// 	SCOTLAND

//	Brigantes 0
CityID 		0
EditorString 	Eburacum
StringID		160
Side			0
Population	 	3
FoodPotential	90
OrePotential	0
WoodPotential  	110
AddBuilding		British BritishVillageHall
AddBuilding 	British TribalFletcher
AddBuilding		Pictish PictishVillageHall
AddBuilding 	Pictish TribalFletcher
AddBuilding		Celtic CelticVillageHall
AddBuilding 	Celtic TribalFletcher
AddBuilding		Roman RomanVillageHall
AddBuilding 	Roman RomanFletcher
Garrison		TribalArcher
BuildFlags		0
BuildFlags		1


CityID 		1
EditorString 	Isurium
StringID		161
Side			0
Population	 	3
FoodPotential	50
OrePotential	80
WoodPotential  	90
AddBuilding		British BritishVillageHall
AddBuilding		Pictish PictishVillageHall
AddBuilding		Celtic CelticVillageHall
AddBuilding		Roman RomanVillageHall
Garrison		Javelinmen
BuildFlags		0
BuildFlags		1


CityID 		2
EditorString 	Olenacum
StringID		162
Side			0
Population	 	3
FoodPotential	0
OrePotential	100
WoodPotential  	100
AddBuilding		British BritishVillageHall
AddBuilding 	British BritishBlacksmith
AddBuilding 	British Mountain1
AddBuilding 	British Lake1
AddBuilding		Pictish PictishVillageHall
AddBuilding 	Pictish BritishBlacksmith
AddBuilding 	Pictish Mountain1
AddBuilding 	Pictish Lake1
AddBuilding		Celtic CelticVillageHall
AddBuilding 	Celtic TribalBlacksmith
AddBuilding 	Celtic Mountain1
AddBuilding 	Celtic Lake1
AddBuilding		Roman RomanVillageHall
AddBuilding 	Roman RomanBlacksmith
AddBuilding 	Roman Mountain1
AddBuilding 	Roman Lake1
Garrison		BritishWarband


CityID 		3
EditorString 	Galacum
StringID		163
Side			0
AddBuilding		British RomanVillageHall
Population	 	3
FoodPotential	50
OrePotential	125
WoodPotential  	0
AddBuilding		British BritishVillageHall
AddBuilding 	British BritishBlacksmith
AddBuilding 	British Outcrop1
AddBuilding		Pictish PictishVillageHall
AddBuilding 	Pictish BritishBlacksmith
AddBuilding 	Pictish Outcrop1
AddBuilding		Celtic CelticVillageHall
AddBuilding 	Celtic TribalBlacksmith
AddBuilding 	Celtic Outcrop1
AddBuilding		Roman RomanVillageHall
AddBuilding 	Roman RomanBlacksmith
AddBuilding 	Roman Outcrop1
Garrison		BritishWarband
BuildFlags		0
BuildFlags		3

CityID 		4
EditorString 	Cataractonium
StringID		164
Side			0
Population	 	3
FoodPotential	50
OrePotential	50
WoodPotential  	125
AddBuilding		British BritishVillageHall
AddBuilding		Pictish PictishVillageHall
AddBuilding		Celtic CelticVillageHall
AddBuilding		Roman RomanVillageHall
Garrison		Peasants


// Rome	1
CityID 		5
EditorString 	Brocavon
StringID		165
Side			1
Population	 	5
FoodPotential	0
OrePotential	125
WoodPotential  	50
AddBuilding		British BritishVillageHall
AddBuilding		British TribalMine
AddBuilding 	British Mountain2
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalFort
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalMine
AddBuilding 	Pictish Mountain2
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Pictish TribalFort
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalMine
AddBuilding 	Celtic Mountain2
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Celtic TribalFort
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanMine
AddBuilding 	Roman Mountain2
AddBuilding		Roman RomanBlacksmith
AddBuilding		Roman RomanFort
Garrison		Auxilia


