[main]
File = %file
Edit = %edit
Grid = %grid
View = %view

[file]
New = $new
Load = $load
Save = $save
Save As... = $saveas
-1
Edit Alien Types = $constructaliens
Resume Playing = $resume
-2
Import Lights = $importlights
Export Lights = $exportlights
-3
Exit Game = $exit

[view]
Edit Layout = $editlayout
Edit Score Sequence = $editscoresequence
Edit Aliens = $editaliens
Edit Sound = $editsound
-
&toggleforeground
&togglemap
&togglegroups
&togglehighlightwholetrack
Hide Profile = $hideprofile

[edit]
Game Properties = $gameproperties
Level Properties = $levelproperties
-1
Set Checkpoint = $setcheckpoint
Set Light Level = $setlightlevel
-2
Profile = $profile
-3
Level Shot = $levelshot

[grid]
&togglegrid
Spacing = $gridproperties

[togglegrid]
Grid On = $gridon
Grid Off = $gridoff

[toggleforeground]
Hide Foreground = $hideforeground
Show Foreground = $showforeground

[togglemap]
Hide Map = $hidemap
Show Map = $showmap

[togglehighlightwholetrack]
Highlight Whole Track = $highlightwholetrack
Highlight Track Point = $highlightsingletrackpoint

[togglegroups]
Show Groups = $showgroups
Hide Groups = $hidegroups

[insert]
Alien = $insertalien
Track = $inserttrack
-
Arc = $insertarc
Clump = $insertclump
Decal = $insertdecal
Texture = $inserttexture
Particulator = $insertparticlesource
Point Light = $insertcorona
Strip Light = $insertlight

[particletype]
Steamer = $particletypesteamer
Smoker = $particletypesmoker
Flame = $particletypeflame
Debris = $particletypedebris
Skunk = $particletypeskunk
Ripple = $particletyperipple

[contextscoresequence]
Continue Sequence = $continuescoresequence
Add Sequence Point = $addscoresequencepoint

[contextparticle]
Properties = $properties
-1
Type = %particletype
-2
Duplicate = $duplicate
Delete = $delete
-3
Insert = %insert

[contexttilelayout]
Properties = $properties
-1
Flip = $fliphorizontal
Mirror = $flipvertical
Rotate  90 = $rotate90
Rotate 180 = $rotate180
Rotate 270 = $rotate270
-
Water = $scuffable
-2
Duplicate = $duplicate
Delete = $delete
-3
Insert = %insert

[contexttilealien]
Properties = $properties
-1
Duplicate = $duplicate
Delete = $delete
-2
Insert = %insert

[contexttilesound]
Properties = $properties
-1
Duplicate = $duplicate
Delete = $delete
-2
Insert Ambient = $insertambient

[contextverts]
Colour Vertex = $colourvertex
Colour Corner = $colourcorner
-3
Insert = %insert

[contextsound]
Properties = $properties
-1
Delete = $delete

[contextverts]
Colour Vertex = $colourvertex
Colour Corner = $colourcorner
-3
Insert = %insert

[contextalien]
Properties = $properties
-0
Coin Dropper = $coindropper
-1
Duplicate = $duplicate
Delete = $delete
-2
Select All = $rippleselect
Duplicate All = $rippleduplicate
Delete All = $rippledelete
-3
Insert = %insert

[contextlayout]
Properties = $properties
-1
Duplicate = $duplicate
Delete = $delete
-2
Insert = %insert

[contextobject]
Properties = $properties
-1
Rotate  90 = $rotate90
Rotate 180 = $rotate180
Rotate 270 = $rotate270
-2
Duplicate = $duplicate
Delete = $delete
-3
Insert = %insert

[track]
Select = $rippleselect
Select All = $trackselectall
Standardise Z = $standardisez
Flip = $fliphorizontal
Mirror = $flipvertical
Smooth = $smoothtrack
-
Duplicate = $rippleduplicate
Delete = $rippledelete

[point]
Alien Stop = $stopsaliens
Alien Remover = $removesaliens
Alien Launcher = $launchesaliens
Add = $addpoint
Join = $joinpoints
Break = $breaktrack
Triggers = $pointtriggers
-2
Duplicate = $duplicate
Delete = $delete

[contexttrack]
Properties = $properties
-0
Track = %track
Point = %point
-3
Attach Alien = $insertalien
Attach Track = $inserttrack


[contextmulti]
Properties = $properties
-1
Duplicate = $duplicate
Delete = $delete

[contextaliens]
Group Aliens = $groupaliens
Ungroup Aliens = $ungroupaliens
-
Duplicate = $duplicate
Delete = $delete

[keyboard]
%delete = $delete
%insert = $duplicate
%home = $selectfirst
%end = $selectlast
%right = $selectnext
%left = $selectprev
%tab = $constructaliens
' = $properties
e = $insertarc
E = $insertarc
p = $insertcorona
P = $insertcorona
l = $insertlight
L = $insertlight
a = $insertalien
A = $insertalien
t = $inserttrack
T = $inserttrack
j = $joinpoints
J = $joinpoints
m = $togglemap
M = $togglemap
c = $screencentre
C = $screencentre
! = $adastra
s = $rippleselect

