// 	Germania

CityID 		0
EditorString 	RomanFort_1
StringID		320
Side			0
AddBuilding		Roman RomanCityFort
AddBuilding		German RomanCityFort
AddBuilding		Tribal RomanCityFort
AddBuilding		Celtic RomanCityFort
Garrison		Legion
Template	 	0
Population	 	3
FoodPotential	0
OrePotential	0
WoodPotential  	0

CityID 		1
EditorString 	RomanFort_2
StringID		321
Side			0
AddBuilding		Roman RomanCityFort
AddBuilding		German RomanCityFort
AddBuilding		Tribal RomanCityFort
AddBuilding		Celtic RomanCityFort
Template	 	0
Population	 	3
Garrison		Legion
FoodPotential	0
OrePotential	0
WoodPotential  	0

CityID 		2
EditorString 	RomanFort_3
StringID		322
Side			0
AddBuilding		Roman RomanCityFort
AddBuilding		German RomanCityFort
AddBuilding		Tribal RomanCityFort
AddBuilding		Celtic RomanCityFort
Template	 	0
Population	 	3
Garrison		Legion
FoodPotential	0
OrePotential	0
WoodPotential  	0

CityID 		3
EditorString 	Roman_1
StringID		323
Side			0
Template	 	0
Population	 	5
Garrison		Auxilia
FoodPotential	80
OrePotential	125
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		4
EditorString 	Roman_2
StringID		324
Side			0
Template	 	0
Population	 	5
Garrison		Equites
FoodPotential	100
OrePotential	50
WoodPotential  	70
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock
AddBuilding		German RomanSupplyDump
AddBuilding		Roman RomanSupplyDump
AddBuilding		Tribal RomanSupplyDump
AddBuilding		Celtic RomanSupplyDump


CityID 		5
EditorString 	NorthGaul_1
StringID		325
Side			1
Template	 	0
Population	 	5
Garrison		CelticWarband
FoodPotential	80
OrePotential	100
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		6
EditorString 	NorthGaul_2
StringID		326
Side			1
Template	 	0
Population	 	5
Garrison		CelticWarband
FoodPotential	50
OrePotential	125
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		10
EditorString 	NorthGaul_3
StringID		330
Side			1
Template	 	0
Population	 	5
Garrison		GallicCavalry
FoodPotential	90
OrePotential	80
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock



CityID 		7
EditorString 	SouthGaul_1
StringID		327
Side			2
Template	 	0
Population	 	5
Garrison		GallicCavalry
FoodPotential	90
OrePotential	0
WoodPotential  	100
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock

CityID 		8
EditorString 	SouthGaul_2
StringID		328
Side			2
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	60
OrePotential	80
WoodPotential  	90
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher

CityID 		9
EditorString 	SouthGaul_2
StringID		329
Side			2
Template	 	0
Population	 	5
Garrison		CelticWarband
FoodPotential	0
OrePotential	100
WoodPotential  	80
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith



CityID 		11
EditorString 	Batavii_1
StringID		331
Side			3
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	100
OrePotential	0
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock

CityID 		12
EditorString 	Batavii_2
StringID		332
Side			3
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	110
OrePotential	0
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock

CityID 		13
EditorString 	Batavii_3
StringID		333
Side			3
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	90
OrePotential	60
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		14
EditorString 	Batavii_4
StringID		334
Side			3
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	90
OrePotential	70
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith




CityID 		15
EditorString 	Frisii_1
StringID		335
Side			4
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	70
OrePotential	100
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		16
EditorString 	Frisii_2
StringID		336
Side			4
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	100
OrePotential	70
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock




CityID 		17
EditorString 	Usipatii_1
StringID		337
Side			5
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	80
OrePotential	80
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock

CityID 		18
EditorString 	Usipatii_2
StringID		338
Side			5
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	90
OrePotential	90
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith




CityID 		19
EditorString 	Marsii_1
StringID		339
Side			6
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	100
OrePotential	100
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith




CityID 		20
EditorString 	Tencterii_1
StringID		340
Side			7
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	80
OrePotential	0
WoodPotential  	100
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher

CityID 		21
EditorString 	Tencterii_2
StringID		341
Side			7
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	80
OrePotential	100
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith




CityID 		22
EditorString 	Sugambrii_1
StringID		342
Side			8
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	100
OrePotential	0
WoodPotential  	70
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock

CityID 		23
EditorString 	Sugambrii_2
StringID		343
Side			8
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	80
OrePotential	110
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		24
EditorString 	Sugambrii_3
StringID		344
Side			8
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	80
OrePotential	0
WoodPotential  	100
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher




CityID 		25
EditorString 	Hermandurii_1
StringID		345
Side			9
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	100
OrePotential	0
WoodPotential  	100
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock

CityID 		26
EditorString 	Hermandurii_2
StringID		346
Side			9
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	60
OrePotential	50
WoodPotential  	110
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher

CityID 		27
EditorString 	Hermandurii_3
StringID		347
Side			9
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	0
OrePotential	0
WoodPotential  	150
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher

CityID 		28
EditorString 	Hermandurii_4
StringID		348
Side			9
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	0
OrePotential	125
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		29
EditorString 	Hermandurii_5
StringID		349
Side			9
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	90
OrePotential	0
WoodPotential  	90
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock




CityID 		30
EditorString 	Lugii_1
StringID		350
Side			10
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	0
OrePotential	100
WoodPotential  	70
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		31
EditorString 	Lugii_2
StringID		351
Side			10
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	90
OrePotential	0
WoodPotential  	100
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock

CityID 		32
EditorString 	Lugii_3
StringID		352
Side			10
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	70
OrePotential	0
WoodPotential  	110
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher




CityID 		33
EditorString 	Suebii_1
StringID		353
Side			11
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	0
OrePotential	60
WoodPotential  	100
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher

CityID 		34
EditorString 	Suebii_2
StringID		354
Side			11
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	0
OrePotential	70
WoodPotential  	90
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		35
EditorString 	Suebii_3
StringID		355
Side			11
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	100
OrePotential	60
WoodPotential  	90
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock




CityID 		36
EditorString 	Langobardii_1
StringID		356
Side			12
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	0
OrePotential	150
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		37
EditorString 	Langobardii_2
StringID		357
Side			12
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	80
OrePotential	70
WoodPotential  	80
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock

CityID 		38
EditorString 	Langobardii_3
StringID		358
Side			12
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	0
OrePotential	50
WoodPotential  	110
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher

CityID 		39
EditorString 	Langobardii_4
StringID		359
Side			12
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	90
OrePotential	0
WoodPotential  	100
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher




CityID 		40
EditorString 	Chatii_1
StringID		360
Side			13
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	0
OrePotential	100
WoodPotential  	100
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		41
EditorString 	Chatii_2
StringID		361
Side			13
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	0
OrePotential	0
WoodPotential  	150
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher

CityID 		42
EditorString 	Chatii_3
StringID		362
Side			13
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	125
OrePotential	0
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock

CityID 		43
EditorString 	Chatii_4
StringID		363
Side			13
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	50
OrePotential	0
WoodPotential  	110
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher

CityID 		44
EditorString 	Chatii_5
StringID		364
Side			13
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	120
OrePotential	0
WoodPotential  	50
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock




CityID 		45
EditorString 	LesserChaucii_1
StringID		365
Side			14
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	100
OrePotential	0
WoodPotential  	70
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock

CityID 		46
EditorString 	LesserChaucii_2
StringID		366
Side			14
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	50
OrePotential	0
WoodPotential  	110
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher

CityID 		47
EditorString 	LesserChaucii_3
StringID		367
Side			14
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	50
OrePotential	0
WoodPotential  	110
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher

CityID 		48
EditorString 	LesserChaucii_4
StringID		368
Side			14
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	100
OrePotential	70
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		49
EditorString 	LesserChaucii_5
StringID		369
Side			14
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	110
OrePotential	60
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		50
EditorString 	LesserChaucii_6
StringID		370
Side			14
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	110
OrePotential	50
WoodPotential  	0
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock




CityID 		51
EditorString 	GreaterChaucii_1
StringID		371
Side			15
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	100
OrePotential	0
WoodPotential  	100
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock

CityID 		52
EditorString 	GreaterChaucii_2
StringID		372
Side			15
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	70
OrePotential	50
WoodPotential  	90
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		53
EditorString 	GreaterChaucii_3
StringID		373
Side			15
Template	 	0
Population	 	5
Garrison		GermanWarband
FoodPotential	0
OrePotential	100
WoodPotential  	80
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalMine
AddBuilding		Roman RomanMine
AddBuilding		Tribal TribalMine
AddBuilding		Celtic TribalMine
AddBuilding		German MercenaryBlacksmith
AddBuilding		Roman RomanBlacksmith
AddBuilding		Tribal TribalBlacksmith
AddBuilding		Celtic TribalBlacksmith

CityID 		54
EditorString 	GreaterChaucii_4
StringID		374
Side			15
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	0
OrePotential	0
WoodPotential  	125
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher

CityID 		55
EditorString 	GreaterChaucii_5
StringID		375
Side			15
Template	 	0
Population	 	5
Garrison		GermanCavalry
FoodPotential	100
OrePotential	0
WoodPotential  	70
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalFarm
AddBuilding		Roman RomanFarm
AddBuilding		Tribal TribalFarm
AddBuilding		Celtic TribalFarm
AddBuilding		German TribalPaddock
AddBuilding		Roman RomanStables
AddBuilding		Tribal TribalPaddock
AddBuilding		Celtic TribalPaddock

CityID 		56
EditorString 	GreaterChaucii_6
StringID		376
Side			15
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	70
OrePotential	0
WoodPotential  	110
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher

CityID 		57
EditorString 	GreaterChaucii_7
StringID		377
Side			15
Template	 	0
Population	 	5
Garrison		TribalArcher
FoodPotential	60
OrePotential	0
WoodPotential  	100
AddBuilding		Roman RomanVillageHall
AddBuilding		German TribalLumberMill
AddBuilding		Roman RomanLumberMill
AddBuilding		Tribal TribalLumberMill
AddBuilding		Celtic TribalLumberMill
AddBuilding		German TribalFletcher
AddBuilding		Roman RomanFletcher
AddBuilding		Tribal TribalFletcher
AddBuilding		Celtic TribalFletcher