CityID 		6
EditorString 	Luguvalium
StringID		166
Side			1
Population	 	4
FoodPotential	90
OrePotential	70
WoodPotential  	80
AddBuilding		British BritishTownHall
AddBuilding		British TribalFort
AddBuilding		British TribalFarm
AddBuilding		British TribalPaddock
AddBuilding		Pictish PictishTownHall
AddBuilding		Pictish TribalFort
AddBuilding		Pictish TribalFarm
AddBuilding		Pictish TribalPaddock
AddBuilding		Celtic CelticTownHall
AddBuilding		Celtic TribalFort
AddBuilding		Celtic TribalFarm
AddBuilding		Celtic TribalPaddock
AddBuilding		Roman RomanTownHall
AddBuilding		Roman RomanFort
AddBuilding		Roman RomanFarm
AddBuilding		Roman RomanStables
Garrison		Equites


CityID 		7
EditorString 	Coria
StringID		167
Side			1
Population	 	4
FoodPotential	70
OrePotential	70
WoodPotential  	110
AddBuilding		British BritishVillageHall
AddBuilding		British TribalUpgradedLumberMill
AddBuilding		British TribalFort
AddBuilding		British TribalFletcher
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalUpgradedLumberMill
AddBuilding		Pictish TribalFort
AddBuilding		Pictish TribalFletcher
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalUpgradedLumberMill
AddBuilding		Celtic TribalFort
AddBuilding		Celtic TribalFletcher
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanUpgradedLumberMill
AddBuilding		Roman RomanFort
AddBuilding		Roman RomanFletcher
Garrison		RomanArcher



// Votadinii 2
CityID 		8
EditorString 	Alauna
StringID		168
Side			2
Population	 	5
FoodPotential	50
OrePotential	100
WoodPotential  	90
AddBuilding		British BritishVillageHall
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalMine
AddBuilding 	British Outcrop2
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Pictish TribalMine
AddBuilding 	Pictish Outcrop2
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Celtic TribalMine
AddBuilding 	Celtic Outcrop2
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanBlacksmith
AddBuilding		Roman RomanMine
AddBuilding 	Roman Outcrop2
Garrison		CelticWarband
BuildFlags		0
BuildFlags		3


CityID 		9
EditorString 	Trimontium
StringID		169
Side			2
Population	 	5
FoodPotential	50
OrePotential	125
WoodPotential  	0
AddBuilding		British BritishVillageHall
AddBuilding		British TribalTrainingGround
AddBuilding		British TribalMine
AddBuilding 	British Mountain1
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalTrainingGround
AddBuilding		Pictish TribalMine
AddBuilding 	Pictish Mountain1
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalTrainingGround
AddBuilding		Celtic TribalMine
AddBuilding 	Celtic Mountain1
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanTrainingGround
AddBuilding		Roman RomanMine
AddBuilding 	Roman Mountain1
Garrison		CelticFanatic

CityID 		10
EditorString 	Traprain Law
StringID		170
Side			2
Population	 	5
FoodPotential	110
OrePotential	80
WoodPotential  	0
AddBuilding		British BritishTownHall
AddBuilding		British TribalPaddock
AddBuilding		British TribalFarm
AddBuilding		Pictish PictishTownHall
AddBuilding		Pictish TribalPaddock
AddBuilding		Pictish TribalFarm
AddBuilding		Celtic CelticTownHall
AddBuilding		Celtic TribalPaddock
AddBuilding		Celtic TribalFarm
AddBuilding		Roman RomanTownHall
AddBuilding		Roman RomanStables
AddBuilding		Roman RomanFarm
Garrison		GallicCavalry

CityID 		11
EditorString 	Velunia
StringID		171
Side			2
Population	 	5
FoodPotential	50
OrePotential	90
WoodPotential  	90
AddBuilding		British BritishVillageHall
AddBuilding		British TribalFletcher
AddBuilding		British TribalLumberMill
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalFletcher
AddBuilding		Pictish TribalLumberMill
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalFletcher
AddBuilding		Celtic TribalLumberMill
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanFletcher
AddBuilding		Roman RomanLumberMill
Garrison		TribalArcher


