,Marsh,,,25,Deployment screen tooltips for terrain types
IDS_TERRAINTYPE7,Hill,,,25,Deployment screen tooltips for terrain types
IDS_TERRAINTYPE8,Rocky Hill,,,25,Deployment screen tooltips for terrain types,,,,,
IDS_TERRAINTYPE9,Mountain,,,25,Deployment screen tooltips for terrain types,,,,,
IDS_TERRAINTYPE10,Mountain,,,25,Deployment screen tooltips for terrain types,,,,,
IDS_TERRAINTYPE11,Forest,,,25,Deployment screen tooltips for terrain types,,,,,
IDS_TERRAINTYPE12,Forest,,,25,Deployment screen tooltips for terrain types,,,,,

IDS_READYIN,Ready in,,,10,Top right of city window - info box,,,,,// Strings from here have not been translated


IDS_DIFFICULTY,Difficulty level,,,,,,,,,
IDS_DIFF_EASY,Easy,,,,,,,,,
IDS_DIFF_MEDIUM,Medium,,,,,,,,,
IDS_DIFF_HARD,Hard,,,,,,,,,

IDS_SKIPGARRISONS,Skip Garrisons,,,,,,,,,

IDS_STORAGECRITICAL,We're running out of storage space.,,,,
IDS_STORAGEFULL,We’ve run out of storage space and our resources lie wasting in the streets!,,,,

IDS_MSGLOWFOOD,We are running very low on food!,,,40,"Not used yet, but may be in the European release"
IDS_MSGLOWMETAL,We are running very low on metal!,,,40,"Not used yet, but may be in the European release"
IDS_MSGLOWWOOD,We are running very low on wood!,,,40,"Not used yet, but may be in the European release"
IDS_MSGOUTFOOD,We have run out of food!,,,40,"Not used yet, but may be in the European release"
IDS_MSGOUTMETAL,We have run out of ore!,,,40,"Not used yet, but may be in the European release"
IDS_MSGOUTWOOD,We have run out of wood!,,,40,"Not used yet, but may be in the European release"

IDS_AUTOSAVE,Auto-save,,,,

IDS_RELATIONSHIPDROP0,A diplomatic incident has seriously impacted relations with the,,,,
IDS_RELATIONSHIPDROP1,Advisors report a steady drop in our relationship with the ,,,,
IDS_RELATIONSHIPDROP2,Our spies have found invasion plans in the residence of the leader of the,,,,

IDS_BREAKALLIANCES,Our friends are very concerned about the unprovoked invasion of your ally,,


IDS_REMINDER,xxxxxx,xxxx,THE LAST STRING MUST HAVE A 2md/3rd VERSION!!!! - Do not locaslise this line 