// Selgove 3
CityID 		12
EditorString 	Corda
StringID		172
Side			3
Population	 	5
FoodPotential	0
OrePotential	50
WoodPotential  	150
AddBuilding		British BritishTownHall
AddBuilding		British TribalFletcher
AddBuilding		British TribalLumberMill
AddBuilding		British TribalGrove
AddBuilding		Pictish PictishTownHall
AddBuilding		Pictish TribalFletcher
AddBuilding		Pictish TribalLumberMill
AddBuilding		Pictish TribalGrove
AddBuilding		Celtic CelticTownHall
AddBuilding		Celtic TribalFletcher
AddBuilding		Celtic TribalLumberMill
AddBuilding		Celtic TribalGrove
AddBuilding		Roman RomanTownHall
AddBuilding		Roman RomanFletcher
AddBuilding		Roman RomanLumberMill
AddBuilding		Roman Forest1
Garrison		TribalArcher


CityID 		13
EditorString 	Carbantorigon
StringID		173
Side			3
Population	 	5
FoodPotential	0
OrePotential	125
WoodPotential  	60
AddBuilding		British BritishVillageHall
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalMine
AddBuilding 	British Outcrop2
AddBuilding 	British BritishShrine
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Pictish TribalMine
AddBuilding 	Pictish Outcrop2
AddBuilding 	Pictish BritishShrine
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Celtic TribalMine
AddBuilding 	Celtic Outcrop2
AddBuilding 	Celtic TribalShrine
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanBlacksmith
AddBuilding		Roman RomanMine
AddBuilding 	Roman Outcrop2
AddBuilding 	Roman RomanShrine
Garrison		CelticWarband
BuildFlags		0
BuildFlags		3


CityID 		14
EditorString 	Nemeton
StringID		174
Side			3
Population	 	5
FoodPotential	80
OrePotential	110
WoodPotential  	0
AddBuilding		British BritishVillageHall
AddBuilding		British TribalPaddock
AddBuilding		British TribalCattleFarm
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalPaddock
AddBuilding		Pictish TribalCattleFarm
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalPaddock
AddBuilding		Celtic TribalCattleFarm
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanStables
AddBuilding		Roman RomanFarm
Garrison		GallicCavalry
BuildFlags		0
BuildFlags		2



// Novantae 4
CityID 		15
EditorString 	Deva
StringID		175
Side			4
Population	 	5
FoodPotential	100
OrePotential	100
WoodPotential  	0
AddBuilding		British BritishVillageHall
AddBuilding		British TribalPaddock
AddBuilding		British TribalSheepFarm
AddBuilding 	British Outcrop1
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalPaddock
AddBuilding		Pictish TribalSheepFarm
AddBuilding 	Pictish Outcrop1
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalPaddock
AddBuilding		Celtic TribalSheepFarm
AddBuilding 	Celtic Outcrop1
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanStables
AddBuilding		Roman RomanFarm
AddBuilding 	Roman Outcrop1
Garrison		BritishCavalry
BuildFlags		0
BuildFlags		3

CityID 		16
EditorString 	Novanta
StringID		176
Side			4
Population	 	5
FoodPotential	50
OrePotential	125
WoodPotential  	0
AddBuilding		British BritishTownHall
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalMine
AddBuilding		Pictish PictishTownHall
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Pictish TribalMine
AddBuilding		Celtic CelticTownHall
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Celtic TribalMine
AddBuilding		Roman RomanTownHall
AddBuilding		Roman RomanBlacksmith
AddBuilding		Roman RomanMine
Garrison		BritishWarband
BuildFlags		0
BuildFlags		2

CityID 		17
EditorString 	Abraven
StringID		177
Side			4
Population	 	5
FoodPotential	50
OrePotential	110
WoodPotential  	70
AddBuilding		British BritishVillageHall
AddBuilding		British TribalFletcher
AddBuilding		British TribalLumberMill
AddBuilding		British Herbalist
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalFletcher
AddBuilding		Pictish TribalLumberMill
AddBuilding		Pictish Herbalist
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalFletcher
AddBuilding		Celtic TribalLumberMill
AddBuilding		Celtic Apothecary
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanFletcher
AddBuilding		Roman RomanLumberMill
AddBuilding		Roman RomanBaths
Garrison		TribalArcher
BuildFlags		0
BuildFlags		2





//	Dumnonii 5
CityID 		18
EditorString 	Vindogara
StringID		178
Side			5
Population	 	5
FoodPotential	50
OrePotential	90
WoodPotential  	100
AddBuilding		British BritishVillageHall
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalMine
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Pictish TribalMine
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Celtic TribalMine
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanBlacksmith
AddBuilding		Roman RomanMine
Garrison		BritishWarband
BuildFlags		0
BuildFlags		2

CityID 		19
EditorString 	Dumbardun
StringID		179
Side			5
Population	 	5
FoodPotential	125
OrePotential	0
WoodPotential  	80
AddBuilding		British BritishTownHall
AddBuilding		British TribalPaddock
AddBuilding		British TribalFarm
AddBuilding		British TribalFarm
AddBuilding		Pictish PictishTownHall
AddBuilding		Pictish TribalPaddock
AddBuilding		Pictish TribalFarm
AddBuilding		Pictish TribalFarm
AddBuilding		Celtic CelticTownHall
AddBuilding		Celtic TribalPaddock
AddBuilding		Celtic TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		Roman RomanTownHall
AddBuilding		Roman RomanStables
AddBuilding		Roman RomanFarm
AddBuilding		Roman RomanFarm
Garrison		BritishCavalry

CityID 		20
EditorString 	Lindon
StringID		180
Side			5
Population	 	5
FoodPotential	75
OrePotential	75
WoodPotential  	75
AddBuilding		British BritishVillageHall
AddBuilding		British TribalPaddock
AddBuilding		British TribalSheepFarm
AddBuilding 	British Outcrop2
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalPaddock
AddBuilding		Pictish TribalSheepFarm
AddBuilding 	Pictish Outcrop2
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalPaddock
AddBuilding		Celtic TribalSheepFarm
AddBuilding 	Celtic Outcrop2
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanStables
AddBuilding		Roman RomanFarm
AddBuilding 	Roman Outcrop2
Garrison		BritishCavalry
BuildFlags		0
BuildFlags		3

CityID 		21
EditorString 	Colanica
StringID		181
Side			5
Population	 	5
FoodPotential	110
OrePotential	0
WoodPotential  	100
AddBuilding		British BritishVillageHall
AddBuilding		British TribalFletcher
AddBuilding		British TribalLumberMill
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalFletcher
AddBuilding		Pictish TribalLumberMill
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalFletcher
AddBuilding		Celtic TribalLumberMill
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanFletcher
AddBuilding		Roman RomanLumberMill
Garrison		TribalArcher



// Venicones 6
CityID 		22
EditorString 	Bannetia
StringID		182
Side			6
Population	 	5
FoodPotential	0
OrePotential	150
WoodPotential  	0
AddBuilding		British BritishVillageHall
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalMine
AddBuilding 	British Mountain1
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Pictish TribalMine
AddBuilding 	Pictish Mountain1
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Celtic TribalMine
AddBuilding 	Celtic Mountain1
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanBlacksmith
AddBuilding		Roman RomanMine
AddBuilding 	Roman Mountain1
Garrison		BritishWarband

CityID 		23
EditorString 	Carpow
StringID		183
Side			6
Population	 	5
FoodPotential	90
OrePotential	60
WoodPotential  	60
AddBuilding		British BritishVillageHall
AddBuilding		British TribalFletcher
AddBuilding		British TribalLumberMill
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalFletcher
AddBuilding		Pictish TribalLumberMill
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalFletcher
AddBuilding		Celtic TribalLumberMill
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanFletcher
AddBuilding		Roman RomanLumberMill
Garrison		TribalArcher

CityID 		24
EditorString 	Tameia
StringID		184
Side			6
Population	 	5
FoodPotential	90
OrePotential	100
WoodPotential  	50
AddBuilding		British BritishTownHall
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalPaddock
AddBuilding		British TribalFarm
AddBuilding 	British Mountain2
AddBuilding		Pictish PictishTownHall
AddBuilding		Pictish TribalPaddock
AddBuilding		Pictish TribalFarm
AddBuilding 	Pictish Mountain2
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Celtic CelticTownHall
AddBuilding		Celtic TribalPaddock
AddBuilding		Celtic TribalFarm
AddBuilding 	Celtic Mountain2
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Roman RomanTownHall
AddBuilding		Roman RomanStables
AddBuilding		Roman RomanFarm
AddBuilding 	Roman Mountain2
Garrison		BritishCavalry



//	Taexali 7
CityID 		25
EditorString 	Etain
StringID		185
Side			7
Population	 	5
FoodPotential	110
OrePotential	100
WoodPotential  	0
AddBuilding		British BritishVillageHall
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalMine
AddBuilding 	British Outcrop1
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Pictish TribalMine
AddBuilding 	Pictish Outcrop1
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Celtic TribalMine
AddBuilding 	Celtic Outcrop1
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanBlacksmith
AddBuilding		Roman RomanMine
AddBuilding 	Roman Outcrop1
Garrison		BritishWarband
BuildFlags		0
BuildFlags		3


CityID 		26
EditorString 	Stracathro
StringID		186
Side			7
Population	 	5
FoodPotential	125
OrePotential	70
WoodPotential  	0
AddBuilding		British BritishVillageHall
AddBuilding		British TribalPaddock
AddBuilding		British TribalFarm
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalPaddock
AddBuilding		Pictish TribalFarm
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalPaddock
AddBuilding		Celtic TribalFarm
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanStables
AddBuilding		Roman RomanFarm
Garrison		BritishCavalry

CityID 		27
EditorString 	Aberdon
StringID		187
Side			7
Population	 	5
FoodPotential	50
OrePotential	70
WoodPotential  	100
AddBuilding		British BritishTownHall
AddBuilding		British TribalFletcher
AddBuilding		British TribalLumberMill
AddBuilding		Pictish PictishTownHall
AddBuilding		Pictish TribalFletcher
AddBuilding		Pictish TribalLumberMill
AddBuilding		Celtic CelticTownHall
AddBuilding		Celtic TribalFletcher
AddBuilding		Celtic TribalLumberMill
AddBuilding		Roman RomanTownHall
AddBuilding		Roman RomanFletcher
AddBuilding		Roman RomanLumberMill
Garrison		TribalArcher



// Maeatae 8
CityID 		28
EditorString 	Loxa
StringID		188
Side			8
Population	 	5
FoodPotential	60
OrePotential	100
WoodPotential  	75
AddBuilding		British BritishVillageHall
AddBuilding		British TribalFletcher
AddBuilding		British TribalLumberMill
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalFletcher
AddBuilding		Pictish TribalLumberMill
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalFletcher
AddBuilding		Celtic TribalLumberMill
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanFletcher
AddBuilding		Roman RomanLumberMill
Garrison		TribalArcher

CityID 		29
EditorString 	Boresti
StringID		189
Side			8
Population	 	5
FoodPotential	50
OrePotential	125
WoodPotential  	0
AddBuilding		British BritishVillageHall
AddBuilding		British TribalPaddock
AddBuilding		British TribalFarm
AddBuilding 	British Mountain1
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalPaddock
AddBuilding		Pictish TribalFarm
AddBuilding 	Pictish Mountain1
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalPaddock
AddBuilding		Celtic TribalFarm
AddBuilding 	Celtic Mountain1
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanStables
AddBuilding		Roman RomanFarm
AddBuilding 	Roman Mountain1
Garrison		BritishCavalry

CityID 		30
EditorString 	Vacomagi
StringID		190
Side			8
Population	 	5
FoodPotential	50
OrePotential	150
WoodPotential  	0
AddBuilding		Pictish PictishTownHall
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Pictish TribalMine
AddBuilding 	Pictish Outcrop1
AddBuilding 	Pictish Mountain2
AddBuilding		British BritishTownHall
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalMine
AddBuilding 	British Outcrop1
AddBuilding 	British Mountain2
AddBuilding		Celtic CelticTownHall
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Celtic TribalMine
AddBuilding 	Celtic Outcrop1
AddBuilding 	Celtic Mountain2
AddBuilding		Roman RomanTownHall
AddBuilding		Roman RomanBlacksmith
AddBuilding		Roman TribalMine
AddBuilding 	Roman Outcrop1
AddBuilding 	Roman Mountain2
Garrison		PictishWarband
BuildFlags		0
BuildFlags		3



// Caledones 9
CityID 		31
EditorString 	Caer Righ
StringID		191
Side			9
Population	 	5
FoodPotential	50
OrePotential	125
WoodPotential  	50
AddBuilding		British BritishVillageHall
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalMine
AddBuilding 	British Mountain1
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Pictish TribalMine
AddBuilding 	Pictish Mountain1
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Celtic TribalMine
AddBuilding 	Celtic Mountain1
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanBlacksmith
AddBuilding		Roman RomanMine
AddBuilding 	Roman Mountain1
Garrison		PictishWarband

CityID 		32
EditorString 	Caledones
StringID		192
Side			9
Population	 	5
FoodPotential	50
OrePotential	125
WoodPotential  	0
AddBuilding		British BritishTownHall
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalMine
AddBuilding 	British Outcrop2
AddBuilding		Pictish PictishTownHall
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Pictish TribalMine
AddBuilding 	Pictish Outcrop2
AddBuilding		Celtic CelticTownHall
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Celtic TribalMine
AddBuilding 	Celtic Outcrop2
AddBuilding		Roman RomanTownHall
AddBuilding		Roman RomanBlacksmith
AddBuilding		Roman RomanMine
AddBuilding 	Roman Outcrop2
Garrison		PictishWarband
BuildFlags		0
BuildFlags		3

CityID 		33
EditorString 	Caer Idris
StringID		193
Side			9
Population	 	5
FoodPotential	70
OrePotential	110
WoodPotential  	0
AddBuilding		British BritishVillageHall
AddBuilding		British TribalTrainingGround
AddBuilding		British TribalFarm
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalTrainingGround
AddBuilding		Pictish TribalFarm
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalTrainingGround
AddBuilding		Celtic TribalFarm
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanTrainingGround
AddBuilding		Roman RomanFarm
Garrison		CelticFanatic

CityID 		34
EditorString 	Epidii
StringID		194
Side			9
Population	 	5
FoodPotential	110
OrePotential	0
WoodPotential  	70
AddBuilding		British BritishVillageHall
AddBuilding		British TribalFletcher
AddBuilding		British TribalLumberMill
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalFletcher
AddBuilding		Pictish TribalLumberMill
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalFletcher
AddBuilding		Celtic TribalLumberMill
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanFletcher
AddBuilding		Roman RomanLumberMill
Garrison		TribalArcher




// Attacotti 10
CityID 		35
EditorString 	Creones
StringID		195
Side			10
Population	 	5
FoodPotential	50
OrePotential	100
WoodPotential  	60
AddBuilding		British BritishVillageHall
AddBuilding		British TribalFletcher
AddBuilding		British TribalLumberMill
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalFletcher
AddBuilding		Pictish TribalLumberMill
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalFletcher
AddBuilding		Celtic TribalLumberMill
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanFletcher
AddBuilding		Roman RomanLumberMill
Garrison		TribalArcher

CityID 		36
EditorString 	Carnonacae
StringID		196
Side			10
Population	 	5
FoodPotential	75
OrePotential	110
WoodPotential  	0
AddBuilding		British BritishTownHall
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalMine
AddBuilding		British TribalFarm
AddBuilding 	British Outcrop2
AddBuilding		Pictish PictishTownHall
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Pictish TribalMine
AddBuilding 	Pictish Outcrop2
AddBuilding		Pictish TribalFarm
AddBuilding		Celtic CelticTownHall
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Celtic TribalMine
AddBuilding 	Celtic Outcrop2
AddBuilding		Celtic TribalFarm
AddBuilding		Roman RomanTownHall
AddBuilding		Roman RomanBlacksmith
AddBuilding		Roman RomanMine
AddBuilding 	Roman Outcrop2
AddBuilding		Roman RomanFarm
Garrison		PictishWarband
BuildFlags		0
BuildFlags		3

CityID 		37
EditorString 	Caereni
StringID		197
Side			10
Population	 	5
FoodPotential	75
OrePotential	100
WoodPotential  	0
AddBuilding		British BritishVillageHall
AddBuilding		British TribalPaddock
AddBuilding		British TribalFarm
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalPaddock
AddBuilding		Pictish TribalFarm
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalPaddock
AddBuilding		Celtic TribalFarm
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanStables
AddBuilding		Roman RomanFarm
Garrison		BritishCavalry



// Picti 11
CityID 		38
EditorString 	Decantae
StringID		198
Side			11
Population	 	5
FoodPotential	110
OrePotential	90
WoodPotential  	0
AddBuilding		British BritishVillageHall
AddBuilding		British TribalPaddock
AddBuilding		British TribalFarm
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalPaddock
AddBuilding		Pictish TribalFarm
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalPaddock
AddBuilding		Celtic TribalFarm
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanStables
AddBuilding		Roman RomanFarm
Garrison		BritishCavalry

CityID 		39
EditorString 	Smertae
StringID		199
Side			11
Population	 	5
FoodPotential	100
OrePotential	100
WoodPotential  	0
AddBuilding		British BritishVillageHall
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalMine
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Pictish TribalMine
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Celtic TribalMine
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanBlacksmith
AddBuilding		Roman RomanMine
Garrison		PictishWarband

CityID 		40
EditorString 	Lugii
StringID		200
Side			11
Population	 	5
FoodPotential	90
OrePotential	100
WoodPotential  	50
AddBuilding		British BritishVillageHall
AddBuilding		British BritishBlacksmith
AddBuilding		British TribalMine
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish BritishBlacksmith
AddBuilding		Pictish TribalMine
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalBlacksmith
AddBuilding		Celtic TribalMine
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanBlacksmith
AddBuilding		Roman RomanMine
Garrison		PictishWarband

CityID 		41
EditorString 	Cornovii
StringID		201
Side			11
Population	 	5
FoodPotential	50
OrePotential	50
WoodPotential  	110
AddBuilding		British BritishVillageHall
AddBuilding		British TribalFletcher
AddBuilding		British TribalLumberMill
AddBuilding		British Forest1
AddBuilding		Pictish PictishVillageHall
AddBuilding		Pictish TribalFletcher
AddBuilding		Pictish TribalLumberMill
AddBuilding		Pictish Forest1
AddBuilding		Celtic CelticVillageHall
AddBuilding		Celtic TribalFletcher
AddBuilding		Celtic TribalLumberMill
AddBuilding		Celtic Forest1
AddBuilding		Roman RomanVillageHall
AddBuilding		Roman RomanFletcher
AddBuilding		Roman RomanLumberMill
AddBuilding		Roman Forest1
Garrison		TribalArcher

